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@JT-Barney3 күн бұрын
Thank you @Vars for specifying (IN GAME) on the thumbnail. I almost made a HUGE mistake
@lukebell74633 күн бұрын
Idk the draven i was playing with made some pretty compelling arguments
@JT-Barney3 күн бұрын
@@lukebell7463 LOL
@hoangnguyen07213 күн бұрын
We got Vars talking about Bausen's law before GTA 6
@cesare72853 күн бұрын
I don't find it that crazy
@Bassmunky263 күн бұрын
9:17 this was answered long ago. It's always the junglers fault.
@asteriskonline34942 күн бұрын
If the Jungler ganked Midlane, the Ahri could have bounced back from the game🤣
@chucklesxcore3 күн бұрын
the 0/700 nunu with ghost teleport, old mobis, move speed items, and spooky ghosts. ah Vars, you're hitting me with that nostalgia. I remember being runned down like this in season 5.
@mia_c_215732 күн бұрын
I miss when those ghosts were so absurdly cost-efficient that you would run them on assassins so it was easier to get kills bot
@duwanglover34243 күн бұрын
As someone who plays a lot of engage supports, it's always funny trying to see someone bitch at me from my deaths when I'm 2/10/30
@blueonix883 күн бұрын
Damn as a support main i feel u man...
@Sebastian369623 күн бұрын
It is also worth noted that 4/5/0 is treated differently than 0/5/4 despite the same kill participation
@snolls1052 күн бұрын
yeh, and it's also worth noting that with a lot of engage supports, you don't really need to scale to be effective, so having a high death count literally doesn't matter. I'm mostly thinking of Thresh, where I pretty regularly ran it down in laning phase while trying to learn him, but that didn't stop me from being able to accomplish something during mid & late game. Meanwhile, if I'm playing something like Irelia, when I run it down, the game kinda just sucks to play because I have no hope of accomplishing much before the game ends. Tho tbf part of that is because I'm, like, Really Really bad at Irelia.
@Yarharsuperpirate3 күн бұрын
The difference between the 2, is what is accomplished off of said death. If you died, but it setup a team ace while the enemy had an open nexus. That is 100% worth it. But if you dieing constantly and getting nothing off of it, stop. Like if i'm playing Malphite, and see a 5 man ult that will guarantee the entire enemy team dies. Even if I go down in the process at 40 minutes. I'm taking that chance since there is a very strong chance my team will just win the game off of it
@minhducnguyen92763 күн бұрын
Especially if you have another AoE follow up. A landed Malphite- Oriana wombo combo is almost a guaranteed team wipe. Because even if any of the other teams survive they are guaranteed to be limping back to base with 50% health and that's generous.
@samtricks19663 күн бұрын
Bausens law
@goodguyben67163 күн бұрын
Bausen's Law is such and mastered idea by Baus that riot have to personally nerf his playstyle
@Reines_Kokosfett3 күн бұрын
What tilts me the most is when i am a bit behind because of my matchup or jungle while another lane goes out of laning phase turbo fed because their enemy lane inted/our jgl helped them / ... and then they throw their lead and blame their teammates, who didn't hard carry but played well and only lost because that one person has no idead how to use their lead and thinks all their desicions are objectively correct because they got ahead in lane
@Kaiser_der_Herzen3 күн бұрын
I always have worth deaths
@nathrensrinivasen40513 күн бұрын
cope?
@tietrip3 күн бұрын
@@nathrensrinivasen4051no just say worth
@noahzhellos83443 күн бұрын
7:22 Vars really had to let out his inner demons for a sec. In all seriousness, I do like this style of video, and I'd be very intrigued on what else you might be able to come up with! 13:16 My vote's in the hat for more like this!
@rytp4963 күн бұрын
4th mark is always worth 300-400 gold due to the gold efficiency of 75 atk range and extra damage on all 3 basic abilities is easily worth 300 gold plus the jgl camp
@natelasamkharadze74473 күн бұрын
Amazing video! It feels like I gained more understanding of the game's principles from this video than any coaching videos I've ever seen !combined!
@WhoStoleMyNachos3 күн бұрын
It is a matter of value. The reason dying is seen as bad is because you are giving gold, exp, potentially objectives, you're losing waves and plates, i.e lots of value to the other team when you die. However, if your death generates more value than you lose by dying, it's worth it. You have to think about the whole picture, and the goal with the idea of "die less" isn't to simply die less, it's to give less VALUE to the other team, and not dying is one of the most guaranteed ways to do that. If I'm playing viego, and a 2v2 fight breaks out between me, my top laner, the enemy top laner, and the enemy jungle, and I end up dying... but my laner gets 2 kills, 2 waves, and a turret plate, that's nearly 1k gold in value for my laner (600g from kills, 200 gold from 2 waves, 125 from turret plate) and even if you subtract the 300 gold given to the other team by me dying, it's still a net positive of 600-700 gold, making that death worth it immediately right now in the short term both from the gold and the exp standpoint, but also if in the long term that gold lead lets my laner deny their opponent a ton more of cs, a ton of exp, and lets them help at objectives they otherwise wouldn't be able to, the value of that one death by the end of the game may end up being somewhere in the 2k-3k range, making it a very high value death and completely fine to die there. If I'm playing any tank with high engage like Ornn Alistar Leona Malphite etc, and I land a 4 man ult at 30 minutes, but I die after I go in on that ult, that is completely fine value wise, because my team can just straight up end the game and win off that. The goal isn't to be afraid of dying, the goal is to be afraid of low VALUE deaths.
@liylaliyla3 күн бұрын
i remember playing a game recently with a 0/8 Sett, told him to split while morde was mid, bro created so much pressure, was a good part of the reason won that game.
@Hylofear3 күн бұрын
Thank's for clarifying in game Mr. Vars. Edit: I ALSO WANNA KNOW WHERE DEEP LEAGUE WENT!!! Where is my funky league content and cool music
@mistertuinkabouter3 күн бұрын
Karthus main here, karthus passive is a last resort and nothing more. Yes in the mid/late game you want to be in the middle of teamfights to deal the most damage but even then you should stay alive as long as possible to deal the most damage. Staying alive= dealing damage. His passive is only an extension of your damage used as a last resort. If you see a karthus dying and inting but saying "its fine im karthus lol" report him immediately.
@zachhollins6043 күн бұрын
youre silver
@onurkayarlar9353 күн бұрын
The feature of Karthus passive is that it can tower dive, my friend. You can guarantee 2 towers by dying under the Tower in team battles.
@mistertuinkabouter2 күн бұрын
@@onurkayarlar935 sure but it hardly happends that you need or want to do that.
@potterinhe113 күн бұрын
The only difference between dying and inting is the determination to succeed.
@metrux3213 күн бұрын
Man, since I tend to play mostly engage tanks, this video hits hard... Been the whole game winning lane, leaving it to help team get objectives and win fights, dying to secure advantages... And the idiot pair in botlane start raging on me because I'm obviously the reason the other team wins the fight, after they leave early the rest of us and I need to stay behind so the others can leave. Yeah, your KDA is better, how much damage on champions, on towers, and tanked do you have? How many participations? Damn man...
@snolls1052 күн бұрын
Kinda makes me think of Pokemon, where tactical deaths are way more common than League, probably because the player is controlling every piece on the board instead of just having control over one of them. But, you can really see the value of pressure in early gen meta-games where Explosion and Self-Destruct were common moves to give Pokemon. You lose your guy, but you gain an insane amount of pressure in return (there was some jank where exploding not only chunks the opponent, but it also prevents them from doing their turn if you outspeed and explode).
@kevingriffith60113 күн бұрын
Another point of order about people chasing K/D/A. Let's say that you're hardstuck gold but have never given up a single kill in your entire league of legends career: I'd say with 100% certainty that you're not bringing your team enough value because you never *ever* take a risk or push your limits. You need to learn when it's OK to take risks, push your lead or gamble to get yourself back into the game, and you'll never learn how to do that if you're so focused on never ever dying that you never make a play.
@happygilmore5113 күн бұрын
Wow I really didn't hear a word you said for the first minute, I was absorbed by hearing the Path of Radiance base music for the first time in years. I wish it were on Spotify, I'd add it to my dnd soundtrack
@ashtonshephard38523 күн бұрын
I think videos exploring specific concepts in league like this one, slow pushing vs fast pushing and when to do both, you just small individual concepts done like this video would be fantastic. We actually don't have a lot of videos like that, at least not for modern league
@jdh43483 күн бұрын
just throwing it in this is a good video much like all of the discussion ones but more like this sounds lit
@shivdmanwii3 күн бұрын
Good timing with this coming out now after Baus is going to be competing on a team for the foreseeable future in an actual pro league now and them hard focusing on having tempo around the map at most times during the game.
@oliconbob31793 күн бұрын
The Fire Emblem base theme in the background brings me back
@viltautasYT3 күн бұрын
as a person who plays dota, if everyone is feeding and my midlaner's the only one who has the slightest chance of winning, I will suicide heal him, and give him everything I have. Because doing that has more chance to win than me turtling and playing safe.
@xenobreyden3 күн бұрын
In league doing that against certain champs is almost a certain loss. Idk about Dota tho
@gergelyritter44123 күн бұрын
Recently I had a game of tank gragas top. I went 1/11. I did int quite a bit in laning phase. I died to Darius more times than I should have. But in teamfights, I played a crucial role, as I was the person, who could peel the most for our ADC. We were hard winning at a point in the game, because the enemy couldnt get onto our ADC. Then he inted and our whole team inted and the game slipped from our grasps. It was a sad game.
@elio6103 күн бұрын
Vars queing up ksante top and inting for "b-roll footage", I'm onto you buddy.
@Stocky393 күн бұрын
This is why I, as a silver support main, hate the current shutdown system. It is INCREDIBLY unfair that the 5/0/7 support can have a 1000G shutdown because the enemy is inting their ass off. The enemy vayne can be 0/20 for all it matters but if you make just one single mistake the game is just over because vayne with 1000G snowballs to hell and back while a fed support cannot solo carry a game. Bausens law is incredibly funny when he does it but the concept behind it ruins so many games
@Biditchoun3 күн бұрын
Pretty sure I know who the nunu is on discord at 0:10
@isnanesavant3 күн бұрын
Sion Singed and sometimes Garen players linking this every proxy death from now on
@UnsCaraLi3 күн бұрын
I've always said that dying as Singed is part of the journey to victory
@Bark_7433 күн бұрын
As someone who tried inting Sion (after analysing what Baus considered worth to die for etc) it is pretty hard. If I remember correctly I ended the game with something like 5-8 deaths for like 2-4 kills. I still won. It's not how many deaths it's what you make out of them. Despite winning with it I did not play any other game of inting Sion since. I mean watching a grey screen for half an hour isn't the most fun thing out there. I still enjoy playing Sion from time to time but not inting, just trying to make the most out of my deaths when they do eventually happen.
@Gabriel-ip1no3 күн бұрын
Bro That thumbnail is crazy
@TheBest-gk7cp3 күн бұрын
The opening Animation sequence is clean
@onurkayarlar9353 күн бұрын
To give a simple example from my own experience; As a Lillia player, no matter how far behind I am or how many counter jungles I am exposed to, I can end the game as soon as I throw a Flash in the middle of the opponent's team and make a Q-R. Some 5 man ultimate completely changes the course of the game. That's why playing with champions with lots of CC always strengthens your hand.
@Makorr13 күн бұрын
this makes more sense than any guide ive ever heard lol
@megadumbo63 күн бұрын
Good deafs
@lolxdlolmfaololxdd88793 күн бұрын
thanks for specifying (in game), almost killed myself
@Lrak0032 күн бұрын
Once I saw the word death on the title I knew a certain someone’s gonna get a mention
@Gabriel-ip1no3 күн бұрын
Bro That thumbnail is crazy
@ConfettiBerg3 күн бұрын
When you're death is worth 4 of them
@kingquality14843 күн бұрын
FOUR4four44IV4444
@myzookin61583 күн бұрын
I play singed and Orianna top, you may flame me but 90% of the time when I'm in a bad matchup, I want to be left alone. Especially if I'm gonna be shit stomped because my goal is to proxy (if I'm on singed) or prevent top laner from roaming (with Orianna) by keeping as much pressure as my laner will let me have. Singed I find is much easier to go 0/10 but come out positive because of proxying. I have a lot of options for wave clear and in some cases I can get out without dying but in the case I do die, my opposing laner lost something in return. However I still get flamed endlessly when its late game and I am carrying but my team is doing stupid stuff out of tilt leaving only me and its practically impossible to solo 1v5 as singed. Orianna is more complex because her strength isn't laning, its her CC and AOE damage, so even if i lose late game I almost always make up for it (if my team will stay alive) by ulting and shielding
@mosdeadly982 күн бұрын
Dieing isn’t always even bad on its own. Singed executing to turrets for example. Or if you’re a toplaner dieing to turret to get back faster in the early game.
@nicketchison60073 күн бұрын
The most frustrating thing about league to me is that in most games the team with the best player doesn’t win. The team with the worst player loses more often than not.
@HeavensBane533 күн бұрын
So there's something that's been around in pro dota for many years now called the "tactical feed" where a player forces a fight they know they will die in, probably in exchange for 0 kills, because they can ultimately get more out of that death than the enemy gets for killing them. For example, the support, who are usually the ones doing this, might be too low on resources to meaningfully contribute to the lane but can't afford to spend the time on a trip back to base then back to lane, so taking a trade and dying is the best way for them to get value out of their remaining resources while also getting a free trip back to base. This specific example of course doesn't apply to league, where recall is a thing and tp scrolls aren't, but the principle remains. Also arguing over who is to blame for a loss is a completely pointless venture that only distracts you from improving yourself. Plus the answer is always "the jungler" so the problem is already solved.
@RawRaio3 күн бұрын
This is a video that every support main knows but never saw
@ToastySNXZ3 күн бұрын
When I ask god what should I do in my life and this video popped in my recommendations
@Coriore4453 күн бұрын
Please do make more videos like this
@thePocketWatch453 күн бұрын
this is your best video
@Ember25393 күн бұрын
If there is a hell, It's full of nothing but ads.
@takahyuuga2 күн бұрын
Please make video on pressure. I had a player literal tell me we were winning because we had more kills but we had no pressure on the map and they were chasing kills. We need to get the word out about how towers win games not just kills. New players don't know that. Also my opinion they need to take the kill counter down and replace it with a tower/inhib counter.
@DuothimirКүн бұрын
Sad no mention of early game death timers. It's not super impactful sure, but still funny that dying is literally faster than recalling in some cases.
@koedurley85823 күн бұрын
William Shakespear: To be, or not to be? Me:
@beefwellington4803 күн бұрын
That's why Shakespeare was ass at counter strike. Especially T side, way to predictable.
@gmyrek313 күн бұрын
not diying on sion is making his passive usless , so more deaths = more oportunitys
@ΧρυσανθοςΚορδελακος3 күн бұрын
In every low elo the low kda ally has no cc no damage and no turret damage at the end of the game so there is actually no pressure
@SappyEuphoria3 күн бұрын
Los ratones already have you working pr for baus in pro play? Damn that was fast
@marekcarlisle69373 күн бұрын
now this is a serious topic. can we talk about how the ultimate inting challenger got personally nerfed for years?? rip baus.
@ambershangout72263 күн бұрын
I prefer feeding to inting because you can feed without it being intentional but too often you can unintentionally feed and it gets called inting by the brainlets in the game.
@KazeNoYurei2 күн бұрын
The way I see it is if you die and you get an ace, dragon, tower, or baron/rift, then it was worth the death.
@ClassyAssassin03 күн бұрын
Yes. If you play vayne top its best if you die (in-game ofc)
@jonahallcorn3 күн бұрын
The Bausffs would like to know your location.
@dizzykrogan3 күн бұрын
Definitely the last mistake. People focus on kda and who fed who, butt none of that really matters if your teammates think wandering around alone or picking teamfights in the enemy jungle is a good idea.
@tastefullynerdy11613 күн бұрын
Honestly, a death is worth for me if I somehow end up 0/5, tear down a tower or inhib and then die.
@mogullll3 күн бұрын
could you tell my jungler dying 10 times in a row trying to tower dive a fizz isn't an efficient death?
@Squidachu3 күн бұрын
I mean realistically the only teamfight that really matters is the last one right?
@zachwest51772 күн бұрын
In low elo early game doesn’t really matter. The majority of the time if there isn’t someone who actually knows what to do games just reach full build aram
@Kokoro_Kawaii3 күн бұрын
Things riot doesn't want to you to know
@BlurryC61653 күн бұрын
I should’ve known that my 2/26 Yasuo was just getting good deaths in, secretly genius
@Kai-L3592 күн бұрын
Can you make a video on how league os going to “change” ?
@GH-pf6mw3 күн бұрын
5:40 yone instade of bard
@royavidan3 күн бұрын
Am I the only one who is mad that Vars picked 15%,23%,30%,25%,17% at 10:40? Which combined is 110%
@MrRaumulus3 күн бұрын
While I agree on most points, I hate the constant thought of "He's higher ranked" so other people's opinions just don't matter. The issue to me isn't if Baus' playstyle works, it's how insanely annoying and unfair it can feel to play against it. His style is the kind that you need your entire team to play around to beat it and it's the worst fucking feeling when you can't do anything while you get slaughted by the 0/10 Sion because you literally can't stop him from doing whatever he wants.
@Dimichi13 күн бұрын
We got the FE10 music
@oAZTECKx13 күн бұрын
you actually said the bausffs's full name hahah baus-f-f-s
@Jm-zz7cc2 күн бұрын
okay, now how do we fight inting sion... please :.)
@breno81193 күн бұрын
Yes, it is. Don't know what "ingame" means thou.
@sct772 күн бұрын
Gets called out for feeding once lol
@cryomancer4143 күн бұрын
feel like kda said enough 99/100 times the worst kda members s are the ones who lose u the game
@omega70573 күн бұрын
That title is me after act 3
@Rathial3 күн бұрын
Me as a 9/18/1 Briar nodding in agreement
@h2o8483 күн бұрын
it's me, the jungler that always goes for steals
@Pyrrha_Nikos3 күн бұрын
Obviously it's an opinion and not a fact, but I disagree hard with the last mistake being the worst one, especially if you are looking to improve and climb. If you make a game losing mistake 35 minutes into a very hard game, you may lose that one individual game. But that individual game has no real value over the entire split, where you probably played over 300 games, so it doesn't actually mean much. If you consistently get to the 35 minute mark being as strong as you were in that loss, you will still win the vast majority of your games and therefore, climb. But on the other hand, if you constantly go 0/5 and 2 levels down by 14 minutes, even if you have amazing mid to late game macro, you won't win most of your games, because once you are behind, you no longer have control over the game, it's on the enemy to make mistakes and you can only wait to punish those. Because how League is designed to be snowbally, the first mistake is always the most relevant, because it completely conditions the rest of the game, regardless of how long, short, hard or easy it ends up being
@cactusdesbois24433 күн бұрын
3:51 say that again...
@choda_smeker3 күн бұрын
I dont get it?
@lachiemunro7Күн бұрын
he might be laughing at "finishing blow" idk
@SrAnimalurp3 күн бұрын
Yes
@ruilindeng43013 күн бұрын
DANTES REFERENCE 🗣🗣🗣🔥🔥🔥
@miaiguy3 күн бұрын
nah, fuck that, I have every right to criticize Baus because imitation is the sincerest form of compliment that the mediocre can pay to greatness, so when I get filled out of toplane some shmuck can go 0/8 in lane because "bausen law trust" and beside being at a disadvantage because I'm off-role, I'm also staring down at a Darius with a score of anywhere between 12/0 to 12/3, if it's not Darius it's Camille or Jax or Renekton and the only thing left for me is to take the L, wasting a whole game worth of time because it was lost in champ select, 2-3 years ago it happened often enough to hate Baus for playing like that
@kikai-W3 күн бұрын
that playstyle has been nerfed due to the new bounty system no?
@Joemama023 күн бұрын
Nice Title
@7schnurri3 күн бұрын
Skip Ad button: 1:30
@hrodvithit2 күн бұрын
Just dont repeatedly die in 1v1 fights constantly
@hqhuy9313 күн бұрын
I think a good video idea for this series could be about the difference between 'dependent' and 'independent' pressure and how that changes champion dynamics across levels of play
@MicahsBunnie3 күн бұрын
to save you all the 14 minutes, simply put; its because the objective isnt to kill the enemy. its to destroy their nexus. You can int (like i do) and win games just fine. Or die a lot and win just fine. In some cases, putting the immense pressure on them can be helpful
@avekatten32073 күн бұрын
MORE!
@Za_Phantom3 күн бұрын
DEEP like exploded in popularity, but right before I stopped following him he was getting into nfts and crypto shit, trying to rebrand and move away from league.
@dearickangelonej.legaspi66863 күн бұрын
Minor grammar mistake on the name
@Popularities_2 күн бұрын
I die on purpose so I can buy faster (in game)
@Psychoolol3 күн бұрын
help
@soniccraft42373 күн бұрын
worth deaths ? bruh i finish my games with 9/0/12 I don't die i only kill 😂😂😂 i won these games too btw