Рет қаралды 354
A more lighthearted recording this time.
For medium-tier pilots and research teams at Havok Exc., this is a brand new mission unlike nothing they have ever faced before. The objective: find and retrieve lost warp acceleration, and do that in a default cruiser just to prove a point. The team is to pick the cruiser at Ackor station over Sarake, reverse into battle over Glimmerfall, find the acceleration, buzz the warp jam tower optionally, then return to any allied station. Here is how it all went nozzles backward.
On a more serious note, this is a feature hidden within flight mechanics of Infinity: Battlescape, which is not apparent in the slightest the first time you are told to engage the warp drive, and very often even later on. The warp drive itself is a simple mechanic - it's what can be called a "superthruster" - which increases the thruster acceleration the faster ship moves and the farther away it is from massive bodies. It has the same flight assist working in a dedicated mode. The only difference between this and the actual warp drive would be in retaining the entire speed vector, then acting as an offset to it instead of essentially altering it... as if with super thrusters, of course. So the strafe is always available, technically... so why does it feel it's not?
That is because of the flight assist's dedicated mode, its mechanics, and some vector math. It is always active in "Free" mode, orienting the ship's movement vector towards its forward orientation. It will use a lot of acceleration, or little of it, depending on where the current vector is vs. where it should be. And there in lies the reason why the acceleration was seemingly lost - at warp, the ship has lots of acceleration, at max warp throttle it needs all the acceleration it can get, but most of it is the forward one, so the lateral is then used to arrest the motion. But in forward motion, max warp throttle continues to ask for all the acceleration to be put forward, leaving little to no for manual lateral input. This is why the ship applies lateral acceleration within a turn just fine, but seemingly not when you manually apply it. You need throttle control.
By cleverly reducing throttle you can manipulate the vector that requests speed, and retrieve lateral control for your ship. This has more uses beyond extreme aerobatics with feathery or unwieldy objects, it is useful in combat, in dodge and pursuit, in repositioning, and there is no excuse for not being clever with it, even if AI does not use it. So go ahead and retrieve some acceleration for yourself if you are able to, it will pay off!
Credit to MuteDog and thebreaksthrough for participating in battle in a more serious manner
The game is Infinity: Battlescape by I-Novae Studios, version 0.9.5.0, server is EU.