Halo Infinite PC Tech Review: Xbox Series X vs PC + Best Settings + Performance Analysis

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Digital Foundry

Digital Foundry

Күн бұрын

Пікірлер: 1 800
@cldpt
@cldpt 2 жыл бұрын
For those in a hurry: 17:01 for the optimised settings But please watch the whole video, which is great, as this supports DF!
@stealthhunter6998
@stealthhunter6998 2 жыл бұрын
There's some settings missing from this list that r in the game. What about those?
@anirvana
@anirvana 2 жыл бұрын
@@stealthhunter6998 I'm guessing they just didn't affect performance much, like the Effect settings that was shown just before the optimised settings part. So just put 'em at ultra I suppose.
@kameronrogers4000
@kameronrogers4000 2 жыл бұрын
@@stealthhunter6998 They didn't have much effect on performance or visual quality, but honestly I'd lean towards setting them lower since this game seems to be an insane CPU hog. Also Ambient Occlusion's optimized setting is High
@stealthhunter6998
@stealthhunter6998 2 жыл бұрын
@@kameronrogers4000 Yeah ambient occlusion is the one I was mainly looking at since that’s taxing on a lot of games.
@Volker_A4
@Volker_A4 2 жыл бұрын
TY, I'll go back and watch the full after I've played the first few missions myself.
@user-qe7bt9dz1l
@user-qe7bt9dz1l 2 жыл бұрын
These guys are where they are because they consistently put out quality content, maintain absolute professionalism, and even better they go into the details and ACTUALLY GET to the root of more technical problems that other channels will just say, “Oh it’s bad optimization and uhh we can’t provide a solution or a reason.” Digital Foundry is my favorite technical gaming channel.
@Ha-ue9kg
@Ha-ue9kg 2 жыл бұрын
Check out NXGamer! He goes a bit deeper into games and covers some things that DF missed.
@user-qe7bt9dz1l
@user-qe7bt9dz1l 2 жыл бұрын
@@Ha-ue9kg Ha, the inevitable competition. They couldn’t last for long without an equal adversary to contend with!
@NightRogue77
@NightRogue77 2 жыл бұрын
The content is high-quality I will agree… May be a bit TOO high-quality…. Over the past year I’ve been watching this channel I have come away with the distinct impression that DF is not disclosing paid product advertisements. For a channel so supposedly heavily focused on technology, they make some really, really, REALLY head-scratching choices when it comes to their test bench in pretty much every single performance review I’ve ever seen. It doesn’t take away from the quality of the content, and obviously I’m still here, but I am 100% fed up with deception being literally everywhere I look. With this channel, on the one hand these guys are obviously super intelligent and understand things about the technology that I clearly do not - BUT on the other hand, The parts this channel uses, and the manner in which it compares them with other parts during performance analysis vids, is something I would expect from either a straight-up shill channel, or a channel run by people who only vaguely understand the technology they are working with - but I have a hard time believing this to be the case. Just consume with caution I guess is my point lol
@terraincognitagaming
@terraincognitagaming 2 жыл бұрын
> Absolute Professionalism -> Continuously Shill for Nvidia, Intel and Playstation. And sponsorships are everywhere. Sponsorships != Objective opinions. Professionalism thrown out the window. (Its why GamersNexus lose sponsorships because they are TOO honest)
@saputrasaputra3347
@saputrasaputra3347 2 жыл бұрын
so the conclusion is RTX 2070 super is 2x faster than weakbox series X
@pebo94
@pebo94 2 жыл бұрын
Alex hitting us with the Halo Reach opening music. The soundtrack to that game was something else.
@Wogle
@Wogle 2 жыл бұрын
"Winter Contingency" really is a great track!
@pcgameboy8407
@pcgameboy8407 2 жыл бұрын
I still think Halo ODST had the best and most atmospheric soundtrack of the series imo.
@DubElementMusic
@DubElementMusic 2 жыл бұрын
@@Wogle but cant beat "a walk in the woods" :p
@Wogle
@Wogle 2 жыл бұрын
@@DubElementMusic Ahh yes, the definitive Halo ambient music track. Classic.
@alexsilva28
@alexsilva28 2 жыл бұрын
Chills everytime... Welcome to Reach.
@3thndv155
@3thndv155 2 жыл бұрын
Tremonius: "You were no threat, spartan." Alex: "I will be when I don't have frame spikes."
@MisanthropeMurphy
@MisanthropeMurphy 2 жыл бұрын
Yeah the frame spikes are a bummer so far XD. Fun still, but can't wait for it to be slightly more stable.
@rafaelrobles9855
@rafaelrobles9855 2 жыл бұрын
The service that Alex provides with these videos can’t be appreciated enough. These are things some PC gamers obsess about (myself included), but don’t have the patience, tools, know how to actually do it. PC game developers need to hire this guy and create a Battaglia setting for all games.
@TALZY4PRISON
@TALZY4PRISON 2 жыл бұрын
Yeah I agree! I got a PS5 for TV gaming,but noting beats gaming on a PC , even though I got a Laptop with i7 9th gen and RTX 2060 6GB and using Alex optimized settings makes the game look good and running smooth aswell!
@cristi8183
@cristi8183 2 жыл бұрын
@@TALZY4PRISON Yes, but not with a 500 $ hardware.
@b.w.6919
@b.w.6919 Жыл бұрын
I'd like to see an updated 2022 version. There's been changes made to the settings and optimization of the engine since this has been published.
@JamesPiquette
@JamesPiquette 9 ай бұрын
I second this... 2023 even :)
@DrakeDaraitis
@DrakeDaraitis 2 жыл бұрын
Optimized Settings; Clouds: High Geometry Quality: High (medium same FPS) Shadows: High Ambient Occlusion: High Reflections: High Lighting: High Ground Cover Detail: High Terrain: Ultra (on modern GPU) Textures: 8Gb VRAM use Ultra, any less (like 6gb) use High or lower. Depth of Field (which is only in cutscenes): Medium Effects: Use Ultra on modern GPU Volumetric Fog: High Anistropic Filtering: 16x or Ultra or whatever it is. Async Compute: On (Pascal or older may not see a performance change.) Use Dynamic Resolution (minimum frame rate option) and set to your monitors refresh rate. He also mentioned that you need a beefy CPU for this game with optimized settings, a 10900k or better. Also Nvidia GPUs are performing notability worse currently.
@georged5420
@georged5420 2 жыл бұрын
Thanks. My 1080 is having a stroke.
@DroneCorpse
@DroneCorpse 2 жыл бұрын
Bears mentioning that he said something better than 10900k for 120fps, not 60fps.
@djbpresents9584
@djbpresents9584 2 жыл бұрын
@@DroneCorpse yea lol
@Deimos1223
@Deimos1223 2 жыл бұрын
Even before watching this, I was getting 100+ indoors but once it hit the world I was still 80-90s fps with an 8700k. So I wouldn’t say you need a super beefy cpu. Came here to fix why it feels so choppy
@jaleman19881
@jaleman19881 2 жыл бұрын
@@Deimos1223 I have a 8700k and a rtx 2080 standar edition playing on 1440 p getting anywhere from 38fps to 55fps once I got to the open area.. it’s bad man
@ricepony33
@ricepony33 2 жыл бұрын
Day one optimizations seem like a waste of Alex’s time. Nothing releases in a finished state anymore.
@sklynexd
@sklynexd 2 жыл бұрын
Day One is tomorrow, not today
@MINUANOGAMING
@MINUANOGAMING 2 жыл бұрын
It's still valuable info that helps the developers fix what's wrong with the game, not a lot of people have the knowledge and resources to go in-depth like Alex does. Sucks that it's not very helpful to us end users, but it's still a win for us.
@papichuckle
@papichuckle 2 жыл бұрын
Yep I got a asus rog strix 3090 and a amd ryzen threadripper 3990x but you watch it run like shit
@aeson6294
@aeson6294 2 жыл бұрын
And to think they had an extra year to work on this....
@Alphabet7
@Alphabet7 2 жыл бұрын
@@MINUANOGAMING they shouldn't need the public to be the beta testers they have people for that
@sasharudyy3587
@sasharudyy3587 2 жыл бұрын
I honestly think that for the performance the game shows, it should look a lot better than it does currently. I also think the settings don't really scale a lot, on my pc I had a really hard time trying to find differences from medium to ultra other than the massive hit on performance, which seems unjustified because of that.
@willx27
@willx27 2 жыл бұрын
Agreed. Not bashing the way the game looks at all, but it doesn't look NEARLY as good as it should for how it performs. I'm very worried about the impending performance hit when they implement ray tracing, but frankly given how the game looks now I don't think adding Ray Tracing would improve the look of the game any significant way.
@livelaurent
@livelaurent 2 жыл бұрын
"Ouuuiuiinnn Ouuuiinnnnn Ouuiiiin"
@somebodyelse522
@somebodyelse522 2 жыл бұрын
@@livelaurent and somehow, someway, you find your comment to be any better than any other? you do realize people are free to have opinions right? even so, mentioning that the difference between medium and ultra is minimal (which I noticed too on my own machine) and saying that it SEEMS unjustified is not wrong or bad in any way. you just have some unspoken mental complex at play here maybe?
@livelaurent
@livelaurent 2 жыл бұрын
@@somebodyelse522 LOL who told you my comment was "better"? This is not a war. Also nice that you noticed a lot of things. You sound cool too. Mr Unjustified! Just cause you have no clue what is going on with something someone else (that know better than you), does not make it unjustified.
@sasharudyy3587
@sasharudyy3587 2 жыл бұрын
@@willx27 raytracing could change the look dramatically if implemented correctly. If implemented to the level of Metro Exodus, it would look completely on another level. At least I hope they implement RTX global illumination and not just raytraced reflections, those wouldn't improve the overall look that much since the reflections are already handled really well
@nun4464
@nun4464 2 жыл бұрын
I really thought that the new engine would be made with E-sports in mind, so the performance issues are really unexpected
@mitchellp7739
@mitchellp7739 2 жыл бұрын
I mean this is 343 we are taking about here. Can’t expect too much from them
@VariantAEC
@VariantAEC 2 жыл бұрын
@@mitchellp7739 Apparently not.
@symol30872
@symol30872 2 жыл бұрын
It runs extremely well in Multiplayer
@XanthosAcanthus
@XanthosAcanthus 2 жыл бұрын
@@symol30872 not really for me. Even with high fps, it still feels choppy. The only solution I've been able to put up with is locking min and max to 72fps. My card can get me at least 120, but at 72, while not as smooth as I'd like, it's at least not choppy/stuttery.
@TehGlitchGuide
@TehGlitchGuide 2 жыл бұрын
@@symol30872 it does not run "Extremely" well
@josecarlostorres7374
@josecarlostorres7374 2 жыл бұрын
I've always been a huge fan of consoles for the convenience they offer, but recently I got a new PC because my old laptop was dying and I was really struggling with using some software I needed for school and I have really been enjoying being able to play all the games available on gamepass. As I said, never have been much of a PC gamer so these videos are super helpful and I can tell a lot of work goes into making them, thank you Alex!
@mathesar
@mathesar 2 жыл бұрын
DF's Best settings / Performance analysis videos are always the best on the internet, Thanks again!
@balbo0862
@balbo0862 2 жыл бұрын
Alex's Optimised Settings at 17:13
@karlreading3201
@karlreading3201 2 жыл бұрын
Well done to DF and Alex for what must have been a huge undertaking in making this video. Looking forward to play this in PC Gamepass
@DrakeDaraitis
@DrakeDaraitis 2 жыл бұрын
Multiplayer is free on Steam also for those looking strictly for that!
@alexsilva28
@alexsilva28 2 жыл бұрын
@Lov Mir Take your meds dude or seek help. Peace
@TerraWare
@TerraWare 2 жыл бұрын
@@alexsilva28 This guy is on every pc video spouting this nonsense. Trying to convince himself of whatever he's saying.
@0FFICERPROBLEM
@0FFICERPROBLEM 2 жыл бұрын
@Lov Mir Please shut up.
@tyronejohnson409
@tyronejohnson409 2 жыл бұрын
@Lov Mir :O
@FrankoNL
@FrankoNL 2 жыл бұрын
343: We are building the pc version of the game from the ground up, optimised for pc players. Also 343: framestutters, broken framerate limiters icw dynamic resolution and insanely high cpu strain. Nice.
@Balasca
@Balasca 2 жыл бұрын
Yeah, my i7/RTX3080 Ti cannot keep framerates above 60 fps in MP.
@jamesmcferran7813
@jamesmcferran7813 2 жыл бұрын
Its a joke like I only got a pc for this game tried to say it would run on a 970 I git a 1650 with amd r 5600g thought I had all set now in pissed off like wtf
@denan1
@denan1 2 жыл бұрын
@@Balasca At 4k??
@mirfalltnixein.1
@mirfalltnixein.1 2 жыл бұрын
And 30fps animations everywhere like a 2010 Japanese PC port.
@SafMan89
@SafMan89 2 жыл бұрын
@@Balasca Which Driver? with latest driver at 4K with a 5600x and 3080 i'm getting 65-85 in MP
@NikHem343
@NikHem343 2 жыл бұрын
Incredible how far these reviews will go. I don’t even own a (gaming) PC and still enjoy them every bit as much
@rammyfier5088
@rammyfier5088 2 жыл бұрын
Man I wish PC games would just launch in a great state sometimes. Too many these days launch with major issues to do with CPU or GPU utilization. I guess it really is too much to ask that they take the extra time to make sure their game can scale properly on appropriate hardware. Sick of developers treating the PC community like second class consumers.
@BudgetBuildsOfficial
@BudgetBuildsOfficial 2 жыл бұрын
In my experience without optimised drivers (modded ones with optimisations offer an insane improvement), of all my cards only the R9 Fury was able to manage playable frame rates, my thoughts were down to how memory intensive the game can be as it seemed like the HBM is what kept that card fighting to give a playable framerate.
@panda.7055
@panda.7055 2 жыл бұрын
i love your channel
@moasto02
@moasto02 2 жыл бұрын
I'm able to get smooth play on a 2060 at 1440p, 60fps with all settings turned up except texture on low. I think your right.
@BudgetBuildsOfficial
@BudgetBuildsOfficial 2 жыл бұрын
@@moasto02 does sound an awful lot like a memory style optimisation issue. Makes me wonder if it’s down to the Xbox One (and One S) having high speed ESRAM, and the others using GDDR for system RAM, which is insanely fast (albeit required a lot of optimisation for).
@justynfogarty6209
@justynfogarty6209 2 жыл бұрын
Hey man i have an r9 fury and the game is unplayable for me with the amd drivers. What did you use? Also i had recently watched a couple of your videos, good stuff! Please help i really wanna play this game!
@Contreramanjaro
@Contreramanjaro 2 жыл бұрын
I wonder if this transitions to system RAM as well. The multiplayer runs pretty well on my i7 4770k and 6700XT but I get stutters at the start of my first match after launch every single time and first load takes a long time as well. It would make sense if my DDR3 RAM was the main culprit as my CPU seems to sit well under 100% all of the time.I also moved it from a fast(ish) HDD to an SSD and saw almost no difference in initial load.
@TheUlisseys
@TheUlisseys 2 жыл бұрын
Another incredible video! Im loving these optimization vids keep up the amazing content guys!!
@adron7748
@adron7748 2 жыл бұрын
That Halo Reach soundtrack in the intro was just so nostalgic!
@cloudvoid0
@cloudvoid0 2 жыл бұрын
Once again a perfect in-depth review requiring strenuous hours of game-time and editing. Superbly done.
@chadhilburn5687
@chadhilburn5687 2 жыл бұрын
Thank you for the review as always. I am loving the 4v4 multiplayer but after watching this and remarking the issues you have raised, I think I will be waiting until a patch is executed. Halo needs to be smooth.
@Samskihero
@Samskihero 2 жыл бұрын
The work you guys do for these videos is immense and incredible!
@optiTHOMAS
@optiTHOMAS 2 жыл бұрын
Love all the detail and effort put into these videos as always! Good stuff!
@Ace33blue
@Ace33blue 2 жыл бұрын
Hey Alex, great analysis. I have an RTX 3080Ti and I saw good gains(10% at least) by manually enabling Resizable Bar through NVIDIA inspector. That may explain the big difference between the RX5700 and RTX2600 if AMD has it enabled by default. I would like to see you test Rebar enabled across various titles, that would be a good video analysis.
@retrofraction
@retrofraction 2 жыл бұрын
It could also be that Asynchronous computing… you know the stuff that they cut hardware support for…
@Ace33blue
@Ace33blue 2 жыл бұрын
@@retrofraction Where did you get the notion of that false fact? There's an appreciable gain for enabling it on my 3080Ti.
@formulaic78
@formulaic78 2 жыл бұрын
To enable that do you need to update MOBO?
@Ace33blue
@Ace33blue 2 жыл бұрын
@@formulaic78 Yes, unless you have a system that's new enough that it can with the bios. You also have to enable it within the bios. Resizeable bar = On/Auto
@mydogsgfhasmoretestosteron7140
@mydogsgfhasmoretestosteron7140 2 жыл бұрын
@@retrofraction How can you cut support of something that wasn't finalized when maxwell 2 was already out and pascal being in tape-out stage at that time? Turing and ampere on the other hand play pretty nicely with async compute.
@buddyrem9917
@buddyrem9917 2 жыл бұрын
I was hoping for a section on ultrawide monitors, I'm curious how much the FOV increase will impact this open world game.
@xXxALeXFuTexBaLxXx
@xXxALeXFuTexBaLxXx 2 жыл бұрын
I got a 3080 10700k I’m gonna max this shit out then slowly implement these optimized settings if I need higher frame rate
@ShikuTeshi
@ShikuTeshi 2 жыл бұрын
I haven't seen any different between the lowest and highest FOV settings. Running a 3440x1440 on a 3090. FPS varies by map depending on size and activity going on. But adjusting it mid match doesn't make any dramatic difference. Nor in training mode with bots off. I don't have campaign to test but given multiplayer results I imagine it wont effect anytihng.
@xXxALeXFuTexBaLxXx
@xXxALeXFuTexBaLxXx 2 жыл бұрын
@@ShikuTeshi campaign is pretty demanding in open world I get 60-80s on ultrawide resolution too maxed out indoors jumps up to 100s this game needs DLSS. With their optimized settings makes like maybe 5-10% difference not much
@xXxALeXFuTexBaLxXx
@xXxALeXFuTexBaLxXx 2 жыл бұрын
@@ShikuTeshi solid 100s in multiplayer tho
@benstelpstra3261
@benstelpstra3261 2 жыл бұрын
@@xXxALeXFuTexBaLxXx yeah I have a 5900x and 3070.. I’m watching this video cause I’m confused how my Xbox does 120fps at 4k and I can’t even hit 120 at 1440p on my pc lol.. I do have a super ultrawide but I also tried not playing full screen.
@LeoniOrtiz
@LeoniOrtiz 2 жыл бұрын
I really was waiting for this video! Thank you for you hard work!
@vypermajik
@vypermajik 2 жыл бұрын
Excellent guide. Thanks DF and Alex!!
@Greez1337
@Greez1337 2 жыл бұрын
Until i downloaded the optional December Adrenaline driver (21.12.1), Halo was not using my GPU beyond 110 Watts (210W normal). Definitely recommend any AMD users to check out the optional driver as it helped loads for me.
@muchacamara
@muchacamara 2 жыл бұрын
You have to go through all that trouble? 😅😅
@TerraWare
@TerraWare 2 жыл бұрын
@@muchacamara What trouble? Updating drivers takes one click and checking the gpu performance a combination of two keys. Its not like he has to go get fire wood smh
@Greez1337
@Greez1337 2 жыл бұрын
@@TerraWareBro, It was 2 clicks actually. (I had to click show Recommended+ Optional in Adrenaline before clicking update)....I think I almost pulled my back muscles doing it.
@TerraWare
@TerraWare 2 жыл бұрын
@@Greez1337 Just seen a few other comments from @Black Storm, he's clearly a troll or an anti xbox corporate marketing drone. I'm on 21.12.1 my self and am getting around 97% GPU usage with around 250W power draw at around 200 fps on a 5900X/6800 XT build. The performance has increased tremendously on this game since it launched. Especially Forza Horizon 5. I never had the previous Halo Infinite drivers install so can't really compare but it's what I'm seeing.
@muchacamara
@muchacamara 2 жыл бұрын
@@TerraWare 😆😆😆😆😆
@SHGames97
@SHGames97 Жыл бұрын
@ 3:26 😭🤣😭🤣 "Even on a Gsync or Free Stink display" Wooooo! 😂 Alex that's amazing, already made my weekend
@rangounchained2892
@rangounchained2892 2 жыл бұрын
There seems to be a theme with recent releases, buggy on release and fixed in a couple months, seems like they should really just delay games until they're ready. I'm with Alex, I won't play this until it's received patches.
@crazierthorn10
@crazierthorn10 2 жыл бұрын
They push out games like paychecks. I would honestly like to see a game that devs treat like a portrait, or sculpture, or any piece of real art. Something gets messed up, they fix it, or start all over if they can't. Being able to download patches wasn't really a good feature for consumers, it was a feature for game companies to push games out faster.
@andrewsqual
@andrewsqual 2 жыл бұрын
Even more so on game pass the past 4 and a half years.
@josephgarfield3363
@josephgarfield3363 2 жыл бұрын
They already delayed the game a year dude.
@MrSlurrpy
@MrSlurrpy 2 жыл бұрын
Good overview of the technical aspects of the campaign. My machine was doing fine in the enclosed spaces of the first mission but the performance tanked a lot in the open world areas which leave me wondering what was going on. Glad this video cleared up alot of what is going on under the hood.
@Raj-ul9my
@Raj-ul9my 2 жыл бұрын
For £450 new xbox series x gives u a unbelievable gaming experience and extras, U cant go wrong. Maybe not as powerful then a £1500 graphics card……..lol but its very close and for a fraction of the cost.
@AJ-xv7oh
@AJ-xv7oh 2 жыл бұрын
You're right unfortunately. This is undeniably the case now.
@riceeater79
@riceeater79 2 жыл бұрын
Or even better a PS5 that actually shows the overhead to put out graphically impressive games at 60fps @1440p and STILL including Raytracing
@Raj-ul9my
@Raj-ul9my 2 жыл бұрын
@@riceeater79 but series x is more clear and crisp, the fact is series x delivers high settings on pc equivalent which is recommended on the review as visually its almost the same as ultra settings on pc and beats ultra settings on frame rate. The series x is a steal at £450.
@x_Kirmesboxer_xTTV
@x_Kirmesboxer_xTTV 2 жыл бұрын
17:21 for optimized settings
@AnthonyCSN
@AnthonyCSN 2 жыл бұрын
Oh god why did you have to point out that piece wiggling on the gun, now I can't unsee it! lol
@kazukiitu
@kazukiitu 2 жыл бұрын
Finally! Keep up with your great work! :)
@WickedRibbon
@WickedRibbon 2 жыл бұрын
It's annoying that stuttering is still such a common problem among new PC releases. Out of all the visual defects, it's probably the one I'm most sensitive to 😫 The frequent jitteryness of uneven frame-pacing wrecks immersion, especially when using a mouse and keyboard. That said, these issues wouldn't be highlighted if it wasn't for the likes of DF. Thanks for another quality analysis!
@respectfulremastersbymetal8336
@respectfulremastersbymetal8336 2 жыл бұрын
Right? I always almost end up using external v-sync. It just seems like a basic feature people shouldn't have to mess with.
@Battleneter
@Battleneter 2 жыл бұрын
Easily fixed, just don't use the in game framerate limiter which is a silly idea anyway. I set a frame rate limiter globally in the Nvidia control panel that applies to all games, you never have to worry about in-game settings.
@igotdembombs
@igotdembombs 2 жыл бұрын
how stupid do I feel not realizing I've been playing with jutter every 4 seconds
@Carlisho
@Carlisho 2 жыл бұрын
These days i just let the frame rate do what it wants as long as its stays above 60, freesync is a blessing.
@WickedRibbon
@WickedRibbon 2 жыл бұрын
@@Carlisho One of the issues in this case is that neither Freesync or G-Sync actually work to resolve the stutter. External frame limiters are the only option, which then rules out using the game's excellent dynamic resolution setting.
@starlitalpha7
@starlitalpha7 2 жыл бұрын
"I imagine patches will remedy this all soon enough." Bro, have you played the master chief collection? The animation bug is the same one as the one in the collection, among other issues. No. Expect it to be messed up for quite some time, but the battle pass and micro transactions will surely be in tip-top shape!
@jamesmcferran7813
@jamesmcferran7813 2 жыл бұрын
O they are dam that pass is so fresh so original so organic makes you want just chuck your wallet off their heads right....RIGHT
@spenny2cents
@spenny2cents 2 жыл бұрын
💯💯
@noobishmacgaming
@noobishmacgaming 2 жыл бұрын
Seriously it took 6-7 years to fix simple framerate issues in mcc CE campaign.
@kcmsterpce
@kcmsterpce 2 жыл бұрын
Phenomenal overview. You, sir, are a Legendary presenter! Thanks for sharing... and all that hard work!
@AL_EVOz
@AL_EVOz 2 жыл бұрын
Definitely will try the optimized settings on my 3060 and see how it does. Thank you Alex! Looking forward to this on pc and the xsx.
@iceflame360
@iceflame360 2 жыл бұрын
I have my framerate targeted at 144, and the suttering is awful in the heavier areas in campaign. Going to try unlocking the framerate and hope that fixes it
@brewski535
@brewski535 2 жыл бұрын
Definitely worth waiting a couple of weeks until some patches come out on PC.
@omarcomming722
@omarcomming722 2 жыл бұрын
Couple of weeks is very optimistic
@brewski535
@brewski535 2 жыл бұрын
@@omarcomming722 yeah maybe, but these aren't major issues for them to fix. Even the frametime issues randomly disappear for me (well I haven't figured out why yet) so it's clearly something that's fixable. Maybe I'll revise my estimate to a month though. 😁
@wing0zero
@wing0zero 2 жыл бұрын
@@omarcomming722 Yeah I'll give it 6 months or so before I grab it.
@jamesmcferran7813
@jamesmcferran7813 2 жыл бұрын
They had 6 years bro 6 it should work on older gpus I'm at a point with mp that I'm hitting 1080p at 85+ fps but its odd tbh aa is busted and async causes your gane to crash I set lowest fps to 75 and max to 165 so it works to a point but still will crash on you vsync off definitely I just hope it's campaign will run 🏃‍♂️
@ls200076
@ls200076 2 жыл бұрын
@@wing0zero Waiting for the sale or not a fan of gamepass?
@CamRamMovies
@CamRamMovies 2 жыл бұрын
man...you guys are getting better and better in what you're doing! Chapeau!
@MrFragManiac
@MrFragManiac 2 жыл бұрын
Excellent guide, it literally made my gameplay experience TONS better visually and tactically! I have a GTX 1080, which is very close in performance to the 2060 Super, so thanks for testing that GPU. One heads up though, after first applying these settings, I had good performance and no evidence of the res being compensated with the high Min FPS, but had TONS of flicker, mainly from light sources. It was only after I rebooted the PC, that the new settings became stable with no flicker. It seems merely quitting and relaunching the game is not enough. Digital Foundry rocks for graphics guides, so detailed and eye opening! Using 497.09 driver.
@earnistse4899
@earnistse4899 2 жыл бұрын
1080 is beat by a 2060 . It’s less than the 2060 super
@Darkhalo314
@Darkhalo314 2 жыл бұрын
There's supposed to be a "stability patch" on December 8th (tomorrow) that is confirmed by 343. Hope that this includes optimization
@jamesmcferran7813
@jamesmcferran7813 2 жыл бұрын
Nope get your wallet out for more mtx yay monetization yay 😄 bet you its a gash pile of mtx fuck this company like the 600mb update last week for that god awful event
@Zarcaster
@Zarcaster 2 жыл бұрын
@@jamesmcferran7813 What's wrong with you maam
@stealthhunter6998
@stealthhunter6998 2 жыл бұрын
I still dont have much hope for it. Some of the issues that they mentioned here have been confirmed that r fix is in the works like the facial animations at 30FPS will be coming POST launch so yeah. I literally dont excpect a single actual issue to be fixed other than game crashes.
@jamesmcferran7813
@jamesmcferran7813 2 жыл бұрын
@@Zarcaster seeing halo being used and abused this way really gets me salty bity pissed off I remember bungi o those good old day and this ain't it chife
@kommi1974
@kommi1974 2 жыл бұрын
Please seek therapy. You need it.
@gamz
@gamz 2 жыл бұрын
Thanks for putting up these settings before launch. I was having some performance issues in the multiplayer and want to have the best experience I can in the campaign, you do awesome work.
@WMCheerman
@WMCheerman 2 жыл бұрын
Great video as always
@andymath89
@andymath89 2 жыл бұрын
You guys are the fucking best! Thank you so much for the time and effort you put on these reviews.
@mojtaba2175
@mojtaba2175 2 жыл бұрын
The PC port also needs FSR/DLSS. For a competitive multiplayer game, this is a must have these days!
@renereiche
@renereiche 2 жыл бұрын
At $60 for the campaign, their main PC audience will be Game Pass Ultimate subscribers and no windows store game features DLSS. The only thing you can hope for is FSR coming and VRS getting a PC implementation as well. On the levels inside ships/forerunner buildings, DLSS would probably extreemely well with Halos style, but sadly it's not gonna happen. Edit: Maybe in a year or so this game will be updated with Microsoft's own AI upscaling solution though.
@hhhfdsfs
@hhhfdsfs 2 жыл бұрын
@@renereiche um hellblade is a gamepass game and has dlss.
@renereiche
@renereiche 2 жыл бұрын
@@hhhfdsfs Thank you, I learned something now. Even installed the game to try it out myself. Still hard to believe that a Microsoft first party title like Halo will use DLSS, but great to know that it has nothing to do with the windows store and how apps are handled there mor a general stance Microsoft has taken against DLSS titles on their store.
@gumott
@gumott 2 жыл бұрын
im still hopefull that with more optimizations i will be able to run it on my XPS 15 9750 (i7 1050ti). Cuz rn with everything on low and the lowest res possible, it still struggles to get consistent 30fps without throttling
@nicekeyboardalan6972
@nicekeyboardalan6972 2 жыл бұрын
Sounds like something is overheating repaste the CPU bro
@gumott
@gumott 2 жыл бұрын
@@nicekeyboardalan6972 everything is overheating, specially the gpu, since dell decided 74Celcius was a good throtling temperature, when the CPU easily goes beyond 80Celcius at times. And since they share heat pipes.... well y'all know.
@JessedoesDIY
@JessedoesDIY 2 жыл бұрын
Thanks Alex. I not only want it to have DLSS and XESS, I also want FSR. It would be awesome if they could use FSR for the console when the ray tracing patch comes out so they don't need to reduce graphical settings to get back performance
@stonelance
@stonelance 2 жыл бұрын
Thanks for the video. Would really love to know what drivers you are using!
@bobcharlotte8724
@bobcharlotte8724 2 жыл бұрын
3:26 Where do I get one of these "freestink" displays? lol
@rafaelfreitas8274
@rafaelfreitas8274 2 жыл бұрын
We are in February 2022 and 343 still hasn't rolled a single patch to fix any of the problems shown in the video.
@3r3cut
@3r3cut 2 жыл бұрын
April here. SP got one minor patch. Still huge performance problems. No DLSS or FSR 2.0 announed. Really disappointing. Defintley my last Halo Game on PC for full price.
@FOUNDERZERO
@FOUNDERZERO 2 жыл бұрын
Great work as always, Alex!
@TheGnok6452
@TheGnok6452 2 жыл бұрын
very good video helped a lot
@jforce321
@jforce321 2 жыл бұрын
that precision issue looks like quake 2 with its lack of skeletal structures on the player and enemies.
@KindOldRaven
@KindOldRaven 2 жыл бұрын
This game needs some optimization on PC, but I've managed to get it playable quite well for the time being. I'm guessing it'll improve after a few patches.
@ActNasty5
@ActNasty5 2 жыл бұрын
Dude its honestly really bad haha. The fact i have to lower so much and even use the minimum framerate slider on some maps to get it as smooth as i want. R7 3700x and gtx 1080
@andremostert8630
@andremostert8630 2 жыл бұрын
I presume your talking about the multiplayer hey?
@bobbob-cd9yl
@bobbob-cd9yl 2 жыл бұрын
idk if I have a good pc I am running a 3060 and I have 144 frames not sure if I am lucky
@ActNasty5
@ActNasty5 2 жыл бұрын
@@andremostert8630 i am yeah
@ActNasty5
@ActNasty5 2 жыл бұрын
@@bobbob-cd9yl do you have the minimum framerate slider on? If thats off the performance tanks so bad
@ShadowDreamer100
@ShadowDreamer100 2 жыл бұрын
Thanks for this guys!
@cozartshmoopler4679
@cozartshmoopler4679 2 жыл бұрын
Amazing video again from DF
@ChrisGarcia683
@ChrisGarcia683 2 жыл бұрын
Great video breakdown! Psst 343, we still need an option to turn off the awful TAA
@brewski535
@brewski535 2 жыл бұрын
Yes 1000% I hate the TAA
@RobOngrui
@RobOngrui 2 жыл бұрын
This 32bit float precission problem is the biggest bummer for me. Like: how could this be overlooked?
@bindusaraamitaraghata9420
@bindusaraamitaraghata9420 2 жыл бұрын
This topic is talked about by god of war devs for god of war 3 I think or god of war 2.
@zofrea1
@zofrea1 2 жыл бұрын
It's not that simple of a thing to solve. You can use 64 bit precision but you lose performance. Check out cloud imperium games work on star citizen, due to the size of the world they have to use 64 bit precision
@jamesmcferran7813
@jamesmcferran7813 2 жыл бұрын
Indeed but its AA is the culprit just ew jagged and shimmers at high my head hurts with this settings
@rafgp
@rafgp 2 жыл бұрын
I’ve noticed a similar thing happening in the PS5 versions of Spider-Man 2018 and Miles Morales when the camera is very close to a character, so it may be a problem with using certain rendering methods on the newer consoles as I’ve personally never seen or noticed float precision issues in the PS4 version of Spider-Man (or any other game on PS4/Xbox One for that matter).
@asdfjklo234
@asdfjklo234 2 жыл бұрын
I guess many things are a time and resource issue, if time is running out, the more subtle things will get pushed further back
@keeblar209
@keeblar209 2 жыл бұрын
Always good stuff to watch
@lastpally
@lastpally 2 жыл бұрын
Hearing Reach intro brings back the feels
@BlindBison
@BlindBison 2 жыл бұрын
I wonder if the devs were attempting to mirror the BlurBuster’s low-lag V-Sync guide where you cap just a hair beneath refresh to reduce input latency (you’re basically filling the back buffer “just in time” as I understand it). The trade off being if you cap too low you’ll get these periodic stutters. On Guru3D and BlurBuster’s the recommendation is 1) to use a very precise limiter like RTSS and 2) to use an exact monitor refresh rate tester first then do something like “true refresh” -0.01 fps. Cap too low you’ll get stuttering like this, cap too high you’ll lose some of the latency reduction. Usually when games force their in-game limiters ON with V-Sync they can to precisely 60 (or perhaps to 59.94). If a display is 59.94 let’s say then there’s no concern of having these frame stutters where the back buffer wasn’t filled in time but you still get some latency reduction over not capping fps at all or over capping to something like 61. This sort of thing is very interesting to test out on your own using RTSS and forcing VSync via the driver for example.
@brewski535
@brewski535 2 жыл бұрын
This is a great technique btw. But... Doesn't the precise value change depending on the exact display? So if the Devs did this some people are going to get stutters and others would be okay. It doesn't make sense to me that they would risk inducing stutter for some/probably most of their users in order to reduce input lag.
@BlindBison
@BlindBison 2 жыл бұрын
@@brewski535 yes - you would need to use an online v-sync tester to measure your precise refresh rate. It might be 59.935 for example. Most games that auto cap in-engine will set the limit to 60 as I understand it so you still get some input lag reduction over not capping at all. Especially because “good” in engine limiters can reduce input delay further over external ones (see BattleNonSense tests on YT - Overwatch and BFV have such in engine limiters). What the devs probably should’ve done is set the limit to something more reasonable - so, an actual 60 instead of 59.8 or whatever they’ve done here. Then beyond that they should’ve given the user manually control or when built in a hz tester. It’s very weird that so many games don’t give users control over the in engine limiter and multiple decimal places of precision can be very useful for this sort of thing.
@brewski535
@brewski535 2 жыл бұрын
@@BlindBison An in-game frame rate limiter accurate at a decimal level is a great idea! Especially in these fast-paced games. In this game the internal limiter is definitely broken for me. To remove all stutter I'm currently not using any vsync or limiter and instead relying on gsync whilst keeping the frame rate below my monitor's maximum to avoid tearing. I tried vsync on (externally) but the lag is unbearable if you reach the monitor's max refresh rate. I'd rather live with the occasional tearing in the quiet areas than take the massive input lag hit. One thing I haven't tested myself much are external frame rate limiters in this game. I know Alex found RTSS to still have issues... On an unrelated note I do wonder if dynamic resolution is bad for input lag? I guess it has to be if it uses the in game vsync. 🤔
@BlindBison
@BlindBison 2 жыл бұрын
@@brewski535 RTSS gives you like 4 decimals of precision out of the box iirc. It would be great if in engine limiters did the same but it’s notable most in engine limiters lack the precise accuracy of RTSS (though “some” can achieve a greater latency reduction vs even the best external limiters). If you’re using G-Sync you could enable V-Sync in the NVCP to enable the frame time compensation module for Halo’s profile. Usually the setup for Gsync is Vsync on + framerate cap a couple frames beneath monitor refresh to ensure you stay in the Gsync window and avoid Vsync level input delay + Gsync ON of course. There are BlurBuster’s articles on this too. Halo infinite has no true fullscreen mode sadly so you’d also want to make sure Gsync is ON for windowed and full screen modes. If I were you I’d try G-Sync ON for windowed + full screen + v-sync on in the control panel + Nvidia’s driver fps limiter set 2-4 frames beneath monitor refresh (if RTSS has issues there’s the Nvidia driver one which is also quite good just lacks decimal precision). You can avoid the Gsync ceiling and get no tearing. Should have pretty decent input delay. I’d look up the blur buster’s Gsync setup guide personally. Alternatively enabling ULLM in the NVCP in conjunction with Gsync ON will auto fps cap and reduce latency further by reducing the prerender queue. However this can have an impact on cpu bound performance
@sEaNoYeAh
@sEaNoYeAh 2 жыл бұрын
My RX580 is still doing work, getting me 60+ average FPS in multiplayer. Campaign I may play on my Series S however, unless I can find a 3060ti or 3070 at only slightly extortionate prices.
@ScottyDontNZ
@ScottyDontNZ 2 жыл бұрын
So, with everything in mind about the vsync and frame time issues, what's the best current setting for those with a GSync screen? Is it Vsync ON in-game, force vsync to "use 3D application setting" via Nvidia control panel, what should I set minimum/maximum Frame rate in game? I have 120hz monitor? I find if I set minimum to anything other than 120 it feels choppy/stutter/not smooth.
@jakimson1994
@jakimson1994 2 жыл бұрын
I was re-watching John's video while waiting for this :).
@knightsolaire3404
@knightsolaire3404 2 жыл бұрын
Just started the video and gonna call it - Alex is gonna talk about how he wants Ray Tracing added in 🔥
@edgeofanduril717
@edgeofanduril717 2 жыл бұрын
Ez money
@leonthesleepy
@leonthesleepy 2 жыл бұрын
He actually barely talks abt RTX here
@knightsolaire3404
@knightsolaire3404 2 жыл бұрын
@@leonthesleepy I feel betrayed
@jamesmcferran7813
@jamesmcferran7813 2 жыл бұрын
Haha funny see thats that elite attitude 🤣 I can't afford that shit right now see I work for a living I don't have mummy and daddy's bank cards fucking high end stuff like that costs so much now and yet folk keep banging on and on about it I should have just got a new xbox instead I wasted 1700 on a Rigg to find out I'm going to struggle to hit 60 fps wow fuck 343 and fuck windows
@knightsolaire3404
@knightsolaire3404 2 жыл бұрын
@@jamesmcferran7813 Mate. Calm down. I work for a living too. Life is expensive and it sucks yeah. But what are you trying to achieve. I feel like you responded to the wrong comment even lmao.
@HorseheadNebula85
@HorseheadNebula85 2 жыл бұрын
Love how even-handed this is. Alex and John both have laid out some pretty glaring issues while still commenting that "It's super fun to play." Here's hoping 343 gets on this stuff quickly. The animation issue especially is baffling to me, given what we saw in the 2020 demo. Great work as always, Alex!
@MatthiasLehnen
@MatthiasLehnen 2 жыл бұрын
I might be wrong but I assume Alex is not at all impressed by the game's visuals, but delivers this message in a professional/kind way to not anger the many Halo fans?
@polski8bit
@polski8bit 2 жыл бұрын
Because it is fun to play. But that only makes the performance issues worse, since you can't enjoy the game as it should be.
@chrisedwards8835
@chrisedwards8835 2 жыл бұрын
My OCD loves your OCD. Really thorough
@natxumixazpa
@natxumixazpa 2 жыл бұрын
very nice review, subscribed! in fact i have a rx 5600 xt/ryzen 5 3600, would you mind to do a short review just for the optimal specs?
@SeanLumly
@SeanLumly 2 жыл бұрын
IEEE754 floating points lose precision at their extremes. This means that as the EXPONENT gets larger (numbers to left of decimal), the FRACTION precision will decrease (numbers to right of decimal). This loss of precision manifests as 'gaps' between values (eg. successive values may look something like: 0.001, 0.003, 0.005). That there is "warbling" in certain parts of the map may imply that the floats used to render the character model are in WORLD space coordinates, and at those locations, the character is at a point sufficiently far from the map section ORIGIN point (0,0,0), thus each vertex is losing positional precision. In other words: the open-world map is likely stored in a set of sections and objects within it, relative to its origin point, and when the warbling starts, the master-chief model is likely far from the center of that section! Aside: I wouldn't be surprised if they were using 16bit "half" floats for the performance benefits of doing so.
@hockeylad2727
@hockeylad2727 2 жыл бұрын
yeah John already explained all of that in the Console Review, that's why I assume he did not go into it very much.
@SeanLumly
@SeanLumly 2 жыл бұрын
@@hockeylad2727 I watched that video. He didn't.
@B1tterAndThenSome
@B1tterAndThenSome 2 жыл бұрын
Wow, the performance of the PC version while using the optimized settings really should be better.
@kwakes212
@kwakes212 2 жыл бұрын
Awesome video 👍
@PlaylistWatching1234
@PlaylistWatching1234 2 жыл бұрын
Incredible stuff! And 343 better pay you for all of the high quality QA you're doing.
@VectorAero
@VectorAero 2 жыл бұрын
Man the stuttering mess from the framerate limiter is a deal-breaker. Gonna wait till that's fixed.
@Battleneter
@Battleneter 2 жыл бұрын
Use an external frame limiter like the global one found in the Nvidia control panel fixes the issue, this is always better anyway as it applies to ALL games, no messing around "per game".
@ethancarey3922
@ethancarey3922 2 жыл бұрын
@@Battleneter He literally says this breaks the dynamic rez. You should preface your comment with this so you're not leading people into using the two in conjunction and completely destroying the image quality. EDIT: Sorry, I think I assumed you were using external vsync. With external framerate limiter with no vsync, you'd presumably have a better time, sans a little screen tearing here and there, depending on your fps
@enigma2297
@enigma2297 2 жыл бұрын
Has anyone else run into the issue where once you hit the open world part of the game the fps falls through the floor? I was running the perfectly fine in the multiplayer and on the first few levels but now the frame rate is too abysmal
@tuckermayatt2705
@tuckermayatt2705 2 жыл бұрын
yeah it is literally unplayable for me and I am not even at the minimum recommendations. this game needs some optimization
@enigma2297
@enigma2297 2 жыл бұрын
@@tuckermayatt2705 I am at the minimum recomdations. PVP work just fine and the first 2 levels of the campaign did aswell. But as soon as I get to the actual surface, I drop to 9fps!!!
@GaigeTheMechromance1
@GaigeTheMechromance1 2 жыл бұрын
I play on a 75hz 1080p monitor at ultra settings and sometimes my game drops to 60fps in heavy areas and fights, but most of time is 75fps, I have a RX 6800 with Ryzen 5 5600X
@hhhfdsfs
@hhhfdsfs 2 жыл бұрын
@@GaigeTheMechromance1 that's not good at all.
@Vincentl2189
@Vincentl2189 2 жыл бұрын
Excellent breakdown. Thanks.
@jacobwilliams8042
@jacobwilliams8042 2 жыл бұрын
Great video, thank you
@mathdantastav2496
@mathdantastav2496 2 жыл бұрын
u guys should add more types of optimized settings, yours always tend to be on the "almost ultra" side of optimized settings, wich is great, but I'd like to see an "almost lowest", where you are trying to squeeze as much performancec as possible from weaker hardware while having as little graphical loss as possible, also a mid range setting would be good lol I get it that its a lot of work to get optimized settings, but still, would be nice to have
@romulino
@romulino 2 жыл бұрын
It would be nice to have, but they give you all the information you need to do that yourself. I have a 3080 but I always optimize because I'm very sensible to frame drops. Specially in multiplayer games. So I mean, it would be nice, but the information is all there.
@aerogenin7144
@aerogenin7144 2 жыл бұрын
They should really consider the mainstream hardware side of things… a reference point of a 16 gb gaming pc with 1650t super/rx 580 and a ryzen 5 would be great place to begin.
@andrewmoon3409
@andrewmoon3409 2 жыл бұрын
I think the answer here is to use optimized settings and drs, and if that isn't enough, then you will need to use the visual aids to reduce what your willing to.
@sEaNoYeAh
@sEaNoYeAh 2 жыл бұрын
There's less point in that just because the weaker the hardware the closer you get to just 'everything low/off' esports settings. Which is thankfully how I'm still getting consistent 60+ fps in multiplayer on an RX580/3600 setup. The only golden bullet setting is putting minimum frame rate to 60.
@mathdantastav2496
@mathdantastav2496 2 жыл бұрын
@@romulino kinda but not really, the performance difference between settings on a modern gpu doesnt always (most of the time it doesnt) translate to older gpus (1060, 1050ti, 980, rx570), so what he mentioned wouldnt really apply to those gpus, so no, its not all the information, tesselation for example is way heavier on older gpus, he mentioned it, but didnt give any numbers. it would be nice to also mentioned an older gpu to see how they stack up. he went down to a 5700 and a 2060 super, but that is still pretty high end.
@LOW-KEY78
@LOW-KEY78 2 жыл бұрын
Series x is a MONSTER of a console for the price
@earnistse4899
@earnistse4899 2 жыл бұрын
It really is , it's on paper specs show it to be about on par with a 2080ti/ 3070. The 5700xt was about 25-30% slower than a 2080ti with 40 cu and the same clocks as a series x . The series x has 30% more cores than the 5700xt and it's the newer rDNA 2 architecture which gives a bit more ipc. The cores alone allow it to Match the 30% divide and a 2080ti / 3070 for 500! Is crazy good value
@niks660097
@niks660097 2 жыл бұрын
@@earnistse4899 "it's on paper specs show it to be about on par with a 2080ti/ 3070" lol no, even alex compared it to 2070 super..
@vandammage1747
@vandammage1747 2 жыл бұрын
@@niks660097 yet the 2070super didn't perform better than XSX and doesn't have enough vram for 4K with ultra textures like XSX.
@chrisj1633
@chrisj1633 2 жыл бұрын
@@vandammage1747 XSX is Medium Settings and Dynamic 4K. a 2070 Super is more powerful than XSX. Lol Ultra Textures. You wont get much for only $500 🤣
@niks660097
@niks660097 2 жыл бұрын
@@vandammage1747 didn't perform cause its an exception i.e halo infinite, cause nvidia gpu's are performing below average(bad optimization), but similar amd GPU is killing XBX..
@bryansoto542
@bryansoto542 2 жыл бұрын
Awesome job , waiting for series s review!
@MrIanChamelion
@MrIanChamelion 2 жыл бұрын
Love your work 👍
@ropetiedtothetrigger
@ropetiedtothetrigger 2 жыл бұрын
Game seems great, and for that I'm going to wait awhile to experience it once the patches take care of a lot of these issues.
@andrewsqual
@andrewsqual 2 жыл бұрын
Wait, so you're going to wait??? Xbox gets a game and you're going to literally keep on waiting????? Wait forever.
@ropetiedtothetrigger
@ropetiedtothetrigger 2 жыл бұрын
@@andrewsqual bruh, i play on pc lmao. this ain’t a dis. 😂
@rinaa6865
@rinaa6865 2 жыл бұрын
@@ropetiedtothetrigger His a Sony fanboy have seen on many sites.
@rinaa6865
@rinaa6865 2 жыл бұрын
@@andrewsqual I know right like Horizon Zero Dawn 2 delays.
@IgoByaGo
@IgoByaGo 2 жыл бұрын
Was this done with AMD's new drivers that came out yesterday? There was a special Halo Infinite version beforehand, but yesterday I got new drivers that increased FPS even more, but it plays a lot smoother now. I have always experienced better frame times with AMD vs. Nvidia. Usually at the cost of having a lower FPS though.
@DigitalFoundry
@DigitalFoundry 2 жыл бұрын
it is the latest AMD driver yeah!
@IgoByaGo
@IgoByaGo 2 жыл бұрын
@@DigitalFoundry thank you for responding. Top notch video as usual!
@kelownatechkid
@kelownatechkid 2 жыл бұрын
Whoa, great to see the pc has less warbling. Great video as always alex, your analysis is appreciated
@wildstyla85
@wildstyla85 2 жыл бұрын
Thank you Alex! This was exactly the video from you, I was waiting for. Great job as always!! Danke und Grüße gehen raus an Dich 😉
@JudgeFudge57
@JudgeFudge57 2 жыл бұрын
Right now I'm playing MP on my Legion y540 and it's running pretty hot as it is. I don't think it's gonna do the campaign justice. My primary console is the PS5 but I think I'm gonna buy a Series S in the near future just for Infinite, Halo 5 and also to enjoy that sweet back-compat with performance boost on 360 - Xbox One games.
@zakparamir755
@zakparamir755 2 жыл бұрын
Series s performance is very poor with infinite dynamic 1080p 60fps or fixed 1080p 30fps But developers told they are going to patch it.
@earnistse4899
@earnistse4899 2 жыл бұрын
@@zakparamir755 series s is a locked 60 In multiplayer , that's how I'm playing since my PS5 is secondary console
@JudgeFudge57
@JudgeFudge57 2 жыл бұрын
@@zakparamir755 Yeah but considering I'll keep playing cross-platform games on the PS5 for trophies, getting a Series X would not be a necessity. I also don't want to pay 500$ again and worse lose my mind tracking stocks. I think it's a good compromise. I'll still be testing the game tomorrow on PC since I have a week and a half left with my game pass ultimate code I got when I bought a series controller.
@muchacamara
@muchacamara 2 жыл бұрын
Series Shame can barely run this thing. 😆😆😆🤦🤦
@ryangow4881
@ryangow4881 2 жыл бұрын
@@muchacamara Jealousy ain't a good look bud...
@zofrea1
@zofrea1 2 жыл бұрын
That CPU performance seems highly odd does it not? Considering the series X has something like a downclocked Ryzen 3700x and has a 120 fps mode (granted it doesn't come close to maintaining that, but still)
@nomenomeha30anosatras33
@nomenomeha30anosatras33 2 жыл бұрын
The Xbox Series X cpu is equivalent to a Ryzen 3950X.
@zofrea1
@zofrea1 2 жыл бұрын
@@nomenomeha30anosatras33 ha that would be nice! But no, it's an 8 core 16 thread chip and is clocked around 3.6 GHz all core with SMT on IIRC? You're right that it's actually Zen 2 architecture, not Zen+. But still, it's half the cores of a 3950x and also clocked much much lower
@chuckmayhem1991
@chuckmayhem1991 2 жыл бұрын
What are you talking about? The X/ 5 CPU’s are entirely different architecturally than the 2000 series. The X was around 100 in most scenes, the 3600 was about 5-10% worse, the 10900k was in the 120-140 range, so 20-30% faster. That puts the console where it should slot in. And the 2070S was capable of locking 60 with drs at 4k Xbox settings. With no RT thats exactly where I would expect it to be.
@zofrea1
@zofrea1 2 жыл бұрын
@@chuckmayhem1991 was wrong to say 2700, should have said 3700x (XSX is Zen 2 based). Regardless, 15% worse than console using a higher clocked CPU is surprising unless the game is actually using all 8 cores, which would put the 15% discrepancy down to the 2 less cores on a 3600
@RoganGunn
@RoganGunn 2 жыл бұрын
It would be more like a downclocked 3700X, as the Series X CPU is Zen 2 generation, running at 3.6GHz w/SMT with 16 threads, or 3.8GHz w/o SMT with 8 threads (most games are using this faster clocked mode, I would guess Halo Infinite is too). A 2700 is Zen+ generation, so a gen too old, though to be honest an apples-to-apples comparison is hard as the memory interface on XSX is different from that on PC hardware, also they do not have the I/O chiplet running at half the memory frequency like PC does. So yeah, you are absolutely right that the CPU performance is odd - these games coming out recently that have been developed primarily for the next-gen consoles seem to be hammering the CPU in their PC ports. Which doesn't make sense as a mid-range chip from the same architecture/generation like a Ryzen 3600 should be able to at least equal the console chips! (Whilst it is lower core-count it has multithreading/SMT running at a higher clock - mine can maintain ~4GHz over 12 threads, which should be able to match 8 threads at 3.8GHz. Is it a memory thing?) 🤷‍♂ Maybe it's just a case of the PC versions not getting the love, as usual, and being released with optimisation left on the table?
@bigdaddywatt
@bigdaddywatt 2 жыл бұрын
thanks Alex a lot work went into this
@carlitosur7949
@carlitosur7949 2 жыл бұрын
lol lol
@theslayerdog7669
@theslayerdog7669 2 жыл бұрын
Nice video really glad that you guys compare PC to the new wave of consoles I was wondering if you use the vsync from the Nvidia control panel with no frame limiter and no dynamic resolution do you still get the stutter well in 120 frames g-sync 4K on an RTX 3090 paired with an i9 11900k thanks very much if you answer keep up the great work
@brewski535
@brewski535 2 жыл бұрын
You would get no stutter in that case.
@theslayerdog7669
@theslayerdog7669 2 жыл бұрын
@@brewski535 thanks
@dainco08
@dainco08 2 жыл бұрын
It´s a MONSTER.
@erichagele
@erichagele 2 жыл бұрын
It bums me out that my RTX 3090 can’t play this as well as my $500 Series X. My PC costs over $4,000. This just goes to show devs will always prioritize console over PC.
@lepremierdunom200
@lepremierdunom200 2 жыл бұрын
this is just the beginning
@joethomas4234
@joethomas4234 2 жыл бұрын
A god dang dedicated full screen mode I sorely needed as well.
@Wogle
@Wogle 2 жыл бұрын
8:40 Is... Is that a cloud in the shape of a pelican dropship?
@ThePhenomf4
@ThePhenomf4 2 жыл бұрын
I thought I was going crazy with how bad this game felt while playing. I doubt these issues will be patched on day of release. I’ll definitely be holding off on buying the campaign until they get their act together.
@VaunShiz
@VaunShiz 2 жыл бұрын
Yea its really rough, it's sad when the console versions perform better
@MisanthropeMurphy
@MisanthropeMurphy 2 жыл бұрын
Yeah I've been seeing similar issues, changed to your recommended settings and I can still only get 122~130 fps in 1440p on my 3080ti, definitely not as optimized as it could be. It also didn't see my gpu and I had to change a file so it would, fun! Edit: Restarting the game after applying the settings, and now I'm hovering around 122-150; for some reason like DF mentioned the main menu lags very hard compared to in-game.
@MisanthropeMurphy
@MisanthropeMurphy 2 жыл бұрын
@Maverick For sure that's not bad at all, but considering my specs I should be hitting 144 without any problems. A steady frame rate helps playability in a major way, but I have been having fun! For comparison, Doom Eternal (a game impressively optimized for pc) I can run at 1440p with raytracing on + all settings on Ultra Nightmare with a pretty consistent 200~ fps. Below are the specs I've been testing with, maybe with the day 1 patch the frame rate will be better? CPU: AMD RYZEN 9 5950X 3.40 GHz (4.90 GHz Max Boost), 16-Core 32-Thread GPU: GeForce RTX 3080TI 12GB Motherboard: ASUS TUF X570 Gaming Plus WIFI ATX Motherboard RAM: G.Skill TridentZ RGB 32GB DDR4 3200MHz (2x16GB) SSD: 1TB Gigabyte AORUS Gen4 M.2 NVMe SSD CPU Cooler: RGB AIO 240MM Liquid Cooler PSU: 850W 80 Plus Gold Fully Modular Operating System: Windows 10 Home 64-bit
@terabitdefiance8022
@terabitdefiance8022 2 жыл бұрын
@@MisanthropeMurphy I'm with you on your words here. Dooms optimizations are God tier. Makes every other game that doesn't look as good and somewhat similar in gameplay trash. I'm suspecting it's because most devs are relying on dlss and other tricks to raise the fps for them so they don't have to waste time on optimizing. It's annoying as hell. I'm here to say.. optimize like doom.. THEN add the tricks on top with an on/off button. Doom has a purchase from me with any game under the name if it's optimized like that from now on. You'd think a 3080(my card) would be able to do at least 144fps on most of the multiplayer maps in H:I. They barely can.(10850K 5ghz)
@user-qe7bt9dz1l
@user-qe7bt9dz1l 2 жыл бұрын
At max settings on my 1080 TI at 1440p I never get stutters at the main menu. 🤔
@user-qe7bt9dz1l
@user-qe7bt9dz1l 2 жыл бұрын
@@terabitdefiance8022 100% agree! Doom Eternal actually looks better than Halo Infinite graphically and has about double, if not triple the performance! 343 Industries are like rich amateurs who were handed one of the biggest FPS games of all time to develop without the necessary grit experience of more competent devs like ID Software. It’s like 🤦‍♂️.
@Vintagesonic1
@Vintagesonic1 2 жыл бұрын
THANK YOU FOR ADDING CHAPTERS!
@realninebreaker9287
@realninebreaker9287 2 жыл бұрын
At 22:25 in the video, the muzzle flash from his MA40 disappears when fighting grunts. I have an RTX 3080/5800x and have this issue too. I have tried many things, but this issue seems to resolve only when I set both the min/max in-game fps to 120. Doing this results in GPU underutilization though, which is disappointing.
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