Glad I was finally able to cover this. I'm also really grateful to the dev team for putting this information out there!
@WeekofRain_hrАй бұрын
i think HD 2D games are the future for pixel art games. its such a unique and fresh take combining the traditional and new tech
@SHAKIROVICH-DEVАй бұрын
For the light and particles I would recommend just adding light node in the particle system, it doesn’t require lumen and costs less than spawning a separate light
@sonfoku7321 күн бұрын
This is actually extremely helpful I've been looking at isometric vs the HD2D top down look which I find gorgeous
@HOKAIDOOOOOАй бұрын
I already bought the course, thanks so much for providing it with very cheap cost
@CobraCodeАй бұрын
Thank you :D I hope you'll learn a lot!
@alejmc5 күн бұрын
8:30 I do find the front objects being faded out if the carácter is in front interesting for the following reason: for all things DoF, Motion Blur, etc usually objects need to be rendered as an opaque object (or at most alpha tested) and output their Z depth to the camera buffer. If we try to ‘fade out’ any of those visible front pixels, there wouldn’t be anything ‘behind’ it, the image at that point is basically ‘baked down’ to a single layer. How are they actually achieving this? Are they rendering from the ‘character’s Z depth and back’ and then ‘all objects in front’ and the composite later? Else dithering would solve it in a single pass, but this doesn’t look like what’s happening as the circle masking looks really soft
@compatriot852Ай бұрын
Nice summary of the HD-2D process. It definitely is a style that should be used more
@CobraCodeАй бұрын
Thank you. Yeah I think there's so much potential outside of just RPGs
@GabrisGamesRoomАй бұрын
I think that HD 2D is so awesome, is revolutionary. Fantastic video, congrats.
@ScrapyDo0Ай бұрын
i love that they put all this info out its really interesting, great video thanks
@blood_and_bacon1257Ай бұрын
I just started your course thank you very much
@danielpe613229 күн бұрын
beauty art, I am going directly to buy the course.
@pedropraxedes5536Ай бұрын
Thank so much for the video, Cobra! I just started your course and I'm loving it! You Did such a great job! Thank you! I'm on a journey trying to find more content about HD2D, that still lacks. Please bring more HD2D content to the game dev community!
@ruthz951519 күн бұрын
7:35 If possible, I'd like to learn this as well. There wasn't a lot of material out there that teach this. Since Unreal focused a lot on realistic terrain, level building 2D Unreal can be really tricky.
@KekoLynn26 күн бұрын
Such a good deal on the course! I bought it on Udemy. I can't wait to dig into the details and specifics to finally get the "HD-2D" look right. It's something I've been struggling with for over a year.
@takaw.d8486Ай бұрын
Thank you Cobra!! this has helped me greatly in my Game dev Journey!!
@CobraCodeАй бұрын
Glad to hear that :) Was a lot of fun to put this together.
@PraxinosАй бұрын
Very interesting! Some of the aspects covered by this video would also work for hybrid animation mixing 2d and 3d! Thanks for sharing.
@dariotamburini700514 күн бұрын
Hi Cobra, will you make some video tutorials for a turn-based combat system in this kind of HD-2D game?
@CobraCode14 күн бұрын
Turn based combat is very deep and even just the basics would take at least 10 hours. Probably gonna need 20 to 30 hours to really do it justice, so if it's gonna happen it will be a course and not a youtube video.
@Mr_Ramen_NoodleАй бұрын
Funny that you post a new video because a day ago I dreamed that you were releasing the beat em up course for the holidays lol. Sadly that was just a random dream haha. I hope you are making some progress with it!
@CobraCodeАй бұрын
I hate to destroy your dream... but the beat em up course is on ice :( Sorry Been hitting way too many road blocks with it and it was driving me insane. Instead took a break and created the Top Down Course instead. ...which was also tough and burned me out like crazy and caused me to fall behind when it comes to KZbin... so now trying to catch up with KZbin again😅
@Mr_Ramen_NoodleАй бұрын
@@CobraCode Yea... I was one of the person that requested it and you told me you putting it to the side for awhile. Just thought maybe magically you had a break through since it's been awhile. But that's unfortunate but all good maybe in the future. I'll still be around for your contents!
@CobraCodeАй бұрын
@@Mr_Ramen_Noodle Thank you so much :) Yeah it definitely still is something I hope to make at some point in the future, but right now getting things into a stable place again is my priority.
@compatriot852Ай бұрын
Same. It's something I've been dreaming of too
@TheDemiGodDuskАй бұрын
Cobra! Give us a quality Turn based RPG course and my life is yours!
@gamejamrejectАй бұрын
Great breakdowns, thank you!
@GlerpidyGlarsonАй бұрын
Thank you buddy this is going to help me a lot
@coreyhughes379Ай бұрын
thank you so much for this video and the course!
@defontenАй бұрын
Спасибо!
@CobraCodeАй бұрын
Thank you so much!
@defontenАй бұрын
@@CobraCode You're very welcome! Thank You for the great content!
@michaelmsulitАй бұрын
Awesome vid! Does the course include HD 2D combat?
@CobraCodeАй бұрын
Hey, sorry but combat is only shown in the Top Down Zelda like to keep the scope manageable. All of the things you learn there can also be applied to the HD 2D section, it's real time combat though and not turn based.
@michaelmsulitАй бұрын
@ awesome! Thanks!
@GustavoKlemmerАй бұрын
Hey Cobra, this genre is simply wonderful, I bought your course and wanted to know if you want to launch a course on RPG battles like the one in Octopath Traveler.
@CobraCodeАй бұрын
Thank you! It's something I'd eventually like to do. However I'll have to take a break first and then there's a lot left to figure out.
@jnex6360Ай бұрын
exactly what i needed
@equiaux14 күн бұрын
I bought your courses , although I haven't started it yet, iam going through beginner courses materials courses and Niagara
@defontenАй бұрын
Hi @CobraCode, great video as always! I have a question regarding platformers similar Little Big Planet. Do you have some tut or explainer on setting up 3D animated characters for 2.5D platformers? Cos so far what I saw was about setting up sprite-based characters. Thanks in advance!
@CobraCodeАй бұрын
Hey, thank you! I do have one tutorial on how to set that up, but it's a bit out of date due to changes to the enhanced input action system with UE 5.1. Outside of that it should still work the same: kzbin.info/www/bejne/kHi0oKJvm9d1i6M I also have a devlog about making a game like that and even though it's not a tutorial it might still give you some good ideas. kzbin.info/www/bejne/hmKqnYKnbZaHkJY
@defontenАй бұрын
@@CobraCode ok great I will check this out! 👍
@Fantasmal8423 күн бұрын
Hi cobra, just one question, I have two of your three courses just I wanted to see if this two have a lot of overlap. The Ultimate Unreal Engine 2D Game Development vs Make a 2D Action Platformer in Unreal Engine
@CobraCode23 күн бұрын
Hey! In the beginning there is overlap in terms of covering the basics of Paper 2D, but since in the Action Platformer we only make one single game we can go a lot deeper, where the Ultimate 2D Course mostly covers fundamentals. In the action platformer we'll create many different enemy types, many projectiles, advanced movement such as sliding, wall jumping, ladder climbing and so on, which are all not in the Ultimate 2D course.
@tarcisiocampos4836Ай бұрын
Hey, great vid! How can i apply the effect that u used in the 2dhd course udemy trailer of camera occlusion? for camera to see through walls and always visualize player?
@CobraCode29 күн бұрын
Hey, sorry but that's a quite complex topic and even the video about that is over 40 minutes long. I can't explain that through writing. I did create a snippet though which is part of the whole system and might point you in the right direction. dev.epicgames.com/community/snippets/Vg40/unreal-engine-mask-out-environmental-assets-blocking-view-to-player
@TheUnspokenPersonАй бұрын
8:08 That is some Harry Potter stuff right there xD
@burgeryoufoundbehindthegrillАй бұрын
Pleaae make a video on PC specs for 2D Unreal dev
@CobraCodeАй бұрын
Don't worry about specs, just try it and see if it works. Also check this out: kzbin.info/www/bejne/m5mYhY2uq5Vpfc0
@jeromeb7973Ай бұрын
Hi Cobra, I got your course looking forward to going through the dialogue section for the HD2D! I had a question unrelated though please. I followed your tutorial on adding emissives to sprites and it works great. However if i use it the sprite itself is darker than if I use a regular sprite material with no emmissives. Any tips? Thanks again🤗
@CobraCodeАй бұрын
Thank you! With the Default Unlit Material the sprite illuminates itself which makes it appear brighter. If you use a Lit material it depends on the lights you have set up in the scene how it will appear. You might want to crank up the sky light a little bit or change the angle of your directional light to hit the sprite from the front.
@tjreed7797Ай бұрын
I wonder if there's a way to have a 2d/3d hybrid character model for someone like me whose ok at art and new to 3d modeling?
@mnkeybaker3861Ай бұрын
Can you do a more intermediate to advanced udemy course
@CobraCodeАй бұрын
Sadly advanced courses are a sure way to shoot yourself in the foot as a content creator. That's why you barely see any of them. I'd shut out 95% of potential viewers that way and it's just not sustainable. I aim to create my courses in a way that they're interesting for intermediates, but also allow beginners to catch up to that level, but of course there's a limit to what you can do with that.
@jej_xАй бұрын
@@CobraCode I think there is a huge demand as you seem to be one of the main 2d gamedevs for Unreal. Other creators such as DruidMechanics seem to be doing well with more advanced courses.
@mnkeybaker386120 күн бұрын
@@CobraCode understandable, would you be interested in making tutorial for 2D turn based combat similar to octopath super Mario rpg and final fantasy games I can’t seem to find much of anything on that subject
@CobraCode20 күн бұрын
@@mnkeybaker3861 Still in the research phase about this but yeah I would love to do that. Gonna have to outsource the pixel art though since I can't draw big sprites.
@moumax572128 күн бұрын
That's what Nintendo should be using for their new Pokémon games
@GergőBudai-h6p7 күн бұрын
Hello! I’m currently working on a game with paperzd in a 3d world and I can’t figure out how can I make my enemy AI’s to just use left and right rotation depending which way they move. I made the roaming with AI move to and they can move around using all the axis but I only want to make them rotate two directions. Anyone has any ideas? I also tried to add set actor rotation with fixed rotation values but it’s just rotates the pawn weirdly
@CobraCode7 күн бұрын
Hey, I did something similar in my beat em up and I also briefly covered that in the last chapter of my first course. Just woke up and don't remember it off the top of my head, but think I used the 'set focal point' or 'set focus' node. And then just set it slightly in front of the character to make sure it always points in that direction.
@agnieszkazierke4966Ай бұрын
Hi! Why did you choose Unreal Engine instead of Unity, Game Maker or Godot that are more appropriate for 2D games? I read a lot that Unreal Engine is the worst engine for 2D games.
@CobraCodeАй бұрын
Hey, sorry but it's too long of a story. Might make a video specifically about that at some point cause I get asked often. For now this is the closest thing I have: kzbin.info/www/bejne/e5-toJt4iZWJi5Y
@Algost_Ай бұрын
It's possible to create a 2D Game like Celeste into Unreal Engine 5 ?
@xMcWeenxАй бұрын
Yes. Given my limited programming knowledge and skill set I really like using Unreal for everything I want to try. Using Unreal to make basic 2D pixel art games sometimes feels like using a bazooka to shoot a gopher.
@CobraCodeАй бұрын
Yes, certainly. The closest thing I can think of is Wunderling DX, Twilight Monk and Imp of the Sun. Here's a list I made with most UE 2D games tinyurl.com/Unreal2DGames
@McMcEnioАй бұрын
New course for UE 5.5 when? ;D
@CobraCodeАй бұрын
Hey! Nothing has really changed in regards to the courses, things still work mostly the same. Since I just finished the last course it's gonna take quite a while to figure out the next one. Most definitely not anywhere before summer next year!
@takaw.d8486Ай бұрын
oh mah gaaaaawd!! im early!!
@BeeDubs93Ай бұрын
It shows massive ignorance on copyright/lawmakers end for allowing the phrase HD-2D to be copyrighted. This is a description of an art style, it would be akin to someone copyrighting the word "cell shaded".
@sonov6305Ай бұрын
Thank you for doing this summary, extremely helpful!
@theugliestking-wt4by10 күн бұрын
bruh in 5:44 u gave me a heart attack .
@DeculaynАй бұрын
@yonjuunininjinАй бұрын
Wait, "HD - 2D" has a trademark?! So I can't call my game "My awesome game HD - 2D"? Japan really has no control over patent trolls.
@samih_gamerАй бұрын
Hooowwww
@applepie1835Ай бұрын
I'd love a pokemon game in this style
@CobraCodeАй бұрын
That would be amazing :) It's really sad to see them abandon all that amazing pixel art