Making a Terrible Racing Game with Great Audio (Engine Simulator)

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AngeTheGreat

AngeTheGreat

Күн бұрын

Head to squarespace.com/angethegreat to save 10% off your first purchase of a website or domain using code angethegreat
In this video, Ange creates a basic driving sim using Engine Simulator and a new Vulkan game engine. The car and engine form a single physics simulation and the output from Engine Simulator directly powers the vehicle and generates the audio procedurally.
Subscribe to @Krevz!
Checkout these great developers on KZbin! I could make a much longer list but these channels make great content and are a good place to start.
@PezzzasWork @ThinMatrix @majicDave @AaronMYoung @DevDuck @Marcis. @jdh @t3v727 @t3ssel8r
Some of the Vulkan resources I used:
vulkan-tutorial.com/
registry.khronos.org/vulkan/s...
github.com/KhronosGroup/Vulka...
Checkout jotalamp's work on modding Engine Simulator:
• 3D Mod Update
Support Engine Simulator 3D on Patreon!
/ atg_engine_simulator
Download the OG Engine Simulator for free!
github.com/Engine-Simulator/e...
Join the Official Engine Simulator Discord Server!
/ discord
Join my channel community Discord!
/ discord
Keyboard overlay app (the theme shown in the video is a custom theme I made myself):
github.com/ThoNohT/NohBoard
RenderDoc (absolutely amazing software that you should use if you do any graphics programming):
renderdoc.org/
Thanks to @SanGawku and @MaximumQc for helping me collect footage for this video. I didn't end up using it because this video turned out more serious than I was expecting but it's still appreciated 🙏
00:00 Intro
00:48 History Lesson/New Game Engine
02:28 Squarespace!
03:13 Car Physics
05:08 Adding the Engine Simulation
06:26 Designing the Track
08:31 Shaders
10:07 Controls
11:04 Demo
13:17 Patrons
#vulkan #gamedev #simulation
FTC Disclaimer: This video was sponsored by Squarespace.
Thanks for watching!

Пікірлер: 1 200
@AngeTheGreat
@AngeTheGreat Жыл бұрын
A car with no parts other than wheels somehow sounds like a V8 and drives in a floating space platform where there is neither oxygen nor gravity. Subscribe for more realistic physics simulations 👍
@cpt_nordbart
@cpt_nordbart Жыл бұрын
Assume a spherical cow in a vacuum...
@ChokeMeKermit
@ChokeMeKermit Жыл бұрын
I don't see a problem here. Just me and the V8. Thats heaven right there
@tiporari
@tiporari Жыл бұрын
Since your comfortable with writing shaders, why not port the physics code to run on the GPU? Nvidia used to advertise PhysX or some such marketing name for just that purpose. Vector math, floating point calculations, solving recursive math problems. Seems like something the shader units would be optimal for.
@tiporari
@tiporari Жыл бұрын
I'd hate to see the project target NVIDIA Cuda architecture as I'm using an ATI GPU, but the principles of mapping code to compute cores on a GPU are parallel at least conceptually. Good luck! Awesome project
@ewanherjean8523
@ewanherjean8523 Жыл бұрын
You maybe already thought to it, but why not to train a neural network on some datas of real engine, to capture the empirical model of the sound generation and post process your engine sound for never reached results ? PS: really nice work, and your video quality is genuinely enjoyable 👌
@SilverstringsMusings
@SilverstringsMusings Жыл бұрын
It's so weird hearing such realistic engine noises accompanying such an abstract scene.
@ortzinator
@ortzinator Жыл бұрын
If I saw that demo out of context, I would assume it's fake
@jwalster9412
@jwalster9412 Жыл бұрын
It's like driving a Tesla that sounds like a muscle car.
@battyflaps5410
@battyflaps5410 Жыл бұрын
whats weird is it sounds better than forza gt assetto corsa project cars 2 xD
@ChuckisNorrish
@ChuckisNorrish Жыл бұрын
it actually sounds terrible?.. have you never driven a loud v8?..
@TorutheRedFox
@TorutheRedFox Жыл бұрын
@@ChuckisNorrish it's because the exhaust is meh
@Axtre
@Axtre Жыл бұрын
Honestly amazing to see beamng supporting smaller creators like you, not many companies would go out of their way to do that
@hamstirrer6882
@hamstirrer6882 Жыл бұрын
Honestly, Beamng devs are the GOAT
@tymek200101
@tymek200101 Жыл бұрын
I'm sure they are eyeing this thing for purchase to integrate it so it makes sense, to them it's an investement
@raptorjeezus2607
@raptorjeezus2607 Жыл бұрын
@@tymek200101 Im not sure, implementing engine sim would cut performance down hard with all the other calculation going on simultaneously
@theallroundgamerk9248
@theallroundgamerk9248 Жыл бұрын
​@@raptorjeezus2607 they gotta find some way to keep fps down with these new GPUs.
@tf_d
@tf_d Жыл бұрын
@@theallroundgamerk9248 Lmao 😭
@Byefriendo
@Byefriendo Жыл бұрын
The low RPM shudder actually sounds quite realistic and is basically (accidentally) emulating torsional vibrations in the driveline
@blockstacker5614
@blockstacker5614 Жыл бұрын
drivetrains do typically have a bit of spring to them
@henrygurney7067
@henrygurney7067 Жыл бұрын
I'm pretty sure that was intentional as I think he said in another video
@Chevsilverado
@Chevsilverado Жыл бұрын
Yeah he implemented that into the sound sim a while ago, but I wonder if he is using the spring connection for this one, it’s basically the exact same thing he put into the sound sim so maybe he just replaced it with the physical spring.
@mrmim0x173
@mrmim0x173 Жыл бұрын
@@blockstacker5614 in fact lot of clutch on manual cars have (small but strong) springs. Idk about automatic
@Brapplezz
@Brapplezz Жыл бұрын
@@mrmim0x173 automatics have fluid lmao
@longnamedude3947
@longnamedude3947 Жыл бұрын
I'd love too see your sound generation engine integrated into BeamNG, it would be incredible to finally have great physics paired with realistic sound generation.
@ivanjermakov
@ivanjermakov Жыл бұрын
I think that's the reason for BeamNG interest in his work
@jonesy_b
@jonesy_b Жыл бұрын
lets hope so, would be amazing
@longnamedude3947
@longnamedude3947 Жыл бұрын
@@ivanjermakov His comments below this video do seem to indicate that, and it would benefit both BeamNG & AngeTheGreat to work together to implement this technology into BeamNG. AngeTheGreat would probably be financially supported in some way, perhaps with some kind of indirect employment and software integration deal with a unlimited lifetime to avoid any issues with licensing in the future, and, to ensure that both parties are always being rewarded for their efforts. Seeing the efforts that AngeTheGreat has gone to so far and the outcome of those efforts I await further amazement about what might be possible in the future in regards to sounds for other parts of vehicles, and, for other forms of propulsion that use some form of cycle, like Jet-Engines, Water Jets/Turbines, Electric Motors, and other forms of potential energy motors.
@AlexAegisOfficial
@AlexAegisOfficial Жыл бұрын
I hope not, Ange is right about implementing his own, unique game and selling it himself.
@theneonbop
@theneonbop Жыл бұрын
@@AlexAegisOfficial It sounds like it will be more of a tech demo with a game on top than a full game. BeamNG has the advantage of having realistic vehicle handling, and engine sim has the advantage of having realistic engine simulation but does not have realistic vehicle handling. I don't know about an official release but I hope at least someone makes a mod integrating the two.
@CristiNeagu
@CristiNeagu Жыл бұрын
That engine wobble at low rpm acceleration sounds really nice.
@JamesBalazs
@JamesBalazs Жыл бұрын
Accurate too, real cars have flex in the driveline, soft engine mounts, soft subframe bushings and wishbone bushings that all contribute to a similar effect at part throttle and on launch. In the video he made it sound like the spring was a bad thing, but it's actually the most realistic way it could be connected imo.
@bunnythekid
@bunnythekid Жыл бұрын
@@JamesBalazs yeah, absolutely. Adjusting the spring rate could easily replicate the difference between a big soft luxury car and a rigid race car. It’s a win-win really.
@notstonks20
@notstonks20 Жыл бұрын
@@bunnythekid using some kind of damper could also work to emulate an automatic transmission, as those use torque converters
@bunnythekid
@bunnythekid Жыл бұрын
@@notstonks20 my old Mercedes had a torque converter and, man, I miss those. It was like butter. The dual clutch in my current car isn’t bad but it hasn’t got that silky smoothness that only inefficiency can provide.
@Xwing195
@Xwing195 Жыл бұрын
yeah
@CanadianSamsquanch
@CanadianSamsquanch Жыл бұрын
This man is quickly becoming the Buckethead of indie sim gaming
@WildEGHatch
@WildEGHatch Жыл бұрын
That's such a great comparison lmfao 😆
@sidekickstreams
@sidekickstreams Жыл бұрын
fuck me that's good
@andrewporter1868
@andrewporter1868 Жыл бұрын
Don't you mean knucklehead mcspazzitron?
@LanaaAmor
@LanaaAmor Жыл бұрын
who's buckethead?
@WildEGHatch
@WildEGHatch Жыл бұрын
@@LanaaAmor a legandary guitarist. Look him up
@Krevz
@Krevz Жыл бұрын
I really cannot thank you enough Ange, it means so much. Thanks for bringing me back man, great video as always
@AngeTheGreat
@AngeTheGreat Жыл бұрын
No problem man, it was the least I could do! I've been planning on mentioning your channel for a while and this was the perfect opportunity. Also, welcome back!
@bartpelle3460
@bartpelle3460 Жыл бұрын
man this is wholesome
@sigmamale4147
@sigmamale4147 Жыл бұрын
Holy shit support from beamng shows their dev team is amazing
@DrathVader
@DrathVader Жыл бұрын
It's very promising both for engine sim and beamNG
@Gigageorge
@Gigageorge Жыл бұрын
Yeah the beamNG devs are amazing people
@AudiRSAvant
@AudiRSAvant Жыл бұрын
Yes they’re awesome, they listen to their community and often connect with them. Truly amazing
@londly_felps
@londly_felps Жыл бұрын
bro has beamng by his side
@BuggyGamer-db6mw
@BuggyGamer-db6mw 6 ай бұрын
Yup! As someone who has been Supporting them since the first tech-demo i'm very happy about it.
@DanLivings
@DanLivings Жыл бұрын
My dude, you are definitely a gigachad programmer. Using a spring to couple the two systems while keeping the constraint solving tractable is a stroke of genius.
@ihateracin
@ihateracin Жыл бұрын
Could you explain what that means to me? Sorry if it’s annoying you don’t have to, I just like learning :)
@wlockuz4467
@wlockuz4467 Жыл бұрын
@@ihateracin Same would love to learn more about what was said. I am a software engineer but not a game dev and yet half of the video still went over my head lol
@imblackmagic1209
@imblackmagic1209 Жыл бұрын
​@WloCkuz A normal game dev would also be pretty out of the water as well. This is a work of art combining 3D modeling, software engineering, game development, and physics simulation. a physic system with too many constraints and variables is pretty hard to solve and computationally intensive, what he did was to decouple the 2 physics simulations a bit so the overall simulation is easier on the computation side of things, the spring serves as a soft information tunel between the simulations, the only thing is that the overall simulation is less accurate... but hey, the result is superb
@WibleWobble
@WibleWobble Жыл бұрын
the only man who can casually drop "a game engine i made" and NOT surprise me. The stuff you do is phenomenal
@Molkalda
@Molkalda Жыл бұрын
This makes me more excited than any AAA game in recent times
@apptreeline
@apptreeline Жыл бұрын
Same
@santinoeli71506
@santinoeli71506 Жыл бұрын
@@apptreeline 🤬🤬🤬🤬🤬🤬😪😪😪😪
@new_simsons
@new_simsons Жыл бұрын
​@@santinoeli71506 Y E S
@blorbb._
@blorbb._ Жыл бұрын
@@santinoeli71506 wtf.
@valgoyt912
@valgoyt912 Жыл бұрын
@@blorbb._ lol😂
@koolness1009
@koolness1009 Жыл бұрын
the fact that this has better sound design than most top tier car games😭😭
@biznesmen9229
@biznesmen9229 10 ай бұрын
in game like forza from 100fps in city you would get 20-30, so im not sure if it is that good
@CMDRSweeper
@CMDRSweeper Жыл бұрын
"I think having restrictions leads to creativity" Yup, that is very much true, this is why those old games have become special. Silent Hill's fog for an example was due to a limit of the rendering power the hardware presented, so they had to work around that and incorporated the fog as an element to the story and the game itself.
Жыл бұрын
true
@4TheWinQuinn
@4TheWinQuinn Жыл бұрын
A perfect example 👏
@imthedarknight-8755
@imthedarknight-8755 14 күн бұрын
I agree. In playing Kerbal space program, you only have so many parts to work with. I feel that while being limited in my resources I come up with more creative designs than while playing different games where I can, say, design whatever shape of wing/fuselage I want
@Kevroa1
@Kevroa1 Жыл бұрын
I actually think the jitter from the spring makes it sound a bit more realistic lol
@katech6020
@katech6020 Жыл бұрын
yes, my car has a sound similar to that in low rpm
@revimfadli4666
@revimfadli4666 Жыл бұрын
Maybe driveshafts are flexible enough to cause that effect IRL
@natec1
@natec1 Жыл бұрын
@@revimfadli4666 They are! If you think about it, it would be pretty hard to make a perfectly rigid driveshaft in the real world. Even if you could make one, you probably wouldn't want to anyway, as that slight torsional flexibility helps arrest any crazy shocks.
@possibleproblem479
@possibleproblem479 Жыл бұрын
@@revimfadli4666 pretty much. most jittering and 'vibrato' you hear when accelerating at lower rpm or decelerating is caused by momentum moving up and down the drivetrain. learning to mitigate it will both make your drivetrain last longer and you a faster driver as the torque is more instant and uninterrupted to the wheels.
@Dappersworth
@Dappersworth 8 ай бұрын
@@revimfadli4666 manual transmission cars have springs in the clutch disc that cause this
@fuzzyonionz
@fuzzyonionz Жыл бұрын
The fact that you made everything, including TWO separate game engines for the engine simulation and the game is ridiculous, definitely the most underrated programmer out there
@inv41id
@inv41id Жыл бұрын
Calling Ange "the most underrated programmer out there" makes no sense since there are most certainly better programmers out there who almost nobody knows about. Considering Ange is getting hundreds of thousands of views every video he's most definitely more popular than the vast majority of programmers.
@fuzzyonionz
@fuzzyonionz Жыл бұрын
@@inv41id I’ve only seen Dani etc so I’m quite naive, but you’re probably right
@imranzero
@imranzero Жыл бұрын
Look up Jonathan Blow. He's creating own game engine with written in his own programming language. He also developed two of the best puzzle games ever made.
@BA-xu3vk
@BA-xu3vk Жыл бұрын
@@imranzero Not really too relevant but I'm here to contradict the myth that making your own programming language is the be all and end of all programming. Getting a simple language / compiler / parser up is a rudimentary task that anyone with a computing background should be able to (in fact it's done as an exercise in some universities). It's writing a *good* and usable language that is the hard bit, but that's less programming, more piecing up lots and lots of computing science theory together well. Not wanting to take away anything from Jonathan and Ange, they are both amazing.
@hpan6152
@hpan6152 9 ай бұрын
even a racing game with more than 100+ pro devs couldnt make what he did himself, so thats probably false@@inv41id
@coscorrodrift
@coscorrodrift Жыл бұрын
Who said there's no sound in space? LOL dope project, so cool that the BeamNG ppl are supporting you and that you're giving that shoutout back to Krevz. He "invested early" for sure LOL
@Z1g0l
@Z1g0l Жыл бұрын
Sound of this is purely ecstatic. Haven't heard something remotely as good as this in any sim!
@aviinl1
@aviinl1 Жыл бұрын
Having this sound engine as plugins for Unity and/or Unreal would be a great addition to either community.
@bmg50barrett74
@bmg50barrett74 Жыл бұрын
BeamNG rules. Thank you for sharing your passion AngeTheGreat
@AngeTheGreat
@AngeTheGreat Жыл бұрын
They do! And thank YOU for watching 🙏
@tomatoe308
@tomatoe308 Жыл бұрын
@@AngeTheGreat if you and beamng collab with you then it would be the best sim ever
@jacobm672
@jacobm672 Жыл бұрын
Yooo, imagine if BeamNG incorporated Ange's engine simulations into their game!
@shaundodd7390
@shaundodd7390 Жыл бұрын
Amazing work. I make sounds for car simulators and this tool is such a massive breakthrough. The practicalities of recording good engine samples means that it's very difficult to get a really good sounding engine, and I always find I get to the 'that will do' stage rather than mind-blowing satisfaction, as you have accomplished with this engine audio.. Your solution to attach to the engine and the vehicle via a spring is actually perfect, and not a compromise. This is because the drivetrain of the car has elasticity to it, and so one or (more accurately) a set of torsional springs can be used to simulate these rotating bodies. That might be why you like the effect - it is because it does simulate this extra variable. Thank you so much for your work.
@mr.k1896
@mr.k1896 Жыл бұрын
These realistic sounds need to be in every racing sims it’s the one thing they’re all missing.
@LogicEu
@LogicEu Жыл бұрын
I can't believe your creativity and skill, you've got some of the more interesting projects I've seen recently hands down
@empireempire3545
@empireempire3545 Жыл бұрын
I love the theme :O The game is absolutely beautifull!
@AngeTheGreat
@AngeTheGreat Жыл бұрын
Thanks 🙏
@R4NKING
@R4NKING Жыл бұрын
That's amazing. But i would love if you work with BeamNG together, your engine sim sounds in the game would be so awesome. Something like automation has, a build in exporter for beamng
@AngeTheGreat
@AngeTheGreat Жыл бұрын
I do plan to work with BeamNG in the future. This was just a quick demo to test out the game engine (and make a somewhat interesting video for you guys). For the Engine Simulator game, future collaboration with BeamNG is definitely the direction I want to go
@R4NKING
@R4NKING Жыл бұрын
@@AngeTheGreat that would be so awesome. Good luck with everything and keep up the great work. I'm rarely that hyped for something xD
@bread7809
@bread7809 Жыл бұрын
​@@AngeTheGreat Wow, that is what i have always been waiting for. I always thought that beamng has bad engine sounds. That would be a dream come true, your audio in beamng is something i daydreamed about but it always seemed to be nothing more than a fantasy. You do phenomenal work sir
@CrescentX3
@CrescentX3 Жыл бұрын
10:05 That just looks incredible. I’m saving that as a wallpaper, it’s genuinely gorgeous.
@pikolopikolic5567
@pikolopikolic5567 Жыл бұрын
You have the coolest most unique software projects on this website and for somebody like me who really wants more content about making stuff from scratch, this makes me so happy. Good job, the game looks great.
@AaronMYoung
@AaronMYoung Жыл бұрын
I appreciate the Shout-out! Also the end result was fantastic!
@AngeTheGreat
@AngeTheGreat Жыл бұрын
I've watched your videos since I joined the platform and I think your content deserves a mention!
@AaronMYoung
@AaronMYoung Жыл бұрын
@@AngeTheGreat
@emshains
@emshains Жыл бұрын
It's insane that you can have an engine sound simulated like that, but Gran Turismo basically sampled a vacuum cleaner and ran it through a generative neural net.
@qNxva.
@qNxva. Жыл бұрын
i unironically wanna try out his button layout for racing. It seems so bizarre that it looks good to use lol.
@AngeTheGreat
@AngeTheGreat Жыл бұрын
LOL it took me a few hours to get used to but once I did it was pretty great
@qNxva.
@qNxva. Жыл бұрын
@@AngeTheGreat oh boy, I can't wait to try it. Do you care if I ask what the button layout is? I am still slightly confused on which button does which LOL
@Validole
@Validole Жыл бұрын
@nova2760 top row QWER for throttle, Shift for clutch. Left and right mouse button click for shifting up and down, pressing the wheel is brake, and moving the mouse is steering. ASD are probably controls like ignition etc. To me, the mouse wheel as brake part is sketchiest, on most mice I feel the wheel press requires too much pressure to feather it decently.
@fillman86
@fillman86 Жыл бұрын
oh man, what a fantastic video, and product you've made!! I didn't realise you were going down this path!!
@Johnwalter1044
@Johnwalter1044 Жыл бұрын
Fantastic progress man! I think your game will be a great tool to develop engine sounds for many games and mods. No wonder BeamNG wanted to talk with you!
@Larslegos
@Larslegos Жыл бұрын
I'm glad the people at BeamNG recognize your talents, deservadly. BeamNG, Automation, and Engine Simulator (the big three) make me really excited for the future of gaming. I can't get enough of the aesthetic of this demo
@EpicManaphyDude
@EpicManaphyDude Жыл бұрын
dude that’s so sick. i’m sticking with you and your projects for the long run fr. super cool
@ThePower1037
@ThePower1037 Жыл бұрын
It's weird to see what seems to be an early 2010 looking driving game that just has the most accurate intake noises I've seen in a game!
@longnamedude3947
@longnamedude3947 Жыл бұрын
Early 2010? Uhhhhh have you seen what was available back in 2004 (Need For Speed: Most Wanted '04)? By 2010 we had games like BF:BC2, or, NFS:HP, and that was all on consoles, not on PC. This straight up looks like a high resolution example of the kind of demos that were being shown off back in the 1980's by groups of teenagers & enthusiasts looking to get into the game development scene at the time.
@error.418
@error.418 Жыл бұрын
@@longnamedude3947 They're talking strictly audio
@ThePower1037
@ThePower1037 Жыл бұрын
@@longnamedude3947 I was thinking flash game, after all forza motorsport 4 was my childhood.
@longnamedude3947
@longnamedude3947 Жыл бұрын
@@ThePower1037 Ah right yeah, many Flash Games were pretty basic. A lot of Flash games actually originate from the early 2000's, 2006 was Peak Flash Games Era!
@edwpolanco
@edwpolanco Жыл бұрын
​@@longnamedude3947 most wanted came out in 2005
@hunterlang578
@hunterlang578 Жыл бұрын
It sounds like you're enjoying doing this work, and it really pleases me to know that you are able to share your amazing ideas with the automotive simulation community
@notanengineer
@notanengineer Жыл бұрын
Making sure I'm on time for the new ATG video as always. 10 seconds in and wow he's made another game engine.
@dmnkb
@dmnkb Жыл бұрын
This is one of my favorite formats here on KZbin! Really inspiring stuff, keep it up!!
@Noffie
@Noffie Жыл бұрын
Very excited to see how this turns out!
@MyopicSquirrel
@MyopicSquirrel Жыл бұрын
Would love to see this played with a wheel/pedals setup. Being able to balance the clutch etc would give an interesting extra dimension.
@noone6905
@noone6905 Жыл бұрын
This was really cool, the first video I ever saw on the channel was the ray tracer and I’ve been subbed since. Glad to see you doing more!
@asicerik
@asicerik Жыл бұрын
Awesome! Can't wait to see someone post a video of drifting this whole course!
@Epicgamrdude
@Epicgamrdude Жыл бұрын
Bro this is incredible. I cannot to hear more about this.
@emilsonksen9399
@emilsonksen9399 Жыл бұрын
Is that the actual BeamNG? Engine sim in BeamNG would be amazing Edit: lol ok there ya go 5 seconds after I typed the comment
@AngeTheGreat
@AngeTheGreat Жыл бұрын
I added the clarification for a reason lol
@Marcis.
@Marcis. Жыл бұрын
Thanks for mentioning my channel! The Engine Simulator is awesome!
@AngeTheGreat
@AngeTheGreat Жыл бұрын
No problem at all! I felt like your content deserved a share
@dechode
@dechode Жыл бұрын
Looking awesome! Always wondered how the engine sim would work in a full vehicle simulation.
@bmw_de
@bmw_de Жыл бұрын
"simple". Your work is just amazing!
@GwnSerchan
@GwnSerchan Жыл бұрын
very cool to see that the actual beamng devs are interested in what you do. i would imagine that that is probably the only game atm where u this engine could be added into same as with the car models and custom engines from automation
@Tiffany_Turbo
@Tiffany_Turbo 11 ай бұрын
Sounds fantastic! So impressive. We need this tech in simulators!
@LanceThumping
@LanceThumping Жыл бұрын
I wanted to say that I really appreciate your work focusing on improving the audio of games. It's something that seems really overlooked with the focus on graphics and graphical techniques. Reminds me how I'd love to see some games that used ray tracing hardware for simulating audio propagation instead of (or in addition to) light. It'd be so cool to hear games with extremely realistic echoes, sound coming through walls, etc.
@marioformicadae6637
@marioformicadae6637 Жыл бұрын
I just found out about your engine sim yesterday and thought to myself "damn, I kinda wish there was a way I could drive with this" and then wake up to this notification, a gift from God and ange
@sirboiledpotato1314
@sirboiledpotato1314 Жыл бұрын
Still more realistic than Project Cars 3
@priyanthadevapriya9069
@priyanthadevapriya9069 Жыл бұрын
This is so good! Even though I know it's in game, it really sounds like you edited in the car sounds in. Great work!
@gedaliakoehler6992
@gedaliakoehler6992 Жыл бұрын
Another great video! I looked back at your ray tracer and bloom effect videos yesterday to get some inspiration for trying out ray tracing.
@MrRickChase
@MrRickChase Жыл бұрын
If gaming companies don't invest in your system/infrastructure to eventually implement into their own games for proper realistic sounds in the next number of years, i will rage. This is absolutely awesome and i'm excited for the possibilities it will bring.
@PanzerkampfwagenVI
@PanzerkampfwagenVI Жыл бұрын
bocchi the rock engines
@visnyliss
@visnyliss Жыл бұрын
Absolutely fantastic. The one thing I was hoping for that we didn't get was to hear it driving past a stationary position, but I'm not sure how much more work that would involve. Likely would need some sort of replay / recording system, would need to ensure doppler effect was affecting the sound... probably a BIT out of scope for a demo like this, but maybe some day!
@TheExtraMile
@TheExtraMile 10 ай бұрын
I just wanted to leave a huge THANK YOU for you work. Engine sounds in car games/sims has always been a pet peeve of mine and ever since I heard something called the “Staccato engine demo” back in the early 2000s I was convinced that dynamic engine sounds are the future. Sadly that future is decades in the past and everyone (except for Live for Speed) has been doing sample based sounds ever since. I love the work that you are doing, I have literally waiting half my life for someone to bring engines to life. Potentially having this technology in BeamNG would be a dream come true! All the best to you and this project, I can’t wait to finally drive a simcar with a living and breathing engine!
@brbman7002
@brbman7002 Жыл бұрын
You are great and your projects are fascinating, keep up!!!
@jadenfar745
@jadenfar745 Жыл бұрын
to be honest those were some great lines. your understanding of context for this venture is great. keep up the great work.
@zwonk741
@zwonk741 Жыл бұрын
keep doin what you do man, i enjoyed the whole video (with explanations)
@jorgegomes83
@jorgegomes83 Жыл бұрын
I'm really glad that your project is evolving towards a more visually pleasing product.
@kipchickensout
@kipchickensout Жыл бұрын
this is very cool! very nice to see what many have imagined, with the combination with a racing game, being actually done! it's really interesting how your very first video about the engine simulator only had a few to a few hundred clicks at first and has developed into such a project :) i recently saw a video about the slip angle, and how tyres actually steer, is that modeled here?
@xilw3r
@xilw3r Жыл бұрын
Hey man, love your vids and the engine sim is mind blowing to me. When you here mentioned the spring-like coupling between your car-engine subsystems and the vibrations, I immediately thought that you could also have a damper element to smooth it out.
@jagzer
@jagzer Жыл бұрын
holy shit, I just randomly got here thanks to KZbin, I must say this is such a fascinating project. I'll be subscribing for sure to follow along! Thanks for the hard work, sounds great and love the vibe of the track
@stefanotrimboli5116
@stefanotrimboli5116 Жыл бұрын
Wow, what you made is absolutely staggering! I cannot imagine how this will evolve, but I hope your creations grow up to unthinkable levels. Keep it going, man!!!
@gazvlogs7459
@gazvlogs7459 11 ай бұрын
Okay that sound absolutely awesome!! I'm so hyped over this actually. I can't wait to hear what rotaries are going to sound like!
@chestnut45
@chestnut45 Жыл бұрын
Subbed, I absolutely love your style of coding, and the ideas behind restrictions breeding creativity are something I resonate with. Kudos from another game dev!
@bytesandbikes
@bytesandbikes Жыл бұрын
Amazing! All we need now is a squeal fade in on tyre slip.
@natec1
@natec1 Жыл бұрын
If what I'm hearing is the spring linkage, it actually sounds pretty realistic. The drive train in cars isn't perfectly rigid (obviously) so that wobble at low rpm is pretty accurate to a lot of high performance cars.
Жыл бұрын
Casualy writes his own game engine… 😂 love your videos! It's always nice to see when a developer has a real talent for creating own things, not just gluing together somebody else's code. I always try to write my own things when possible, but usually have to use some kind of framework / library to at least save some time. Can't wait for another video.
@balbek
@balbek Жыл бұрын
That's fire! Great work Love those shaders, good idea
@takao4491
@takao4491 Жыл бұрын
That sounds so real. Now with even bigger perspectives. Amazing work. GG
@mchl_mchl
@mchl_mchl Жыл бұрын
I knew this was coming!! Nice one!
@c.a.r.s.carsandrelevantspecs
@c.a.r.s.carsandrelevantspecs Жыл бұрын
Wow! That was really cool! Congrats and keep up the fantastic work! :D
@claudiusraphael9423
@claudiusraphael9423 10 ай бұрын
Truly feels like the Test Drive Series of games, nice sound makeup covering 2 color graphics, still giving a feel of being there, lol. Thanks for sharing!
@slurmp8703
@slurmp8703 Жыл бұрын
This is a wicked cool project, I was considering attempting to make a movable version in unity just so I could make a racing game, until I realized the simulation rate at which the engine simulation is running at, I've seen a lot of comments on the other videos about baking the sounds at all conditions but that seems fairly impossible considering all of the things taken into account, although this is pretty damn cool considering. Alternatively how bad do you think it would be to just run it in the background and just use the inputs via some monkey as an inbetweener? Seems just as wacked but I really hope to see this become a fully fledged tool for the next era of racing games. Keep up the good work man your a monster.
@actuallydaneel
@actuallydaneel Жыл бұрын
I can hardly wait to see where you take this somehow your stuff keeps getting more and more wild with each video and i LOVE it can't believe it's been 2 years since the cereal box game
@physixtential
@physixtential Жыл бұрын
I love how much the sound augments this. The visuals don't get in the way of your imagination based on the sound (which isn't easy), so in a really special way, it feels immersive. Some of the best games have the simplest graphics, but the blanks are easy for the mind to fill in.
@TaviGherghe
@TaviGherghe Жыл бұрын
Your racing line looks pretty good mate 👍
@ewenchan1239
@ewenchan1239 Жыл бұрын
That's so cool!!! And I LOVE how that car sounds and how reasonable the physics appears to be with the understeer.
@Nitrus5
@Nitrus5 Жыл бұрын
This reminds me of an old project, I wanted to make a vaporwave-styled game with similar visuals to this backed by a really top notch car physics & sound engine- looks like you've basically started making my old dream project Can't wait to see if you do anything else with this
@dylanengler4128
@dylanengler4128 Жыл бұрын
Awesome progress! Keep slaying it!
@youtu.behandle
@youtu.behandle Жыл бұрын
That's really impressive, great work
@Hyprvelocity
@Hyprvelocity Жыл бұрын
For once in a long time ..I almost didn't skip through parts of a video ....good stuff man,you actually kept me interested for 3 minutes,3 minutes,and 5 more minutes..
@miluss102
@miluss102 Жыл бұрын
Amazing job, I'm huge fan of realistic sound in driving games. I think you should talk to guys from Automation Game (if you didn't yet), your project would perfectly fit to their engine designer in game
@le.mp4elite809
@le.mp4elite809 Жыл бұрын
I noticed that Need for Speed Most Wanted 2012 has a similar shaky "spring" noise from the engine. Its one of those things that is so small, but changes so much in the grand scheme of car sound. Completely realistic or not, I love it. Great video.
@lucidtrip3439
@lucidtrip3439 Жыл бұрын
Most underrated creator I’ve ever seen. It’s rare when I find a video I am so blow away that I instantly subscribe. You have such a bright future my dude!
@angledmusasabi
@angledmusasabi Жыл бұрын
I cannot put into words how your batshit wonderful projects inspire me. Thaaaaaaaaaaank you!
@an0ndev
@an0ndev Жыл бұрын
DUDE, this is crazy. I know you said anyone *can* do this, and I agree + respect the humility, but still, the fact that you *did* do this would still make any game studio or software development interviewer shit their pants. Passion project to the max, I love it :)
@blakehouse172
@blakehouse172 Жыл бұрын
Amazing video man! Wondering if it’s possible for you to attempt an entire driveline simulation, I think that would be really cool to add in?!
@kimlundgren562
@kimlundgren562 Жыл бұрын
You're an inspiration. You have the coding chops of a master, but without any constraints or learned helplessness that always seems to come with experience. I've been coding since '86, and I'll sometimes re-watch your videos just to remind myself there's a way to do what I want if I can just get my head out of my ass. I hope you reach your 2^32-1 subscribers and stay there.
@hellbr3ad807
@hellbr3ad807 Жыл бұрын
God damn, that sounds sick. Your work could be the start of game developers actually caring more abound car sounds in games
@andresgardiol8111
@andresgardiol8111 Жыл бұрын
You work is amazing!
@valecatalinharuki4363
@valecatalinharuki4363 Жыл бұрын
I'm honestly impressed by your ability to adapt to, in my opinion, such odd controls, and actually put on some pretty nice driving and driving techniques. Good job mate
@speedkiller3026
@speedkiller3026 Жыл бұрын
Please keep up the good work, I hope this will become what automation was supposed to be!
@SailingFrolic
@SailingFrolic Жыл бұрын
Dude I can’t even begin to describe my excitement at seeing this. Your development style is amazing! I’m sending this to my buddy who’s in school for game development, your work is exemplary. Really hope beamng integrates your work with their game. As an avid fan of both of you it was a huge surprise seeing you two talking.
@dynstinn
@dynstinn 10 ай бұрын
I showed this to my friend who wants to make a game engine when he grows up, and i, as a game dev myself really appreciate that. he was greatful and was more motivated in his goal. Thank You
@syulis77
@syulis77 Жыл бұрын
I can not wait till i can play a full sim racing game with your engine sim utilized in it. The absolute feedback from the sound is astonishing and, for an engine sound lover, musical.
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