Intro to HD Render Pipeline(HDRP) in Unity 2019.3 (Updated Workflow)

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UGuruz

UGuruz

Күн бұрын

Пікірлер: 223
@GoodNewsJim
@GoodNewsJim 3 жыл бұрын
I love the,"Voila! Nothing happened!" That's what is called classy, high grade humor.
@autorotate1803
@autorotate1803 4 жыл бұрын
BEST HDRP video on the internet!, Thank you so, so much for doing this!
@UGuruz
@UGuruz 4 жыл бұрын
Thanks
@IndieScapeGames
@IndieScapeGames 4 жыл бұрын
Completely agree
@archcast5550
@archcast5550 3 жыл бұрын
The ONLY best Hdrp Tutorial on the net.
@AlexTuduran
@AlexTuduran 4 жыл бұрын
Great tutorial. This is the video I was asking for, thanks. Keep it up, you're doing a great work raising awareness about HDRP and bridging the gap between SRP world and older rendering pipelines and workflows.
@UGuruz
@UGuruz 4 жыл бұрын
Thank you so much.
@sdumo59
@sdumo59 3 жыл бұрын
Can you help I was working on my level design as soon as I added HDRP everything turned what theres nothing showing on my scene
@hhcdghjjgsdrt235
@hhcdghjjgsdrt235 3 жыл бұрын
This channel is underrated
@davestr2046
@davestr2046 4 жыл бұрын
Keep these videos coming dude. Quality stuff. You are the new man. Thank you.
@UGuruz
@UGuruz 4 жыл бұрын
You're welcome
@nashiruddin3543
@nashiruddin3543 4 жыл бұрын
1:07 it never take few seconds bro
@UGuruz
@UGuruz 4 жыл бұрын
Really..😯
@ezramatan5233
@ezramatan5233 4 жыл бұрын
@Gaming Punches Education it takes me like a couple of minutes and I'm on a mac.
@joshfike6464
@joshfike6464 4 жыл бұрын
Gaming Punches Education mine took 5 mins and I’m using a gtx 960...
@TheKittenGamer
@TheKittenGamer 4 жыл бұрын
@Gaming Punches Education Not happy, it's Linux not Lunix lmao XD
@AboFroos
@AboFroos 4 жыл бұрын
😂😂😂
@dunderguy
@dunderguy 2 жыл бұрын
Thank you so much I was freaking out when this happened I watched at least 5 tutorials on how to get rid of the pink textures and this is the only one that worked
@UGuruz
@UGuruz 2 жыл бұрын
Welcome
@David-Codes
@David-Codes 4 жыл бұрын
Wow what a coincidence, I was looking for an updated workflow on this new update and you just posted a new video, thank you!
@UGuruz
@UGuruz 4 жыл бұрын
That's great. I made it on time. 🙂
@jfcomposition
@jfcomposition 4 жыл бұрын
UNITY GURUZ IS AWESOME ✌🏻✌🏻✌🏻
@yuriaugusto1084
@yuriaugusto1084 3 жыл бұрын
"It's gonna take a few seconds to open unity" My pc burning for five minutes to load - Are you sure about that? Amazing tutorial keep the good work :).
@UGuruz
@UGuruz 3 жыл бұрын
Great to hear!
@null_10zz
@null_10zz 4 жыл бұрын
Is it weird that I laugh when he says "voila, nothing happened!"
@jonesy_b
@jonesy_b 4 жыл бұрын
where
@mkwraith8625
@mkwraith8625 3 жыл бұрын
You're blind then lol
@GoodNewsJim
@GoodNewsJim 3 жыл бұрын
Nope, I actually just said that is high grade humor in my comment.
@GoodNewsJim
@GoodNewsJim 3 жыл бұрын
@@jonesy_b Jonsey, try 3:50 to 4:02
@jonesy_b
@jonesy_b 3 жыл бұрын
@@GoodNewsJim ah ye a I heard it lmao love the Indian accent
@caxopog
@caxopog 4 жыл бұрын
Great tutorials, thanks! And scene is already looking good : )
@UGuruz
@UGuruz 4 жыл бұрын
Thank you so much.
@Nazubal
@Nazubal 4 жыл бұрын
Very useful video, thanks for creating this!
@UGuruz
@UGuruz 4 жыл бұрын
Glad it was helpful!
@GoodNewsJim
@GoodNewsJim 3 жыл бұрын
This video is very valuable: Thing about software development, coding is different than learning techs which are the mind of another engineer. Coders aren't automatically a mind reader. Imagine you bought a new car. Yes, you can read time. You know the clock is off by an hour, but how do you set the clock? Radio presets? Air conditioner? Brake and gear shift combos? You don't know until someone tells you. Thanks UGuruz for telling me. Watch for Starfighter General MMO on steam. :)
@atk0l847
@atk0l847 2 жыл бұрын
Thank you man thank you, finally a GOOD video.
@Phyffees
@Phyffees 4 жыл бұрын
Thank you so much for all your videos and clear explanations UnityGuruz. Also your voice makes me feel relaxed and makes it easy for me to learn all of Unity's graphical Portions. Subscribed, and thank you again!
@UGuruz
@UGuruz 4 жыл бұрын
You're most welcome!
@andywatts
@andywatts 4 жыл бұрын
Looking forward to your physically based sky video. :)
@slavsh
@slavsh 4 жыл бұрын
I suspect that DefaultSceneRoot doesn't save changes not because it is default, but because you need to overrides changes as you always do when you modify a prefab. DefaultSceneRoot is a standard prefab. Other than that it is the most helpful tutorial on new HDRP pipeline I have found so far.
@UGuruz
@UGuruz 4 жыл бұрын
You are right. I think was a bug or something because new versions you can make changes and save it. But at that time it really didn't work.
@GlitcgyGamer
@GlitcgyGamer 3 жыл бұрын
12:42 In my unity there is no any option called Volume.... Or global volume..... Plz help me!!
@phosphorus2740
@phosphorus2740 4 жыл бұрын
Thank you for this very informative video Mr.Pajeet :)
@UGuruz
@UGuruz 4 жыл бұрын
Thanks for liking
@GaryMcKinnonUFO
@GaryMcKinnonUFO 2 жыл бұрын
Thank you sir, liked and subbed :)
@qudratullahkhan4518
@qudratullahkhan4518 2 ай бұрын
The video has only two resolutions 144p and 360p. Please record videos in at least 720p so viewers can see small text or other options clearly.
@sandipanchakraborty6720
@sandipanchakraborty6720 4 жыл бұрын
Very informative and easy to understand.... Thank you....
@UGuruz
@UGuruz 4 жыл бұрын
You are welcome!
@vinodkumarakula6807
@vinodkumarakula6807 4 жыл бұрын
Wow. This is the exact asset i am using in my game right now for environment. Its like Deja Vu you have chosen same asset for making this video :) Anyway nice video.
@UGuruz
@UGuruz 4 жыл бұрын
Thanks. It's a really great asset.
@cr4723
@cr4723 2 жыл бұрын
Do you have cuts in the video? By 6:40 I cant see, where you clicking.
@WINSEVEN
@WINSEVEN 3 жыл бұрын
Amazing feature!
@BestAnimations
@BestAnimations 4 жыл бұрын
Your tutorials are some of the best I've ever seen. Very relevant for people like me working in the current versions. The problem I have is when I find something like in effect on the asset store after my project is set up it messes up my project when iimport it and seems to revert everything back to old settings. It is very frustrating.
@UGuruz
@UGuruz 4 жыл бұрын
Thanks
@فارس-م9ش
@فارس-م9ش 3 жыл бұрын
I wanna ask a question, is HDRP better for highly graphics mobile games or I should use URP?
@David-Codes
@David-Codes 4 жыл бұрын
Im sorry Im having a problem, when you disabled your directional light and sky and fog volume, your scene still had a bit of light. When I did that, my entire scene was dark (pure black). Then I followed you with enabling the directional light and setting Lux to 10000 and everything is EXTREMELY BRIGHT (very very white). Did you change some settings in your project that you didnt record? Because I did everything exactly as you did but Im getting way different results
@David-Codes
@David-Codes 4 жыл бұрын
Please help? Anyone?
@UGuruz
@UGuruz 4 жыл бұрын
With sun light 10000 you will also need to setup a Sky and fog volume with correct sky exposure. You can see at 09:48 my scene was also very bright before I changed the sky exposure.
@David-Codes
@David-Codes 4 жыл бұрын
@@UGuruz Yes I did that, it got even more white. In your video when you set it to 10k lux, your sky/fog volume was not on. But I already found the problem. In your video since the beginning in HDRP Settings the post processing settings were all on. For some reason in my case there were only 3 of them on instead of 8. Thats why we were having different results and Im afraid lots of other viewers might experience the same thing
@mihaiwilson
@mihaiwilson 4 жыл бұрын
Excellent, thank you! Looking forward to more!
@UGuruz
@UGuruz 4 жыл бұрын
Sure.
@kunupat
@kunupat 4 жыл бұрын
Awesome.. fixed my asset import issue as well as hdri sky. 👍
@UGuruz
@UGuruz 4 жыл бұрын
Glad to hear!
@EmanX140
@EmanX140 4 жыл бұрын
Thank you! That exactly what I working on right now.
@UGuruz
@UGuruz 4 жыл бұрын
Thanks
@sonusingh-dj1ke
@sonusingh-dj1ke Жыл бұрын
Very nice video g Love you ❤
@hakunamattatah4723
@hakunamattatah4723 4 жыл бұрын
after istalling HDRP in a standard 3D project, my camera turns to black and my objects in the editor as well as the game view disappeared but they are still present in my hierarchy and can be edited using the inspector.
@pathor7265
@pathor7265 4 жыл бұрын
same here all hardwork went into vain😥😥
@legion55able
@legion55able 4 жыл бұрын
I suspect you have problems with the exposure, kzbin.info/www/bejne/q6rYmpmgqaaZers
@bzmind_
@bzmind_ 4 жыл бұрын
You're tutorials are great.
@UGuruz
@UGuruz 4 жыл бұрын
Thanks
@iconicfluid1387
@iconicfluid1387 3 жыл бұрын
How do I fix the textures? Some of them worked by turning the metallic up but some just keep the same and don’t do anything.
@unrealdevop
@unrealdevop 4 жыл бұрын
I have been experimenting with Unity's HDRP and for the life of me I can't figure out what's going on, everything off in the distance and the tops of mountains are all over-exposed and are almost solid white. I had a problem with the terrain looking like glass as well, in 3D Modeling programs you can just turn the refletiveness of the material down to fix this but with terrain layers I don't see a way to do it....Could anyone perhaps send me to a video that might explain this, I can't seem to find any. I went through your tutorial and it seemed to look better but my Terrain materials still look like glass and things far away as well as the tops of the mountains are white.
@katana2665
@katana2665 3 жыл бұрын
Excellent explanation.
@UGuruz
@UGuruz 3 жыл бұрын
Glad you liked it
@thechosenone-j1v
@thechosenone-j1v Жыл бұрын
Hii brother can you share to us how you get started with unity and learn the concepts of it... Did you learn through videos or through unity documentation ebooks... I want to become a game developer and i am so interested in game development from childhood. I am so patient and passionate to learn about the game engine from starting to the end.. So brother can you share me how to achieve like you ... Can you share us how you learnt about the engine... Love from india ❤❤
@VoidloniXaarii
@VoidloniXaarii 4 жыл бұрын
Thank you very much again
@Josephjohn385
@Josephjohn385 4 жыл бұрын
Man you are doing great, please upload a tutorial regarding the use of Daz to Unity bridge , because i am facing an issue and running short of time ( i import the Daz model to Unity using " Daz to Unity bridge" but the character becomes blurred
@jesuslover8541
@jesuslover8541 2 жыл бұрын
I would like to know how i can cover a partical system to this
@xingorro8605
@xingorro8605 4 жыл бұрын
This tutorial is awsome. I wish i watch it sooner, like 2 weeks ago.
@UGuruz
@UGuruz 4 жыл бұрын
Glad it was helpful!
@MEGA_TREE
@MEGA_TREE 3 жыл бұрын
Very good tutorial
@Meteotrance
@Meteotrance 4 жыл бұрын
thank you so much, im a bit lost, it's very different than the standard shader i use with Substance designer and Painter, it's very complicated to convert for the HDRP, there is some issue with for example opacity map and alpha map especialy on fabric texture, it's work fine with the standard version but with the HDRP everything became complex, but i must admit the lighting render are much better. i just need to re learn new stuff...
@jk0194
@jk0194 4 жыл бұрын
Thanks dude, helped me a lot.
@UGuruz
@UGuruz 4 жыл бұрын
Glad it helped
@lovishkapoor7911
@lovishkapoor7911 4 жыл бұрын
Hey , I want to make a Bike configurator in unity , but i am beginner in unity please help me out thank you
@UGuruz
@UGuruz 4 жыл бұрын
First learn some coding basics in Unity. There are a lot of tutorial about that on you tube.
@Amar-lv1yw
@Amar-lv1yw 4 жыл бұрын
But what if some assets need an other shader? I have an grass asset and it cant use the standard shader
@akshaysharma726
@akshaysharma726 4 жыл бұрын
Which is better Blender Render Or Unity Render?
@UGuruz
@UGuruz 4 жыл бұрын
You cant compare them. Both are two different things. Blender is offline renderer while Unity is real time renderer.
@akshaysharma726
@akshaysharma726 4 жыл бұрын
@@UGuruz ok in which rendering speed is best
@UGuruz
@UGuruz 4 жыл бұрын
Obviously Unity.
@freepik19nineteen2
@freepik19nineteen2 3 жыл бұрын
Can you Make a Full Course About HDRP
@keenefx321
@keenefx321 2 жыл бұрын
So there is no VR support for HDRP?
@BCMSi
@BCMSi 4 жыл бұрын
Is that HDRP asset something you'd create for each individual scene? Or just one for the project to keep a base of visual consistency, with style/grading being added to each scene lower down the ladder
@UGuruz
@UGuruz 4 жыл бұрын
One for the whole project.
@RazixStyle
@RazixStyle 4 жыл бұрын
Amazingly well explain!
@UGuruz
@UGuruz 4 жыл бұрын
Thanks you so much.
@safajemai7073
@safajemai7073 4 жыл бұрын
thank you so much!! this is so helpful :)
@UGuruz
@UGuruz 4 жыл бұрын
You're so welcome!
@ssj3mohan
@ssj3mohan 4 жыл бұрын
Thank You so much
@alterna19
@alterna19 4 жыл бұрын
thanks so much! very helpful! There's no parameters under my HDRP Default Settings tab what so ever, it's just blank for some reason >
@himanshuagarwal2180
@himanshuagarwal2180 Жыл бұрын
Hey.. i am trying this in 2023.. and the assets look pink when i add them into the scene. What is going wrong? Pls Help :(
@uz_game_developer
@uz_game_developer 3 ай бұрын
thank you for much bro
@orangeflipgram6549
@orangeflipgram6549 4 жыл бұрын
in hdrp the light like keeps flickering and I don't know why?
@mikviz007
@mikviz007 4 жыл бұрын
Subscribed ! Bro i am learning unity just a small question i want to make a scene where there is a plane as light source with emission turned on and floor and few objects. Objective is to get GI , reflection (including planer or screen space reflection) all together can u make a quick tutorial helping with that ? It would be great help.Thanks !
@vaibhavjaiswal799
@vaibhavjaiswal799 3 жыл бұрын
Can you please show how to convert FLOODED GROUND into HDRP
@Mikelica69
@Mikelica69 4 жыл бұрын
THANK YOU
@Futureblur
@Futureblur 4 жыл бұрын
Hey, Great tutorial! But I have a problem that my gun gets stuck in the wall. In the universal render pipeline and in the standart pipeline there is a way to fix this, but it's hard for me to fix this problem in HDRP. There are also no videos that show how to fix this issue. I heard something about custom render passes but there are no videos about that. Please help me this is very important. ❤️
@Futureblur
@Futureblur 4 жыл бұрын
Has anyone an idea?
@UGuruz
@UGuruz 4 жыл бұрын
Well that's a different topic. I think you will need a different camera to render gun and one camera for background object. Then you set you gun camera priority to higher. I don't exactly remember but in this video can find your answer. kzbin.info/www/bejne/kGTJYXaPdtehaZY
@Futureblur
@Futureblur 4 жыл бұрын
@@UGuruz Cameras with different depth values don't work in URP or hdrp anymore. This is my problem.
@UGuruz
@UGuruz 4 жыл бұрын
@@Futureblur I think there should be a solution for that. But sorry I am not an expert in that.
@Futureblur
@Futureblur 4 жыл бұрын
@@UGuruz Oh I just realized that camera stacking works. Thanks!
@squaredmania
@squaredmania 4 жыл бұрын
Awesome...but can you make a tutorial on cinematic camera movements too...then it will be really amazing
@solarstoned
@solarstoned 4 жыл бұрын
very helpful thank you 🍀
@UGuruz
@UGuruz 4 жыл бұрын
You’re welcome 😊
@Rikitikisiki
@Rikitikisiki 4 жыл бұрын
Would you recommend using HDRP for night scenes at all? Can you even use a texture for the sky in HDRP, a starry sky for example?
@UGuruz
@UGuruz 4 жыл бұрын
Of course why not..HDRP is not limited by day light. You can definitely use a night sky HDRI.
@Rikitikisiki
@Rikitikisiki 4 жыл бұрын
@@UGuruz Thank you responding! And thank you for the video. I do understand that HDRI night sky would be fine, although I was thinking about a non-HDRI texture, just like you can do in normal cube skymat. But I guess that's out of the question in this case.
@UGuruz
@UGuruz 4 жыл бұрын
@@Rikitikisiki It may work but for light baking purpose I would suggest to use HDRI.
@fateshow5303
@fateshow5303 2 жыл бұрын
amazing thank u
@mshah1092
@mshah1092 4 жыл бұрын
Can you help me who to get some render output like Jpeg or Video from Unity !! so I can show my work to others!!!
@MyChannel-nv4hn
@MyChannel-nv4hn 4 жыл бұрын
Do you know the solution EPERM: operation not permitted, copyfile path\CookieSampling.hlsl to anotherpath\CookieSampling.hlsl I keep getting this error. I've tried changing unity version, open as admin, restart unityhub, restart pc, and so on. Do you know something about this? Thank you
@UGuruz
@UGuruz 4 жыл бұрын
Try deleting all the content inside the Libray folder in Unity Project. For me sometimes it works!
@TheDeangelX
@TheDeangelX 4 жыл бұрын
you are amazing bro
@UGuruz
@UGuruz 4 жыл бұрын
Thank you so much 😀
@Anders2057
@Anders2057 3 жыл бұрын
thank fiend 👽👽👽
@ridlr9299
@ridlr9299 4 жыл бұрын
For some reason it won't allow me to disable the default HDRP settings in the project settings. Everything is grayed out. Any idea how to fix this?
@LuisA-qm8om
@LuisA-qm8om 4 жыл бұрын
Well, i disabled mask maps in all material settings, that worked for me
@skumbagjones6429
@skumbagjones6429 4 жыл бұрын
Hey Unity Guruz! I have a question, why can't I see my lights when I use like a point light or area light? Even after baking they don't light? Thank you.
@UGuruz
@UGuruz 4 жыл бұрын
1.First check the intensity of lights.In HDRP you need higher light intensity then built in rendeer. 2. Check the exposure settings. Try disable it to see your lights. 3. Make a new scene and then import all the lights and try baking the lights again.
@skumbagjones6429
@skumbagjones6429 4 жыл бұрын
@@UGuruz man you are the BEST! Thank you so so much for the quick response.
@moesalzawbari3094
@moesalzawbari3094 4 жыл бұрын
For some reason i get this error "Occlusion culling data is out of date. Please rebake" when I download the 3D package, any idea why ?
@davidbernard907
@davidbernard907 4 жыл бұрын
Have you got any "AI" in your game? If so just go to Window-AI-Navigation-Bake and bake the terrain
@letenebrae3164
@letenebrae3164 4 жыл бұрын
In 9:51 if I set the Lux to 10000 in Directional Light and 10 of Exposure in HDRS Sky, my scene get completely white and I get unable to see a thing.
@UGuruz
@UGuruz 4 жыл бұрын
Use Auto Exposure in post processing.
@letenebrae3164
@letenebrae3164 4 жыл бұрын
@@UGuruz This helped. Thanks!
@pintuplepin
@pintuplepin 4 жыл бұрын
It is a great tutorial. Can you make a tutorial on how to create and set tree or foliage in HDRP render pipeline....
@UGuruz
@UGuruz 4 жыл бұрын
Yes, may be in future. I think it's good topic.
@nikitachandra2102
@nikitachandra2102 3 жыл бұрын
Nice video
@ЖизньживаявоЛьвеРусском
@ЖизньживаявоЛьвеРусском 3 жыл бұрын
Спасибо! Хорошо объяснил.
@charlesferry9465
@charlesferry9465 4 жыл бұрын
Hey i have problem even i upgrade material it doesn't change still in pink
@UGuruz
@UGuruz 4 жыл бұрын
In that case you have to convent them manually.
@skumbagjones6429
@skumbagjones6429 4 жыл бұрын
Man! Thank you so much for your tutorials. ❤ A quick noob question. Is there a difference to using exposure or just sinking the light intensity from 10000 to like 25? Thanx again Unity Guruz!
@UGuruz
@UGuruz 4 жыл бұрын
Yes, Huge difference. A few post effect like dof, bloom, color correction will not work properly.
@skumbagjones6429
@skumbagjones6429 4 жыл бұрын
Thank you for the fast answer. 🙏
@II-er7gj
@II-er7gj 4 жыл бұрын
@ Unity Guruz - Can you do Ray Tracing tutorial for Unity as next video? Ray Tracing + HDRP pipeline? Buy the way - you are doing awesome work and very good explanation!!! you are good teacher!!!
@UGuruz
@UGuruz 4 жыл бұрын
I want to but unfortunately I don't have any RTX Graphics card. They are very expensive.😅
@patrickcritique1655
@patrickcritique1655 4 жыл бұрын
Hello, when i put a new light, i need to put its intensity very very hight to see a difference, do you know the problem? thanks
@UGuruz
@UGuruz 4 жыл бұрын
You can control it by exposure control parameter in post effects.
@DenisRautu
@DenisRautu 3 жыл бұрын
Is this a good idea to use for mobile game?
@UGuruz
@UGuruz 3 жыл бұрын
No, you can't use it for mobile.
@kqpz-8269
@kqpz-8269 4 жыл бұрын
How can i change sky to night?
@UGuruz
@UGuruz 4 жыл бұрын
I will make a separate video about Physically Based Sky. For now you can use a Night HDR in HDRI Sky mode.
@puneethraj4040
@puneethraj4040 4 жыл бұрын
I imported the same scene from assets store, but all the materials are missing and scene is pink, I tried to upgrade project materials to HDRP, still pink.. :(
@UGuruz
@UGuruz 4 жыл бұрын
First convert all the materials to Standard and then try upgrading the project.
@puneethraj4040
@puneethraj4040 4 жыл бұрын
@@UGuruz Okay thank you. I tried doing in unity 2020, it is working.
@puneethraj4040
@puneethraj4040 4 жыл бұрын
@@UGuruz Thank you
@michoopalma3090
@michoopalma3090 2 жыл бұрын
2:55 - I don't have "rendering" option.
@preetchauhan6764
@preetchauhan6764 4 жыл бұрын
Hey, Nice tutorial. I am new to unity I want to know that how can i use roughness and AO maps with hdrp? Is there a way to use those maps with a mask map. Because I have a maya scene with all the texture maps expect mask map, And it will take a lottt of time creating mask map for every object. Please Help!!!
@UGuruz
@UGuruz 4 жыл бұрын
Unfortunately you can't unless you make you own lit shader using shader graph.
@noahprincivil103
@noahprincivil103 3 жыл бұрын
Is there a way to remove the default post processing In the hdrp template?
@UGuruz
@UGuruz 3 жыл бұрын
Go to Edit>Project Settings> Default Settings and turn them off.
@esag4029
@esag4029 4 жыл бұрын
why u skip in 5:09? I stuck in there
@ShakeebSquare
@ShakeebSquare 2 жыл бұрын
Walah Thanks 👍
@mkff1730
@mkff1730 3 жыл бұрын
Best video😘😘😘😘🤗🤗🤗😯😯😯😯🤔🤔🤔
@leslie2858
@leslie2858 4 жыл бұрын
Please, help! Can't find any solution. If Unity lost all of my base map when import materials to HDRP, what should I do? Manually it's so much work :((
@leslie2858
@leslie2858 4 жыл бұрын
upgrate project material didn;t help, all silver, but no base map(
@UGuruz
@UGuruz 4 жыл бұрын
Which software are using to export your objects ?
@leslie2858
@leslie2858 4 жыл бұрын
@@UGuruz unity 2019.4.9 and cinema 4d
@mact7630
@mact7630 4 жыл бұрын
How to adjust the shadow resolution of directional light in baked mode?
@UGuruz
@UGuruz 4 жыл бұрын
I think that depends upon the resolution of Light map resolution.
@mact7630
@mact7630 4 жыл бұрын
@@UGuruz The resolution of Light map resolution is 80,but shadows still have a lot of jagged edges...
@UGuruz
@UGuruz 4 жыл бұрын
@@mact7630 Well I tried that and for me it was very smooth on 20. Can you share some screenshots on my discord channel ?
@mact7630
@mact7630 4 жыл бұрын
@@UGuruz Ok
@m.shanmugasundaramanimatio2566
@m.shanmugasundaramanimatio2566 2 жыл бұрын
thank you
@Anwaar89
@Anwaar89 3 жыл бұрын
Thank YoU sir
@UGuruz
@UGuruz 3 жыл бұрын
Most welcome
@AlexOrzaez
@AlexOrzaez 4 жыл бұрын
When i put my directional light over 3 lux, everything get super exposed so i cannot make a proper lightning... what can be?
@UGuruz
@UGuruz 4 жыл бұрын
You may not be using a Exposure Parameter in Post Processing.
@AlexOrzaez
@AlexOrzaez 4 жыл бұрын
@@UGuruz I think that was the problem.. another question, should I bake lights before or after putting materials on the scene? It takes me one hour to bake lights and sometimes i dont get the results I want... Thank you so much for your time!!
@UGuruz
@UGuruz 4 жыл бұрын
@@AlexOrzaez After putting the materials because this will give you the correct bounce light. Its best practice to use lower light map resolution when testing the light and only increase when you bake the final lightmap.
@ronaldlee320
@ronaldlee320 4 жыл бұрын
Hi! where can i link my specular map in HDRP Shader??
@UGuruz
@UGuruz 4 жыл бұрын
Watch this : kzbin.info/www/bejne/bIicfKxurZ2SapY
@kiran9533
@kiran9533 3 жыл бұрын
Thanks !
@UGuruz
@UGuruz 3 жыл бұрын
Welcome!
@zobaerhossen2670
@zobaerhossen2670 4 жыл бұрын
Hi Bro please Create a tutorial About SVG
@DavidJames535
@DavidJames535 2 жыл бұрын
I don't have render pipline
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