Can wrap transfer or match UVs from the old mesh to the new mesh?
@FaceformWrap8 ай бұрын
You have two meshes A and B that have different UVs, right? You would like to transfer UVs from the mesh B to the mesh A. - do your meshes have the same vertex order? - do they have the same geometrical shape?
@LordLuigi_Rigs8 ай бұрын
@@FaceformWrap I have two meshes. A and B. Although mesh A has bad topology (tri's), the normal map and Diffuse/Base Color map work perfectly. Using wrap I was able to get mesh B with good topology (quads) to wrap around mesh A and was also able to transfer the color texture from A to B. However, since the UVs are different, the normal map from A doesn't work on B. So I need one of two solutions. Either match the UVs from A to B or maintain the UVs on B but find a way to transfer the normal map from A. No, they don't have the same vertex order but the geometric shape is the same. Mesh A is fully made up of Tri's and B is fully made up of quads. Thanks!
@luandalorto8 ай бұрын
@@FaceformWrap How to do the same thing but instead of closing to open the mouth?