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Games cost a lot of money to make. You need to pay developers, you need to license engines, you need do a lot.
Extra Credits pointed out all of these costs in a recent video, and I'm certainly not going the claim the expenses aren't expensive.
But is it just me, or does the "AAA" videogame industry do a bit too much twisting and turning to make the cost of doing business out to be some unreasonable cross to bear?
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Extra Credits' video here (do NOT brigade it, please): • Why Do Games Cost So M...
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