Making Procedurally Generated Hex Worlds with Geometry Nodes [In Blender]

  Рет қаралды 8,576

The Observatory

The Observatory

Күн бұрын

Пікірлер: 58
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
Hey Everyone! hope you have a great week! let us know if you have any questions or suggestions!
@malikthetalentmaker6001
@malikthetalentmaker6001 3 жыл бұрын
Can you make a video of how to make cat suit and tanooki suit on mario please
@DiedSora
@DiedSora 3 жыл бұрын
podrias poner como se hace el de minecraft porfavor? me seria de una muy gran ayuda , no se si solo hay q cambiar la textura de las nubes y los modelos o como?
@maxexist4763
@maxexist4763 2 жыл бұрын
i would appreciate it if you made an update to this to blender 3.0
@강병욱-r3c
@강병욱-r3c 2 жыл бұрын
@@maxexist4763 me too
@glautens
@glautens 3 жыл бұрын
This is the most insane timing for this video to be released, I'm trying to make a hex based game right now so this is super helpful. Thanks for making this!
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
😀 Good luck with your game! I hope you find it useful. Thanks for watching!
@glautens
@glautens 3 жыл бұрын
@@TheObservatoryShow Thank you!
@D3FA1T1
@D3FA1T1 3 жыл бұрын
i would like to see waht'cha doing :D
@recobo
@recobo 3 жыл бұрын
This has a lot of value. It's a great idea on how to use the tool in blender. Thanks for your work, also the video and voice over are really well done
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
I hope you find it useful! Thank you very much, and thanks for watching!
@dogfromhell6580
@dogfromhell6580 3 жыл бұрын
Underrated tutorial, awesome work. Can't wait to see more.
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
Thank you very much for watching!
@tommymclaughlin-artist
@tommymclaughlin-artist 2 жыл бұрын
This is amazing. Excellent work!
@TheObservatoryShow
@TheObservatoryShow 2 жыл бұрын
Thank you very much!
@LizzyKoopa
@LizzyKoopa 3 жыл бұрын
big advice for those watching this awesome tutorial. turn the video speed to 0.75. i did this as while i understood where he was going about on the menu, i was still panic racing the buttons following the lesson xD
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
This is an excellent idea! Thank you very much for watching 😄
@LizzyKoopa
@LizzyKoopa 3 жыл бұрын
@@TheObservatoryShow keep up the good work, the tutorials are very helpful especially for something very node heavy that has me on edge xD
@Elias-ce7jl
@Elias-ce7jl 3 жыл бұрын
Absolutely love your use of nodes and clear explanations. Thank you for making stuff like this!
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
Glad you liked it, thank you for watching 😁
@xakher
@xakher 3 жыл бұрын
Love the tutorial and glad I found your channel! How can I use this hex grid on a sphere? so the map is net a rectangle and rather a sphere like a planet
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
I happy you like it! That's a really good question, I'll have to play around with it and see what I can come up with!
@RaichuWizDom
@RaichuWizDom 3 жыл бұрын
Before I even watch the video: been thinking about making hex-based maps to do my first DnD session some day. This is pretty much what I was thinking of, looking interesting. I don't know if I'll ever get to use it, but regardless: thanks in advance.
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
I hadn't even considered that! This would make for some fun DnD mapping. Thanks for watching 😁
@walkman182
@walkman182 3 жыл бұрын
Fantastic tutorial! Keep up the great work.
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
😁 Thank you for watching!
@jurijsoranzo7048
@jurijsoranzo7048 2 жыл бұрын
Please tell me how to the instance point with the new version pleaseee!
@TheObservatoryShow
@TheObservatoryShow 2 жыл бұрын
Update video coming very soon! Thank you for watching!
@강병욱-r3c
@강병욱-r3c 2 жыл бұрын
why the shape doesnt changes when i bevel figured out why i dont have point instances
@TheObservatoryShow
@TheObservatoryShow 2 жыл бұрын
Glad you figured it out! Thank you for watching 😄
@BlenderFun_
@BlenderFun_ 3 жыл бұрын
great tutorial!
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
I hope it helps, we're thinking to do a new version of something similar for the Blender 3.0 update! Thank you for watching 😁
@GreerMcDevitt
@GreerMcDevitt 3 жыл бұрын
it cant be imported into unreal and if it can its not the map open in blender. any way I can download just the map part that I made in blender without it being randomly generated?
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
You'll want to unwrap your base models, and then apply all the modifiers. You should be able at that point to export the mesh. It'd probably be easier to recreate the materials within Unreal, rather than baking them in Blender. I think this should get you started at least, I really only work within Blender for the most part so I hope this helps!
@alexandre.s369
@alexandre.s369 2 жыл бұрын
Wow.. I'm watching to start creating a map. Nice tutorial! But in Blender 3.0 and it doesn't have the Node "Point Instances" Suggestion: Update the tutotial creating a system to remove exagons (like minecraft blocks)?
@TheObservatoryShow
@TheObservatoryShow 2 жыл бұрын
We are planning on creating an updated version of this tutorial for 3.0! It's currently in the works, so hopefully soon™! Thanks for watching!
@raitttu
@raitttu 2 жыл бұрын
I used the "instance point node" instead, then I connect the Hexagon mesh on "Instance" (you can put objects menu on Geometry Nodes draging they from Outline menu) It's one step more to have a Hexagon box on the Geometry Nodes instead of simply chosing by name on "Point Instance", for my my experience the effect is the same)
@kaworukunchan4151
@kaworukunchan4151 3 жыл бұрын
I love it! I am following the tutorial step by step, but somehow my hexes change height with the cloud texture, but I cant see the greyscale in the Material view. Any thoughs? Thank you!
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
Make sure you're select on the Hex Object when you create that material, not the World Gen! You can select the Hex object and choose the material from the list if you accidentally created it on the World Gen object. Let me know if this helps, thanks for watching 😄
@yaremchenko6428
@yaremchenko6428 3 жыл бұрын
less go my friend
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
Away we go! Thanks for watching 😄
@maxexist4763
@maxexist4763 2 жыл бұрын
great tutorial your amazing man but i do have some problems with the attribute sample texture since i cant seem to find it(im on 3.0) is there any replacements for it? Edit:I just found out a way so you basically drag the checkerboard icon from the displacement node into the geometry nodes and it creates a "legacy node" though it might disappear next update
@TheObservatoryShow
@TheObservatoryShow 2 жыл бұрын
Geometry nodes are a little tricky currently, because of all the work they're doing on them currently! I'm hoping to update this one for 3.0 and beyond at some point! Thank you very much for watching, and for the updated info!
@maxexist4763
@maxexist4763 2 жыл бұрын
@@TheObservatoryShow and thank you for making this tutorial hope you find a way
@1step395
@1step395 3 жыл бұрын
I CAN NOT FIND THE SUBDVICE NOD
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
Should be under Mesh! Let me know if this helps 😁 Thanks for watching!
@1step395
@1step395 3 жыл бұрын
@@TheObservatoryShow thz alot men
@xir8
@xir8 3 жыл бұрын
​@@TheObservatoryShow I can't find the subdivide node too. What you mean with "should be under mesh" ? :/
@jddorman5027
@jddorman5027 2 жыл бұрын
@@TheObservatoryShow mine isnt showing up under mesh ;-; and same with the texture node right after that
@kotrinoz
@kotrinoz 2 жыл бұрын
Первая проблема которая может возникнуть это (видимо связанно с обновлением) если вращать объект не в режиме редактирования то могут поплыть оси координат, их можно вернуть данным способом, kzbin.info/www/bejne/fmSYXmRogsSEjbs&ab_channel=EditMood. Вторая это большое расстояние между гексагонами - т.к. в обновлении убрали point instance теперь его функцию выполняет instance on points увеличение модели на 0,15 нужно делать именно в этом ноде, то увеличение в начале видео не имеет смысла. Если не меняется цвет то возможно не подтянулся градиент в основной свете в сделанном материале, его можно вручную поставить: заменить белое окошко на градиентная карта(Color Ramp). Так же с обновлением 3.0 был переход на поля и что бы решить проблему отсутствия нода Attribute Sample texture можно использовать noise texture blender.stackexchange.com/questions/249994/what-can-be-used-instead-attribute-sample-texture-node-in-geometry-nodes. либо вернуть старые ноды kzbin.info/www/bejne/oKDaeJhno7GahZI&ab_channel=NomadCaviare
@ocubo490
@ocubo490 3 жыл бұрын
🇧🇷♥️♥️♥️♥️♥️♥️♥️
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
😁
@vernonzehr
@vernonzehr 3 жыл бұрын
hate to be that guy... but... it was driving me a tad nuts and you say the word a bazillion times and I cringed every time. The word ATTRIBUTE can be used as a verb and a noun but the pronunciations are quite different. The verb means to apply a quality to something or something caused something else. This is the pronunciation you used in the video, the verb. The correct pronunciation for the nodes in blender would be for the noun usage of ATTRIBUTE. Something has an attribute. That is the usage in nodes. The nodes have attributes. For this video it isn't the verb pronunciation it should be the noun.
@TheObservatoryShow
@TheObservatoryShow 3 жыл бұрын
That's good to know! Thanks for watching 😄
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