How to Add Colors in Substance 3D Designer (Pt 16) | For Beginners | Adobe Substance 3D

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Adobe Substance 3D

Adobe Substance 3D

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Full Course: • Substance 3D Designer ...
After carefully building the height of our material, we can finally tackle its base color. In this video we'll introduce some key concepts regarding PBR materials, and we will see how we can reuse the information we already have at hand to combine colors.
Download the project files for this course: creativecloud.adobe.com/cc/le...
Timestamps
00:00 Colors and PBR
00:44 : creativecloud.adobe.com/cc/le...
01:35 Combining uniform colors
05:01 Generating a curvature map
08:18 The gradient map node
10:14 Adding randomness to the color
12:38 The gemstones colors
15:55 Checking the values with the PBR validate node
16:36 Recap
Credits:
Video by Pavel Danilyuk: www.pexels.com/video/man-pain...
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About Substance 3D Designer Beginner's Course:
This comprehensive course equips you with the essential skills to dive into Adobe Substance 3D Designer confidently. Beginning with the basics, we'll guide you through the interface, core concepts, and typical workflows. With this base laid out, you'll be able to make your first steps in Substance 3D Designer: creating a new project, adding and connecting nodes, and previewing them in real time. We will then begin the creation of a fabric material from scratch: starting from a thread, then weaving it, and finally embroidering procedural ornaments on it. At this point you will start to feel comfortable with Designer node-based workflow, so we'll push things further by introducing hard-surface techniques to create gemstones and sequins. With the height done, it will be time to add color and roughness information, but also translucency and displacement. Finally, you will learn how to make your material fully dynamic by exposing its parameters, and how to export and reuse it in different software.
About Substance 3D:
Adobe Substance 3D is a complete suite of smart creative apps and high-end content that gives artists everything they need to create 3D digital content. With Substance 3D, set up the perfect shot, explore the high-end 3D asset library, give life to your 3D art, build complex models, and more. Get the Adobe Substance 3D Collection.
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How to Add Colors in Substance 3D Designer (Pt 16) | For Beginners | Adobe Substance 3D
• How to Add Colors in S...

Пікірлер: 4
@Substance3D
@Substance3D 20 күн бұрын
Learn more about Adobe Substance 3D: adobe.ly/3xS9Sp
@1.1st
@1.1st 20 күн бұрын
Nice❤😊
@mrdixioner
@mrdixioner 20 күн бұрын
Thanks a lot! I have a question. Gemstones follow the curves of fabric, but in reality they are solid. Of course this is only noticeable at high magnification, but I would like to know if there is a technique that allows the gemstones to remain straight, i.e. so that they are not affected by the fabric? I don’t know if my question is clear or not, because I'm not a native English speaker.
@louisemelin1129
@louisemelin1129 19 күн бұрын
You're question is perfectly clear yes! And the answer is... Unfortunately no, or at least not in Designer directly. What you're asking concerns the geometry and cloth simulation more than the material, so you would need to build a system of constraints that would make your mesh more rigid in the trim area. Not impossible, but a bit more work. If you look closely at my cloth simulation in the first video, you'll notice that the gemstones bend with the rest of the fabric... Not super realistic, but not super noticeable either! It all depends on the level of accuracy you want.
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