How to Make Procedural Stylized cartoon eye texture in Blender (in EEVEE) | Animatable Iris Texture

  Рет қаралды 119,122

Mix CG Arts

Mix CG Arts

Күн бұрын

Пікірлер: 171
@BobbiZenn
@BobbiZenn Жыл бұрын
I really really tried with this tutorial, but man I wish there was any kind of clarification. I think it would be so helpful if we could at least see the buttons you are pressing and the moment the snap tool is used and the "eye" layer is deleted I was out of there. I couldn't figure it out for hours. I'm excited for the time in my blender journey where tutorials like this support my growth. Right now, this style is a bit more discouraging for me. Thank you for taking the time to create it though. I hope to revisit and try again further in my blender journey.
@ArielGibson757
@ArielGibson757 Жыл бұрын
Me too , The iris , the lines showed up in 1/4 of the eye . 1/4 is white . I don't know what I am doing really . I've messed with all the nodes trying to fix it . Hopefully I'll figure it out . Goodluck to you also ! There's not just one way of doing something in Blender . A lot to remember . However , the more you do things the better you'll become . There's a lot of good teachers on YT . Don't let one thing discourage you .
@JonRik777
@JonRik777 Жыл бұрын
Have you solved this problem? I too spent many hours and couldn't attach the grid
@Sfrancis1692
@Sfrancis1692 Жыл бұрын
I have the same problem
@amazino
@amazino Жыл бұрын
Hi , I had the same issue but I realized that I right clicked instead of left click . Left click instead and it would snap
@BuzzInsights
@BuzzInsights Жыл бұрын
​@@amazinobut it seems like he only select the grid mesh, but how??
@IAMNOTFUNNYwig
@IAMNOTFUNNYwig 7 сағат бұрын
THEY'VE BEEN HIDING THIS EASY ASS METHOD!!!! by far, this is the easiest method as of 4.3.2, glass just doesn't act right now, so you can't make "easy" eyes anymore, or at least I can't, BUT this taught me an overall better method of creating objects and well... eyes, glass, real, fake, trust the nodes. I LOVE YOU
@amazino
@amazino Жыл бұрын
This right here is a gold mine 😭. Thank you so much . I successfully made my first eye ❤️
@sgeb4996
@sgeb4996 Жыл бұрын
I played around with this thing and a crucial info is missing from the video so that any viewer can actually make a custom eye based on these instructions. Mapping Z = -1.4 in this example. That is the value you can change in order to align the color ramp transparency if it cannot be positioned further than half of the eye on your side as well. Other than that, the video is good.
@shoolepak
@shoolepak Жыл бұрын
Neat tutorial, straightforward and well explained! I also transferred it to cycles with relatively few changes, which is also definitely a plus.
@Incrementium
@Incrementium Жыл бұрын
Idk what tutorial you watched but I'm 2 minutes in and it hasn't explained anything xD Just "do this, now do this" not "Do this because it does this" once from what I can tell.
@shoolepak
@shoolepak Жыл бұрын
@@Incrementium If you really want to be nitpicky, then yes, this tutorial does not really explain why to do certain things and how the used nodes work for example. But it doesn't really need to do that, because as long as you follow it step by step, even as a total beginner you can create basically the same effect... Which is the whole point. The sort of knowledge you are looking for is not something you'll often find on KZbin. I'm not saying you won't find it anywhere, but usually people want money for courses in which they tell you all the why's to how's. It's not really needed though to get proficient with Blender, as it's mostly just practice, and for that, videos like this are great.
@sabsab532
@sabsab532 Жыл бұрын
how did you transfer for cycles?
@savanakumlu2151
@savanakumlu2151 Жыл бұрын
I've downloaded blender like 2 days ago. And this is the most helpful tutorial i have found! (I probably should have learned the basics first probably but meh) If a newbie like me can do that with your guide, anybody can. Thank you so much
@DearBearDrinkingBeer
@DearBearDrinkingBeer Жыл бұрын
and how to use mirror mode to this eye?
@blenderpain8249
@blenderpain8249 Жыл бұрын
It be very nice if there's keyframes as the AI voice is sometimes unclear or too fast.
@MaTTNinjaGames
@MaTTNinjaGames 3 күн бұрын
Caine? It's you?
@ThomasPOV
@ThomasPOV Жыл бұрын
at 5:40, I can't see the black circle of the iris ! I don't understand why !
@Kaisuke4u
@Kaisuke4u Жыл бұрын
Did u find the solution I am stuck at the same place
@archivedchaos00256
@archivedchaos00256 26 күн бұрын
stuck here too, rip us
@skeltalki
@skeltalki Жыл бұрын
stuck at voronoi texture part.. when i change the previous mapping node type to Normal, the iris pattern is not radial.
@tetmayer2015
@tetmayer2015 Жыл бұрын
same, I know your comment is old but did you maybe find a solution?
@skeltalki
@skeltalki Жыл бұрын
i turned the iris into UV texture. It ended up making the eye appear glowy but thankfully that worked for my project. I imagine there's a way to keep the iris procedural but project it in UV space but I didn't have time to learn how to do that! @@tetmayer2015
@MJ-li7fo
@MJ-li7fo Жыл бұрын
Same here. I'm using 3.6.2. I get stuck at this part and can't complete the tut :/ hopefully someone can figure this out.
@HampsterGirl
@HampsterGirl Жыл бұрын
This is great!!! this video should have a lot more views
@Ky13_
@Ky13_ 11 ай бұрын
Why can’t I get my eye layer to snap to my outer like in 1:37 . I have the selection. I hit g without moving mouse. Left click. Boom. Nothing happens the selection disappears and it’s not snapped to the outer. I checked that my snap magnet key was turned on and everything.
@CarlosSaulRodriguezA
@CarlosSaulRodriguezA 11 ай бұрын
check your objects origins, or check if all transforms are applied before snapping things. most of the time i have an issue, is something as simple as that.
@ZackYouTube
@ZackYouTube Жыл бұрын
1:31 - this part didn't work for me. when I press G, not moving the mouse & left-clicking - the iris part shifts way outside of the eyeball.
@yudigunawan1570
@yudigunawan1570 Жыл бұрын
it's probably you moved your "outer object" using object mode instead edit mode . to fix this right click your "outer object" on Object mode -> set origin -> origin to giometri and done
@jerimietevesulgasan5140
@jerimietevesulgasan5140 Жыл бұрын
@@yudigunawan1570 its not working
@FouxJ
@FouxJ 19 күн бұрын
@@jerimietevesulgasan5140 I had the same problem, because didn't selected the "front grid from the eye" before the G snap. I dont know how he selected it so quickly and simply tho...
@AgeOfGarSkew
@AgeOfGarSkew Жыл бұрын
Exactly what I needed. I am working on a new character that needs a good pair of eyes. Update now that I'm rigging. The fact that the Mapping is set to object, causes all the texture data to slide around the eyeball when the eyes is skinned and moves around. Solution is to parent the eyeball to the DEF bone instead if skinning it like the rest.
@pedrofmra
@pedrofmra Жыл бұрын
I followed this tutorial a few weeks ago while moddeling a character for a study project and i'm starting the rig process at the moment. So, when I move the head (and therefore the eyes) the iris just disappear. If I do understand correctelly, they're bound to their original position, something like that, right? Like, this happens in edit mode (as normal, I guess) but also in pose mode, so I assume that this will be an issue while animating it. As it's probably clear by now, I'm kind of a noob at those things yet so, any idea on how exactly should I resolve this problem? I imagine it would be something like typing some simple code instead of a flat number at some place during the node process, I just don't know neither what neither where. Besides that, really good tutorial, ty.
@pedrofmra
@pedrofmra Жыл бұрын
Aparentelly I solved the main problem just changing all the iris stuff to UV and changing some parameters, which makes sense, since they wore attached to the object, that stays still while being posed/edited/etc. The issue now is that I can't use the value node to re-size the iris, cause the parameters i've had to set to make everything look the same as the tutorial makes the scale also change the position of the black part of the iris, so as I scale it, it moves diagonaly. I'm not sure if that's something you would be able to help me since i've had to set specific values to make my project work, but again, i'm a noob making assumptions based on noob knowledge. Anyway, if this became a common issue, I'd ask you to answer how exactlly prevent this situation to happen. Ty.
@eduardoai5
@eduardoai5 Жыл бұрын
@@pedrofmra Cara, (eu acho que vc é BR entao vou escrever em Portugues) eu passei por algo parecido....acho que a melhor forma de encontrar o valor pro outro olho é vc indo ali no shade da cornea, e dar um control shift clique no color ramp....e ir mudando os valores de LOcation X, Rotation Z, e a escala nos 3 eixos.... Foi a forma mais rapida que encontrei de achar de novo a mascara da cornea.
@lucapriore3204
@lucapriore3204 Жыл бұрын
@@pedrofmra could you please tell me which parameters you have changed to solve apparently the problem please?
@TidyBridie89
@TidyBridie89 Жыл бұрын
I might be being overly pedantic - but my pupil isn't as cylindrical as yours. I haven't altered any nodes. Any ideas? Great tutorial by the way!
@detonatorstudios1757
@detonatorstudios1757 Жыл бұрын
I need help, I was able to make my eye and all but when I mirror the eye to the other socket the textures on the other eye does not show up the same way as in the original
@chrishall6609
@chrishall6609 Ай бұрын
shift alt at the start doesnt seem to work to select the loop i am using blender 4.1
@eriklund9747
@eriklund9747 5 ай бұрын
At 1:33, how does he only select the grip fill?
@MeltonECartes
@MeltonECartes Жыл бұрын
I got it to work. But, the Scale on the Noise Texture doesn't make the Voronoi wiggle in distortion like yours does.
@pouriakza1742
@pouriakza1742 11 ай бұрын
thank you for the big help to learning this and nodes , good luck
@chrisikathi
@chrisikathi Жыл бұрын
Awesome Tutorial! Tank you for Sharing! :)))
@eliazarelizondo7075
@eliazarelizondo7075 Жыл бұрын
Thank you for this man. I finally finished it haha.
@peterbrokking2978
@peterbrokking2978 4 ай бұрын
Thank you for this tutorial
@jayharris4846
@jayharris4846 Жыл бұрын
How do you select JUST the grid?? Great tut!
@aldy-cafe
@aldy-cafe Жыл бұрын
I was struggling with that too, I solved it selecting L, If it doesn't works, Select the center and CTRL + to expand the selection
@zioncole3988
@zioncole3988 Жыл бұрын
😭😭this had been the hardest tutorial to follow i have come across with many important details omitted from the narration. Nice concept but more work is needed on teaching it😢
@CarlosSaulRodriguezA
@CarlosSaulRodriguezA 11 ай бұрын
This is not a basics tutorial. it's assumed you should already know what are you doing. That why there are plenty of basics tutorials or full explanations of how blender works. Heck, blender has ALL documentation and people never bother in going and read it. READ, it's important. you cannot complain on details being omitted if you don't look for that information.
@budgetvend
@budgetvend 5 ай бұрын
heavily lost on time stamp 1:26
@ajayyss
@ajayyss 2 ай бұрын
don't need to do project individual elements anymore since it's updated, just face project
@kalleidemation
@kalleidemation 9 ай бұрын
Thanks! This worked like a charm!
@mustafakuscu6943
@mustafakuscu6943 7 ай бұрын
Thank you. It's been very useful.
@mangojuicearmychannel9263
@mangojuicearmychannel9263 Жыл бұрын
No Hablo Español. Well, I make another eye design, So, I think i might try this way.
@fabiancamiloruizespana9479
@fabiancamiloruizespana9479 6 ай бұрын
one of the best man !!!!!
@macofish1
@macofish1 Жыл бұрын
kzbin.info/www/bejne/i2G5noKQjZqin5o This is the solution I found to be able to let me get past the 1:40ish part and finish the tutorial.
@jerimietevesulgasan5140
@jerimietevesulgasan5140 Жыл бұрын
this is my problem right now. damn this blender
@jonathanbernardi4306
@jonathanbernardi4306 Жыл бұрын
Masterful, thanks a lot.
@malikaagouram5087
@malikaagouram5087 5 ай бұрын
How can i animate the eye ? It doesn t move !! And thank you for the video
@cherryoter
@cherryoter Жыл бұрын
Love love the tutorial! Can you explair or make a video how to export the eyes to unity preserving the shaders and dynamic pupils?
@TeeDoubleYooh
@TeeDoubleYooh Жыл бұрын
did you figure this out?
@ayusgamerant5613
@ayusgamerant5613 Жыл бұрын
My mapping coordinates are really messed up . -0.4 X/ Y does not move it correctly . I had to manually calibrate it so it falls in the front . Anyone has any ideas why this got messed up in my project ?
@R.U.N673
@R.U.N673 Жыл бұрын
Same i have no idea
@whitefoxnest
@whitefoxnest 8 ай бұрын
I couldn't do it after 6:50. I decided differently - I deleted Mix Color, and connected Noise Texture to the lower Mapping in the Rotation slot Did it help? Like it so it helps others! Love you all! Always yours, white fox ^_^
@angelicabloxgaming1014
@angelicabloxgaming1014 Жыл бұрын
do u have a tutorial of rigging the eyes?
@mixcgarts
@mixcgarts Жыл бұрын
kzbin.info/www/bejne/hXjaqKmaZaaShrM
@jasmansaharan2044
@jasmansaharan2044 6 ай бұрын
Thanks Bro, it helped me a lot
@IreneIoannou-f1u
@IreneIoannou-f1u Жыл бұрын
Great tutorial but how do you move it from shading to layout
@Dalius1000
@Dalius1000 Жыл бұрын
Can it be more faster ? :D
@nightlyknight7970
@nightlyknight7970 Жыл бұрын
Thanks for the video! Ama link it when I finish my project.
@thanabhophbhumibhark2150
@thanabhophbhumibhark2150 8 ай бұрын
Thank you for your shared..🤩
@malak67
@malak67 Жыл бұрын
I can't figure at 1m45 the clipping, then erasing outer sphere. For me it clips all right, but if I delete outer sphere it's still all gone. What did I missed?
@macofish1
@macofish1 Жыл бұрын
That's where I'm stuck as well. His selection of the grid fill seems fast but I just selected the polygons turn on snap to face and check the box then move but don't move it doesn't seem to do what is doing.
@macofish1
@macofish1 Жыл бұрын
I'll let you know if I find a solution.
@macofish1
@macofish1 Жыл бұрын
I got through it if your interested?
@macofish1
@macofish1 Жыл бұрын
kzbin.info/www/bejne/i2G5noKQjZqin5o
@heroaskaban5697
@heroaskaban5697 Жыл бұрын
yes@@macofish1
@styregt2006
@styregt2006 9 ай бұрын
great video thanks S2
@MrMcCowLicks
@MrMcCowLicks Жыл бұрын
You earned yourself a sub my guy! Great voice over btw!
@kellermangaming
@kellermangaming 7 ай бұрын
A big thumbs up!
@Coldceaslestucker
@Coldceaslestucker Жыл бұрын
0:25 the "Add UV Sphere" menu isn't there for me and im running version 3.5, what did i do wrong?
@blenderpain8249
@blenderpain8249 Жыл бұрын
There's no such thing as Add UV Sphere Menu. But you do have to go to a couple of menus to get to the selection called UV sphere. Press shift + a. There will be a menu that pops up. Select the first option called Mesh. A different menu will pop up and you can scroll through the selection to UV sphere. Or go to the top of the screen to the set of tabs right below layout, modeling sculpting... there should be a menu called "add". Click that and it will drop down. Under add, select Mesh and a different menu will pop up. Scroll through the selection and you shall come across "UV Sphere". I'm not using 3.5 but I'm sure the shortcuts and the UI can't change that dramatically, right?
@Bastianberserker
@Bastianberserker Жыл бұрын
Bro, if the eye has moles, how can I make them?
@zackx1
@zackx1 Жыл бұрын
This was a very lovely tutorial. it has helped me out with a project I was working on. thanks for this.
@Omnivoid22
@Omnivoid22 Жыл бұрын
Does it really take all this?
@arthuraugusto9582
@arthuraugusto9582 Жыл бұрын
This is perfect, thanks for sharing
@godsgiventalent8823
@godsgiventalent8823 Жыл бұрын
the grid is not snap to the outer sphere and how do u Select the grid on the other sphere🤔
@dhruvchaudhari2376
@dhruvchaudhari2376 7 ай бұрын
Thank you so much
@novasolarismonarchofataris8475
@novasolarismonarchofataris8475 Жыл бұрын
I was so close to finishing the eye, but the is no mix shader and now i'm stressed because I got this far and I can't complete any eye tutorials, I need help with that mix node. I don't know what to do,
@CarlosSaulRodriguezA
@CarlosSaulRodriguezA 11 ай бұрын
there is a mix shader. it's just called different. there are many. just add nodes until you see the one that has the same options as the one you see in the tutorial. it happens all the time as blender updates very often and some nodes are added or removed for being redundant.
@DOLGOVUSER
@DOLGOVUSER 9 ай бұрын
When you see "mapping" node in the tut - it's a skipping flag. I don't know a less reliable thing in blender. You can't animate these eyes, as iris stay in place because of mapping set to "object".
@aniginaaa
@aniginaaa Жыл бұрын
After all struggles I’ve made these eyes and rigged them, but when I tried to animate my character head with those eyes : irises disappeared . I’ve noticed while following tutorial that changing location ruins irises shader system. Tutorial is good and informative but isn’t it a bit useless if it not work while animating
@Gian-gs8jc
@Gian-gs8jc 6 ай бұрын
Muchas gracias.
@vinzjralordz6943
@vinzjralordz6943 Жыл бұрын
thankyou so much!
@Nobbejo2
@Nobbejo2 4 ай бұрын
I was able to create a similar eye and I followed each step but my render is noisy. How can I fix that? I'm using Blender 4.2.
@ajayyss
@ajayyss 2 ай бұрын
since 4 blender transparency works a lil different, moving colorramp positions closer together does lower noise on the edge of the iris, render method blended + transparency overlap off cleans up the grain
@CatboyGenius
@CatboyGenius Жыл бұрын
The AI voice is insanely annoying sounding but at least the tips are good.
@nubsnova
@nubsnova Жыл бұрын
Great tutorial! Thank you..
@Anto-ov8is
@Anto-ov8is 2 ай бұрын
Tried to use the same number in mapping location but it never worked like the video. The black area always ended up at the top, not the front and when I tried to change the white-black colors, it moved only in vertical. For now I "fixed" that changing the numbers from: X: -0.5 Y: -0.5 Z: -1.4 to: X: -0.5 Y: 0.35 (at least that's how I could match it with my model) Z: -0.5 I'm using blender 4.0. Let's see if I can complete the tutorial. Edit1: Have to do it again with Voronoi Texture. Instead of changing Z, I did it with Y. If I tried to do it with Z, the black lines were parallel, not coming from the center.
@budhy9581
@budhy9581 5 ай бұрын
Bro the problem is it cant to mirroring, and when duplicate it will no same, how to fix that
@ajayyss
@ajayyss 2 ай бұрын
set origin to geometry when duplicating
@JuanTheBone
@JuanTheBone Жыл бұрын
Great tutorial
@montalvomachado
@montalvomachado 4 ай бұрын
The tutorial is great, but the music is too loud
@fiend_1108
@fiend_1108 Жыл бұрын
No key binds display and the tts speed is poor
@AlicaKnirsch
@AlicaKnirsch 6 ай бұрын
I have used the shader for my character's eyes. However, I want to animate it, but when I move the character, the shader doesn't work correctly anymore. I tried baking it, but I always get a black image texture. Is there another way to bake the shader and use it as a texture, or can I somehow freeze the position so that the eyes remain as desired no matter where the character is in the scene?
@lisa-i9u4m
@lisa-i9u4m 5 ай бұрын
bro if u wanna display ur shotcut keys on the screen just install the keycast addonn so we will all see the shortcuts
@ruslandad365
@ruslandad365 Жыл бұрын
NiceEye Thanks!!!
@xxjessicaxx-6972
@xxjessicaxx-6972 Жыл бұрын
Help, when i try to color the iris, only the color of the pupil changes :( Can somebody help me to fix this Problem?
@Kingofther3gion
@Kingofther3gion Жыл бұрын
how would you export this too a game engine?
@mrvitors3D
@mrvitors3D Жыл бұрын
muito obrigado irmao
@Mrtop1142
@Mrtop1142 Жыл бұрын
thanks ser
@АлексСандрийский
@АлексСандрийский 6 ай бұрын
Where are the hot keys, I don’t understand anything, how do you do it?!
@Kimb4000
@Kimb4000 Жыл бұрын
Thank you!
@RealCahara
@RealCahara 10 ай бұрын
this does NOT work well in 4.0 i am struggling lmao
@mclovin9478
@mclovin9478 8 ай бұрын
same
@Shio086
@Shio086 7 ай бұрын
same bro
@trainindia9699
@trainindia9699 Жыл бұрын
Excellent.
@brendandash
@brendandash Жыл бұрын
1:38 this didnt work it just put the outer part in front of the inner
@macofish1
@macofish1 Жыл бұрын
I got through it if your interested?
@brendandash
@brendandash Жыл бұрын
@@macofish1yes pls!
@macofish1
@macofish1 Жыл бұрын
kzbin.info/www/bejne/i2G5noKQjZqin5o
@wanzet11
@wanzet11 Жыл бұрын
Thanks, everything works fine but I can't understand how some people do this by themselves... Shader editor is so crazy and confusing..
@infinityflightskysurfers5839
@infinityflightskysurfers5839 Жыл бұрын
how can I export it to unity
@mhollis1989
@mhollis1989 Жыл бұрын
I hit a roadblock. The color ramp node doesnt work. It's either all white or all black.
@maddiectl
@maddiectl Жыл бұрын
why doesn't it work in cycles??(
@Vickk2208
@Vickk2208 7 ай бұрын
i do same but it not work :((
@MinecraftGamerLR
@MinecraftGamerLR Жыл бұрын
Any way to do this in Cycles? Cycles > Eevee, honestly.
@victororea9454
@victororea9454 Жыл бұрын
me ayudo mucho, gracias
@julienking3281
@julienking3281 Жыл бұрын
Can you please share it with us
@RedneckRedoubt
@RedneckRedoubt Жыл бұрын
Worked great for me, thank you for making this tutorial!
@withnine7250
@withnine7250 8 ай бұрын
hold ctrl and shift nothing happen for me
@Griffithgriffith8217
@Griffithgriffith8217 7 ай бұрын
It's add-on
@otaviocolino5452
@otaviocolino5452 Жыл бұрын
I'm kinda shocked how none of this worked for me, weird. thanks anyway
@wezz5152
@wezz5152 Жыл бұрын
same.
@BratzRockAngels
@BratzRockAngels Жыл бұрын
Perfect. Thanks so much. I just used this for my eyes. 💗
@haha-pl5qk
@haha-pl5qk Жыл бұрын
Hey, I kinda have some trouble when using a mirror modifier on the eyes. The texture on the mirrored eye is just kinda gone- Any advice?
@kuro946
@kuro946 5 ай бұрын
Im having the same issue, did u manage to get rid of this?
@reldisenyo
@reldisenyo Жыл бұрын
BRO YOU'RE INSTRUCTIONS ARE CONFUSING ESPECIALLY HERE AT 1:42, IT DOESN'T WORK!
@yvettepelger864
@yvettepelger864 Жыл бұрын
Been stumped on the same thing; what made it work was: FIRST select the grid in the eye. Then using ctr and select both inner and outer eye in the listing on the right (both then in edit mode). Select in the 'snapping' tool (where face orientation is selected) ALL the target selection. Now do the g + Left mouse click and it should snap now. If this doesnt work for you... then it was a fluke, but here it worked. good luck!
@macofish1
@macofish1 Жыл бұрын
I got through it if your interested?
@macofish1
@macofish1 Жыл бұрын
kzbin.info/www/bejne/i2G5noKQjZqin5o
@jerimietevesulgasan5140
@jerimietevesulgasan5140 Жыл бұрын
@@macofish1 bro im interested help me
@macofish1
@macofish1 Жыл бұрын
Where are you stuck?@@jerimietevesulgasan5140
@portodele7746
@portodele7746 Жыл бұрын
Appreciate it but dude ,it was a pain in the ass trying to read all those small numbers and to see what changes you have made in the shading
@macofish1
@macofish1 Жыл бұрын
I finished it if you wanted help?
@2022-pgcma-2
@2022-pgcma-2 10 ай бұрын
I dont have enough brain cells to deal with computer voices
@Gobolinn
@Gobolinn 10 ай бұрын
this eye cannot scale or move because of the texture coordinate is locked in the origin of the object, if you want to use this eye for character its going to be useless
@Neo095botxplayz
@Neo095botxplayz Жыл бұрын
This video felt longer than 11 mins
@Brud-n4k
@Brud-n4k 5 ай бұрын
Doesn't work
@BuzzInsights
@BuzzInsights Жыл бұрын
How the f*ck do you select the grid mesh???
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