How to SCULPT CHARACTERS in Mudbox - beginner sculpting tutorial, pt 1

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James Taylor

James Taylor

Күн бұрын

Пікірлер: 217
@johngrey5806
@johngrey5806 8 жыл бұрын
My favourite tutor due to the clear, easy to understand explanations of everything he does. Wish I had teachers like James in highschool.
@MethodJTV
@MethodJTV 8 жыл бұрын
+John LaBrie thank you!
@a1t3r3g0
@a1t3r3g0 10 жыл бұрын
So amazing. Please don't stop making those great tutorials.
@MethodJTV
@MethodJTV 10 жыл бұрын
a1t3r3g0 thanks! I have no plans to stop!
@pie015
@pie015 7 жыл бұрын
Best youtuber.I can't stop watching your tutorials.They helped me a lot especially in college
@Rahulsingh-theraha
@Rahulsingh-theraha 7 жыл бұрын
James Taylor u stopped now
@esadmusic6895
@esadmusic6895 6 жыл бұрын
it's amazing someone of your level to teach us such valuable information, wow! thanks so much!
@Lilfishknight
@Lilfishknight 10 жыл бұрын
seriously, as a fairly new person to mudbox, you make it super clear and super easy to work things out. love you man
@MethodJTV
@MethodJTV 10 жыл бұрын
Lilfishknight cool! Thanks man!
@tryhardor
@tryhardor 9 жыл бұрын
OMG, you're a wizard of this, guess you already know, but really, I'm amazed by what you can do, and how fast you can do this, thanks a lot for the education, and inspiration.
@maxbrandt9604
@maxbrandt9604 9 жыл бұрын
+Jason Wang It was speeded up man..
@youmonkey2
@youmonkey2 10 жыл бұрын
James you have a knack for making very nice tutorials.
@MethodJTV
@MethodJTV 10 жыл бұрын
youmonkey2 thank you!
@SOUFSIDESIX
@SOUFSIDESIX 8 жыл бұрын
I wish you were my teacher man. Right after watching this three part series, I did my first mudbox sculpture! I think it was your voice
@MethodJTV
@MethodJTV 8 жыл бұрын
Glad try hear it, keep going with it!
@callumpark7373
@callumpark7373 8 жыл бұрын
Very informative, really explains your process in comparison to others who just summarise. Nice tutorial.
@MethodJTV
@MethodJTV 8 жыл бұрын
+Callum Park thank you!
@elmajetv
@elmajetv 10 жыл бұрын
dude you are an amazing artist. Thank you for sharing!!! You no idea how helpfull your videos are!!! Thanks again. I really really want to say i appreciate it.. Thanks to you i now started using Mudbox! you have no clue how it improved my Maya skills lol I remembered how i tried hard to model high details characters using Maya only... and with Mudbox i can do that in afew minutes and so much easier! wow Thanks again man!
@MethodJTV
@MethodJTV 10 жыл бұрын
El Maje Gamer - Me Entendes thanks a lot! I appreciate hearing stories like this, I am glad to hear the videos are helping. :)
@elmajetv
@elmajetv 10 жыл бұрын
James Taylor :D
@Vesedon
@Vesedon 9 жыл бұрын
Can you make a tutorial how to add clothes to characters plz?
@MethodJTV
@MethodJTV 9 жыл бұрын
OverLord PC thanks for the suggestion, it is something I've been planning.
@arganth
@arganth 9 жыл бұрын
omg best tutorials ever :) amazing work :)
@MethodJTV
@MethodJTV 9 жыл бұрын
+arganth thank you!
@santoshnirankari2678
@santoshnirankari2678 6 жыл бұрын
nice video and kickass character used for the example.
@wumpscut1
@wumpscut1 9 жыл бұрын
yours are always the best tutorials, all my classes have watched this one and others. Easily the best on youtube, rock on \m/
@MethodJTV
@MethodJTV 9 жыл бұрын
wumpscut1 Glad to hear other classes find my vids useful, I appreciate the support!
@ПальмаБертони
@ПальмаБертони 9 жыл бұрын
James Taylor Can I see your features bulge brush ?
@Ammicula
@Ammicula 9 жыл бұрын
Your tutorials are short and great! i am new to mudbox and try to use your tips :)
@MethodJTV
@MethodJTV 9 жыл бұрын
Ammicula thanks, I'm happy to hear it!
@jakewells2925
@jakewells2925 6 жыл бұрын
thank you so much for this video there is so many shit tutorials for mudbox that don't help or talk about how tools are used. i am so happy to of found this one it has helped me out heaps :)
@bbffilm2514
@bbffilm2514 6 жыл бұрын
That was just amazing . you're so professional that makes me give up in 3D .
@sharondowner6659
@sharondowner6659 9 жыл бұрын
Thank goodness for your tutorials- there's a lot of crap instruction out there and it's nice to find the good ones :)
@MethodJTV
@MethodJTV 9 жыл бұрын
Shayron Davner thanks, I feel the same way, that's why I started making these vids. :)
@matthiasegger4535
@matthiasegger4535 2 жыл бұрын
great tips in this vid. thanks James!
@blendtecrocks08
@blendtecrocks08 5 жыл бұрын
I enjoy your commentary throughout. I think there are some notes that I can take from this when taking a character modeling course next quarter. I still haven't really studied anatomy to understand have contrast, softness, volume etc. really should look throughout the model. Yes of course each model is unique but there are congruencies amongst all meshes organically that I still don't know. I have a lot to learn in a short span of time.
@jmezo6656
@jmezo6656 10 жыл бұрын
Great video! I'm new to Mudbox, so I love that you mention what types of brushes you're using to get specific details. I wish you explained a little more as to when you subdivide, but I remember you mentioning in another video that you subdivide when your sculpting becomes sort of stretched or pixilated looking. Great videos man, you've got my sub!
@MethodJTV
@MethodJTV 10 жыл бұрын
Jim Mezo thanks Jim! I hope to be putting out another body sculpting vid soon, should be a bit clearer.
@cabrita309
@cabrita309 10 жыл бұрын
So I'm not in the design field but watching your videos makes me appreciate all the work that goes into the characters in my favorite games/animated movies. The phrase "wow, I had not idea" kept popping into my head. Also the time lapse is necessary for these videos but can you tell us how long it takes to make that character either in the video or in the description? Keep up the good work!
@MethodJTV
@MethodJTV 10 жыл бұрын
cabrita309 Cool, thanks cabrita, I'm glad that this video can keep non-designers interested! :) Yes, time lapse is definitely necessary, I try to capture the most salient points. When I was working on MK vs DC, my artists had 2 weeks per primary character (e.g. Raiden), that included textures and rigging, etc, (and working under a deadline). My guy here probably took 15 hours of sculpting/painting... spread over several months, because there is no deadline! :D
@cabrita309
@cabrita309 10 жыл бұрын
James Taylor I also managed to catch the Borderlands character design tutorial (posted on /r/gamedev I think) and what I appreciated the most was the creativity used to create the cell shaded style. I remember the thick black outline the characters have, and the video used an interesting/creative trick to achieve that look. I had ZERO clue what was happening 90% of the time but I REALLY liked the creativity/thinking outside of the box-ness of it all. Also it helps when the presenter has a passion for what he's presenting.
@MethodJTV
@MethodJTV 10 жыл бұрын
cabrita309 thanks for the feedback cabrita! I appreciate it. :)
@JokerSmilesGaming
@JokerSmilesGaming 2 жыл бұрын
This was incredibly helpful. Thank you. Much appreciated 🙏
@sabasvesper
@sabasvesper 7 жыл бұрын
Agree! You are a very unique artist I like your videos and keep going!!! Tell me what pc using?
@salsa101
@salsa101 7 жыл бұрын
♫Sometimes when I'm down and troubled sculpting a figure and I need a helping hand And nothing, whoa, nothing is going right... Close my eyes and think of your tutorials and soon you'll be there♫
@dragonknightsofantar1737
@dragonknightsofantar1737 5 жыл бұрын
Honestly add resolution at the beginning. It's been a while and I don't remember exactly what it's called. but you can add the levels pretty easily.
@evgenidamianov764
@evgenidamianov764 6 жыл бұрын
Great tutorial! Thanks!
@vasopetriashvili3277
@vasopetriashvili3277 9 жыл бұрын
thanks it's just awesome i love ur tutorials and i will subscribe for more
@MethodJTV
@MethodJTV 9 жыл бұрын
Vaso Petriashvili great, happy to hear it!
@aria12222
@aria12222 5 жыл бұрын
Hello James, have you used zbrush before? What’s the difference and use cases for zbrush compared to mudbox? Can you also do a tut on zbrush?
@unresrictedyoutube444
@unresrictedyoutube444 10 жыл бұрын
Great vid, but I'm wondering how did you do the teeth?
@MethodJTV
@MethodJTV 10 жыл бұрын
Unresricted KZbin thanks. Teeth started as cylinders, modeled and smoothed them in maya, then imported them over.
@justinpedersen9174
@justinpedersen9174 9 жыл бұрын
Hi James, i'm an animation student in Cape Town South Africa and i digg your channel, your stuff has helped me a lot. going to give Mudbox a bash, any tips or tricks to accelerating the learning curve? and any advice you wish someone gave you when you started mudbox? Many thanks :)
@MethodJTV
@MethodJTV 9 жыл бұрын
Justin Pedersen the thing I liked most about Mudbox is there really wasn't a learning curve. It felt like Maya + Photoshop, so everything was very familiar. My advice is to just start practicing!
@laissez-faire496
@laissez-faire496 9 жыл бұрын
Ohh shit!!! I'm in Kempton Park dude but I'm studying in Centurion...What university do u go to, maybe I'll check it out ...is it "The Animation school"?
@justinpedersen9174
@justinpedersen9174 9 жыл бұрын
thats the one :P Based in woodstock
@blah-di-blah2069
@blah-di-blah2069 8 жыл бұрын
I love this channel so much! BTW how did you add the teeth? You kinda skipped that part.
@MethodJTV
@MethodJTV 8 жыл бұрын
+Blah-di-blah thanks! The teeth are modeled in Maya, I just imported them as separate objects.
@randomdude_2000
@randomdude_2000 6 жыл бұрын
will you be making new videos soon your videos are great
@MethodJTV
@MethodJTV 6 жыл бұрын
working on a new vid now, not sure how much sculpting will be in it tho
@alexmayson1248
@alexmayson1248 9 жыл бұрын
Hi, nice tutorial! But i still can't understand how did you create muscle shape with wax brush. I tried to do the same but i only had some kind of depth or lines that blur, so that they didn't make any needed shape. Any ideas?
@MethodJTV
@MethodJTV 9 жыл бұрын
Alex Mayson thanks! Try increasing the strength on the wax brush. If the brush isn't strong enough it will just flatten the area you're sculpting in.
@alexmayson1248
@alexmayson1248 9 жыл бұрын
James Taylor thanks for the answer! I made as you said and got the following situation: the vertices which are waxed now protrude. I noticed you have a bit more vertices than I do and in this way i think you recieve such a good shape. May i increase the number of vertices? If yes, please suggest how. Thanks for the attention!
@MethodJTV
@MethodJTV 9 жыл бұрын
Alex Mayson yes, hit shift+d to subdivide your mesh.
@alexmayson1248
@alexmayson1248 9 жыл бұрын
James Taylor Thanks, now it looks pretty awesome!
@bhaskarmaity2890
@bhaskarmaity2890 2 жыл бұрын
Outstanding .
@ravishbhasin7041
@ravishbhasin7041 8 жыл бұрын
dear sir, I enjoyed the tutorial but I work on zbrush and have been having problems Fitting it into pipeline properly. Will you ever do tutorials on Zbrush too? me and my friends would really love to see how to use Zbrush to create a model usable for games and movies.
@axxooss
@axxooss 9 жыл бұрын
Ok so I am new to modeling and animation. I mostly want modeling and animation for games and cinematic cutscenes and whatnot. My question here is: if I wanna animate hair and clothes on characters, do I make seperate models and then like group them together? Also, what software do you suggest for animation?
@MethodJTV
@MethodJTV 9 жыл бұрын
***** I use Maya and recommend it, it is the industry standard. If you are talking about doing simulated hair and clothes, those are both separate objects that end up being simulated in Maya, on top of the basic character animation.
@axxooss
@axxooss 9 жыл бұрын
Thanks! :)
@shaun4871
@shaun4871 6 жыл бұрын
Hi James, great tutorial. I’m a traditional sculptor, but am taking the leap into digital in the hope I can create better and more ambitious characters. To make this transition smoother I’m wanting to get the best possible kit so I don’t become frustrated with inferior hardware. Could you please tell me what computer and hardware you use, as the work rate seems very very quick. Many thanks
@MethodJTV
@MethodJTV 6 жыл бұрын
my computer is from 2013 so it's old and outdated. Equipment matters less than the fact that you practice everyday. Just look for something that has a good video card.
@Wolfie1_
@Wolfie1_ 8 жыл бұрын
thank you for referring me to this very helpful
@KudoBrothers
@KudoBrothers 10 жыл бұрын
For modeling a character for a video game I just don't know if I should model the head in mudbox and the body in maya. Or just do the whole thing in mudbox. Any ideas?
@MethodJTV
@MethodJTV 10 жыл бұрын
KudoBrothers I always model in Maya first, but either way works. If you do it all in mudbox, you'll end up retopologizing it after the sculpt is done. If you model it first, you probably won't have to retopologize, but you will be doing modeling (a technical task) before sculpting (the artistic task) which some people don't like.
@KudoBrothers
@KudoBrothers 10 жыл бұрын
James Taylor Ohh ok. Thanks for the info. Nice video too, I never knew how to use the foamy tool before seeing this video. Nice!
@czypauly07
@czypauly07 10 жыл бұрын
Thanks great tutorial! ... I'm about to upgrade my system to 64bit do you happen to know if I can still use my old saves on the new platform?
@MethodJTV
@MethodJTV 10 жыл бұрын
magruseR I can't see why it wouldn't work... I think the 64 bit just refers to compatibility with the OS. Save files should hopefully be the same.
@stevebiffleur
@stevebiffleur 6 жыл бұрын
Hey! I am a beginner and I tried the body sculpting with the wax tool, but my strokes aren't smooth like yours. Does it have to do with specific parameters for the wax tool?
@runaway6762
@runaway6762 9 жыл бұрын
Hey James, when I use the grab brush I don't get the same effect as you. Any thoughts? Also, my muscles aren't smooth, they look like stone
@MethodJTV
@MethodJTV 9 жыл бұрын
xXRejector88Xx for the grab, I recommend using a larger radius brush, usually with the strength reduced a bit. See if that helps. Muscles looking like stone sounds like a smoothing problem. Try watching my bodybuilder sculpting video, I go a little more in depth with my sculpting techniwue.
@runaway6762
@runaway6762 9 жыл бұрын
James Taylor James, thank you for the reply. I have taken your advice, and the waxing looks a bit better. The problem I am now having is that my muscles don't look as defined as your models does. Any thoughts?
@blendertutor5069
@blendertutor5069 9 жыл бұрын
Great tutorial! When you create a character like this do you have to uv map it or does it come uv mapped.
@MethodJTV
@MethodJTV 9 жыл бұрын
blender tutor this character would require new UVs. Check out my UV mapping vid, and then watch the Mudbox Import UVs video to see how to bring it back into mudbox for painting.
@blendertutor5069
@blendertutor5069 9 жыл бұрын
James Taylor Thank you you have 1 new like and subscriber
@windowsxpeu
@windowsxpeu 9 жыл бұрын
do you also stream? i would love to watch it!
@MethodJTV
@MethodJTV 9 жыл бұрын
+adelina sainiuc I've been considering it. I may try it for the next project, stay tuned.
@windowsxpeu
@windowsxpeu 9 жыл бұрын
+James Taylor oh I will! just let us know when
@FriaGram
@FriaGram 10 жыл бұрын
Have you run into the problem where some tools just stop working properly after a while? I'm using mudbox 2015 and after some time working on a mesh my pinch tool will start extruding faces all over the place, and my wax brush will begin pulling out faces as if the normal is way behind the geometry. It doesn't have anything to do with the brush settings that I can tell. If I make a new file, the tools work properly, so I think that it may have something to do with the model/file itself. When I validate the mesh, it says everything is OK.
@MethodJTV
@MethodJTV 10 жыл бұрын
Fria Gram hmm, no, I can't recall that happening to me. But if it varies from file to file, it could be something specific to the mesh, as you mentioned. Try saving to a different folder and file name, and try deleting mudbox's prefs, see if that helps.
@CladioJulianoArt
@CladioJulianoArt 9 жыл бұрын
Hey james, love your stuff. Had a question for you. Just getting into sculpting. I notice that mudbox provides a base mesh for the figure. I'm wondering if there is something I"m missing to make my own base mesh inside of mudbox or is that not something one would do in mudbox? I'd love to hear your thoughts for those who use mudbox who want to start from nothing. I see mudbox has shapes you can bring in but I feel it would be pretty counter productive to try and go that route for the figure. Is there a method or way to make our own skeleton/base mesh in mudbox? I noticed in Zbrush a lot a lot of folks seem to have a tool to where they can draw a sort of posable skeleton type thing and then build from it. Would love to hear what you think!
@MethodJTV
@MethodJTV 9 жыл бұрын
Cladio Juliano mudbox does not have an equivalent to zspheres in zbrush. The idea is that mudbox is designed to be used alongside max or maya- so new, custom meshes are created there and imported in.
@CladioJulianoArt
@CladioJulianoArt 9 жыл бұрын
James Taylor Thanks for the info James!
@CherokeeGal123
@CherokeeGal123 7 жыл бұрын
Is there a way to make transparent or translucent things? Also metallic hues and also glowing light sources like headlights, fire, stars, magic and bioluminescence?
@MethodJTV
@MethodJTV 7 жыл бұрын
That said, Mudbox can do metallic shaders and glowing shaders. You can add lights to the scene. Check out the lighting and material tabs at the bottom right of your screen.
@CherokeeGal123
@CherokeeGal123 7 жыл бұрын
So glow in the dark effects can be done? Great. I'm trying to learn about the program while I save up my money to buy the disk version since I can't sustain monthly payments even though I would like to. Thanks for letting me know. How about glass and under water? Or translucent things like membranes? Or sky? Or if I want to "build" an RV type vehicle and want to use it as a prop inside and out kind of like a mobile doll house so I only have to create it once, can that be done? What about dust clouds or clouds in the sky? I'm thinking of doing 3-D illustrations for a couple of stories I wrote, so I need to be able to do everything I normally would be able to create as a 2-D artist. The program looks fantastic so far, I simply couldn't find any tutorials that showed me things I needed to know. Is there a less expensive place to buy the latest disk version other than Amazon? I can't find it on Ebay. The best versions available are over three hundred dollars and that's a lot of money for me and I'm not sure I can save up that much money yet. Is there a kind of flipbook feature in Mudbox too? Being able to animate would be lovely in such a simple 3-D program.
@ieuanbrockway4107
@ieuanbrockway4107 8 жыл бұрын
Great tutorial!! Really helpful!! Shame the app is so expensive!!!
@MethodJTV
@MethodJTV 8 жыл бұрын
Educational versions are free to all! Download from autodesk.com
@alejandrososa3488
@alejandrososa3488 7 жыл бұрын
how to generate the double sculpt to sculpt on the same side at the same time
@seencapone
@seencapone 5 жыл бұрын
Whoa man, where did those teeth come from? They just appeared out of nowhere. Separate objects you brought in, or are they part of the same mesh as the head & mouth? Aside from that, great tutorial.
@MethodJTV
@MethodJTV 5 жыл бұрын
Separate objects, modeled in Maya and imported in.
@stewartgooey
@stewartgooey 8 жыл бұрын
I'm a beginner at mudbox and I am trying to follow your video and everything you do exactly to try to learn from copying you. With the bulge tool and the wax tool I am using the same size brush and strength with the same type of falloff but the size or the strength seem to be a lot stronger and end up making my guy look like a marshmallow when trying to make the arms bigger. Is there anything you can think of that I am doing wrong or because the video was made a few years ago do you know if they have changed the stats for strength. Thank you.
@MethodJTV
@MethodJTV 8 жыл бұрын
the numbers for brush strength will vary depending on the size of the model. Don't try to match my brush settings, try different settings until you find what works for your model.
@AntiHeroDrink
@AntiHeroDrink 9 жыл бұрын
nice video do you you have any books or videos out show your work flow from low to high poly Character Modeling? would mind paying to see how you do.
@MethodJTV
@MethodJTV 9 жыл бұрын
AntiHeroDrink thanks! My bodybuilder extended tutorials cover the low to high process - I start with the low-res mesh in Maya, create textures, and the sculpting vid should be out later this month. That will also show how to extract normal maps, bring them back in to Maya, etc. Check out kzbin.info/aero/PLpe94wsBklJKRAIEemp6pDeTDM1h4de-6
@tylereddington1449
@tylereddington1449 9 жыл бұрын
how did you set up the simmitry?
@Mc12Demonkiller
@Mc12Demonkiller 10 жыл бұрын
How do you add geometry and go into edit mode or something so that you canmove verts around and do extrude with edges and stuff.
@MethodJTV
@MethodJTV 10 жыл бұрын
Mc12Demonkiller in maya, right click and hold over the object and choose 'faces'. Then you can go to the edit mesh menu and use extrude.
@idontknowWhatTosay8
@idontknowWhatTosay8 10 жыл бұрын
theres basic body to start thing ... cant we culpt from 0? like, sculpt whole body and face, from sphere or cube.. any form u want.. withc.. can we?
@MethodJTV
@MethodJTV 10 жыл бұрын
io sawkali kaci you can! Usually you build your base mesh in maya or max, and then import it in to start sculpting. I'll be going over that process in the near future, with a character I've built from scratch in maya.
@idontknowWhatTosay8
@idontknowWhatTosay8 10 жыл бұрын
im using max... zbrush dont need any another program to do something in an other programm then take it on a zubrush and then sculpt.. no zbrush has manydiferent ways to start sculpting in like zspeheres are like bones.. and things..
@idontknowWhatTosay8
@idontknowWhatTosay8 10 жыл бұрын
i could stay in zbrush but one thing i noticed is, mudbox has easey interface to understand.. but thats not enough..
@MethodJTV
@MethodJTV 10 жыл бұрын
io sawkali kaci the easy to use interface is the reason I use mudbox. The program is faster and just makes more sense to me, and it is easier for beginners to pkck up and learn. But if you already know zbrush, there probably don't need to switch. Except for texture painting - mudbox has zbrush beat there, no question.
@MethodJTV
@MethodJTV 10 жыл бұрын
io sawkali kaci what you use to create the base mesh is a matter of preference. I've always worked in a full production pipeline, so I'm used to using maya for modeling and mudbox for sculpting. For me, there just isn't enough precision in zbrush's mesh tools. But whatever getsbresults is fine.
@ilithielxd2356
@ilithielxd2356 3 жыл бұрын
what you used to make the symmetry?
@MarisolMarquez01
@MarisolMarquez01 9 жыл бұрын
You skipped over the mouth. How did you make the teeth? Do you have a separate video?
@quaidoralious4181
@quaidoralious4181 10 жыл бұрын
james, have you tried Lbrush yet?
@MethodJTV
@MethodJTV 10 жыл бұрын
quaid oralious I havent , you? Any thoughts?
@quaidoralious4181
@quaidoralious4181 10 жыл бұрын
I have and I think it's an excellent tool that needs some popularity, it has so many facets to it. I think you would like it. Excellent tutorials! Thank you
@MethodJTV
@MethodJTV 10 жыл бұрын
quaid oralious sounds interesting, I will have to check it out! Thanks for bringing it to my attention.
@Bolaway
@Bolaway 10 жыл бұрын
I wanna see a low hair sculpt tutorial...
@MethodJTV
@MethodJTV 10 жыл бұрын
Paulo Cunha look at my two other head sculpts, each has some hair sculpting.
@mrmk9552
@mrmk9552 8 жыл бұрын
how do you move your camera so quickly?
@Lambofsam
@Lambofsam 9 жыл бұрын
everytime i try to do my sculpting with the wax tool my lines are really really rough and i can't smooth them out without ruining the body. The muscles just don't look right. Am i doing something wrong?
@MethodJTV
@MethodJTV 9 жыл бұрын
sam lovat try subdividing a few more times before you first use the wax brush, see if that helps!
@pavlesudarov6982
@pavlesudarov6982 10 жыл бұрын
Are you using mouse or drawing pad? Btw geat job... one of the best tutorials :D
@MethodJTV
@MethodJTV 10 жыл бұрын
Pavle Sudarov Thanks Pavle! :) I used a tablet with this one, I prefer it. I've worked with a mouse only at times, it is doable, my feelimg is it's perfectly fine for the earlier stages, but it will be slower and less precise during the high detail stuff.
@pavlesudarov6982
@pavlesudarov6982 10 жыл бұрын
James Taylor I have one more question. How did you make teeth? :D
@MethodJTV
@MethodJTV 10 жыл бұрын
Pavle Sudarov The teeth I poly modeled in Maya, starting from a box, and then reshaping them and subdividing as necessary!
@Lenborghini
@Lenborghini 8 жыл бұрын
How do I move my whole template down I can rotate and zoom but I can't drag the body down, when I use the full body template it only shows the lower body on my screen and I can move it to get to the upper body
@MethodJTV
@MethodJTV 8 жыл бұрын
+Lennox Lewis switch to the movement/transform tools (it is a tab on the same toolbar as the sculpting tools) and choose the move tool and you can reposition your entire model.
@deanhall6053
@deanhall6053 10 жыл бұрын
Too fast to follow lol..I'm looking for slower, in depth explanations.But your a amazing designer dude!
@DStash
@DStash 6 жыл бұрын
Would I be able to animate models made in Mudbox in UE4 or do I need any other software to animate? New to 3D :O
@MethodJTV
@MethodJTV 6 жыл бұрын
I don't think you can rigs real skeletons in Mudbox, so you'd need to rig the character in Maya or Blender or something. Like this: kzbin.info/www/bejne/d5mQe55tmZhjodU
@cobrastorm5722
@cobrastorm5722 5 жыл бұрын
I think the resolution of my starting mesh might be too low. How do I start out with a high quality mesh or adjust the quality?
@misterbadd3661
@misterbadd3661 Жыл бұрын
you should do a tutorial on how to do teeth
@DopeCameL
@DopeCameL 9 жыл бұрын
how did you get those teeth?
@MethodJTV
@MethodJTV 9 жыл бұрын
+DopeCameL modeled then in Maya, starting from cylinders.
@VFXLtd
@VFXLtd 9 жыл бұрын
I used to love Mudbox, but it's soo limited and it laggs so much due to high amounts of ploygons, has forced me to finally learn Zbrush. Then i'll probably texture in mudbox or mari. I hope i made the right decision :S
@maxbrandt9604
@maxbrandt9604 9 жыл бұрын
+VFX Ltd™ lag? Xd what kind of shit do you have in your pc.
@VFXLtd
@VFXLtd 9 жыл бұрын
Max Brandt lol? You must be joking or something. I'm not the only one whos complaining about the lag and crash. And its been stated that mudbox is for super pcs...
@maxbrandt9604
@maxbrandt9604 9 жыл бұрын
VFX Ltd™ I just don't see how it can lag? you can just lower your mesh quality if you have fps probelm, im on a gtx 660 and i5 3570k and im running completly fine on mesh level 7.
@VFXLtd
@VFXLtd 9 жыл бұрын
Max Brandt Maybe it depends on the complexity of the scene? My scene was pretty complicated. I would rather use zbrush and mari though
@maxbrandt9604
@maxbrandt9604 9 жыл бұрын
It does depend on the complexity but I have had alot and it hasn't been lagging if I just went down a mesh quality.
@7hiagoP
@7hiagoP 10 жыл бұрын
What level of detail did you use to make this? Great tutorial xD!!
@MethodJTV
@MethodJTV 10 жыл бұрын
***** thanks! I think it maxed out at level 7.
@guardiansunite5013
@guardiansunite5013 9 жыл бұрын
Thanks for the great tutorial, some $30 a month sites have tutorials that are not even close to this quality.
@akio-not-found
@akio-not-found 8 жыл бұрын
What Version is this. is it Mudbox 2014
@fabersoul_beats
@fabersoul_beats 8 жыл бұрын
so whats the point of modelling creatures/people in maya if you can use mudbox like this? whats the catch with modelling with just mudbox?
@MethodJTV
@MethodJTV 8 жыл бұрын
You need a mesh to start with! So something needs to be modeled.
@ravishbhasin7041
@ravishbhasin7041 8 жыл бұрын
It's quite hard to create a mesh here, it can work on your objects but it's very hard to create something out of nothing easily like maya or Max even if your into inorganic components. Zbrush and mudbox are for sculpting and adding more details, though its true you can make up a finished project just through that alone.
@vaepuer2290
@vaepuer2290 6 жыл бұрын
How many polys was this?
@AndrewNguyenOfficial
@AndrewNguyenOfficial 9 жыл бұрын
Awesome video, I'm in software developing right now, but thinking about making a switch to animation because it's more fun for me. Is it possible to do the teeth in this program without using any 3rd party software? Thanks in advance!
@MethodJTV
@MethodJTV 9 жыл бұрын
+Andrew Nguyen yes. I would start with a cube or sphere object, and then sculpt each tooth individually, using the grab brush to create the initial shape. You'd probably only need for unique teeth, then could duplicate the rest from there.
@AndrewNguyenOfficial
@AndrewNguyenOfficial 9 жыл бұрын
+James Taylor Thank you so much for the reply. Your channel is pure gold, looking forward to future uploads!
@cobrastorm5722
@cobrastorm5722 5 жыл бұрын
All my settings for bulge are the same but it just bursts out like pop-corn, any advice?
@cobrastorm5722
@cobrastorm5722 5 жыл бұрын
Also Wax is just moving things about, not really adding anything. I tried inverting but it just squishes it more.
@alakam6
@alakam6 7 жыл бұрын
what version of mudbox are you using?
@MethodJTV
@MethodJTV 7 жыл бұрын
I think this was 2014 or 2015
@Grimeaper
@Grimeaper 7 жыл бұрын
The more I compare this with z brush the more I feel like z brush is the apple of the sculpting industry.
@caminanubemusiclist2326
@caminanubemusiclist2326 7 жыл бұрын
gracias amigo, apenas se ingles, pero no se como te entiendo todo ajaja, mil gracias
@smgamingzzz1952
@smgamingzzz1952 7 жыл бұрын
Hey yo....please tell me, What softwares do I need to build these charaters???Please tell me the names of those...........
@MethodJTV
@MethodJTV 7 жыл бұрын
autodesk mudbox
@paogregorio1501
@paogregorio1501 8 жыл бұрын
how do you make it all smooth
@MethodJTV
@MethodJTV 8 жыл бұрын
Shift+d
@sarapichtim4435
@sarapichtim4435 9 жыл бұрын
Thank q so much!
@karlamichelle4946
@karlamichelle4946 7 жыл бұрын
what is the differences between Mudbox and Zbrush
@MethodJTV
@MethodJTV 7 жыл бұрын
+karla michelle I wrote an article about it www.methodj.com/mudbox-vs-zbrush-beginner-learn/
@kiaralynn854
@kiaralynn854 8 жыл бұрын
How can I get to the sculpting tools section?
@MethodJTV
@MethodJTV 8 жыл бұрын
it should be open by default when you load Mudbox - all the tools are at the bottom left of the screen
@kiaralynn854
@kiaralynn854 8 жыл бұрын
James Taylor ok
@JohnWilliams-fi7rh
@JohnWilliams-fi7rh 10 жыл бұрын
Sick!
@HikikomoriDev
@HikikomoriDev 9 жыл бұрын
So what's the advantage of using this over 3DS Max?
@MethodJTV
@MethodJTV 9 жыл бұрын
+Arakmatzu Max doesn't do sculpting, as far as I know
@HikikomoriDev
@HikikomoriDev 9 жыл бұрын
James Taylor What's your opinion to character modeling? Would you use mudbox to make one from scratch or would you either use 3DS, Maya or Blender? I am looking to make a character that is completely new/imaginary and doesn't resemble to anything.
@MethodJTV
@MethodJTV 9 жыл бұрын
+Arakmatzu I like to create the basic shape in Maya, then use Mudbox to flesh it out. Those are just the software packages I prefer!
@Crnicelad
@Crnicelad 8 жыл бұрын
Hi, James I cannot stress enough how much your tutorials helped me with sculpting. I have just one question. How did you create the teeth for this guy? I suppose you modeled them in Maya? I am mostly working in Mudbox and have Maya installed but at the moment I am still very unfamiliar with Maya and prefer Blender for creating new shapes. Thank you again for a wonderful tutorial series. P.S. I would also like to add a tail to the character to look something like this: vignette1.wikia.nocookie.net/diablo/images/9/97/Diablo_3D_render2.jpg/revision/latest?cb=20120808030256
@MethodJTV
@MethodJTV 8 жыл бұрын
glad to hear! The teeth are separate objects created in Maya, yes. To add a tail I would model the character's base mesh to include it, then send that over to Mudbox for sculpting.
@themike97_58
@themike97_58 7 жыл бұрын
How many polygons do models of this detail end up containing? 100k? 200k?
@MethodJTV
@MethodJTV 7 жыл бұрын
20 to 70 million, usually
@themike97_58
@themike97_58 7 жыл бұрын
James Taylor so these would be used in feature animations more than games? Around what layer of detail would be sufficient to fill in the rest of the detail with a detailed texture?
@Danblukk
@Danblukk 9 жыл бұрын
I cant seem to pose my like you have, it gets all stretched and deformed in mudbox
@MethodJTV
@MethodJTV 9 жыл бұрын
Danblukk what tool are you using?
@Danblukk
@Danblukk 9 жыл бұрын
Just using Mudbox's basic joint and pose tools.
@MethodJTV
@MethodJTV 9 жыл бұрын
Danblukk yes, those tools don't work that well. I reposed my mesh in maya.
@Danblukk
@Danblukk 9 жыл бұрын
So you sent the high poly model to Maya and it could handle it?
@MethodJTV
@MethodJTV 9 жыл бұрын
Danblukk no, I sent the level 0 over. After posing in maya, I deleted history and exported it as an FBX. Back in mudbox, go to the level 0 on your sculpted mesh, and in the layer manager window, import a sculpt layer, and point it at the FBX.
@vasopetriashvili3277
@vasopetriashvili3277 9 жыл бұрын
which mudbox u have
@MethodJTV
@MethodJTV 9 жыл бұрын
Vaso Petriashvili 2015. Not much changed from 2014, though. And most of these techniques are applicable to much older versions.
@vasopetriashvili3277
@vasopetriashvili3277 9 жыл бұрын
thanks
@vasopetriashvili3277
@vasopetriashvili3277 9 жыл бұрын
2012 is different
@MethodJTV
@MethodJTV 9 жыл бұрын
Vaso Petriashvili this video is done in 2014, I can't say for sure what the differences between 2012 and 2014 are, but I know most of the major brush functionality is the same in 2012.
@karlamichelle4946
@karlamichelle4946 7 жыл бұрын
does anyone here have any tutorial on how to make dragon wings in Mudbox ? I also have cinema 4D please am having lots of trouble finding references I be very grateful for anyone who can help me out
@CorneliusBogfrollupFitzgerald
@CorneliusBogfrollupFitzgerald 6 жыл бұрын
Hello again Mr. Taylor. I'm making a character that has elongated fingers. however its hard to do because of their size and proximity to other geometry. I use the freeze tool so I only work with one finger at a time, still, its incredibly difficult just to make it longer and not make the finger look like a wet noodle. Is there a trick I'm missing? Also thank you for teaching me the skills necessary to make my capstone project. I made a self portrait of my body. www.KWVance.com/models
@lameiraangelo
@lameiraangelo 6 жыл бұрын
Your skills are phenomenal, but ZBrush is light-years ahead of Mudbox.
@MethodJTV
@MethodJTV 6 жыл бұрын
zbrush does seem to have a deeper toolset, but remember it's about the artist, not the tool. use what works best for you!
@lenair3957
@lenair3957 9 жыл бұрын
I know that sculptris sucks. I will use mudbox for my future projects!
@MethodJTV
@MethodJTV 9 жыл бұрын
Leena Irawati good to know!
@thranduilmirkwood6518
@thranduilmirkwood6518 8 жыл бұрын
Great video ! It's crazy how easy to make it look like but any chance of doing a REAL video for beginner ? Because it's hard to follow wich tool you are using and you did everything too fast, maybe the first things should be shown slow and then you speed up to go to the next stage. Too bad, because the video is fantastic but I have a hard time following your steps.
@MethodJTV
@MethodJTV 8 жыл бұрын
+Thranduil Mirkwood at some point I will do a sculpting basics video, yes.
@esadthakilla2800
@esadthakilla2800 6 жыл бұрын
wow.......
@annissawood8659
@annissawood8659 8 жыл бұрын
And suddenly teeth... and suddenly new pose.
@charliebaker1427
@charliebaker1427 7 жыл бұрын
none of the tools you used worked the way you demonstrate, the wax tool didn't add material it took it away
@MethodJTV
@MethodJTV 7 жыл бұрын
increase the strength of the wax brush and it will add material
@charliebaker1427
@charliebaker1427 7 жыл бұрын
James Taylor yeah i figured that out afterwords,maybe mention things like that
@dragonworldgamer8210
@dragonworldgamer8210 3 жыл бұрын
Mudbox is better than zbrush.this is most smoother and usefull to use
@mikeatencio3273
@mikeatencio3273 5 жыл бұрын
As a professor teaching people, you completely missed the mark. This sucks. Have pride in your work. If you want to teach, you have to go step by step. This is an epic failure. As the first in a series, why did you waste your time if aren't going to do this correctly? F You want to do this right? Start with the basics. We don't know them. You do, good for you, Now teach us, slowly and step by step, like how the Hell you got the model on the screen, what file format it should be in, what brushes we will use, can this be used for movies and animation or strictly for 3D printing? You pissed us all off going so fast. This "tutorial" is the equivalent of me dropping you in a PhD program expecting you to understand everything I teach magically. Yup, I'm glad you know how to model characters and I'm not that impressed. Sorry, but this is really disappointing.
@MethodJTV
@MethodJTV 5 жыл бұрын
So don't watch it, instead of getting personally offended. It's just obviously not meant for you.
@mikeatencio3273
@mikeatencio3273 5 жыл бұрын
@@MethodJTV You pretended to know what you are talking about. Now you are attacking me for telling you to slow down and make it worth watching. You have a chip on your shoulder and can't a criticism. Here's a thought, do it right. Every comment here is telling you the same thing. TOO FAST and NOT SOMETHING TO LEARN FROM. Man up and make the video right or stop wasting peoples time.
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