How to Mix Audio in Unreal Engine 4

  Рет қаралды 20,930

Valkyrie Sound

Valkyrie Sound

Күн бұрын

Пікірлер: 49
@TheBelgarion01
@TheBelgarion01 3 жыл бұрын
wtf dude, so much effort for so little views ! Gonna share it everywhere. Ty for sharing all this !
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Wow! I appreciate it, thanks! :D
@chrixinsecondlife7670
@chrixinsecondlife7670 3 жыл бұрын
Best audio tutorial for Unreal Engine 4 I found so far, awesome!
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Thanks! :D
@UltimaRedFireEskimo
@UltimaRedFireEskimo 3 жыл бұрын
You're a good man for sharing all your knowledge with us. Much appreciated!!
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Thanks very much :) Glad you enjoyed it!
@WubbBass
@WubbBass 3 жыл бұрын
An instant sub from me. I can't believe this video came out a few days ago- right when I needed this info. Thank you!
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Thank you, I appreciate it! :D Good luck with your project!
@AlainMajdalani
@AlainMajdalani 3 жыл бұрын
This is a gold mine, Thanks for sharing!
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Thanks! :D
@AlainMajdalani
@AlainMajdalani 3 жыл бұрын
@@valkyriesound3888 Thanks again!, I added it to my tutorials playlist
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Oh that's cool - thank you!
@JW-sr7is
@JW-sr7is 3 жыл бұрын
This video saved my butt, I subbed!
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Glad it helped! Thanks :D
@ilcanalechenonce
@ilcanalechenonce Жыл бұрын
This is a great video in such an (unfortunately) niche topic. Thank you, I learned a lot!
@enigma_dev
@enigma_dev 3 жыл бұрын
Amazing video, really appreciate the professional quality. Subscribed!
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Thank you very much - I appreciate it! :D
@danielsoundsgood
@danielsoundsgood 5 ай бұрын
Thank you for sharing this video! Great work!
@cyberjism
@cyberjism 2 жыл бұрын
thanks man...worked like a charm
@valkyriesound3888
@valkyriesound3888 Жыл бұрын
Hurray!
@s.kanessuperbiatv6464
@s.kanessuperbiatv6464 2 жыл бұрын
Great tutorial! I have no idea why audio mixing is so convoluted and confusing within Unreal. I've been a musician and producer for years across several different DAWs and the Unreal sound setup is probably the worst and most needlessly complicated system I've ever seen.
@valkyriesound3888
@valkyriesound3888 Жыл бұрын
I get that. I think it partly comes down to the modular way UE4 is built and how diverse the different needs are for different games. They've taken a very broad approach, which can look a bit fragmented.
@dukesoft7211
@dukesoft7211 3 жыл бұрын
This is very good stuff man, thanks!
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
No worries - thanks for watching! :)
@AlexGorskov
@AlexGorskov 3 жыл бұрын
Amazing video! Thank you so much for sharing your knowledge!
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
No worries! Thank you! :)
@vahida6146
@vahida6146 3 жыл бұрын
Such a great tutorial, Please upload some screenshots of your settings or that would be great if you can upload your sound classes & mixes somewhere they would be a great reference for an indie developer like me. Thank you again.
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Thanks :) That's a good idea. Are you on the Epic Forums? I could create a thread with screenshots on there.
@vahida6146
@vahida6146 3 жыл бұрын
@@valkyriesound3888 yes, posting on the unreal forum is a good idea
@joeykaudio
@joeykaudio 3 жыл бұрын
I am at the mix stage of the game so this video was perfectly timed. Thanks for sharing. I knew all this already, but was a perfect review.
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Cool :) And thanks! That's quite a portfolio you have so that means a lot :D Good luck with your game!
@flying_redkite
@flying_redkite Жыл бұрын
Thanks for this really clear video 💪
@denisfedotov9923
@denisfedotov9923 3 жыл бұрын
This is mega awesome! Thanks you for your video!
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Thank you! :D
@JoryStultz1234
@JoryStultz1234 Жыл бұрын
This video is so informative thank you so much! What do you think of using Meta Sounds in UE5? I am loving it!
@2011Savagee
@2011Savagee 3 жыл бұрын
thank you so much! Great channel!
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Thanks! :D
@Soadsgotaload
@Soadsgotaload 2 жыл бұрын
Great video! I use your videos all the time to create audio systems and such. I was wondering if you created a sort of Mastering Suite in engine on the master submix with stuff like compression, eq, etc.
@valkyriesound3888
@valkyriesound3888 2 жыл бұрын
Cool, glad they're helping! I've not created a mastering suite like that before. Off the top of my head, while I know games that have definitely used dynamic EQ (for example), I'd think implementation would vary from project to project... Do you have something in mind?
@jjsdsounds
@jjsdsounds 2 жыл бұрын
This video is amazing! Exactly what I needed. What version of Unreal were you using at the time of this video? I'm trying to trace a problem. I'm not sure if its a bug or not, but I'm having issues getting the eq to work on the Sound Mix Class. I've tried using them in a passive mode as well as manually popping in and out and nothing. Thanks for the great vids!
@valkyriesound3888
@valkyriesound3888 2 жыл бұрын
Hey, thank you! I was using 4.25 in this video. I have the EQ applied to a Sound Submix under the Submix Effect Chain. The Sound Submix is then applied to a Sound Cue in the Effects section (near the bottom). It's been a little while since I set it up but I don't think there are any other steps to get it working. It might be better to think of the Sound Mix as like the topmost level in a hierarchy, with all Sound Classes connected to it the next level down. Within those Sound Classes you have your Sound Cues. Between the Classes and the Cues you have your Submixes - and this is where you can apply EQs etc. There is an EQ setting in the Sound Mix but imo it's better to apply them to Submixes. This way, you can pinpoint where you want to apply the Submix so it only applies to, say, the Explosions Sound Class. Using the EQ in the Sound Mix you'd be applying the EQ to all sounds in that Mix - if you need to change or remove the EQ you have to remove that Mix and add a new one. It's easier to change a Submix, especially if you have multiple types of sound playing at once.
@x-ceed1333
@x-ceed1333 3 жыл бұрын
Great video as always. BTW. What is the aim of SC_Master soundClass in your mix? It's not applied to any soundCue as I understand. How do you use it?
@valkyriesound3888
@valkyriesound3888 3 жыл бұрын
Thanks :) The aim was just to show that you could use it to control levels on child sound classes, like a master fader in a DAW. You could link it to an in-game menu for players as well.
@Manim8
@Manim8 9 ай бұрын
I have an issue... In my options screen, I have a Master Volume, also other volumes like Music, SFX etc. But if I turn the music volume all the way to Zero and then exit the game, when I restart the game and pull that slidfer back up, there's no music. All other sliders seem to work. The music is a sound cue with all tracks inside that play at random. This cue is called at begin play from the main menu. So, it seems that as the game starts, if the music is loaded from save file at '0.00' volume value, it doesn't start playing? I've tried workarounds by checking if volume at '0.00' at begin play, and if so, change it to '0.01' or whatever, but nothing works. It will however start playing if I exit the game with the slider back above zero, and restart the game again. Do you have any idea what I could do to fix this please? Thanks
@Manim8
@Manim8 9 ай бұрын
Additional info... I've also checked 'play when silent' on all Wav's and Cue's.
@michaeldmoch4348
@michaeldmoch4348 2 жыл бұрын
Great stuff, thank you! I'm only wondering: What if a sound class in my base mix is zero? I want a sound to be initially silent (a night atmo, the game starts at daytime). When i push a soundmix with a value of 1.0 for the night atmo sound class, it will multiply with the 0 of the base mix so the result is still 0. How can i have my night atmo silent initially, but at sunset, fade it in?
@valkyriesound3888
@valkyriesound3888 2 жыл бұрын
No worries, thanks :) You could attach the Sound Class Set Volume node to feed off your Time value, with a curve applied to fade in/out based on what the Time value is. Alternatively, you could monitor the Time value and when it hits X trigger an Event that plays the Sound, using the Fade In node to manage the level.
@michaeldmoch4348
@michaeldmoch4348 2 жыл бұрын
@@valkyriesound3888 oh of course! thank you!!
@FF-FAN9999
@FF-FAN9999 7 ай бұрын
question for you. regarding sound notifies, in say a montage, how does spatialization and attenuation work? does it actually spawn the sound at a bone or its always 2d sound?
Creating A Sense of Speed | Sound Analysis
14:18
Valkyrie Sound
Рет қаралды 1,6 М.
Как мы играем в игры 😂
00:20
МЯТНАЯ ФАНТА
Рет қаралды 2,5 МЛН
Men Vs Women Survive The Wilderness For $500,000
31:48
MrBeast
Рет қаралды 102 МЛН
Unreal Engine Metasounds: 14 Simple Things I Wish I Knew When I Started
20:07
Brian Michael Fuller
Рет қаралды 10 М.
Mixing Non-Linear Audio in Unreal Engine Using Sound Classes and Ducking
11:06
Audio Modulation Mixing in UE4.26 Preview 1
1:04:40
Dan Reynolds Audio
Рет қаралды 4,4 М.
I Made The SAME GAME in 3 Game Engines
6:34
velander
Рет қаралды 478 М.
MetaSounds in UE5: From Miniguns to Music | Unreal Engine
28:54
Unreal Engine
Рет қаралды 104 М.
Unreal Engine 5.1 | Creating Soundscapes
32:31
The Sound FX Guy
Рет қаралды 13 М.
choosing a game engine is easy, actually
15:08
samyam
Рет қаралды 485 М.
Intro to MetaSounds in Unreal Engine! [New UE5 Series]
15:41
PrismaticaDev
Рет қаралды 35 М.
Blueprint For Artists | Unreal Engine
30:49
Unreal Engine
Рет қаралды 55 М.
Как мы играем в игры 😂
00:20
МЯТНАЯ ФАНТА
Рет қаралды 2,5 МЛН