Halo’s two weapon limit always felt right too me because of level, encounter, and weapon design.
@jimthompson58443 жыл бұрын
I always liked how it forces you to scrounge, one moment I’m destroying tanks with Rocket Launchers or a Fuel Rod Cannon, and the next I’m punching grunts with 6 rounds left in my SMG and a nearly depleted plasma pistol
@ThelVadam77773 жыл бұрын
I do widh I could carry just one more sometimes
@jimthompson58443 жыл бұрын
@@ThelVadam7777 yeah but those tough choices make it that much better sometimes
@rtasvadum80223 жыл бұрын
True but how cool would dual wielding be if you could use two assault rifles or two spartan lasers
@jimthompson58443 жыл бұрын
@@rtasvadum8022 it would be cool but it would either make killing enemies way too easy or way too hard with just one gun
@SlipspaceEntertainment3 жыл бұрын
I’m actually a fan of a 3 weapon system where you can have 2 primaries and a sidearm. Something like pressing Y to switch between a primary and sidearm then double tap or hold Y to go to the 2nd primary. Not saying this would be best for Halo but it is a system I enjoy
@MrNobleSix3 жыл бұрын
I see you slipspace
@robertogonzalez19073 жыл бұрын
Yeah like new ghost recon games?
@masterchiefcarlos3 жыл бұрын
Kinda like destiny. Thanks for the memes slipspace. :)
@saltedhorsemeat48433 жыл бұрын
Eh, the sidearm would have to be kind of ass since Halo's magnum varies from 'barely usable' to 'the pistol that saved the galaxy', and wouldn’t be a fit as an emergency 3rd weapon. Like instead of a magnum you get like a lame space glock that can’t headshot, and Elite loadouts get a little wrist blaster that’s equally as lame. That, or just stick with the 2 gun limit, it’s been working pretty fine the whole series
@theskieshavefallen84083 жыл бұрын
Although I do enjoy the 3 weapon system in other games I don't believe it would be viable in Halo.
@baconwhip3 жыл бұрын
Can we talk about how good combat evolved looks, even today?
@thejfoshow13203 жыл бұрын
Well playdough is timeless (kidding)
@herymusic3 жыл бұрын
Especially the atmosphere in the Flood levels.
@human222653 жыл бұрын
@TheCubanMissile That's the way to do it :) I did the same last year. I prefered the original graphics
@mayonnaise23963 жыл бұрын
Not if you play on the first xBox!
@jessewarr12773 жыл бұрын
@TheCubanMissile no it's graphically better but the designs are bad
@chromie65713 жыл бұрын
“And an ancient alien has a bri’ish accent” Wait I thought that was pretty realistic
@michaelstufflebean57263 жыл бұрын
Aka Queen Elizabeth
@4G123 жыл бұрын
How do we know that the so called "British" accent only goes as far back as the existence of Great Britain?
@Doommaster6773 жыл бұрын
Reminded me a lot of Harbinger from the Mass Effect series (which is the same voice actor as the Didact so that's why lmao)
@blizzardgaming70703 жыл бұрын
Yeah we colonised as ancient humans
@sambainbridge3013 жыл бұрын
How would it be more realistic if he had an american accent? 😂
@sambainbridge3013 жыл бұрын
I like this limitation, you need to plan ahead and prioritise
@KetchupPankaka3 жыл бұрын
I never had to plan ahead while playing halo :/ So don't know what you are talking about
@andrewjazdzyk12153 жыл бұрын
@@KetchupPankaka you need to prioritize what guns you carry - which means do I bring the sniper and shotty? Or a sniper and BR? Etc.
@4G123 жыл бұрын
It's just much more realistic than bringing an entire squad's worth of weapons and ammunition alone.
@crabinijig84033 жыл бұрын
@@KetchupPankaka would you like carrying power weapons for certain encounters in the future? like saving sniper rounds in halo 3 the ark?
@blizzardgaming70703 жыл бұрын
I agree although it is extremely fun to “quick switch” between a nine weapon arsenal
@thebeast71673 жыл бұрын
Halo CE was a masterpiece
@trogo34023 жыл бұрын
So are you
@trogo34023 жыл бұрын
@Ofel Oktaf Purbayasa no
@forestrees20003 жыл бұрын
Damn straight
@GallowayJesse3 жыл бұрын
It really was.
@alastor80913 жыл бұрын
:/
@AndrewKellyLuthier3 жыл бұрын
I think there's one thing about the mechanic that you forgot to mention. The carry limit and availability of weapons at various points along the map act as foreshadowing for what you're about to face (and in later games, storytelling, like showing what dead soldiers were doing when they were killed). Much like classic shooters and RPGs would have a stockpile of health in a room to hint that you're about to fight a boss. Every game in the series leaves these breadcrumbs for the player. The organic availability of weapons also serve as a kind of tutorial. Without telling you what weapons are best against what enemies, you'll find those weapons lying around before or during a fight (plasma rifles and shotguns for the flood, for example). It's a subtle hint that "hey, maybe this will be useful in the next room, wink wink!"
@ktinga13 жыл бұрын
9:38 Thank you for not forgetting Unreal Tournament.
@Nictator423 жыл бұрын
having an arsenal makes sense when its just you against an army of demons, aliens, or extradimensional beings, but when you've got a squad of marines by your side, vehicles to drive, and the ability to use grenades without swapping to your grenade weapon, limits make sense
@cringenormie90953 жыл бұрын
This
@randomstuff5083 жыл бұрын
Second half of Halo CE?
@niflheim36073 жыл бұрын
Always a great day when a SameToken video drops! Love your stuff dude, especially the little quips you toss in between sentences.
@h0gheadS3 жыл бұрын
I really enjoyed the weapon limits in Halo 1 and 2 when the sandboxes were small and full of unique weapons, but by the time they got to 3, I feel like they should have let you carry maybe 1 more weapon.
@h0gheadS3 жыл бұрын
@@AugmentalGameplay Eh, I feel like those are treated more like vehicles than anything else. I was thinking more along the lines of allowing you to carry 2 primary weapons and dedicated side arm slot.
@Bombisio3 жыл бұрын
That man played Halo 2 and didn't notice the dual-wielding? And also there's dual-wielding in Halo 3.
@spartanwar11853 жыл бұрын
@@Bombisio God but it would be great to be able to not drop a weapon i'm dual-wielding when i switch to a secondary weapon *_imagine being able to carry four smgs, the fun would never end!_*
@BumblingFool9123 жыл бұрын
Loved the video, as ever - you produce some of the most well put together and succinct content for halo :) Halo will always have a special place, and so in a sense the two weapon system will have a similar sentimental value to me... but objectively, I don't particularly mind how shooters implement their weapon carry system, so long as it's relatively intuitive and isn't a cause of functional jank - I'll just learn how to use it best.
@katsarelas19473 жыл бұрын
It was a decade ago so it could be a fake memory honestly, but I recall one of the halo books being like “chief loaded up on the rocket launcher, assault rifle, pistol, some landmines, a captured needler, and all the grenades he could carry” (or something to that effect) And while he had the strength for it, I remember stopping like “....where the hell is he strapping all of this?” Course, even in Halo 3 and others, the amount of grenades you can carry is pretty crazy for storage too- Spikers aren’t exactly small...
@dr.catherineelizabethhalse18203 жыл бұрын
I mean the magnet holsters could hold AR and rocket launcher on the back and pistol and needler on the hip in similar holsters maybe? The rest in big ammo pouches I guess... I mean it is a ridiculously lot but perhaps not impossible.
@kiwidan22713 жыл бұрын
Can't say I remember specifics either but I think that may have been for the purpose of stockpiling to defend a location rather than carry it all about with him.
@spartanwar11853 жыл бұрын
Spikers? If you're talking about the _spike grenade,_ that's not the same thing as the spiker (the spiker is the automatic brute weapon) Anywho, you could probably just tie the long end of a spike grenade to a belt and call it a day
@orangeporridge15533 жыл бұрын
Perfect timing my man!
@Franklord2 жыл бұрын
I found this video after another video on the same topic. This one is better by a longshot. You explained your points, anecdotes and arguments quite clearly, even re-emphasizing points to remind them in a shorter manner. Coupled with some very nice visuals as well, timed with the ambient music. This video was quite smooth and informative. It's a shame your sub count is rather low, here's hoping that you get more in the future!
@human222653 жыл бұрын
Another great video, SameToken :D The 2 weapon limit in Halo works nicely
@sirejester11553 жыл бұрын
Your voice reminds me of the Discovery Channels narrator but with gaming you sir have a earned a new subscriber
@caramelldansen22043 жыл бұрын
I guess there's something human about having two things in our physical possession to switch between; we only have two hands after all!
@christophersanders32523 жыл бұрын
Still, I would prefer always carrying a pistol in addition to 2 other weapons. Just makes sense.
@christophersanders32523 жыл бұрын
@@catlikehana You can keep a rocket launcher on your back.
@PoisoningShadow6713 жыл бұрын
What about a variation of the duel wielding system? You got a sidarm on your hip, a rifle on your back, but you can pick up a 3rd weapon to use, but you have to drop it to switch to your other 2 guns.
@spartanwar11853 жыл бұрын
Allow me to introduce you to a genius idea that needs to happen in first person shooters before i fuckin' make it happen myself Four arms. Four guns. *_Unending mayhem._*
@noahgardner62763 жыл бұрын
That transition from chief smacking grunt with plasma rifle to bioshock eve injection was fluid as hell 4:58
@demarcohigh2473 жыл бұрын
Always liked this guy token giving us this great halo info
@TheDivineCallingofJesusChrist3 жыл бұрын
Halos 2 weapon limit always made the gameplay feel a lot better having to pick up weapons off the ground and use those instead of your primaries I mean it just makes sense to have options and the average person is only going to be able to carry one to two weapons on them anyway. There's nothing that feels more badass than running out of ammo just to pick up the enemy's weapon that you just killed and then using that weapon to continue your slaughter I think to me that sounds dope
@GOOMBABOY1233 жыл бұрын
I like the limit of how many weapons you can carry, it gives you a sense that you need to improvise with what you have, though I kinda wish Halo’s weapon carry limits were like Gears of war, but that’s just my opinion on that.
@ryansemple38303 жыл бұрын
He makes the most basic things so interesting. I could listen to this guy explain why water is important and I wouldn't get bored.
@braydenrose44943 жыл бұрын
Can we talk about how smooth the transition at 5 minutes is?
@companymen423 жыл бұрын
When armor abilities were introduced in Reach, they could have had an ability to carry 3 weapons.
@furiouscorgi48123 жыл бұрын
armor lock can instantly kill boosting Ghosts, and how would you time that system to avoid it being broken. All armor abilities give a buff and a drawback. Sprint speeds you up, but you can't fight. Armor Lock makes you immobile, but invincible. Jetpack lets you fly, but you don't have as much control on X and Z axis. Active Camo makes you transparent, but messes with your Motion Tracker, and you can't move very fast or attack without disabling it. Roll is uncontrollable in distance. Bubble Shield blocks both way and can be used by enemies as well as allies. Hologram is easily bypassed if you pay attention. How would you balance a 3rd weapon? What would happen to weapon #3 when the time runs out?
@spartanwar11853 жыл бұрын
I had an idea once for an armor ability that expands the amount of ammo you could carry, it's simple but it would be so nice to have sometimes
@anticsandanecdotes3 жыл бұрын
Show this channel some love! One of the most underrated channels on KZbin.
@martinshelton95333 жыл бұрын
Gotta say after playing Doom Eternal, finding and playing the PC versions of The Master Chief collection not always having the multiply weapons option took a bit to get used to and was very frustrating!
@toastysketches25173 жыл бұрын
I love watching stuff about this
@dextergrif10523 жыл бұрын
I like games that have a two weapon carry limit and games that don’t. I want more of each so that we have more variety in shooters. Always having only one or the other leads to shooters becoming stale. I like that now games like Doom and Halo with their very different gameplay styles can both coexist and both be successful.
@Conrad_Verner3 жыл бұрын
Surprised you didnt mention the far cry series for its handling of weapon/equipment wheels, by far one of the best in any game, up to 8 slots (4 weapon 4 equipment) but allows you to cycle between 2 at a press of a button ... that said Ghost recon did a similar thing, 3 wepons cycling between them with multiple rapid taps of the same button.
@crashbash85493 жыл бұрын
Halo Halo st
@TheDivineCallingofJesusChrist3 жыл бұрын
Hey same token I just want to say that your content is of top notch quality and extremely underrated I cannot wait to see this channel grow I expect it to grow massively when Halo infinite releases and you're going to be doing hopefully some infinite lore videos because I know what I'm going to be playing through that campaign and you're going to be one of the first channels I go to and try and figure out a lot more about the lore.
@zionrios22053 жыл бұрын
My favorite thing was loading my team of marines with the best weapons I could find them. There's nothing as fun as a full team of odsts with beam rifles running around delta halo
@unidentifiedmale1173 жыл бұрын
I've spent pretty much my entire life with the two weapon limit. By the way I love your content, because it has so much insightful thoughts and deep discussion with an excellent production and high quality standard to top it off. You deserve more views
@Bombisio3 жыл бұрын
So you're telling me you didn't play Halo 2, Halo 3 and Halo 3 ODST. There's dual-wielding in these games so the weapon limit is 3
@unidentifiedmale1173 жыл бұрын
@@Bombisio I just didn't think about it, but you got what I meant right? Halo is cool and so is Token
@Bombisio3 жыл бұрын
@@unidentifiedmale117 Token?
@unidentifiedmale1173 жыл бұрын
@@Bombisio SameToken
@infinitespace25203 жыл бұрын
Damn good video man
@SameToken3 жыл бұрын
Thanks!
@totaldramaella.52453 жыл бұрын
@@SameToken hey same token can you do video talking about halo techs tries.
@RD-mc5gl3 жыл бұрын
The british accent line killed me. 😂
@dr.catherineelizabethhalse18203 жыл бұрын
I was actually just playing ODST with my friend and talking about how carrying 3 weapons could be better as then you could have the powerweapon with limited ammo, special weapon like plasma pistol and then primary rifle/pistol I can gun down large number of grunts.
@dr.catherineelizabethhalse18203 жыл бұрын
Still limited but not as frustrating.
@michaelerhardt25493 жыл бұрын
Yeah kinda true but it obviously has 2 because of the controll
@dr.catherineelizabethhalse18203 жыл бұрын
It could be interesting to play mods with 3 weapons to see how it affects the gameplay.
@itwasthemilk93323 жыл бұрын
destiny, another bungie game did take that approach
@LaurensPP3 жыл бұрын
I finished H3 on legendary yesterday. In my memory the level Cortana was truly a horrific experience. Having me get stuck for ages because I couldn't get past certain points. The parts of the level I remember getting stuck all those years ago, were kind of a breeze yesterday. The first time I played that level on legendary I believe I must have died at least 30 times. Yesterday I think I died maybe 5 or 6 times. I feel like this is just because I got a little older and I am way more thoughtful with my weapons and ammo management. Also dropping a shotgun with 8 rounds left in favor of a nearly full Brute Shot or Carbine which would have been unthinkable when I was a teenager. Also saving up nades for when I actually need them. The importance of weapon selection really came to the surface as I think that back then my aim was better on controller then it is now.
@LifelessTooth3 жыл бұрын
This video reminded me that they fixed the cutscenes in Halo CEA classic visuals and tbh I kinda paused this halfway through just to go play a mission real quick to test it.
@jakedeschamps44543 жыл бұрын
I was checking the patch notes as I was downloading the new update. As soon as I saw that cutscenes were getting fixed, I knew what I would be doing as soon as the update was finished! On top of that, the fixed the projectile interpolation, finally!
@spartan117zm3 жыл бұрын
I think if you wanted to be “realistic” three weapons wouldn’t be too bad - one in your hands, one on your back, and a pistol in a hip holster. But part of the reason for the two weapon rule was having to switch weapons on a controller, as mentioned. It’s clunky to switch between anything more than two weapons really, as Borderlands has proven - though, to some degree the d-pad could’ve been used for this, as I don’t remember it being used much in CE
@andytenshi3 жыл бұрын
Halo was the first fps for me that had a weapon limit. I remember being apprehensive at first, but quickly came to love it. I think what I like about games that have inventory management and other such restrictions is the frequent choices you're asked to make which is much more engaging than just mindlessly consuming everything you come across.
@TCrag Жыл бұрын
IN CE on harder difficulties, the limited ammo and weapon availability mixed with the deliberate movement, made each encounter feel like a combat puzzle.
@fnoigy3 жыл бұрын
I prefer my enemies to drop dead by simply looking at them
@jakedeschamps44543 жыл бұрын
Halo Custom Edition, DevMode Cheat: Cheat_medusa
@christophersalinas27223 жыл бұрын
I Lelouch Vi Britannia order you to stop breathing
@onigvd772 жыл бұрын
Oni also had a two weapon limit, but came before Halo was to be a Mac game. But One was also for consoles like the playstation 2, I guess someone knew what they were doing already. Would be nice to have a video about One as well, another one of my favourite Bungie games, which also includes the Myth and Marathon games :) Really enjoy your videos :)
@furmanmarshall99383 жыл бұрын
I really like how F.E.A.R. gave you 3 weapon slots. Gave it some of the same interesting decisions on what to take or leave, but that extra slot really opened things up I feel
@ThiefOfBaghdad3 жыл бұрын
what game and level is being played @ 6:30 ??? it looks like The Silent Cartographer
@ThiefOfBaghdad3 жыл бұрын
assuming it's Halo 3
@shadowrobot7708 Жыл бұрын
I personally think it should be 3 weapons one pistal and two primaries. That way when you can carry a specialist weapon type without feeling like a waste of your slot.
@TAGSTER_HD3 жыл бұрын
Absolutely love the musics you use in these videos. Always gives a chill and awesome vibe ! Would love to know what they’re called to listen to on the regular !
@masterchiefcarlos3 жыл бұрын
is the game at 1:05 quake?
@x19x91x3 жыл бұрын
That specific clip is Quake 2.
@masterchiefcarlos3 жыл бұрын
@@x19x91x Thanks.
@MarioTheLiopleurodon3 жыл бұрын
I have mastered the speed controls on MCC for PC. A while back the scroll wheel on my mouse broke (it's old), so I couldn't middle click (which was my "change grenades" button). I could still scroll up and down like normal but the missing feature was definitely annoying. Since MCC only let me scroll in *one* direction to change weapons unlike most PC shooters, I naturally used ScrollWheel-Down to change my guns. This left ScrollWheel-Up completely unbound, so I used that as my "switch grenades" function. It's so fast, much faster than my old control scheme of middle clicking to swap between frags and plasmas. Now I scroll down to switch my weapon and flick the wheel up in a swift motion to ready a plasma grenade. I got a new mouse but kept the new binding. It's almost too fast, sometimes I feel like Halo itself, along with my eyes & hands can't keep up, but it's such a great layout
@sweetschmeat74173 жыл бұрын
Absolutely brilliant analysis! I feel like a lot of the innovations Bungie made for CE have become staples of the shooter genre but not enough people are aware they originate from Halo. Things like melee/ grenades having a dedicated buttons, aiming with a thumbstick and a 2 weapon system are industry standards these days and it’s interesting to think that might not be the case if not for this masterpiece of a game.
@masterchiefcarlos3 жыл бұрын
Definitely like both systems. Great video!
@CavemanToaster3 жыл бұрын
What's the game at 4:17?
@YourFavoriteCommie3 жыл бұрын
"The limitation of consoles and controllers means that large weapon inventories are impractical." Ratchet & Clank on PS2: Allow me to introduce myself.
@ThePreciseClimber3 жыл бұрын
I know, right? Weird argument. Jak 3 had 12 weapons, Ratchet & Clank went from 16 in #1 to 20 in #3. It's not a real-time strategy where you need 30 buttons and a mouse interface.
@jakedeschamps44543 жыл бұрын
You can actually carry 3 weapons on the level Pillar of Autumn, through a glitch.
@Chernochegger3 жыл бұрын
It could have been two primary weapons one in hands, one on back) and a pistol on holster where you double tap y to switch to it
@TheStrayHALOMAN3 жыл бұрын
I always hated how watered down the 2 limit was in Halo 2, 3, and Reach after the BR/DMR became a meta. Just because you always had the BR and DMR the whole time where in Halo CE and SPV3 you needed the right tool for the job. This is why I love mods like Ruby's Rebalenced and Reach Evolved for fixing the games.
@crabinijig84033 жыл бұрын
yup, i love the halo ce pistol more than the reach pistol. not because one is better, but because in ce it isn't a novelty item.
@TheStrayHALOMAN3 жыл бұрын
@@crabinijig8403 You never spawned with the CE magnum or DMR in default gamemodes in CE or Reach. There were changed made on MCC and with TU setting.
@crabinijig84033 жыл бұрын
@@TheStrayHALOMAN i know, but it was still just as likely that i would drop a pistol if i got my hands on a dmr in any scenario. there shouldnt be a shittier version of the same gun in halo. im sorry, i know it got old complaining about the dmr a long time ago.
@TheStrayHALOMAN3 жыл бұрын
@@crabinijig8403 I was saying the CE magnum is the DMR... and the current magnum is just background filler. In the beta the DMR even held 12 shots, x2 zoom, and was a 3 shot headshot. The thing is is that magnum does not have to be a shitty BR/DMR just look at H2AMP and SPV3... or even Infinite's Sidekick. The DMR should be a DMR anyways... A sniper rifle not a BR stand-in... Again look at SPV3's DMR for that example.
@assyriancomedycentral17533 жыл бұрын
Funny thing is idk what i did on CE i actually had 3 guns. I had the Assault Rifle, Magnum and the plasma pistol. Dont even know how I got it.
@fishclaspers3613 жыл бұрын
I feel like it would upset the balance when it comes to encounters. Much like Deadspace(Ignoring Halo 2) the enemies and the weapons you use were made to work together how they are now. You pick two weapons and try to work around that. If you have 3 weapons, it might make certain encounters too easy. Of course taking away certain weapons like the Sniper, Spanker, Fuel rods etc might help with this as in making them more scarce, but I feel like a better way would be making certain weapons like utility weapons a third option the plasma pistol, the sword, the concussion rifle all can be pulled out when the situation calls for it. So you are still considering what to take, but you can only get one not so easy to obtain weapon or a tool that needs more skill and attention to use effectively.
@Lat3ksi3 жыл бұрын
Good video, I find the two weapon limit works really well in Halo.
@xSurvivor7x3 жыл бұрын
I'm personally a fan of the concept of a primary, secondary and a sidearm, maybe a melee, but that's more because realism than much else.
@chronicbullets67513 жыл бұрын
I love halo. This is exactly what's missing today. Everyone needs to play together and be toxic in chat.
@hawkevick91843 жыл бұрын
To Civvie 11's anger.
@ianhandy50903 жыл бұрын
I think both approaches are good, they both encourage different kinds of game design and decisions throughout all aspects of a game.
@legendp20113 жыл бұрын
in halo, whenever I wanted 3 weapons, I would jungle the 3rd weapon as far as I was willing (constantly pick it up and throw it in front of me)
@MrSquidoid3 жыл бұрын
What do you edit with dude!
@SameToken3 жыл бұрын
I primarily use Premiere Pro :)
@M1GarandMan30053 жыл бұрын
The two weapon limit needs to die!!! Worst dumbest damned mechanic ever put into a video game. "Oh boy I would just love it if I didn't have to carry so many weapons, I wish they would limit my weapon carry to just two." Said no one. Ever.
@moudygiboun15853 жыл бұрын
What song plays during the conclusion?
@megasoniczxx3 жыл бұрын
I feel like the two weapon carry limit only became a problem when EVERY game afterwards started doing it. Never really minded it in Halo but I wish more games would just let you carry more.
@Lonnh3 жыл бұрын
the fun part about limiting the player to 2 weapons is that they put a certain value on each gun and think how useful something is, so the rocket launcher may be powerful, but you may need to pickup a plasma weapon after the ammo on the rocket is lost, but if you just stick to your ar you will have a consistent experience
@illWillienumber313 жыл бұрын
3 weapons would be cool. 2 primaries and 1 sidearm. At least in the campaign.
@aaronbell21803 жыл бұрын
Great video, cheers
@userjames20093 жыл бұрын
I would have liked a "disarm" punch like in Perfect Dark where you steal the enemy's weapon (if wieldable, of course).
@torb-no3 жыл бұрын
I think 2 weapon limit makes the game way simpler to play. This is one of the things I still appreciate about Halo (CE in particular). In contrast with the fast-switching stuff of Half Life 2 which is complex and difficult to grasp and you're better of just embracing the fact that you have loads of weapons. That being said, I think there is room for both simple and more complex games. Both Halo CE and Bioshock are one of my favourite games and they both make the choices that is appropriate for their respective games.
@benjaminfinlay8293 жыл бұрын
I'm a little surprised you didn't mention the Mass Effect games.
@suprflyification3 жыл бұрын
New subscriber and your videos are here class
@itswoods3 жыл бұрын
anyone know what the intro music is for these videos? its really catchy
@AdrianArmbruster3 жыл бұрын
2 or 3 weapon limits are great for any game that has even some vague attempt at realism. Doom doesn't even need to try, sure, but at some point people are going to wonder how many backpacks Jack Bioshock is using to lug around his 8 weapons and assorted healing items.
@Connector7th3 жыл бұрын
What's the intro song? Please.
@andresmarin54183 жыл бұрын
Can Tf2 count as a combination of both? cus you only use 2 weapons (3 with the melee) but when you die (or by re-supplying at spawn) you can change your loadout to any weapons available for that character but still restricting you from using only 2 weapons (again, 3 with the melee)
@10_MILES_HIGH_3 жыл бұрын
I'd really like halo as an arena shooter. Bigger weapon limit, hiding behind cover will kill you, no reloading health and shield pick ups
@spartanwar11853 жыл бұрын
There are times when i wish i could carry a third or fourth weapon in Halo (Not talking about carrying a turret btw, not quite the same) Though of course, never more than four, otherwise the point of the system is completely ruined Also, one thing that really needs to happen is an armor ability that functions as an ammo expander Some weapons i want to use for really long periods of time, but it gets hard when i can't carry all the ammo i find at a resupply and then run out in the middle of a fight Perhaps even better, maybe op but certainly fun, an armor ability that functions like the ammo pack in the flash game Raze 2 (Basically, it's an ability that gives you one clip for your current weapon and then goes on cooldown to recharge) *_And if i could recharge plasma weapons that would make my year_* I love plasma rifles so much, it hurts to throw them away Anywho i've rambled enough, i just wish these sorts of things were investigated further when it comes to expanding the Halo sandbox Grapple hook is fun but i'd take plasma recharging over it in a heartbeat
@BigStank3 жыл бұрын
My first Halo game was halo 2 when it came out, I was 10 years old. Before then, in 2002, I think, my favorite FPS was 007 Nightfire. No weapon limit. When my friends would come over to play split screen, they'd insist we'd change the settings to "realistic mode" or whatever it was to only be able to carry two weapons. Why? Because that's how Halo CE was.
@OkieDokieSmokie3 жыл бұрын
Timesplitters was amazing back in the day.
@ben2valid7963 жыл бұрын
0:02 NOOOO WAYYYYY😱😱😱😱😱😱😱
@Shzl473 жыл бұрын
I wouldn't mind a 3-weapon carry limit in Halo similar to what Bungie did in Destiny.
@Bombisio3 жыл бұрын
So you didn't hear about Halo 2, Halo 3 and Halo ODST dual wielding? You can also just pick up a turret and have a 3 weapon limit.
@Shzl473 жыл бұрын
@@Bombisio you do realize dual-wielding isn't the same as a 3-weapon carry limit right? Dual-wielding nerfs the effectiveness of each weapon. Even if it didn't, you can't switch between the 3 - one gets dropped because of the 2-carry limit.
@Bombisio3 жыл бұрын
@@Shzl47 you can carry a turret and you're still with your weapons in your inventory and there's also a glitch in Halo CE to be able to hold three weapons
@Shzl473 жыл бұрын
@@Bombisio the turret is the closest you can get to a 3 weapon carry, but it's very situational
@Bombisio3 жыл бұрын
and also if you have three weapons on you it still counts as carrying them
@mossmonster61073 жыл бұрын
I'm so glad halo came along, it changed everything about gaming.
@ThePrince2cool3 жыл бұрын
Oh I'm so happy some one is talking abt this topic. I had questioned how this will affect Infinite and I hope this video kinda squash my worries becoz I feel like 2 weapon limit in the semi-open world or whatever they r calling. I don't like that. Lets see P.S very insightful video, while I do agree 2 weapon limit works perfectly with previous Halo's, I believe Halo Infinite will run into problems becoz we know we will find different weapon variations in the world I don't want to lose that weapon which I scavenged off the beaten path. I probably am wrong but I'm imagining Halo Infinite to be like Destiny Lite or something with no Looter mechanics.
@shadewolf00753 жыл бұрын
In infinite if you find a special weapon variant you can get it later at a FOB
@ILoveBees3 жыл бұрын
I don't have a general preference of one over the other. I like both of them, as long as they mesh well with the rest of the game. That's why I enjoy the two-weapon-limit in Halo, but absolutely hated it in BioShock Infinite, as is clashed with the system that lets you upgrade your weapons. Say you upgraded your carbine, but then the game no longer gives you ammo for it. You now not only have to fall back on worse weapons but also need to choose if you want to still keep the empty weapon around, essentially blocking you from having a secondary, in the hopes of finding ammo somewhere, or just drop it, not knowing whether you'll ever find it again. It also breaks immersion if you DO find the same weapon type again, that it just happens to include the exact same upgrades you put into it (although losing all your upgrades would probably have been worse). It seems the developers realized this as well, as the weapon wheel fortunately returned for Burial at Sea, although they never patched it into the main game.
@kevinfield21623 жыл бұрын
I'm fine with either as long as it adds to the realism and immersion. However the irony is not lost on me that Master Chief in Mjolnir is about the only FPS character that could lug around 10+ firearms and ammo but gets restricted to 2 but a lanky scientist with zero combat training can drag around a arsenal with zero implications.
@115zombies9353 жыл бұрын
With Halo only implemented the two weapon carry limit as a result of switching development from PC to Console, it would’ve been very interesting to see how the game would’ve played if you could hold as many weapons as you wanted like in marathon.
@shadewolf00753 жыл бұрын
I'm pretty sure it wasn't just because it was because they went from PC to console as it's clear the game is designed around the two weapon limit
@115zombies9353 жыл бұрын
@@shadewolf0075 The early builds of Halo on PC had no weapon limit so I don’t think that’s the case.
@saysalla Жыл бұрын
The most realistic part is that halo can carry 4 frag grenades and 4 plasma grenades but not 8 plasmas and no frags, it has to be 4 or less because the frags don't fit in the plasma pocket.
@zolikoff3 жыл бұрын
Oni had a one weapon limit, before Halo:CE. Though not sure how much cross-talk was between Bungie and Bungie West, there must've doubtlessly been something that made those two games, developed at roughly same time, have the weapon limit. Most likely the controller scheme, though.
@rtasvadum80223 жыл бұрын
What about dual wielding that has 3 as does akimboing in call of duty
@AndreKaut3 жыл бұрын
Do you watch Ahoy? Your video style seems kindof similar
@OpenMawProductions2 жыл бұрын
9:35 Because it is. That's why it was done in the first place. That's what your own video states right off the bad. The two weapon limit was implemented to avoid cumbersome fumbling. 12:01 This is just a false conclusion. They implemented it precisely because they felt it was the best solution. Yes, it evolved over time and you can apply all kinds of pyschological reasons, but the main reason they implemented it was "We don't have a keyboard anymore." Just because other games demonstrated you can do it, before and after, does not mean that was a factor in Bungie's thinking. Yes, many games did. Turok 2 was one of the first FPS games to demonstrate a weapon wheel, two in fact, as the game had so many guns it required two wheels full of guns.
@BlueCadet3_3 жыл бұрын
the 1 dislike is a quake player
@10_MILES_HIGH_3 жыл бұрын
Quake is good
@guitarbass223 жыл бұрын
Borderlands did it the best: you can equip 4 at a time, but have an arsenal to choose from in your pack, which you can only upgrade over time.
@Doommaster6773 жыл бұрын
Normally I'd agree, but I think it can be a bit annoying when it comes to trying to manage 50 weapons in your inventory
@f1ibraaa3 жыл бұрын
I love this channel
@Michael_OBrian3 жыл бұрын
SameToken, battle rifle vs DMR? Installation00 and Halo Canon both say the BR, but I prefer the DMR.
@kingabrahm89953 жыл бұрын
Bro where are you we miss you we thought you were gonna go back to weekly releases 😭
@SameToken3 жыл бұрын
Hey! Got a big video in the works about preserving Halo coming shortly :)