against i feel like they're just so overprised and when you're at war and you call them in their org is at zero so the enemy can just charge at them and kill them within secs thats my exp wiht mercenaries in ck2 and i dont feel like nothing much has changed with them in ck3
@DerickMasai4 жыл бұрын
For. Thank you so much for removing the upkeep cost. It made me avoid using them for so long as hence just feel that it wasn't a useful mechanic
@Stormfox934 жыл бұрын
"I do recommend getting a character that is fairly healthy and has high martial skill" - But what if I don't want that character to survive the battle 🙈
@SuricateG45514 жыл бұрын
Expert schemer plot right here
@LuizAlexPhoenix4 жыл бұрын
Then you put them on a boat for 1 coin and send them to explore the high seas
@verburmite84774 жыл бұрын
@The505Guys "Would you like to go?!" *Eyes Glow*
@Dayvit784 жыл бұрын
Hey, what is this? CK2?
@Anelikital4 жыл бұрын
Yes this is an excellent position for my useless son, go get them boi.
@citrus74874 жыл бұрын
So, A bigger army would almost always beat a smaller army, given that the terrain was not mountains or hills, this will now change. Embarking units to the sea was a pain in the ass, this will now change. We can now choose spawn points for our troops. We can choose which kind of units we want to have as in regiments. Many good, positive changes. You go Paradox!
@nurilnuril43724 жыл бұрын
Yeah, looks great. I'm curious how impactful troop quality will be.
@zeppkfw4 жыл бұрын
@@nurilnuril4372 Have you seen the dev stream? There were instances where a significantly smaller army almost routed the whole opposing army because of their quality and terrain. The dev's enemies had a really strong general and they were just getting decimated by him even when El Cid is their general. So Generals, Troop Quality, Knights, and Terrain are incredibly precious.
@fancyncv1104 жыл бұрын
just set a rallpy point and embarking was piss easy
@just1it1moko4 жыл бұрын
the spawn one and boats is the thing that does it for me. the hassles i used to have managing that stuff and the amount of tiny troops getting picked off by walking into enemy armies also gone!! paradox you earned my pre-order already!!
@nurilnuril43724 жыл бұрын
@@zeppkfw I haven't got around to watching those yet because they're 40 or so minutes each and haven't found the time. You've peaked my interest though as I didn't expect to find out those kind of things. I'll check them out.
@stevanstankoviii-29894 жыл бұрын
The hype train is going fast
@crazydinosaur89454 жыл бұрын
and time so slow
@proffiesloth4 жыл бұрын
All aboard!!
@zeppkfw4 жыл бұрын
@@crazydinosaur8945 I'LL LITERALLY CRYOSLEEP MYSELF JUST TO PASS TIME
@basileusbasil40414 жыл бұрын
PTSD flashbacks to imperator Rome
@ElloMyFriend44 жыл бұрын
Choo choo!
@igorsiliano36554 жыл бұрын
It's so awesome that Paradox invited several creators and not just one, thank you for that!
@pondiiii4 жыл бұрын
@Renan_PS he talks to fast..
@igorsiliano36554 жыл бұрын
Renan_PS I really think he talks a little bit too fast, but I like the guy...
@andyw.11644 жыл бұрын
Yeah, woulda been way cooler if Apollo weren't one of them
@igorsiliano36554 жыл бұрын
@@andyw.1164 Why is that?
@andyw.11644 жыл бұрын
@@igorsiliano3655 because I hate him
@jamironited44 жыл бұрын
Haha.... I hope there is a confirm embark prompt. That could be an expensive mis-click.
@Dayvit784 жыл бұрын
I didn't think about that, but yes. Please Paradox - QoL.
@TheRevanM4 жыл бұрын
Or maybe the embarking is paid only when it is finished or at least locked in movement.
@kriskelvin57754 жыл бұрын
@@TheRevanM Exactly.
@RayanBacha954 жыл бұрын
I don't understand why they did not keep the ships of CKII, that new mechanic looks a bit stupid considering that it would have been better if they added naval combat for the new CK, this game realy feels like an extension of CKII more than a brand new game.
@alalalala574 жыл бұрын
@@RayanBacha95 If it was an extension of CKII, it would have ships lol.
@CptCh4os4 жыл бұрын
I would have liked to see a battle between a big low quality army and a small high quality elite stack... see how impactful that really is.
@alalalala574 жыл бұрын
I was not expecting to hear Pixelated Apollo lol. Nice.
@aaronbaum544 жыл бұрын
Not sure I'm a fan of removing naval levies. It just doesn't make much sense that some finnic tribe can embark a thousand men with just as much ease as a norseman so long as they have 10 gold. In Ck2, boats provided another way to balance culture, technology, and religion to provide some bonuses to certain countries. Venice was able to be venice because nobody could ship massive armies onto it until the 1000s. Now that advantage is removed. Here's hoping a naval rework comes ASAP, hopefully as a free patch and not a DLC.
@SultanOfRome4 жыл бұрын
this man is spitting the truth
@muharremrevani38954 жыл бұрын
uh, are you sure? I remember easily invading venice as fucking mongols because no naval battling exists
@SuperWolfman94 жыл бұрын
Paradox years ago: Makes a joke in a game about soldiers magically turning into boats Paradox Now: Makes a game where soldiers magically turn into boats
@OneOnOne11624 жыл бұрын
I kind of wish they had kept the feature where when you first call your levies that they're in a bunch of separate locations based on where they come from. The reason I like that a lot is because it gives a disadvantage to having a very large realm and it allows for strategic moves where you destroy a larger and more powerful enemy army by army. I hope someone makes a mod to return that feature, honestly.
@OneOnOne11624 жыл бұрын
I also kind of wish they'd gone a middle road with the naval travel. Now you just pay gold. I do agree that getting rid of micro-managing your ships is a good idea. But I wish that every province you had on a coast with the correct buildings (like docks) would essentially give you a certain amount of "free ships" so you basically don't have to pay for that amount of men embarking. For example if you are embarking 2000 men and this would normally cost 20 gold then if you had 10 ships it would suddenly only cost 10 gold. Mostly because it gives an advantage to having a large coast and lots of docks and stuff. It gives a naval civilization a different "feel" than a more land-based power.
@bumptiousbuffoon78244 жыл бұрын
Ehhhhh, that feature was a pain. I could go with adding time penalties if your levies are coming from many holdings, or if the holdings are geographically dispersed. That would incentivize use of multiple rally points, resulting in multiple smaller armies. Micro-managing all of the levies called up for each holding was more tedious than anything. Done right, the rally points will be more interesting and less frustrating. I like the ship idea.
@OneOnOne11624 жыл бұрын
@@bumptiousbuffoon7824 To each his own, personally I prefer the system as it was in Crusader Kings II. Maybe with some adjustments.
@ignaciotaborda65384 жыл бұрын
Totally agree, and in a roleplay way it did wonders for civil war where ally and enemy holdings where mixed so you could have a dozen of lesser battles between neighbours fighting for the crown or the revolution (at least it did wonders for my AARs).
@OneOnOne11624 жыл бұрын
@@ignaciotaborda6538 Yeah, I agree. That's one aspect I hadn't thought of mentioning. But good point.
@katzeexmachina4 жыл бұрын
0:00 the three genders
@crazydinosaur89454 жыл бұрын
3 titles :)
@Alex-yz6uq4 жыл бұрын
@@crazydinosaur8945 genders*
@kingjamestres4 жыл бұрын
@@Alex-yz6uq gender titles*
@Alex-yz6uq4 жыл бұрын
@@kingjamestres f
@citrus74874 жыл бұрын
Pixelated Apollo is the head of his clan, and his clan name is Knights of Apollo, so :)
@Chewyshoot4 жыл бұрын
These videos are so very much well done and I love to see PDX utilizing their creators to showcase their work! All around a big fan, cheers!
@maxberlin40244 жыл бұрын
whats so great about these short toutorials is, that on release i dont have to learn all this but can head right into playing!
@simonbaker74624 жыл бұрын
Great video, i like this Apollo he speaks a bit slower and explains it in a way that i find easier than the other videos.
@AlbonitumG4 жыл бұрын
Too slow for me, had to crank up the speed :D
@louiscasteran62984 жыл бұрын
OMG I thought I clicked on the wrong video when I heard Pixelated Apollo lmao, great collaboration BTW
@shobhitkaul80764 жыл бұрын
So good to hear PA! I as kinda surprised in the start
@theonemarlowe91174 жыл бұрын
These tutorial series have been SO good. Great idea, PDX!
@darko2644 жыл бұрын
“Your courtierres" ohh lala! :P
@Otto5002064 жыл бұрын
A sad fact: One Proud Bavarian was the only one that actually is a CK KZbinr that had videos on this series. The others are actually Total War KZbinrs!... :(
@Alex-yz6uq4 жыл бұрын
No, Apollo does ck2 videos
@tobiasL19914 жыл бұрын
Well what better way to bring them into a new genre/game CK3 has the potential to have a huge reach and it seems to have lost virtually nothing on the complexity aspect either. Okee battles are more simpler but CK2 battles were a overly complex mess anyway.
@ananonynoussauce76164 жыл бұрын
Well, with that countryball flag you will forgive me for thinking your'e biased towards him :)
@Otto5002064 жыл бұрын
@@ananonynoussauce7616 My profile picture is older than OPB's channel's first video. Don't talk about something that you don't know.
@Otto5002064 жыл бұрын
@@tobiasL1991 Very True.
@Sinaeb4 жыл бұрын
TL:DW if there's actually new stuff: Sub-commanders now acts as knights and basically act as "champion" unit Retinues now act as Man-at-Arms regiment and doesn't seems to be as restricted as retinues used to? Levies are now just levies and doesn't have other troop types in them. Armies are categorized in quality, I doubt it affects gameplay and is just a representation of how much of your army is man-at-arms Mercenaries acts the same except you hire them for 3 years at a time Rally points works like hoi4 unit spawn? doesn't seems clear, you could also interpret it that everything needs a rally point You now pay to transport armies with ships, 100 men = 1 gold, instead of having to raise fleets
@Matt-iy2hk4 жыл бұрын
Thanks for that
@daliberista43444 жыл бұрын
Cant wait to see those retinues in byzantine empire
@andyw.11644 жыл бұрын
@@Matt-iy2hk you needed a TL:DW for a 4:44 minute video??
@Alpiderman4 жыл бұрын
I can already see how there will be a Meta unit / unit composition that will absolutely destroy every enemy army.
@thesecondislander4 жыл бұрын
Doubtful, because unit types also have terrain synergies, and AI is much smarter about exploiting terrain in CK3. For instance, look at the wars in the wednesday streams and you can see that the AI retreats to defensible terrain when it feels at a disadvantage.
@mikedobbelaere25524 жыл бұрын
@@thesecondislander Does not matter, it still is a game made by humans based on a set amount of variables and conditions. There will always be a best/most cost-effective composition.
@arbikiuszelemelek33474 жыл бұрын
@@mikedobbelaere2552 Well hopefully there will be at least a couple of different very viable compositions that change throughout both time periods and diffrent cultures
@jonathanrich92814 жыл бұрын
There will always be a more cost-effective combination, but careful balancing can ensure that that cost-effectiveness is small enough not to “absolutely destroy” everything in its path.
@jamesd37044 жыл бұрын
Yes! No more screwing around with fleet capacities.
@Krescentwolf4 жыл бұрын
*Happy Viking Raider Sounds*
@emrickforsberg1494 жыл бұрын
Agree, just that some factions that historically maybe didnt have the posibility to move huge ammount of troops over seas can now do that. In ck2 the struggle is real sometimes
@stonksexpert66624 жыл бұрын
Ay, That's Apollo speaking!
@medzawesomeness694304 жыл бұрын
Here, I thought I clicked the wrong video and then realized it's Apollo actually talking in Paradox channel
@kylepessell13504 жыл бұрын
Pixelated Apollo?! Man, I subscribed to him when he had less than 10 k subscribers and look at him now. I'm proud.
@MAGNUS100X4 жыл бұрын
Glad you fixed fleets and army quality, can't wait to try it out
@joemeuse97084 жыл бұрын
Me: clicks on randomly and hears Apollo Also me: a surprise to be sure, but a welcome one
@princeofdaemons73444 жыл бұрын
General Kenobi?
@m.muzinski78424 жыл бұрын
One more thing.. on the showcase there was one costal battle where the loosing army retreated to the ocean.. I can’t imagine that happen in any Medieval case.. it was hard durning Dunkierk in 1940 and I expected that even arrange before would be almost not possible to achieve during Middle Ages Iberian wars. Attacking from the water is different topic but no army would decide to take big battle directly from the see.. rather Viking rides needs to be carefully assessed too..
@longo51724 жыл бұрын
I mean opposed landings were pretty rare in the medieval period. Retreating unto boats would be risky and lead to huge losses but definitely possible
@DarthMuffin6774 жыл бұрын
I hope they add naval combat even if its apart of a dlc.
@tobiasL19914 жыл бұрын
Naval combat in that time was highly unlikely and standing navies to begin with barely existed
@Mrnatethegreat20024 жыл бұрын
@@tobiasL1991 Yup what he said. Navies were mainly used for transports and were requisitioned form the merchant marine most of the time. Yes naval battle sdid happen yet they were few and far between.
@markfranz73134 жыл бұрын
If they want to add naval combat, they shouln't remove boats in first place.
@DarthMuffin6774 жыл бұрын
@@tobiasL1991 that is 100percent not true. Multiple nations had standing navies or raised navies for combat and some of the most famous naval battles occured during the middle ages. There were many naval battles between the byzantines and their arabic neighbors for example. There wouldn't be many standing navies in western Europe for sure during the early bookmarks as the west took a long time to recover from the migration period but during the middle ages those nations often pressed merchant ships into military service. The middle ages covers a large span of time and so does this game.
@mariogeorgiev30854 жыл бұрын
@@DarthMuffin677 I agree, the navy was still a pivotal role in trade across the Mediterranean and thats how countries like venice and genoa pressed their influence. Naval battles were also important, an example of this is during the siege of constantinople where greek fire was used against arab ships, one way to introduce greek fire could be through artifacts.
@shhfiftyfive4 жыл бұрын
i think it is worth mentioning the upgrades. example: certain buildings can drastically increase damage of men at arms
@nyanko20774 жыл бұрын
It would have been nice to show us the splitting of armies. It's in the game but we have no idea how it works yet.
@chomamahful4 жыл бұрын
didnt expect apollo, lol. Shout out to rome 2
@joshou37594 жыл бұрын
When i heard pixie’s voice i flipped in shooketh
@crazydinosaur89454 жыл бұрын
we was told it woul be him in the last vid
@joshou37594 жыл бұрын
CrazyDinosaur didnt notice
@hermanPla4 жыл бұрын
So every time I go out raiding as a viking I need to pay to get my longships out? Is this a 1 time cost or does it effect taxes?
@remembernavarro53444 жыл бұрын
It'll probably work differently for raider cultures.
@Arrwmkr4 жыл бұрын
@@remembernavarro5344 Correct I imagine a Viking dlc willl be the first to drop
@RamdomView4 жыл бұрын
They might still keep the cost to reflect the economic cost of raising, and to direct you to attack more profitable targets.
@android1754 жыл бұрын
@@Arrwmkr Imo i don't think so. Paradox already has a date of 800's to reflect the viking age.
@hermanPla4 жыл бұрын
@@Arrwmkr Vikings are already in the 867 start and I'm guessing that Erik the Heathen will return in the 1066 start. Pagan religions are already playable.
@NimbusRoy4 жыл бұрын
You didn't specifically welcome crazed kings and mad queens, we feel offended! ;)
@Beowolf53884 жыл бұрын
Calm down Roy
@NimbusRoy4 жыл бұрын
@@Beowolf5388 well you told me to clam down, that's reason enough to purge France. To war!!
@prowokator4 жыл бұрын
Ck2 is one of my favourite games ever made. Can't wait to see how the 3rd one plays! I hope combat is more involved and transparent now.
@unnamedshadow18664 жыл бұрын
i hope the rally mechanic gets worked further. Specially to allow ambushes and all that type of stuff. Specially once you start dealing or setting revolts in your Realm. Also would make it very fun once we get the Game of Thrones mod and do a Roose Bolton and betray the Starks.
@sullsosoto2564 жыл бұрын
The hype is soooo strong. I need this game.
@Latinkon4 жыл бұрын
If I'm playing a nation with a capable navy, such as Venice, is there going to be a special mechanic where I can lease my ships for other countries to use (akin to the condottieri system in EU4)?
@КрасныйОрёл-л9х4 жыл бұрын
If you paid for DLC.
@koltentaylor2214 жыл бұрын
@@КрасныйОрёл-л9х you must pay for another DLC if you want to sell ships to norse religions
@lastword87834 жыл бұрын
New NaVaL DLC. InTrOdUcInG ShIp CoMbAt
@koltentaylor2214 жыл бұрын
@@lastword8783 For the low price of 40 USD you to can choose what wood your ship is made of
@MeldinX24 жыл бұрын
I think some nations have specific cultural innovations for ships. For example i know Viking nations have access to longships.
@politicalsanta82094 жыл бұрын
so will sieges/forts in counties be similar to ck2 where you can just walk through the enemies country, or will it be like eu4 where you have to siege then move on into deeper enemy territory?
@andyw.11644 жыл бұрын
I believe your troops run out of supplies and take attrition the further you move from your borders without sieging first
@alvinj26354 жыл бұрын
@@andyw.1164 exactly, kind of acts like a soft zoc
@andyw.11644 жыл бұрын
@@alvinj2635 Yeah! I like how the mechanic seems to work a lot
@MichaelKing0154 жыл бұрын
September 1 FEELS SO LONG
@sreckom924 жыл бұрын
September 1st will actually feel too short. As well as subsequent days. And months.
@MichaelKing0154 жыл бұрын
@@sreckom92 ...
@seamus20594 жыл бұрын
Hey it's Pixi I didn't knew he does other strategy games other than Total War
@Nyoshi2194 жыл бұрын
Pixelated is part of this?!?!
@8mmkyle8654 жыл бұрын
Embarking troops to sea was a pain but you had a big advantage when you could sea travel before anyone else, I wonder if you still need to build a dock or research shipwrighting in order to embark
@thayff24014 жыл бұрын
Remember this easter egg in eu4 about transport ships and civ, and how a soldier can't transform into a boat Well...
@tru86374 жыл бұрын
Woah i never expected PA doin this
@sekharpriyansu4 жыл бұрын
How naval battle works? Or do we have to buy a dlc for that?
@Vipre-4 жыл бұрын
The CK series has never featured naval battles. A blend of CK's character depth and EU's economic/resource/trade/naval depth would be fantastic.
@noahburns60424 жыл бұрын
I knew I recognised the voice. I used to watch Apollo alot, now not so much though.
@Monokazie4 жыл бұрын
Got mod is gonna be so fucking sick
@BrandonCollins9074 жыл бұрын
I remember one time where paradox made fun of how troops don't magically turned into boats as they did in civ5... and now here we are.
@pauliegod72694 жыл бұрын
1:13 Paradox , can you do polish subtitles in game?
@overworlder4 жыл бұрын
Paying for sea transport is good. The constant & rapid amphibious movements of large armies of powers with suitable coastlines in CK2 was a bit ridiculous. The Byzantines were especially favored by that mechanic, they had a long coastline and by gathering all their coastal levies at sea had a large army that could quickly move to any front.
@vectorstrike4 жыл бұрын
4:00 for every 100 guys embarked, you pay 1g. But is it for each complete group of 100 guys or do you pay 2g for 101 guys, for example?
@MrCarpelan4 жыл бұрын
What a pleasant surprise to hear Apollo here!
@noahzuniga4 жыл бұрын
you sound like the TV play-by-play commentator for the houston astros
@anto83754 жыл бұрын
Army automatically embark in navies is probably the feature I like the most. By the way, most of the features are extraordinary. Too bad the battle system have not center/flanks or sub-commanders anymore. I thought the vassals' levies could be commanded by the vassal or one of his commanders.
@illusive_Man224 жыл бұрын
Question: The bug/glitch of negative personal combat is solves on CK3 ? I mean, a -30 PC beats a skilled kight with 40 PC ???
@bingusmaximus144 жыл бұрын
That wasn't a bug or a glitch. There is a base 3% chance to lose personal combat in CKII and characters can do subterfuge before the duel to give themselves an advantage.
@parisalon74 жыл бұрын
Pixelated Apollo is the epitamy of hotboy summer
@flayrekapperz78624 жыл бұрын
Will there be a mechanic if you do multiple quick trips in boats ? Say I disembark troops in the wrong place and I re-embarck them almost immediately, would I pay full price again for boats ? Do they charge more if they have to do naval invasion landings ? If not, they need better unions haha
@coreymicallef3654 жыл бұрын
That army quality thing is going to be a huge change in AI interactions. Yes my plotting vassals might have 12k troops and that last war might have wiped out my levies but my 5k mixed defence and skirmish retinues that are still intact will cut through their 12k levies (8k of which are light infantry) like a buzz saw through a sponge cake, and what do you know the plotting vassals have sent me an ultimatum.
@9pmInTokyo4 жыл бұрын
How's the boat system going to work with Pagans/Vikings? No point raiding if you're spending it on the boats to go raiding.
@MeldinX24 жыл бұрын
It will cost money to embark. But it was not free in CK2 either. I guess if you are poor at raiding or you fail the raid you will lose money instead of gaining. It depends on how much money you can grab i guess in a single raid.
@jerrythefeared4 жыл бұрын
I didn't expect Apollo to be here!
@tisbutanerd35474 жыл бұрын
Apollo moving up in the world
@MorayMenace4 жыл бұрын
Oh dayum I did not expect Apollo to narrate this
@austinmoore11134 жыл бұрын
Early on as leader of Munster, I have very few troops to raise, and too little gold to hire mercenaries. How do I raise more troops?
@Apokalypse4564 жыл бұрын
I dont like that there wont be naval combat or even fleets anymore. I suppose it is considerably easier to get your troops on a boat now, but still, pressing a when you have your army selected wasnt difficult either!.
@abethunder14 жыл бұрын
I mean, to be fair, I don’t think naval warfare was commonplace until later. Automatically embarking armies seems like a nice QOL feature, but it wasn’t that much of a problem before, I wonder how the raiding is going to change though and if you can embark from any county
@longo51724 жыл бұрын
Crusader kings never had naval combat and naval combat in itself was pretty straight forward up until the age of exploration
@Cramblit4 жыл бұрын
@@abethunder1 QOL features should not take precedence over strategy in a strategy game... Was it tedious? Sure.. so make changes to make it less tedious.. but to abolish it entirely? what a joke... What happens if you can't afford the embark costs? You're just screwed? "Oh but you wouldn't have been able too then anyway". Not true.. But I wont explain why as that answer separates the casual morons with the strategist gamer.
@MeldinX24 жыл бұрын
@@Cramblit It had no strategy even in CK2. It were just used to ferry troops across water just as they do now. The only diffrence is that it was tedious busy work to raise the fleet and merge them each time you wanted to cross water. It got the job done sure but it was annoying, espacially if you played as a viking nation and needed to raid constantly.
@Apokalypse4564 жыл бұрын
@@justagamingbulldog9246 Your Incompetence doesnt warrant removing boats imo. actually what I hope for the most is the ctrl+click to remain the same. disregard fleets and laws and anything, ctrl+click was vastly more QoL than all the new stuff that will be introduced.
@Law2114 жыл бұрын
Pixelated Apollo, instant like!
@ignaciotaborda65384 жыл бұрын
Dunno... I hope we can mod or go back to the formations and not spamming all levies in the same place (i see now the part of raising local levies, well i guess there's that). Still, overall it's looks like if you have the superior commander, even as say Wales you can fight more or less equaly to England, or Spain against a super powered moorish power, which is a good improvement over the previous game warfare.
@nicotortorici4 жыл бұрын
I prefer levies spawning in just one place, the older system was just too frustrating. If you wanted realism so troops spawning locally in your country, you would have to implement the possibility of declaring war with levies raised.
@markfranz73134 жыл бұрын
>Still, overall it's looks like if you have the superior commander, even as say Wales you can fight more or less equaly to England, or Spain against a super powered moorish power. What is same as it was in CK2...
@ignaciotaborda65384 жыл бұрын
@@markfranz7313 not at all, a 5 martial commander could easily defeat a 25 martial commander if there was a 10k gap in troops, the only way for a numerically inferior force to win would be have everything in favour (terrain advantage, moral advantage, tactics advantage and still with enough numbers you could carry on) and it still has a good chance of losing . In CK2 numbers won wars most of the time.
@markfranz73134 жыл бұрын
So, you saing, if you throw 7k soldiers on 3k soldiers, then, if all other factors are discarded, 7k win? No shit, sherlock.
@ignaciotaborda65384 жыл бұрын
@@markfranz7313 EVEN with all other factors it's has a good chance of winning. In CK2 numbers are the most defining factor to score victory in CK2, with little regard for terrain, commander skill, tactics and morale. Why all other factors should be discarded (that just show how poor was the warfare system in CK2, that even with all those factors, numbers still carried the day)? Do you even pay attention Watson?
@texdevildog91744 жыл бұрын
We can hardly stand the wait Please CK don't be late
@OnionKing-cm4qh4 жыл бұрын
what about culture units and building?
@alexmag3424 жыл бұрын
Cosmetic D-L-C
@OnionKing-cm4qh4 жыл бұрын
@@alexmag342 I mean will certain units be different for certain cultures in terms of stats?
@OnionKing-cm4qh4 жыл бұрын
@@SJ-xb7lg AWESOME!!
@wololo37814 жыл бұрын
So man at arms regiment are similar to the retinues in ck2 ?
@Nobun4g44 жыл бұрын
No holy order explanation?
@dearg_doom4 жыл бұрын
I can't wait for this game, but why is it so dark and muted?
@Arrwmkr4 жыл бұрын
Let's see, set in the lights ages? No that's not it...what was it again? The bright ages, still sounds wrong...mmm. Actually I love the look and feel of this game.
@Comintern19194 жыл бұрын
@@Arrwmkr Well, it isn't set in the Dark Ages either, at least not the majority of time. What is popularly known as the "Dark Ages" are the Early Middle Ages, and that is only a portion of the time frame in the game. Not to mention that most historians dislike the term "Dark Age".
@Arrwmkr4 жыл бұрын
@@Comintern1919 Ok smarty pants I'm a historian too and I also dislike the Dark Ages classification becase it is misleading...it was a joke about your colour complaint ok? Sheesh now back in your box! :)
@Comintern19194 жыл бұрын
@@Arrwmkr My god, calm down, why be so aggressive? I didn't insult or belittle you, talk about overreacting. Also, I didn't make the comment, I am a different person so it's not "my" color complaint.
@alexmag3424 жыл бұрын
@@Arrwmkr looks boring and desaturized, the middle ages were very colorful and bright, hope some modder fixes the shitty edgy shader
@unnamedshadow18664 жыл бұрын
Time to send the Arrow Fodder. Go forth Levies!
@elmRHCP4 жыл бұрын
What's the equivalent of knights in tribal and clan factions?
@alexmag3424 жыл бұрын
Champions or something like that most likely
@matthiasroef4 жыл бұрын
They hired pixelated apollo just as I will hire mercenaries
@Mrvanderspank4 жыл бұрын
Oh man this is getting my hyped up
@Wright13314 жыл бұрын
What about Viking raids, does the [1 gold for every 100 solders every time they embark] still apply??
@avsbes984 жыл бұрын
Someone else mentioned that Vikings have the "Longboats" Innovation which gives them -50% embark cost, +25% naval movement speed, river travel and the ability to raid overseas. So if i undrrstand this correctly, because it is an Innovation even orher cultures could get it during a game when they interact enough with vikings. (Already hoping for a "The Republic" like DLC to select Venice and go raid the Vikings)
@sebaseba67104 жыл бұрын
Random question did they say anything about the DLCs from CK2 will they return? Or be will they be present in CK2? What's going to happen?
@PeptoBismarck2444 жыл бұрын
Is that Pixelated Apollo I’m hearing?
@danghostman28144 жыл бұрын
> Pixalated's voice comes on No, no, no more Total War for tod- Wait, I clicked Crusader Kings...
@crazyhercules94424 жыл бұрын
I woke up, clicked this video and Apollo’s voice sacred me.😂I was not expecting that.
@JoshuaGanoTyraxLightning4 жыл бұрын
Curiosity: Are Knights a thing with all Cultures, even Vikings, where i'd think that Knights would be kinda a major Culture Clash...?
@hezekhoshea19613 жыл бұрын
Why is the army size vastly reduced in crusader kings 3 Compared to 2? And also the number of troops lands can supply is also smaller why the downgrade?
@schattenseele664 жыл бұрын
is it also possible not to call all troops? may be i just want to call all men at arms ?
@e.m.p.33944 жыл бұрын
I'd rather organize a proper Knight/Men at arms military. I'm only going to use Levies as placeholders and helpers during campaigns.
@Differentialify4 жыл бұрын
I remember developers saying during stream that levies 'mostly' die instead of other better troops, so you might want to rethink that.
@ignaciotaborda65384 жыл бұрын
@@Differentialify yeah i heard that, and while i think it's makes sense for them to die quickier, that they receive all the damage and men-at-arms don't start to die till there are no more levies i think it's a little too broken.
@Pe0ads4 жыл бұрын
@@ignaciotaborda6538 I think that's period accurate though. Think a big horde of peasants meat-shielding your elite longbowmen whilst the cavalry take up the flanks and route the opponent. Not sure it quite works as "men at arms don't die until all levies do", more that levies have much much lower defense values
@superchacho7774 жыл бұрын
@@Pe0ads That's simply not accurate though.
@alalalala574 жыл бұрын
@@superchacho777 You sure about that?
@SuperQBoi4 жыл бұрын
In the Characters video they showed a viking who went on raids. How do fleets work with viking raiding, are you still paying the 1 gold per 100 men, won't that negate the very reason to go raiding?
@TheMageAlkade4 жыл бұрын
You hear that lads, That's the howl of lesser men. To arms!
@quintincastro74304 жыл бұрын
Could we pay with prestige to embark if we are in the tribal system like you know vikings
@Vandboeffel5504 жыл бұрын
Is there a way to find out What kind of men at arms other nations have? I’m thinking in terms of getting troops that counter my enemy’s
@ignaciotaborda65384 жыл бұрын
I think they work very much the same as retinues in CK2, there will be archers, spearman, heavy and light cavalry and infantry. With special retinues based on the culture of the holder.
@lowenherz97184 жыл бұрын
Pixelated Apollo!!!!
@foolchecker1234 жыл бұрын
Sooop good! I cannot wait to play this !!!
@pmd_birdman78914 жыл бұрын
I cant wait to see this in game!!!!
@michaelweir96664 жыл бұрын
I won't hide my dissatisfaction to how the devs have approached a lot of features in CK3. A lot missed opportunities, cutting a lot of content without a very reasonable substitute, too much streamlining, etc. But I am really surprised and genuinely excited by the military system so far. This feels like a genuine upgrade from the original CK2, and I' m really excited to see how much it transforms warfare and what modders can do with it later down the line. Bull for you, Paradox. Between this and the Intrigue system you can consider me cautiously optimistic.
@bumptiousbuffoon78244 жыл бұрын
What are the main missed opportunities you see?
@sbrevoltuion54 жыл бұрын
I do love that there are more units, like this seems to have better depth than eu4 without being as overwhelming as HOI
@wiedzmin82044 жыл бұрын
Hoi can be overwhelming but is quite easy when you get a grip of it!
@tonivasconcelos4 жыл бұрын
Along with the the new cool military options in land, unfortunately I didn't like like the idea of a "automatic naval transport" because it would be much more interesting if it was necessary to have the resources and the manpower to actually built a armada first to invade another country and naval battles. We could also have a more complex battle tactics mechanics in battlefield, if that happened this game would be near perfect.
@MeldinX24 жыл бұрын
Before certain countries were limited since they might not have any ports to build ships. This time around anyone can embark if they can reach a coastal province. Which means more nations can use ships.
@mylittlebroandme46304 жыл бұрын
Cant wait cant wait cant wait
@noelreynolds77394 жыл бұрын
Im not sure i like the idea of paying navel transport. Does navel force is completely gone then? Or are they only for navel battle? I hope that is the case.
@Ramza1084 жыл бұрын
what about naval battles?
@Krescentwolf4 жыл бұрын
Naval battles weren't especially common in this time period. So no naval battle in game.
@Ramza1084 жыл бұрын
@@Krescentwolf but we need to know why werent they common and then try and recreate those conditions. I dont think that two enemy fleets wouldnt clash in those times and pass each other without trying to cause harm