Substance Designer - Cobblestone Stylized Material

  Рет қаралды 10,548

3dEx

3dEx

Күн бұрын

Пікірлер: 13
@kevinsorensen2087
@kevinsorensen2087 4 жыл бұрын
so cool! the voiceovers are super helpful!
@3dextrude
@3dextrude 4 жыл бұрын
Thank you!
@geatanroy9105
@geatanroy9105 3 жыл бұрын
thank you very munch for this video
@na0n776
@na0n776 4 жыл бұрын
Thank you so much!!!!!!!!!!!!
@jonasberger2852
@jonasberger2852 4 жыл бұрын
How do you made the output setup. Maybe you can Male a video for the question?
@3dextrude
@3dextrude 4 жыл бұрын
You mean the rendering and texture exporting?
@jonasberger2852
@jonasberger2852 4 жыл бұрын
No I mean the start nodes that are there before you started the video.
@3dextrude
@3dextrude 4 жыл бұрын
Oh, when you create new there should be an option to choose a template. I chose metallic/roughness and it automatically adds the outputs for you
@alexstach8667
@alexstach8667 4 жыл бұрын
Are the textures made in Designer automatically seamless or do I have to do something additionally to it?
@3dextrude
@3dextrude 4 жыл бұрын
Most nodes are seamless, there are some things that could break it, but for the most part everything is seamless.
@MelanciaRobotica
@MelanciaRobotica 4 жыл бұрын
hey bro what is the difference between Substance Painter and Substance Designer, I love your videos!
@3dextrude
@3dextrude 4 жыл бұрын
Substance Designer is node based so you can texture models procedurally and also create materials as well as filters for Substance Painter. Painter is a more artist friendly software where you can paint manually as well as with masks, but doesn't have as many tools to create filters or procedural materials.
@Puttrich
@Puttrich Ай бұрын
Having a hard time keeping up with 0.25 speed...
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