Dissecting Decked Out 2: The CLANK System - gnireenignE Ep 3

  Рет қаралды 42,964

jazziiRed

jazziiRed

Күн бұрын

Don't be cranky, it's time to get clanky!
Last Episode: • Dissecting Minecraft's...
gnireenignE Playlist: • Dissecting Decked Out 2
Featured Videos from @TangoTekLP:
• Let's CLANK it UP! - H...
• The HEARTBEAT is Back!...
Music Credits:
Local Elevator by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
Chapters:
00:00 Intro
00:34 Explaining Clank
01:02 Player Detector
05:15 The Clank System
13:26 Skipping Clank
17:45 Outro

Пікірлер: 125
@publiusii4246
@publiusii4246 7 ай бұрын
tango has confirmed that the clank system has a tflipflop between the listener and the processor. so the double outputs are reduced to 1
@OriginalCatfish42
@OriginalCatfish42 7 ай бұрын
Makes sense, thanks!
@CM.25
@CM.25 7 ай бұрын
Ever since Decked Out released, this silly little Minecraft minigame has consumed the better part of the last 3 weeks of my life. I literally just finished watching the making of Decked Out 2 supercut yesterday and when I got to the part where he made the clank and hazard systems, he explained it quite quickly and so I thought to myself "dang, imagine jazziired makes a gnireenignE video on this, that'll probably never happen cause he already made one on decked out", and then not even an hour later, this video was released. Actually insane. Yeah just wanted to share that little story. Excited to see the next episode! Maybe after the jukebox sound effect system, you could discuss the hazard system. Just the suggestion tho, no pressure!
@deanosaur75
@deanosaur75 7 ай бұрын
Please continue making these videos! This is what I’ve been looking for ever since the first decked out was released! I’m super interested in how it works!
@jurjen909
@jurjen909 7 ай бұрын
I really love these episodes about Decked Out. It gives me a great look at the Mechanisms behind the scenes, and also lets me understand them and even learn from them! I can't wait for more of these to come out
@Nathan_Avril
@Nathan_Avril 7 ай бұрын
9:50 A simple solution would be to add one snowball into the system
@HelPfeffer
@HelPfeffer 7 ай бұрын
Right :0
@MacroAggressor
@MacroAggressor 7 ай бұрын
I agree, but it's almost always better to fix a bug rather than embrace it (when feasible anyway).
@stratonikisporcia8630
@stratonikisporcia8630 7 ай бұрын
That, people, is what I call the engineer's method
@Coolgirl_ig_
@Coolgirl_ig_ 7 ай бұрын
Yah it works in the short term, but if you keep doing it eventually you brake something
@MacroAggressor
@MacroAggressor 7 ай бұрын
@@Coolgirl_ig_ Yep, every buggy/kludgy solution that you settle for adds another inconsistency that you have to keep track of as you add more systems and functions.
@austinneilson2870
@austinneilson2870 7 ай бұрын
No. Clank is triggered by making noise around the dungeon, Hazard is generated the longer they are in the dungeon.
@jazziiRed
@jazziiRed 7 ай бұрын
There's hazard too? I'm very behind on the episodes lol
@Kombo4196
@Kombo4196 7 ай бұрын
​​@@jazziiRedHazard closes pathways and makes parkours harder. Hazard is also only time dependant. Clank is added when player makes sound as you explained in the video. It opens evoker the evoker stations and releases water to slow player down when maxed out.
@matusbuzgo8366
@matusbuzgo8366 7 ай бұрын
Clank is also generated by stumble card that is played every 2 minutes.
@quintonwood9872
@quintonwood9872 7 ай бұрын
Clank is also added to hazard when Clank is maximized
@AnimilesYT
@AnimilesYT 7 ай бұрын
​@@heekoo_8287​ I would recommend him to have his community check out the livestream vods and mark timestamps with important information. There are so many hours of livestreams to go through, and information is sometimes given while bugfixing, or while someone is running the dungeon, or while he's doing anything else. So it makes more sense to turn that into a community effort. Brainstorming ideas to organise this: The community can send timestamps or clips. Then one volunteer or a few volunteers can organise this and keep track of it in a spreadsheet to make sure all livestreams are covered. This database could be used by Jazii to learn more about the system, but anyone else could use it as well. So it could benefit the whole community. Maybe someone could even make a compilation video with all clips that contain technical details?
@victorelpro2135
@victorelpro2135 7 ай бұрын
Bro i love your redstone videos, good luck man!
@MegaGaming11
@MegaGaming11 7 ай бұрын
Yee! Good job, very informative, and I also like how you improved the system!
@HelPfeffer
@HelPfeffer 7 ай бұрын
11:00 I had to solve that exact problem a while ago, and I solved it using an sr-nor-latch (properly nor, using nor gates, not droppers). I had a clock typically used in item elevators and one of the states was blocking it from working, while the other would allow the items to go up. Then I had a comparator reading weather the dropper was already empty, and if so, it would change the latch to the blocking state. When I wanted to move the items back up, I would change the state of the latch to the non blocking one. (it was on Bedrock edition, btw)
@sattkarna8340
@sattkarna8340 7 ай бұрын
i like ur editing, and how u narrate the video! love ur vids
@dorithegreat6155
@dorithegreat6155 7 ай бұрын
I'm not sure if you're aware but the vast majority of systems in his videos are outdated and already changed at least once, because they were buggy, unreliable, or incompatible with some other idea he had
@TheeSlickShady
@TheeSlickShady 7 ай бұрын
Excellent tutorial 🏆 Thank you Good Sir 🎩
@ghostboy2388
@ghostboy2388 7 ай бұрын
i’m learning a lot of useful circuits because of you thank you !
@WackoMcGoose
@WackoMcGoose 7 ай бұрын
It kinda makes sense (in base Minecraft game mechanics) that "shrackers" are only triggered if _players_ set off the sculk sensor. Wardens are meant to only spawn if _players_ are screwing around in the Deep Dark (it's essentially Clank as an actual vanilla mechanic!), while other mobs (including other Wardens) may trigger the sculk sensor but won't "sound the alarm" for additional Warden spawning. Otherwise you get a feedback loop the moment a regular hostile mob spawns close enough to trigger a shrieker three times and boom, Oops All Wardens.
@MacroAggressor
@MacroAggressor 7 ай бұрын
This series is great!
@kingcole5977
@kingcole5977 7 ай бұрын
Cool video series. I’d be interested in how the frost ember card shop randomises four different cards to be displayed in quick succession, then able to be purchased.
@morbid1134
@morbid1134 7 ай бұрын
15:00 The 1 snowball... He just has an extra snowball there. Much like the items sorters, the 5 stacks of 16 in the upper hopper and the 1 snowball that will always be left behind in the lower hopper.
@andrewmelendez7762
@andrewmelendez7762 7 ай бұрын
am currently doing a duogen crawler in bedrock myself and i love tango's decked out 1 and 2, so seeing how clank and the card system works helps me understand what i need to do to make the game work and make it fun, i hope to see a hazard video because i need help making a system that closes parts off when making to many noises
@FlameWarProductions
@FlameWarProductions 7 ай бұрын
My ass JUST realized that this series is REVERSE ENGINEERING contraptions which is why "engineering" is spelt backwards.
@daneleventsixti
@daneleventsixti 7 ай бұрын
I wonder what happened to the episode 2 cause this video is labled 3 and the previous one is 1 xD Glad we got someone made content like these, I couldn't understand much from his system without detailed explaination and demonstration!
@AbeRain-ex7xl
@AbeRain-ex7xl 7 ай бұрын
The 2nd one is Mumbo's Button
@NOBODY.s
@NOBODY.s 7 ай бұрын
u could just a add 1 extra snowball to tangos design and the problem is should be fixed since 1 snowball would always be stuck in the hopper
@domoniche1
@domoniche1 7 ай бұрын
So, it's basically a Minecraft recreation of CLANK! (The board game)? That's really cool!
@jazziiRed
@jazziiRed 7 ай бұрын
Yeah, I'm pretty sure that's where he got most of the game mechanics, including the word "clank" itself
@domoniche1
@domoniche1 7 ай бұрын
@@jazziiRed it's a very good board game, I haven't played the Minecraft mini game but if it's anywhere close in emulation, it should be quite good as well!
@NedJeffery
@NedJeffery 7 ай бұрын
​@@domoniche1it's not "playable" at the moment. For now you just have to settle for watching hermitcrafters play it.
@IceMetalPunk
@IceMetalPunk 7 ай бұрын
Yep, Tango has mentioned he loves the board game and that Decked Out 1 and 2 take a lot of inspiration from it.
@grvlguytv8851
@grvlguytv8851 7 ай бұрын
Once the world download is out will you do a follow up on these? Would be interesting! Great video!
@Lodosj
@Lodosj 5 ай бұрын
Thanks for this video, you saved me a lot of trouble. What if someone dies and there's still clank block left? gonna need to make another system for it to reset
@charles3840
@charles3840 7 ай бұрын
You should dissect Etho's Wilson project in his survival world. It's a pretty complex tomagachi pet. There should be a good amount of footage and explanation of the systems, as well as an available world download.
@Telmach
@Telmach 7 ай бұрын
So I've been picking away at my own recreation of the basic systems. I like your fixes to the Clank system way more than my spaghetti. I'm actually struggling with the central clock that controls card scheduling. Which seems a bit silly, but it's a more complicated mechanism than you might expect. He has a double dropper thing (which I guess is called a latch) that controls a six second clock (Cards can only be played every six seconds at the fastest). A card draw is queued every 30 seconds while the game is running (pushing items into the six second dropper latch). That all makes sense to me. The thing that has me pulling out my hair, he has a card called haste that increases the card scheduler speed by 10%. Meaning that 30 second clock becomes a 27 second on one play of haste, 24.3 seconds on two plays, and 21.87 seconds on the third and final play of haste. Is there a smart way to do this or do I just need to build 5 clocks?
@GavinBisesi
@GavinBisesi 7 ай бұрын
Maybe there are things going in different directions with locked hoppers or locked repeaters?
@xyznihall
@xyznihall 7 ай бұрын
fun vid
@HelPfeffer
@HelPfeffer 7 ай бұрын
12:46 Ahh, that's clever
@MorrisonScott
@MorrisonScott 7 ай бұрын
CLANK ISSSSSSSSS GOING FASTER RAAAAAAAAH
@Vallee152
@Vallee152 7 ай бұрын
9:59 I would fix that issue by adding another snowball
@arthurthaurii5562
@arthurthaurii5562 7 ай бұрын
could you send the schematic maybe? Btw i love your videos, they're so easy to understand and also chill....
@milohobo9186
@milohobo9186 7 ай бұрын
Tango did mention the "one left over" problem a lot. I wonder if some of these fixes would be useful for him.
@MiniGunTurtle36
@MiniGunTurtle36 7 ай бұрын
The simple solution is just adding one more snowball to the system so that the hopper below is meant to house one
@MrSimpsondennis
@MrSimpsondennis 7 ай бұрын
What's the resource pack? It would help a ton while doing redstone :o
@KittAnimations
@KittAnimations 7 ай бұрын
I think the extended pulse on 16:33 is because you used a wooden button, which lasts longer in ticks compared to a stone button (i think)
@hellfiredoom
@hellfiredoom 7 ай бұрын
Nice new Video :)
@jazziiRed
@jazziiRed 7 ай бұрын
Thank you!
@harryatwork8471
@harryatwork8471 7 ай бұрын
Did anyone else notice that this is labelled as episode 3 but the link to the "previous" episode takes us to episode 1. Did we miss an episode or did JazziiRed not upload episode 2 or else straight out delete it?
@harryatwork8471
@harryatwork8471 7 ай бұрын
It is also possible it is just a typo😂. @JazziiRed Please Confirm
@jasonwinstance6614
@jasonwinstance6614 7 ай бұрын
Episode 2 was the button made by Mumbo.
@harryatwork8471
@harryatwork8471 7 ай бұрын
@@jasonwinstance6614Ohhh, my bad😅😂🤣😂
@jazziiRed
@jazziiRed 7 ай бұрын
Yeah the second episode was the Button
@slimecubeboing
@slimecubeboing 7 ай бұрын
It seems that the footage you used is quite old, as much of the dungeon hasn't been built, so Tango has probably addressed most of the issues you mentioned
@jazziiRed
@jazziiRed 7 ай бұрын
Perhaps. We'll see as we continue
@therealsourc3
@therealsourc3 7 ай бұрын
@@jazziiRed Actually I still see the heartbeat is playing just as people enter the dungeon, so that means the hopper line isn't completely drained from the clock, like you said
@DreadKyller
@DreadKyller 7 ай бұрын
That item that gets left behind in the hopper doesn't matter you just need an additional item in the system, once the system is primed with that additional item it'll stay there, releasing 4 items will result in 4 items in the droppers at the end, the original item in the hopper, plus the three that get through, with the last item replacing the one that was already stuck. There's no need to remove the stuck item. Regardless this system is quite out of date now, he's much of the game several times to add additional functionality, fix bugs/stability, or to optimize/speed up.
@RavenBluimagination
@RavenBluimagination 7 ай бұрын
brain scrambled: me
@SakuraRyokoMusic
@SakuraRyokoMusic 7 ай бұрын
I wonder if Tango watches some of your videos? Maybe he can make improvements for Decked Out 3.
@nimamaster6128
@nimamaster6128 7 ай бұрын
Now i kinda want the community to replicate decked out using tango's streams and release it after tango has concluded it
@Dezloxe
@Dezloxe 7 ай бұрын
Why not make an etho hoppper clock for the clank precessing instead of that wheel?
@jazziiRed
@jazziiRed 7 ай бұрын
An Etho hopper clock drains automatically. We want a system that only drains when we want it to.
@SETHthegodofchaos
@SETHthegodofchaos 7 ай бұрын
@@jazziiRed I guess we could keep one hopper powered and only unpower it for a short time to make an item flow over. But then we would need a mechanism for draining it all back as well and not make it loop like a Etho hopper clock is usually used for.
@Dezloxe
@Dezloxe 7 ай бұрын
@@jazziiRed Ohh right, clank wasnt a timer it was triggered
@Rojorockwell
@Rojorockwell 7 ай бұрын
Wait, isn't hazard the thing that ticks up as you play? Or have I gotten everything wrong?
@ethannorton564
@ethannorton564 7 ай бұрын
Nope you are correct
@Pimmie0132
@Pimmie0132 7 ай бұрын
I'll leave tango a comment for ya
@nameredacted6221
@nameredacted6221 7 ай бұрын
I think you mixed up clank and hazard.
@Regailion
@Regailion 7 ай бұрын
It took longer than i care to admit to realise its reverse engineering
@archniki_
@archniki_ 7 ай бұрын
3:50 call it properly Shracker
@l3mmy224
@l3mmy224 7 ай бұрын
Are we ever going to have a link to this world once the whole game is un-done ?
@BlueCyann
@BlueCyann 7 ай бұрын
Yes, the Hermitcraft world gets released at the end of every season.
@jazziiRed
@jazziiRed 7 ай бұрын
Maybe... I don't know how much I am going to link these parts together to recreate the game. Probably just going to decipher the individual components. This is more of an "academic" exercise than an effort to build the game myself
@Yomabo
@Yomabo 7 ай бұрын
Where is episode 2?
@thespacedingoking
@thespacedingoking 7 ай бұрын
Where's episode 2?
@carcarthehuman1177
@carcarthehuman1177 7 ай бұрын
Hi jazziired
@jazziiRed
@jazziiRed 7 ай бұрын
Hello
@ahaququq
@ahaququq 7 ай бұрын
‮Engeenering
@cherricake1796
@cherricake1796 7 ай бұрын
TRANSLATE TO ENGLISH FLIPS IT THAT'S AMAZING.
@ghad6799
@ghad6799 7 ай бұрын
new here, what is gnireenignE?
@cosmo58
@cosmo58 7 ай бұрын
Reverse engineering
@Speedster___
@Speedster___ 7 ай бұрын
Read it backwards
@TheTOASTY
@TheTOASTY 7 ай бұрын
Ладно
@mrbanana7110
@mrbanana7110 7 ай бұрын
gnireenignE stand for engineering , get it ? reverse enginering XD
@jamess.7811
@jamess.7811 7 ай бұрын
yeah obviously
@splaturials9156
@splaturials9156 7 ай бұрын
Beginners guide PLEASE on redstone I didnt understand this video at all
@jazziiRed
@jazziiRed 7 ай бұрын
I have a series called "What the Heck" on my channel that's made specifically for beginners :)
@splaturials9156
@splaturials9156 7 ай бұрын
@@jazziiRed lol even more beginner
@biggermine
@biggermine 7 ай бұрын
third?
@kriddius
@kriddius 7 ай бұрын
Shriekers trigger off player movements, not mobs. Otherwise ancient cities would fill up with wardens summoned by random bats flying around
@Jonesiblitz
@Jonesiblitz 7 ай бұрын
Great video! Minor critique the balance of game sound to voice to music is a bit mismatch, the voice is nice and loud but the game sounds are almost hidden under the jazz. When listening on a quieter setting you lose the game sounds entirely since they are so far different from voice volume.
@mariacristinamagtibay9918
@mariacristinamagtibay9918 7 ай бұрын
Man dued dude hear me out Dissection from hermitcraft is easy. Anyone can do it as long as they have played around with redstone enough I myself took almost a week to figure out the diamond button.Its really quite simple.The thing is you have a one way input connected to the diamond dispensers another connected to an RS NoR latch that is connected to the primary etho hopper clock and the wire is aldo connected to the cure button connected to an AND gate increasing in redstone strength as the helth goes down and unlocks gates for more diamonds to comeout of the dispenser it's really quite simple.Because everything mumbo builds is simple
@FireFox2313-di6bk
@FireFox2313-di6bk 7 ай бұрын
First?
@cosmo58
@cosmo58 7 ай бұрын
yes
@cherricake1796
@cherricake1796 7 ай бұрын
no
@spawnnumber2126
@spawnnumber2126 7 ай бұрын
Second?
@thespudlord686
@thespudlord686 7 ай бұрын
I believe you should do a little more research before posting something like this I mean, Tango does explain how the systems work Of course, to recieve that knowledge you'd have to watch his stream VODs in addition to his normal Hermitcraft content
@jesuslovesyou5819
@jesuslovesyou5819 7 ай бұрын
You are not better than tango
@blutortuga4294
@blutortuga4294 7 ай бұрын
Another person trying to ride the decked out wave.... sad when people feed off successful creators content.....
@CDCHexaku
@CDCHexaku 7 ай бұрын
??
@It-b-Blair
@It-b-Blair 7 ай бұрын
I learned a lot about red stone in this episode. I’d say your perspective is skewed because of something… not sure what, but I’d definitely recommend reflecting on why you’re bothered.
Dissecting Decked Out 2: The HEARTBEAT - gnireenignE Ep 4
18:00
Dissecting Minecraft's Most Complex Minigame - gnireenignE Ep 1
25:32
Normal vs Smokers !! 😱😱😱
00:12
Tibo InShape
Рет қаралды 96 МЛН
Кәріс тіріма өзі ?  | Synyptas 3 | 8 серия
24:47
kak budto
Рет қаралды 1,7 МЛН
He Threw A Banana Peel At A Child🍌🙈😿
00:27
Giggle Jiggle
Рет қаралды 17 МЛН
How to Send Minecarts Through Unloaded Chunks
16:56
jazziiRed
Рет қаралды 122 М.
I built Viva la Vida on note blocks (Survival)
3:38
Gan Man 356
Рет қаралды 1,3 М.
We Made the BEST Music Machine in Minecraft
12:52
jazziiRed
Рет қаралды 1,6 МЛН
I Built a Working Dungeon in Minecraft Hardcore!
22:43
TheBestCubeHD
Рет қаралды 620 М.
Grian's Decked Out 2 Runs (Week 4)
2:42:18
Two Much Grian
Рет қаралды 416 М.
12 Years of Redstone, And I've NEVER Built One of These...
18:33
Normal vs Smokers !! 😱😱😱
00:12
Tibo InShape
Рет қаралды 96 МЛН