Modders Are FIXING Starfield's Biggest Problems! - 15 Best New Mods

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JuiceHead

JuiceHead

Күн бұрын

Пікірлер: 533
@JuiceHead3
@JuiceHead3 Жыл бұрын
Thank you to Factor for Supporting the channel! Use code JUICEHEAD50 to get 50% off your first Factor box at bit.ly/3RsxbxE! #AD
@jbrou123
@jbrou123 Жыл бұрын
Did they actually make a drink and name it Soylent and put it in a Green bottle?
@Battleneter
@Battleneter Жыл бұрын
On PC just use a console command to give a huge amount of carry weight, takes 20 seconds, no need for a mod.
@lateworm
@lateworm Жыл бұрын
this script was written with chatgpt wasnt it?
@stephens5748
@stephens5748 Жыл бұрын
Can you do a vid on how you got all your mods to work? I've tried 7 and only got 1 to work.
@shadoeboi212
@shadoeboi212 Жыл бұрын
not to be pedantic but mass shouldn't change with gravity
@TheGreatSajuukKhar
@TheGreatSajuukKhar Жыл бұрын
Yeah, that's what made me laugh. The whole reason Bethesda used mass in the first place was because mass doesn't change with gravity, so they don't have to care about your inventory mass changing between planets. The mod actually makes no sense.
@jbrou123
@jbrou123 Жыл бұрын
@@TheGreatSajuukKhar @shadoeboi212 You are correct. Mass, mass never changes. But in every game, some of the first mods are those that change carry capacity because some players want to keep every piece of junk they pickup, Essentially, a cheat.
@HiberNAT
@HiberNAT Жыл бұрын
​@@jbrou123instead of adding it in a exo-exqueleton way
@JKacz
@JKacz Жыл бұрын
Mass never changes, but weight does. Mass is the culmination of atoms in an object or person, weight is determined by gravity.
@Boostmeister69
@Boostmeister69 Жыл бұрын
​@jbrou123 if you play starfield long enough, especially if you do outposts, you'll realise half your game is inventory management and waiting on vendors, which I don't think is the ideal gameplay experience. There's nothing wrong with wanting a better experience in single player games by using mods or "cheats" to counter the developer's poor game design.
@darkdeath174
@darkdeath174 Жыл бұрын
Mass of an item doesn't change with gravity. Weight does. So the mod needs to change what the game calls it.
@dickyboi4956
@dickyboi4956 Жыл бұрын
I think the reason they called it mass was just to hand wave why you cant carry more on low g planets
@CoopCollins
@CoopCollins Жыл бұрын
@rod4309
@rod4309 Жыл бұрын
Please, it urks me x.x and it's just a little text change should be easyish right?
@butterphli3z
@butterphli3z Жыл бұрын
Why would they care when clearly the author and the people who want to use it are in the mindset of cheating anyway?
@billyuno
@billyuno Жыл бұрын
This. And the game does this. The mass you're carrying already affects your O2 consumption on planets with higher gravity, this mod just compounds that.
@TheGreatSajuukKhar
@TheGreatSajuukKhar Жыл бұрын
>Its fixing all the "biggest problems" >all the mods are 100% subjective changes that aren't really issues Every time
@jbrou123
@jbrou123 Жыл бұрын
The biggest problem fixed is the enabling of DLSS. That should have been in the game from the start as I believe more PC players use Nvidia rather than AMD GPU's. But since X-Box uses AMD, I can see why they went with FSR.
@RukaGoldheart
@RukaGoldheart Жыл бұрын
​@@jbrou123blame AMD for the lack of DLSS at launch. And it's coming in a future update.
@TigonIII
@TigonIII Жыл бұрын
I would say StarUI is a must, as the default console UI is so bad on PC.
@Lucifer_26
@Lucifer_26 Жыл бұрын
​​@@RukaGoldheartlet's be honest, AMD makes their FSR2 at least compatible with Nvidia, while DLSS will not be compatible with AMD users. At least with FSR2 everyone can use the technology, even though it's not optimized for everyone.
@teyrns
@teyrns Жыл бұрын
The "regular door vs loading screen door" denotation was already in the game, it had an icon next to loading screen ones
@rijlqanturis625
@rijlqanturis625 Жыл бұрын
Even more than that, if it was just a regular door, it would be labeled "Door". If it were a loading screen it would have a named location.
@skorpion7132
@skorpion7132 Жыл бұрын
@@rijlqanturis625 What a surprise, moders that added.changed something entirely because they didn't pay attention to what was already in the game. I get the increasing notion that many mods for this game exist only in spite of the base game, as if the amount of mods is supposed to be some flex. But if the mods in themselves are stupid to begin with, why bother. I'm actually increasingy adverse to mods due to this.
@intorsion
@intorsion Жыл бұрын
@@skorpion7132 tf are you talking about? the door thing is just to make it look better and clearer
@NosferatuWickedTTRPG
@NosferatuWickedTTRPG Жыл бұрын
@@skorpion7132 Dude has probably never played Vanilla Skyrim or NV, calling it
@bartman26
@bartman26 Жыл бұрын
@@rijlqanturis625 video title Modders Are FIXING Starfield's Biggest Problems! even though these mods change things that weren't a problem
@robs720
@robs720 Жыл бұрын
1:32 to skip insanely long ad
@VonSketcher
@VonSketcher Жыл бұрын
I think the devs are planning after the release of the mod kit, a survival mode in which they are thinking of adding cut content of where planet's atmosphere can corrode your suits which gives the reason of the game handing so many suits to you. The content was cut as they thought it would make that part of the game too hard for players.
@ryanscoffeehour6404
@ryanscoffeehour6404 Жыл бұрын
Planets atmosphere can already corrode and render your suit protection as useless
@ChillGuySammy
@ChillGuySammy Жыл бұрын
Too hard??? Oh brother
@irecordwithaphone1856
@irecordwithaphone1856 Жыл бұрын
​@@ryanscoffeehour6404Yes but it's not really that important and the feature isn't advertised to the player very effectively
@ryanscoffeehour6404
@ryanscoffeehour6404 Жыл бұрын
@@irecordwithaphone1856 its pretty important when you are taking solar damage, radiation, frostbite and have joint pain from heavy gravity at the same time and now your health is only half of what it should be and your carry weight is 1/5 of what is usually is. Its also communicated VERY clearly, you step into an area and your info circle brightens yellow and beeps with warnings and it shouts at you and glows red when your suit protection is gone. You also have icons that communicate this both in your map circle and in the pause menu. If you don't think that's clear enough then that's a you problem not one with the game.
@Bravilor
@Bravilor Жыл бұрын
@@ryanscoffeehour6404 I hear the beeping and see the warning things, but I haven't figured out if there is any difference in these warnings. It's like, on 19 out of 20 planets/moons there is some sort of hazard icon at play. To me it's just "okay, something in the environment is not great but I have something to do here, I will carry on" and I don't take any sort of action. What happens happens. And I am one who in survival type games throw food in my mouth a nanosecond after I see "you are hungry" appear. So this system does not seem that well implemented.
@MrDrekki
@MrDrekki Жыл бұрын
it's amazing how people don't realise that the gravity of the planet already impact the mass of items... That's why it's MASS limit and not weight limit... The gravity of planets not only affect your jump or acceleration towards the ground, but the 0² consumption by applying a multiplicative value to your items in your inventory meaning that YES being 50 / 265 mass has an advantage, you consume less 0² that's why planet with low G you can run for hours, it also affect stealth, the lower your overall mass the better the bonus, your equipped load and the shadow/lighting of the environnement is also taken into consideration, that's why people say stealth is broken, because very few people understand basic fucking game mecanics that have been there since oblivion, the heavier you are, the more sound you make, i know shocking. It will be easier to sneak by on low G planets. Making a mod that amplifies a game mecanic that is already present... It takes minutes, litteraly minutes of paying attention to your screen to see that the gravity of the planets has an impact on gameplay systems. Just run on a 0.02 G moon and then run on jemison or akila. First hours of the game.
@universal_wisdom3416
@universal_wisdom3416 Жыл бұрын
Please PLEASE keep making HD texture mods! Some foliage looks incredible when others look so bad by comparison.
@AdmiralKarelia
@AdmiralKarelia Жыл бұрын
Definitely turn off dynamic resolution in the settings if your GPU can handle it. With it on, the game will automatically drop texture quality if it thinks it can boost FPS, and you'll see it switch up and down in a jarring fashion now and then, especially when exiting menus back to the game world.
@LAWLVIII
@LAWLVIII Жыл бұрын
waiting for CBBE
@jacobyrassilon
@jacobyrassilon Жыл бұрын
100%
@abrahambobst4602
@abrahambobst4602 Жыл бұрын
And NPC beautifier.
@jacobyrassilon
@jacobyrassilon Жыл бұрын
@@abrahambobst4602 I have a feeling that's more than a mod...that could take a whole expansion cause they are fugly, haha.
@DirtyDev
@DirtyDev Жыл бұрын
Desperately
@Stukov961
@Stukov961 Жыл бұрын
Loot all is already in the game, and faster than holding a key. Just take the Transfer option Default: R) and then hit the same key again for loot all. This also works in space btw, and is great when you're zipping by an enemy wreck. Just double tap R and you get everything, no more missing an item and having to turn back around to get back within 500m.
@OkayyyIGetIt
@OkayyyIGetIt Жыл бұрын
None of these are remotely close to Starfield’s biggest problems.
@StellarisIgnis
@StellarisIgnis Жыл бұрын
Starfield doesn't have big problems. Just small annoyances. If we are thinking big problems the lack of DLSS and some sliders are one. Not much else to complain about except the low rotation pool of POI"s.
@DirtyDev
@DirtyDev Жыл бұрын
@@StellarisIgnisthe fact there is no exploration is a massive problem.
@matchesburn
@matchesburn Жыл бұрын
It's actually shocking how good some of these mods are and we don't even have the SDK for modding released yet. Imagine what modders will come up with once they have the proper tools to make mods.
@The_official_Roman_Empire
@The_official_Roman_Empire Жыл бұрын
Someone should make a mod where it just plays sea shanty’s from KZbin channels like the longest johns when your in your ship
@Neeb-tt9hn
@Neeb-tt9hn Жыл бұрын
Yes bones in the ocean
@The_official_Roman_Empire
@The_official_Roman_Empire Жыл бұрын
@@Neeb-tt9hn that and leave her Johnny were the first things I thought of for a mod like this
@Neeb-tt9hn
@Neeb-tt9hn Жыл бұрын
@@The_official_Roman_Empire yes
@Smartmouthgamer23rd
@Smartmouthgamer23rd Жыл бұрын
Soon may the kittyman come, with birds and mice and some tasty nums, one day when the critters come, we'll eat 'till our bellies are full!
@SL4PSH0CK
@SL4PSH0CK Жыл бұрын
space shanties like warframe songs
@DanielBeattyDefinition
@DanielBeattyDefinition Жыл бұрын
😭 I need a mod that makes Buzz Lightyear a playable character, and turns Sam Coe into Woody! 😂
@HiritoSan
@HiritoSan Жыл бұрын
I want a mod that makes player walk speed the same as NPC walk speed. I can't believe that this is still, after all these years a minor annoyance that the player is either a bit too slow or straight up running only.. Or maybe a button to follow a NPC automatically idk..
@Lukashoffmann94
@Lukashoffmann94 Жыл бұрын
They even have the nearly perfect speed already in the game. Walking while aiming your gun, makes you just a touch faster than an npc. But for some reason they deliberately fucked players over with the basic slow walk.
@HiritoSan
@HiritoSan Жыл бұрын
Alternative you can use console commands too set player speed multiplier to 150 to walk as fast as NPC@@Lukashoffmann94
@ShufflerBluey
@ShufflerBluey Жыл бұрын
Amazing list of mods, going to try most of them out and hopefully they all run well. DLSS FG has been a nightmare getting it to run consistently without either crashing, lag or flickering, so hoping that this DLSS mod fairs better, ty!
@R3D.R4V3N
@R3D.R4V3N Жыл бұрын
"Starfield mods are starting to get really good" I feel like you say this at least once a week 😆
@MooneShadow
@MooneShadow Жыл бұрын
any mods to fix the fact that the landing sequence only plays once then never plays again? Seriously its annoying being teleported out of your ship with out a suit and or teleported with out wanting to be teleported. Sometimes id like to just have the option to skip but not skip when I want to remain inside the ship so I can pick up cargo and go.
@speedsters4556
@speedsters4556 Жыл бұрын
If you are in space orbiting a planet you are going to land on, it will always play a cutscene. If you go from Planet landed to planet Land, no cutscene will place (most likely)
@RukaGoldheart
@RukaGoldheart Жыл бұрын
Stop fast traveling then. And always wear your spacesuit. In the spacesuit menu there is a command to disable it when in breathable atmosphere.
@MooneShadow
@MooneShadow Жыл бұрын
@mintgoldheart6126 this "fix" doesn't cover the fact that I'd like to pick up cargo without being teleported out of my ship. Nor does it cover immersion-breaking teleporting. I'd like to land my ship, pick a crew member to go with or be able to land on my pad outpost and load cargo straight from the cockpit.
@MooneShadow
@MooneShadow Жыл бұрын
@speedsters4556 it only plays the landing cut scenes once. That's it. Is there another way to land? Any discovered city or landing spot you already discovered but have buisness there you will be teleported. Sure random places you haven't landed before plays the animation. But if you go to Neon or Akila city you get it once... no more. No mater what you do.
@MooneShadow
@MooneShadow Жыл бұрын
@@DavidDrawsComics I toggled the suit so its not shown in breathable atmosphere. YET in Cassiopeia 1 a breathable atmosphere it does not work. As for the landing always being shown, this big button that says show planet then the landings... Does that mean I don't need to use that button? Sometimes i can land but sometimes I cant. Is it because of the rotation of the planet and i cant land at the moment being the landing zone is on the other side?
@smmmokin
@smmmokin Жыл бұрын
Aside from UI mods, Bethesda nailed it with this game. The interface is the only problem I have a problem with and everything else makes sense and I am really enjoying this game as is.
@mordecai6351
@mordecai6351 Жыл бұрын
Only issues I had, is the Ai is dumb on max difficulty and lockpicking is essentialy worthless.
@jacobnida7475
@jacobnida7475 Жыл бұрын
@@mordecai6351Lock picking isn't to bad. Just takes practice. But I feel like there is so much more lockpicking vs other Bethesda games. It gets tiring.
@StellarisIgnis
@StellarisIgnis Жыл бұрын
@@jacobnida7475 I think they mean the loot you get from lockpicking. I don't mind it as I am on NG+ and I get better loot due to my higher level, but on a first run yeah it feels like the loot isn't worth opening locks.
@Flip111000
@Flip111000 Жыл бұрын
Some of the game improvements One makes me think why don’t Bethesda hires good modders when making games ?
@infernaldaedra
@infernaldaedra Жыл бұрын
They do
@VollkinSea
@VollkinSea Жыл бұрын
JuiceHead, I have an epic quest for you. Juthan, the hermited wizard, has started using his arcane spells to force innocent people to unsubscribe from you. For the sake of the kingdom, you must stop him.
@ohiojosh78
@ohiojosh78 Жыл бұрын
The Gravity Effects Weight mod isn't immersive or sensical. Starfield items have MASS not WEIGHT. Gravity deosn't effect mass since mass is a measurement of how much matter an object contains. An object on Jupiter would have the same mass as it would if it were on the Moon or even in outer space. Whereas weight is the amount of gravitational pull on an object and would change based upon the gravitational pull (neglecting tangental speed). Therefore, not having the mod is more immersive. TLDR Weight changes based on gravity, mass does not. Starfield uses mass.
@Jim-k6o6m
@Jim-k6o6m Жыл бұрын
Any mods to replace the entire story, NPCs, and dialogue?
@abrahambobst4602
@abrahambobst4602 Жыл бұрын
Or a at least not make them bland. What you are asking for probably won't come until some months after the Creation Kit for this game is available.
@pickeljarsforhillary102
@pickeljarsforhillary102 Жыл бұрын
Wish we had a drop mission or restart mission option. SOS wont clear and Akila Blast Zone minerals wont spawn.
@exquiscadavrecw
@exquiscadavrecw Жыл бұрын
What I want is a bookshelf that can actually store books, just like modders gave us in Skyrim. Pretty please!
@Deinsensai
@Deinsensai Жыл бұрын
Modders are awesome, love that community, the official Creation Kit Tool not even released, can´t imagine what they can do with that powerful tool, when there are already so cool mods :)
@zmaster19852000
@zmaster19852000 Жыл бұрын
thanks for the update! liked, commented and Twitted
@jposega
@jposega Жыл бұрын
to me it makes more sense that enemies dont always drop their armor because you just blasted them full of holes
@carterwalters5915
@carterwalters5915 Жыл бұрын
I love your videos! I would love them more with timestamps❤
@LOL2YOU
@LOL2YOU Жыл бұрын
It's sad modders are doing this before Bethesda...
@rayner1427
@rayner1427 Жыл бұрын
Bethesda is one of the few AAA companies that lets such extensive modding. They created a massive fucking game with so many new systems so much new tech.
@LOL2YOU
@LOL2YOU Жыл бұрын
@@rayner1427 I love it. Excited to see what people do.
@JB-bb1bh
@JB-bb1bh Жыл бұрын
Sounds weird but i wish you have a mod that could hook your Lodge chest as a extra inventory menu while on the main hub planet. so you can just fly back to homeworld, then dump. And a newgame plus mod that dumps all your cash and inventories into your main room Lodge chest.
@getshotbyalex
@getshotbyalex Жыл бұрын
Can't wait for the modding community make a dismemberment mod. Imagine seeing limbs flying around during low gravity firefights LOL. Don't know why Bethesda would skip that feature. One of my favorite immersive details about Fallout was the ability to dismember anyone, even robots!
@derBorB
@derBorB Жыл бұрын
Because the bodyparts would flying away in low gravity areas. The gasses in the spacesuits will propell them away
@getshotbyalex
@getshotbyalex Жыл бұрын
That's the point@@derBorB
@Baricade648
@Baricade648 Жыл бұрын
Me just trying to find good mods. HAVE YOU INGESTED YOUR SOILENT TODAY CONSUMER? Cringed into a black hole
@capitalG386
@capitalG386 Жыл бұрын
can we get a mod to make cargo habs actually add cargo capacity - seems like a bad design choice that it's purely cosmetic, when it's literally a hab for cargo, makes no sense to me that it would be purely cosmetic.
@hiddenlineage4296
@hiddenlineage4296 Жыл бұрын
For the first mod, that is why carry weight is mass not pounds or kilograms. Mass doesn't change based on gravity, its constant.
@blackraven3720
@blackraven3720 Жыл бұрын
I pretty sure the game already adjust for the mass, it don't change the mass of the item, it changes your max carry weight based on the gravity modifier, so that mass mod is doubling up the modifier
@WashingtonPrime
@WashingtonPrime Жыл бұрын
Docking in color looks cool. Idk why it’s not like that in the first place.
@Elchuyboricua
@Elchuyboricua Жыл бұрын
Bethesda needs to start hiring these people that make such crazy amazing work.
@drew_echo
@drew_echo Жыл бұрын
They did hire several modders. I think some of JuiceHead's past videos covered it. The problem is with corporations it becomes a lot harder for individually passionate people to effect change within the company. Things like the clutter which came from a former-modder-turned-employee saw massive improvement, but more gameplay-impacting changes that the creative directors/etc are going to have opinions on will be much less malleable.
@micahsean8664
@micahsean8664 Жыл бұрын
Can we talk about reload animations for a minute? They're so good. That is all 😁
@heat9238
@heat9238 Жыл бұрын
“The melee animations are amazing” wow dude, did not expect to hear that one lol
@gilibran
@gilibran Жыл бұрын
BAT files, automated BAT file execution, INI tweaks, texture replacers and mesh swaps are not mods, neither are reshades, character presets and savegames with your shipbuild. SFSE and Adress library are utilties and pre-requisites for mods, the closest thing to a real mod we have are the UI and HUD changes, those take more then just a BAT file and never needed Xedit or the creationkit. Let's not get to ahead of ourselves, Xedit for Starfield is close but probably still a few weeks away, creationkit probably not untill february/march 2024, Nifskope plugin is being worked on and has a very Beta release. But real mods are still a bit away, they are not mods, they are crude replacers, tweaks at best, and automated console commands. Not being negative about what people are doing, just downplaying the misinformation hype, just have patience, real mods are on the way.
@ashegaming3530
@ashegaming3530 Жыл бұрын
It always amazes me how fast modders get to work
@Manu2k
@Manu2k Жыл бұрын
i want Diamond City radio station from Fallout on my ship at all times xD btw, thanks for updates on mods, i will use some
@emarskineel
@emarskineel Жыл бұрын
The fact that you cant read books without picking up is baffling
@monotoneone
@monotoneone Жыл бұрын
Use the scanner
@DrBrothBaist
@DrBrothBaist Жыл бұрын
Lol that last bit about legendary enemies being immersive haha bullet sponges are not my idea of immersion but ey I just thought that was funny. Great vid thx.
@johnbutcher6326
@johnbutcher6326 Жыл бұрын
I just want a visible xp bar in the hud.
@charlaineannekilala4472
@charlaineannekilala4472 Жыл бұрын
Really wish we could get mech robots and xenoweapons
@ArgelTal_
@ArgelTal_ Жыл бұрын
hopefully a DLC with some epic battles of this kind comes some day. Piloting a mech against hordes of unleashed xenoweapons ... i mean its already in to earn your citizenship by killing some alien bugs. :D
@joemama114
@joemama114 Жыл бұрын
Funny how the people don't even understand that mass and weight are 2 very different concepts. Mass doesn't change at all based on gravity, that's why they called it that.
@Citizen-Nurseman
@Citizen-Nurseman Жыл бұрын
Tbh the weight mod is a nice touch, but because the game doesn't have volume as well as mass, it'll always fall short of being realistic.
@Lippeth
@Lippeth Жыл бұрын
You could always pick up items and rotate them, though it takes a second too long for it to go into grab mode for some reason. Also, books can be read instead of picked up with the scanner.
@Stukov961
@Stukov961 Жыл бұрын
You can, but it if it has the red tag, it still counts as stealing. Clearly they did that to stop you from just carrying everything valuable from the display shelves to a different room out of sight to steal them.
@infernaldaedra
@infernaldaedra Жыл бұрын
​@@Stukov961you find a bucket container, grab or drop an item that isn't stolen then grab that and use it to push the items wherever you want lol
@Stukov961
@Stukov961 Жыл бұрын
@@infernaldaedra yeah I'm aware. It's very Bethesda to fix an exploit that half-assedly. Carrying a displayed gun, very suspicious. Grabbing a broom and literally sweeping it into the back room, totally cool and normal behaviour. Even more puzzling is that some store displays are real items, and others are non interactive props. Why not consistently do one or the other?
@infernaldaedra
@infernaldaedra Жыл бұрын
@@Stukov961 my assumption was always so that the player is challenged with trying to heist the items at times and others they are used for set pieces specifically so that they can't be taken to remove from the environment
@hdmicord8200
@hdmicord8200 Жыл бұрын
I can smell the modding community cooking up tons of mass effect, Star Wars, and halo mods🥶it’s gonna be a good decade
@snowmind
@snowmind Жыл бұрын
Made me go back for another playthrough. 150+ hrs without mods, time to tweak things around a little.
@sasmozza7019
@sasmozza7019 Жыл бұрын
Is there a fix to make the story, character / companions or choices more interesting?
@DaTrillion
@DaTrillion Жыл бұрын
If they did that you wouldn't have voiced dialogue.
@tarsohncarrion2847
@tarsohncarrion2847 Жыл бұрын
Did you know there's another unlimited storage box other than the ones in the lodge?. It's much easier to access. You don't have to travel very far to get to your ship and in fact you don't even need to land on Jemison. So what you're going to want to do is dock at the eye, enter it and shortly down the hall you're going to see a few sets of lockers with a box on top. That box has unlimited storage.
@oldman1973
@oldman1973 Жыл бұрын
And it resets after so long deleting anything stored in it.
@tarsohncarrion2847
@tarsohncarrion2847 Жыл бұрын
😮😑
@FreelancerAlpha1-1
@FreelancerAlpha1-1 Жыл бұрын
If mods are this good right now I can’t wait until full mod support
@skyknight_2569
@skyknight_2569 Жыл бұрын
Will definitly give the DLSS mod a try AMD maybe some visuals too. But is there already a mod to use items in the game world without going into the inventory. I mean i really would like to eat the food to heal (what makes it more useable) instead of picking it up, opening the inventory, watching the healing stats and then eating it in combat.
@speedsters4556
@speedsters4556 Жыл бұрын
there is already a mod for that. it's called "Hold To Equip Extended". You hold Pickup Button to consume...
@irecordwithaphone1856
@irecordwithaphone1856 Жыл бұрын
​@@speedsters4556It's not compatible with the mod to pick up items faster though
@infernaldaedra
@infernaldaedra Жыл бұрын
​@@irecordwithaphone1856why do you need that. Lol
@taewan11g
@taewan11g Жыл бұрын
“The melee animations in starfield look UHHHMAZING.” You really just said that. That’s quite a tell into your bias..
@Licarous
@Licarous Жыл бұрын
It is not weight the label clearly says mass. Unlike weight, mass does not change based on gravitation fields. Biased off of some of the old earth weapons that particular field is clearly in Kilograms a unit of mass and not pounds a unit of weight.
@PaulojnPereira
@PaulojnPereira Жыл бұрын
Bethesda needs to release the creation kit way ahead of schedule, it's the only way the community will fix Starfield and improve its ratings.
@arandomfish9755
@arandomfish9755 Жыл бұрын
I still need actual function and QoL mods like planet search, advance logistic for outposts, just wish the mod kit drop like right now!
@user-pc5qj2ix2c
@user-pc5qj2ix2c Жыл бұрын
A filter and search function in the map would be greatly appreciated.
@coleBlap
@coleBlap Жыл бұрын
I feel like a proud parent watching you get better and better sponsorships i remember back when ole juice had no sponsors it’s just been wild looking at how far it’s come💪
@Blakkrazor69
@Blakkrazor69 Жыл бұрын
It's like buying a cardboard box from Porsche at full price as a vehicle only to have 3rd parties make it into something drivable and not just something you sit in and have to use your imagination.
@antonidas3812
@antonidas3812 Жыл бұрын
The biggest problem of Starfield is that it's a 2012 game released in 2023, and no mods can fix that.
@NavajoNinja
@NavajoNinja Жыл бұрын
*Games from now on "60% complete? Just release it. The modders will finished the game for us. We need $$!!!"
@TheAneova
@TheAneova Жыл бұрын
Mass and Weight are not the same: Mass is the measure of the amount of matter in a body. Weight is the measure of the amount of force acting on a mass due to the acceleration due to gravity. Weight is mass multiplied by the acceleration of gravity.
@theæthœr
@theæthœr Жыл бұрын
It wouldn’t surprise me if Bethesda starts sneaking some of these tweaks, changes, and overhauls into the game… “Ooo, that’s a nice hud. Jerry! Download that mod real quick. Yeah, we’re gonna slip that code into the next update.” “Ooo… filter removal, eh? Jerry! Quick, download that mod. Yeah, yeah, slip that code into the next update. Of course, add that to the settings under display.” “Ooo… people don’t understand the difference between mass and gravity? Yeah, no. We’ll leave that one to the modders.”
@Aimlessimp05
@Aimlessimp05 Жыл бұрын
I have just ordered my first pc and I so can't wait for it to arrive. I currently have a Nvidia gtx 1050 ti and it can barely run starfield out side playable blurry mess when there is too much to load to a Nvidia rtx 4060 so I'm sure things will look so much better.
@Lucifer_26
@Lucifer_26 Жыл бұрын
I have a GTX 960 4gb and I feel your pain. What helps for me is everything on lowest settings except indirect lightning, put that on medium. For some reason that setting makes a huge difference between fuzzy and quite sharp view while barely losing fps. Turn on the FSR2 and set render resolution at about 70%. For my CPU which is an I5 4690K, it helped to max out every possible performance setting, turning off every program except system and such and for some reason the game is more stable when I set the affinity of the starfield process to not use processor 0 in the task management screen. Hope this helps you or other people with performance issues on older pc's (until you get your new game pc). For me these settings made the game go from freezing every 10 seconds and everytime I turn around, to playing almost smooth and the game still looks pretty decent.
@Recoil1808
@Recoil1808 Жыл бұрын
Funniest thing is, those lightsabers look less like lightsabers and more like the swords from that French cartoon that remade the Odyssey in space. Meaning it's entirely reasonable to use in a non-Star Wars modlist.
@jq7169
@jq7169 Жыл бұрын
I cant wait for mods on Series X xbox Starfield always crashes several times for me on a gameplay session very frustrating 😅
@mrpunchy497
@mrpunchy497 Жыл бұрын
I thought it was the game myself but it was my Xbox saying it was at it's end and died on me but will be back on in a few days.
@OBeast617
@OBeast617 Жыл бұрын
I really wish that every ship part mod was at every ship vendor
@whasian1487
@whasian1487 Жыл бұрын
There's a mod for that too
@skorpion7132
@skorpion7132 Жыл бұрын
I disagree, Why would Deimos sell stuff from Nova? What would've been better is that there were Trade Authority kiosks that would sell al, but for a 10% to 20% increased price, allowing you to choose wether you want to easy but more expensive way out, or do your due dilligence to visit the dedicated manufacturers.
@OBeast617
@OBeast617 Жыл бұрын
@@skorpion7132 talking about a mod for convenience I don't want to travel 5 different places to build a ship
@rayner1427
@rayner1427 Жыл бұрын
It pushes you to explore and travel and gives diversity
@swolekoz
@swolekoz Жыл бұрын
@@skorpion7132Now that’s a good compromise. I think that would definitely work.
@krow7402
@krow7402 Жыл бұрын
Still waiting on a Vasco customization mod or a mod where I can build my own robot companion and have something like the Marine combat bot in the Terrormorph storyline following me around and not judging me harshly for every little thing I do.
@XzaroX
@XzaroX Жыл бұрын
2:32 How is that a benefit? I like collecting books lol.
@joyl7842
@joyl7842 Жыл бұрын
I have a ton of mods installed. The most exciting mod I found is "Enhanced Digipick Sounds" which makes the Digipick sounds much less harsh and reduces the ear-destroying high-pitch. I have no idea why Bethesda wants to destroy gamers' ears. I hope the modder makes a mod to do the same for speech in spacesuits and spaceships. It's awful how high the pitch is for that audio.
@OldGamerzNeverDie
@OldGamerzNeverDie Жыл бұрын
Soylent Green is PEOPLE! LOL. HAD to say it. :) Lovin the Starfield mod coverage dude.. always watched your FO content.. great to see you doing this too.
@bartman26
@bartman26 Жыл бұрын
2:46 still need to update esp and maybe esm mods and when creation kit is out they will be about 99% of the mods
@nobody4y
@nobody4y Жыл бұрын
Is there a mod that lets you have robots as companions/pets? I saw a dog like looking robot with cannon on its back and I want one as pet.
@JasonVeil
@JasonVeil Жыл бұрын
Not to burst your bubble but the first mod changing the mass due to gravity is anything but immersive
@alleycat5472
@alleycat5472 Жыл бұрын
Thank you so much for this. Oh one ?, could you review collections. Please.
@yansakovich
@yansakovich Жыл бұрын
The mod that changes items mass depending on a gravity is a confusing mess. It is implemented the worst possible way. Character carrying capability depending on a gravity is already implemented in a base game. It is possible to run indefinitely on a moon being overweight three times, but on a planet it is necessary to spend most of the time standing and relaxing. This effect could be made more dramatic by a mod, as well as a limit after which the effect comes into play.
@CuttinInIdaho
@CuttinInIdaho Жыл бұрын
Did they fix the lack of a gripping story and remove all the "safe" characters doing their part to make the world more PC?
@rayner1427
@rayner1427 Жыл бұрын
There is a remove all essential Characters mod so you can kill anyone you like. With the modding kit a lot of quest mods will come out.
@FrogAndTurtleGaming
@FrogAndTurtleGaming Жыл бұрын
This is some of the best content I've seen in a while! I'm loving Starfield and it's nice to see a mod video from Juicehead without weapons in it :) Keep up the good work!
@channelthepigslove
@channelthepigslove Жыл бұрын
Were you using NAC for all the other footage in video?
@AkariEnderwolf
@AkariEnderwolf Жыл бұрын
can I get the QoL mod without disabling the ability to pick up books? I'm gonna want to decorate my ship with books in various places.
@Danokoten
@Danokoten Жыл бұрын
worth noting that some of the required mods for Power of Three wont work on the Gamepass version. As I just found out.
@jewelscoop3570
@jewelscoop3570 Жыл бұрын
They should have just increased the inventory capacity relative to gravity instead of the weight of items. A whole lot less confusing that way
@cjpack
@cjpack Жыл бұрын
the carry "weight" mod should change the encumbrance unit of measurement from mass to a unit of weight measurement then if its going for immersion since mass wouldnt change based on gravity ;)
@Qu9ke
@Qu9ke Жыл бұрын
If they wanted to keep the units as mass then I think it could work, but the mass numbers would have to stay the same at all times, whatever they might be at any given time. I think because weight is directly proportional to mass. The more massive an object is, the more it will weigh in higher gravity, no? I know that gravity doesn’t change mass, but mass changes the weight of objects in said gravity, right? So in that sense I would think the unit of measurement could stay as mass because the player could naturally assume that the weight of the objects will be a plus or minus percentage based on the gravity they are in. Although that would make things potentially more confusing to unaware players if they were at like… 186/200 mass on a high gravity planet and the game told them they are over encumbered or if they are at 231/200 and yet could still fast travel in low grav environments... buuut whatever.
@rayner1427
@rayner1427 Жыл бұрын
The skill is already called WEIGHTlifting and increases how much WEIGHT you can carry as everything is weight just some dumbass wrote mass instead of weight
@eiskalt323
@eiskalt323 Жыл бұрын
would be FANTASTIC tho if finally SFSE could be installed proper and updated via MO2 or Vortex.. atm neither works at all
@sasspiria1872
@sasspiria1872 Жыл бұрын
its insane how good the modding scene is already
@whasian1487
@whasian1487 Жыл бұрын
BGS used the same engine with mods in mind. Giving the community the tools to create their own content will ensure a long term experience.
@sasspiria1872
@sasspiria1872 Жыл бұрын
@@whasian1487 Yes i know lol but its still wild like the games only been out for a month and we already have so much good stuff. fallout 4 wasnt this good.
@whasian1487
@whasian1487 Жыл бұрын
@@sasspiria1872 i think a lot of people learned the engine to mod fallout 4 and this is benefitting Starfield. I modded the heck out of fallout 4 for sure. Thanks to mods fo4 mods, I put over 1k game hours into it. I expect starfield will be my new go to game like fo4 has been for me since its launch.
@sasspiria1872
@sasspiria1872 Жыл бұрын
@@whasian1487 I think thats probably true. what i mean is starfield is more comparable to skyrims modding community already which is much bigger than fallout 4s was.
@whasian1487
@whasian1487 Жыл бұрын
@@sasspiria1872 i think that's fair. Starfield since day 1 of early access when I started playing, it immediately came across to me that Starfield is a modders dream.
@kevinswan8311
@kevinswan8311 Жыл бұрын
The CHUNKS food in Starfield looks more appetizing than the box meals your promoting.
@twoeyedbill1337
@twoeyedbill1337 Жыл бұрын
Half these mods dont work for me but its probably cuz i only use vortex
@MauricioGonzalezFilms
@MauricioGonzalezFilms Жыл бұрын
Any news on when we can expect mods or updates for consoles? Thx!
@Farkararka
@Farkararka Жыл бұрын
Those factor nibbles were filmed at gun point😂
@N0MoreZER0S
@N0MoreZER0S Жыл бұрын
I’m only choosing Ichigo because I haven’t seen how Rimuru does against stronger(than Clayman) opponents.
@jaminschmitt
@jaminschmitt Жыл бұрын
Glad I'm waiting to play the game.
@dillonn3918
@dillonn3918 Жыл бұрын
Why does every squirt out tomato soup when they get hit 😂
@rlndnr
@rlndnr Жыл бұрын
“Gravity affects weight” is somewhat wrong, because mass is not weight ( W=mg ). Or in other words, gravity affects weight, but not mass, which is what is used in the game 😉
@rayner1427
@rayner1427 Жыл бұрын
So what does the WEIGTHlifting skill increse then?
@hudsonb631
@hudsonb631 Жыл бұрын
Will it be possible for a mod to remove the load screens and/or be able to fly in atmosphere?
@dimercamparini
@dimercamparini Жыл бұрын
The really only game changing mods are the one that deletes all the objects that are useless/trash and only leaves the good one to pick up (absolutely a MUST...you also gain a LOT of FPS)...and the UImod for the inventory etc. All the rest is just a "plus"...
@fightedmealready2692
@fightedmealready2692 Жыл бұрын
Honestly cool showcase but none of these mods really fix the overarching problems with the game. We’re gonna need a huge overhaul mod to get this game to a decent point
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