Autodesk Maya 2020, Zbrush 2020, Painter - Stylized Tower House

  Рет қаралды 109,391

3dEx

3dEx

Күн бұрын

Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2020, Substance Painter , and Maya 2020.
Learn how to Make an Outdoor Environment: gum.co/Outdoor...
Learn how to make the Stylized Material here : gumroad.com/l/...
Free Zbrush UI Template : gum.co/ZbrushT...
This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
Maya Tools : gumroad.com/a/...
Zbrush Tools : gumroad.com/a/...
------------------------------------------------------------------------------------------------------------
Concept by Andrew Guerrero : shorturl.at/gqDI2
Concept Copyright : 3DExtrude Tutorials
Computer I recommend: amzn.to/2HBoE8y
Drawing Tablet I recommend : amzn.to/2YjrwMr
__
Join the Premium group for more :3dex.net/premi...
Special Thanks to Premium Members!
Zheng /Egemen Yildirimcan /Juan /MoMonay
Gordon Winkelmann /sharooz /Ivan Car
Isabella de la hoz /Steven Zhu /Joran Vergoessen
Chuck McGee /Matei Giurgiu /Ruben Dandrea
Tayo Figueroa /Andrey /Sasha Alexandra
Mario Montero /Yaroslav Gorbachev /EJ Branagan
Nico Amani /Lewis Satini /Lucas Rampaud
Josef Furstenzeller /Seif Toktogoelov /RMN
Terry Mosier /Gabriel Santos /David Soriano
Brian Nicolucci /Craig Horne /Jacek Ackermann
Seven Dots /Anthony Peacock /Sergio Peixoto
Etienne Rabe /Yunfeng Dong /Charlie
Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger
Luca /Palloma Queiroz /Nelsinho Maior /Lito
Luiz Octavio Mulula /Wesley Chase /OkonoShy
Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado
Genie /David Tavan /Alexander /Akira
Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu
MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang
Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek
Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet
Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov
Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne
John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega
Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski
David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri
Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick
Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski
Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy
성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop
John Underhearty /Benjamin Thoma /Reason /Junhua Long
Nick /frederique loizeau /YUGO DE ARAUJO HARAGO
Guilherme Marconi /Maxim Shish /Pavel Zelenin
Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha
Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández
Даша Птицына /Schnitzmela /Renabelle /FlatLine
Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte
/Victor Lujan Orduña /Jan Thomas Lende /Dom Knight
and Counting! Your name will appear in the video credits!
-----------------------------------------
Learn the Fundamentals of 3D Modeling : www.amazon.com...
__
Get Maya at small discount:
Get Full Maya Sofware : aklam.io/AaOuC4
Get Maya LT : aklam.io/dl7MU9
Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
__Music :
Luke Jansen - Shinobi III - Idaten - Cover • Shinobi III - Idaten -...
Objectivist Guitarist - GG Shinobi - Highway Stage - Rock Cover
• GG Shinobi - Highway S...
GuitarDreamer - The GG Shinobi II: The Silent Fury - Castle 1 Cover
• The GG Shinobi II: The...
Luke Jansen - Shinobi II "Building Two" Remix
• Shinobi II "Building ...
--------------------------------------------------------------------------------------------------------------------
#Maya2020
#SubstancePainter
#Stylized
Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you, I make a small portion of the sale. Nonetheless, I use and recommend these items.

Пікірлер: 109
@3dextrude
@3dextrude 4 жыл бұрын
Thank you to Ivan, Davey van Zanten, Hyedi, for joining the Premium group recently! To join the group: 3dex.net/premiumpage/
@Sithwar777
@Sithwar777 4 жыл бұрын
Man I have learned so much from watching your videos. I wish you were the class instructor when I was in animation school I would have been in the industry by now...lol. Once again thanks and awesome work!
@3dextrude
@3dextrude 4 жыл бұрын
Haha
@aLeMoonArt
@aLeMoonArt 4 жыл бұрын
So Inspiring. I love stylized artwork. Keep making and inspiring.....
@prashanthgonsalves1847
@prashanthgonsalves1847 4 жыл бұрын
Hi
@spiralingspiral72
@spiralingspiral72 4 жыл бұрын
Once again, I just woke up to this... Thanks!
@3dextrude
@3dextrude 4 жыл бұрын
Thank you
@diemhuynh4761
@diemhuynh4761 Жыл бұрын
You do very well. There are many great things, I also learned a lot. But next time can you slow down the video a bit. even though I set the speed down to 0.25 but still can't see anything because it's too fast. Thanks
@snirx13
@snirx13 4 жыл бұрын
Amazing as always! Proud to be your petron
@Dribbling_dot
@Dribbling_dot 5 ай бұрын
thank you so much for the most inspiring and motivating video
@cristianllanganate3719
@cristianllanganate3719 2 жыл бұрын
BROTHER, YOU ARE THE BEST!!! You oooh really helped me!! THANK YOU VERY MUCH!
@cervantes3dart638
@cervantes3dart638 4 жыл бұрын
Great video! The work behind this model is well illustrated
@3dextrude
@3dextrude 4 жыл бұрын
Thank you Alex!
@carlwalterbenigay2378
@carlwalterbenigay2378 2 жыл бұрын
BROOO thankyou so much, this really helped and the tutorial was really easy to use as well :)
@Frtyuu6272
@Frtyuu6272 4 жыл бұрын
nice work
@3dextrude
@3dextrude 4 жыл бұрын
Thank you!
@dexterclaveria865
@dexterclaveria865 2 жыл бұрын
This was so helpful!! Thank you
@javierisaiassolishuete6239
@javierisaiassolishuete6239 2 жыл бұрын
Thank you, it works perfect!
@Jin_Pp
@Jin_Pp Жыл бұрын
hi , can u pls show how to do retopo after finishing the work in zbrush, i just started watching ur vids n they're so helpful for learners like me. Tysm in advance!
@3dextrude
@3dextrude Жыл бұрын
Yeah showing retopology is something I intend to include in future videos.
@SkemeKOS
@SkemeKOS 2 жыл бұрын
Shinobi 3 song is awesome!
@3dextrude
@3dextrude 2 жыл бұрын
Yes it is!
@matiasalvarez5548
@matiasalvarez5548 2 жыл бұрын
It's just awesome
@snowwarden3711
@snowwarden3711 4 жыл бұрын
every time its sculpting thats makes it look good lol
@3dextrude
@3dextrude 4 жыл бұрын
Sculpting helps a lot, that and lighting
@liquitay8204
@liquitay8204 2 жыл бұрын
Very helpful
@nirajmali4482
@nirajmali4482 3 ай бұрын
i new to unwrapping can u explain why you cut everything before unwrapping like doesnt that get complicated?
@Hxrnet
@Hxrnet 4 жыл бұрын
Really nice
@3dextrude
@3dextrude 4 жыл бұрын
Thank you!
@catsonair9432
@catsonair9432 4 жыл бұрын
you should do a video on how you bevel your high poly models. I always end op beveling the wrong lines and get bad results
@3dextrude
@3dextrude 4 жыл бұрын
It's mainly.on the edges, but yes it can be easy to mess up
@topologicaldoctor1498
@topologicaldoctor1498 4 жыл бұрын
where do get u r concept arts from ? and as always amazing
@3dextrude
@3dextrude 4 жыл бұрын
I pay concept artists to make them
@kesta3d
@kesta3d 3 жыл бұрын
The lesson is very interesting. But very fast video speed. Even at the slowest speed. I can't see the functions I need.
@syedhuzaifaarif5810
@syedhuzaifaarif5810 2 жыл бұрын
thank you bro thank you
@iplaybose
@iplaybose 4 жыл бұрын
Hey 3DEX, i just got back into maya after a long pause, being a longtime maya fan, i lost a bit of knowledge in the process, do you have a video where you show the UV process a bit slowed down or similar for zbrush ?
@3dextrude
@3dextrude 4 жыл бұрын
I made this video which explains things a bit more, it's not in depth but could possibly help : kzbin.info/www/bejne/nJuxnKepapunaaM
@iplaybose
@iplaybose 4 жыл бұрын
3dEx cheers
@phoenixconnor1508
@phoenixconnor1508 4 жыл бұрын
Круто)))
@cool-eo7um
@cool-eo7um 4 жыл бұрын
Awesome work as usual , Please give me some advice to become professional like you.
@3dextrude
@3dextrude 4 жыл бұрын
Practice and watching tutorials
@Psikais
@Psikais 4 жыл бұрын
Thank you
@13xbmspec
@13xbmspec 3 жыл бұрын
Curious why you decided to fill the holes on the high res mesh (the bottom of the tower for instance). Love your work by the way!
@3dextrude
@3dextrude 3 жыл бұрын
Because I was going to subdivide in Zbrush and when you do and have open holes it can mess up that section a bit. I think I ended up just using dynamesh in which case it doesn't matter since dynamesh closes the mesh
@13xbmspec
@13xbmspec 3 жыл бұрын
@@3dextrude Makes sense! Thank you.
@GunBuadam
@GunBuadam 3 жыл бұрын
I cant stop dancing
@themd2092
@themd2092 4 жыл бұрын
Hey thank you for your videos ! Can you show us how you render ? Because I don't know how do this please, it will be so great for learn this with you :)
@3dextrude
@3dextrude 4 жыл бұрын
Here's a video I did not too long ago on that : kzbin.info/www/bejne/nYO7gGisaspnfMU
@themd2092
@themd2092 4 жыл бұрын
@@3dextrude Thanx it's very helpful :D !
@rezadavoudi4399
@rezadavoudi4399 2 жыл бұрын
good job
@3dextrude
@3dextrude 2 жыл бұрын
Thanks
@daslolo
@daslolo 4 жыл бұрын
proportions don't match the drawing, by choice?
@3dextrude
@3dextrude 4 жыл бұрын
a little bit, I wanted to exaggerate the shape a bit
@megamanx9346
@megamanx9346 4 жыл бұрын
@6:53 what plugin is used to name all the _low and _high meshes for Substance Painter? Also, how come the triangles where left on the roof? I always here to use quads for everything.
@ciaotizio1
@ciaotizio1 4 жыл бұрын
same curiosity
@3dextrude
@3dextrude 4 жыл бұрын
The tool is gumroad.com/a/764523635 ; triangles are fine on low poly game models. If you are making models for film/movies you want to always use quads.
@megamanx9346
@megamanx9346 4 жыл бұрын
@@3dextrude Thank you! I really appreciate the reply!
@Rosankarel
@Rosankarel 4 жыл бұрын
Always love your style.. do you use udim or the normals are also symmetrical
@3dextrude
@3dextrude 4 жыл бұрын
I don't use udim, it's symmetrical
@RazgrizSena
@RazgrizSena 4 жыл бұрын
did you use a displacement map ?
@3dextrude
@3dextrude 4 жыл бұрын
Nope
@41bgra
@41bgra 4 жыл бұрын
good
@PortgarAce
@PortgarAce 3 жыл бұрын
up full clip pls man
@krypticstudio
@krypticstudio 4 жыл бұрын
hi can you do this a little slow for the z brush... im not able to do the dynamesh without spoiling the model's quality
@robincomputerman007
@robincomputerman007 3 жыл бұрын
New to maya , Can i recreate this and use it for my portfolio to get job ? . I will mention in credits. !
@3dextrude
@3dextrude 3 жыл бұрын
You totally can, but I think for portfolios I would recommend changing the design to make it more unique. This way your work stands out more and doesn't look like you just followed a video online. I think employers like to see work that is unique to your portfolio or if it's based on a video like this one, make sure yours looks a lot better.
@robincomputerman007
@robincomputerman007 3 жыл бұрын
@@3dextrude Thanks man, This will bey first model.. so I Will follow along to get a grasp of whole pipeline..
@krypticstudio
@krypticstudio 4 жыл бұрын
i mean how are you assigning dynamesh to each and separate mesh.... you are importing everything as one subtool but you are able to select each geometry and apply a different level of dynamesh on each one of them
@3dextrude
@3dextrude 4 жыл бұрын
It's one fbx file, but the pieces are separate so it is separated subtools.
@PERGUNTA
@PERGUNTA 4 жыл бұрын
WoW pk xd 😍😍😍😍😱
@earlygamer3590
@earlygamer3590 4 жыл бұрын
How can i make destroyed props in maya ?
@TheDorianTube
@TheDorianTube 4 жыл бұрын
One question, why is he filling those holes that will never show? It only adds more polycount right? 7:20 7:34
@talanock
@talanock 4 жыл бұрын
it's probably so he can get bevels on those edges. only is for the high res, will be deleted for the low res.
@bellayoung4330
@bellayoung4330 4 жыл бұрын
Why did you unwrap your model first and then bevel it?
@3dextrude
@3dextrude 4 жыл бұрын
The beveled version was the high poly, low poly stayed the same
@yingbowang3068
@yingbowang3068 3 жыл бұрын
question: is that building like that ,no need to sew it to water tight?(using dynamesh as u did before), is that will cause problems when throw into the game engine, thanks:)
@3dextrude
@3dextrude 3 жыл бұрын
for the final low poly model which goes into a game I recommend you make it water tight to avoid any lighting artifact issues.
@yingbowang3068
@yingbowang3068 3 жыл бұрын
@@3dextrude Woo Thank you for answering :D
@iplaybose
@iplaybose 4 жыл бұрын
2:46 what tool is that ?
@3dextrude
@3dextrude 4 жыл бұрын
Transform components
@Victorgenest-vfx
@Victorgenest-vfx 4 жыл бұрын
Hi, for game assets in unreal, its is better to work in meters or centimeter in maya ? Thank you
@3dextrude
@3dextrude 4 жыл бұрын
I work using the default unit which is centimeters. Just set your grid to match the unreal one and you should be good to go
@salamidavidenochquddus8194
@salamidavidenochquddus8194 2 жыл бұрын
I dоwnloaded everything is okay
@alisonwilkes6766
@alisonwilkes6766 4 жыл бұрын
Is it ok to have so many triangles?
@3dextrude
@3dextrude 4 жыл бұрын
game model, yes. Film model, no.
@alisonwilkes6766
@alisonwilkes6766 4 жыл бұрын
@@3dextrude I was always told when I make game models that triangles were to be avoided, especially for animation. But it's ok if nothing needs to move, right? Also do you harden and soften edges in maya? Seems like you save the softening for zbrush
@kingazizul
@kingazizul 4 жыл бұрын
Do you draw the concept art?
@3dextrude
@3dextrude 4 жыл бұрын
no, I paid someone to make the concept
@ramazanbasar951
@ramazanbasar951 4 жыл бұрын
👏👏👏👏👏👏
@tegkgiof
@tegkgiof 2 жыл бұрын
А можно урок в реальном времени ?)
@oblestic
@oblestic 4 жыл бұрын
Oh man too much price for the tutorial series. It was sad me :(
@3dextrude
@3dextrude 4 жыл бұрын
sorry :(
@anvekarakash
@anvekarakash 3 жыл бұрын
08:18 personal mark
@goddusubhadra4136
@goddusubhadra4136 2 жыл бұрын
Bro plz make a modelling videos step by step don't do fast forwarding videos i really like your videos
@3dextrude
@3dextrude 2 жыл бұрын
There are a few step by step videos on the channel, here's one for example kzbin.info/www/bejne/f4inqn-Gnt-loas
@goddusubhadra4136
@goddusubhadra4136 2 жыл бұрын
@@3dextrude thank u bro
@kyahoagar1974
@kyahoagar1974 4 жыл бұрын
Why do you cut your model in 1/4 part??
@3dextrude
@3dextrude 4 жыл бұрын
To do the uvs on 1/4 and then the rest would have overlapping uvs
@kyahoagar1974
@kyahoagar1974 4 жыл бұрын
Thank you so much I learn so much from your videos
@Petr_3D_Artist
@Petr_3D_Artist 4 жыл бұрын
Good))))) +++++
@gary3390
@gary3390 3 жыл бұрын
Background music not needed.
@tigerlee357
@tigerlee357 4 жыл бұрын
这么快,能看清啥?
@3dextrude
@3dextrude 4 жыл бұрын
您可以在设置中更改播放速度。完整视频也位于3dex.net
@juanjosealemantorres9622
@juanjosealemantorres9622 2 жыл бұрын
hahsdhahah good
@arianatoabanda1030
@arianatoabanda1030 2 жыл бұрын
Hacked i guess
@gusjones9654
@gusjones9654 4 жыл бұрын
Clicked expecting to learn something, then seen a music video that sounded like a bad saga game.
@3dextrude
@3dextrude 4 жыл бұрын
:( it was a good game though, I promise
Autodesk Maya 2019, Zbrush, Painter  - Stylized Mug
10:00
Кәсіпқой бокс | Жәнібек Әлімханұлы - Андрей Михайлович
48:57
From Small To Giant Pop Corn #katebrush #funny #shorts
00:17
Kate Brush
Рет қаралды 73 МЛН
OYUNCAK MİKROFON İLE TRAFİK LAMBASINI DEĞİŞTİRDİ 😱
00:17
Melih Taşçı
Рет қаралды 13 МЛН
How I made this battle scene in blender
11:05
FxForge
Рет қаралды 606 М.
Creating your own Stylized 3D Environments for Beginners
11:32
Stylized Station
Рет қаралды 226 М.
Creating A 3d Game Asset (Full Process) | Maya, ZBrush, Substance Painter
21:01
Guardian At The Gate | Concept Art | Blender 4.0
27:19
sketching in blender
Рет қаралды 394 М.
Autodesk Maya 2020, Substance Painter - Stylized Hotdog
10:10
Blender Vs. Maya
11:30
Film Stop
Рет қаралды 175 М.
Кәсіпқой бокс | Жәнібек Әлімханұлы - Андрей Михайлович
48:57