Monster Hunter Wilds Developers Talk Weapon Changes - IGN First

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IGN

IGN

Күн бұрын

We spoke with the Monster Hunter Wilds art director and executive director, Kaname Fujioka, and Wilds director, Yuya Tokuda, to learn about the concept and development process for various weapons, garnering new details on weapons that players have been particularly interested in, as well as the kinds of adjustments made for the release version of the game after the feedback they received from the November 2024 Open Beta Test.
#IGN #Gaming #MonsterHunterWilds

Пікірлер: 369
@jmaster7879
@jmaster7879 10 күн бұрын
When they talk about not getting the ironwall skill on the decoration, for some reason it made me so happy. The developers playing the game and enjoying it like us consumers
@burnttoast1150
@burnttoast1150 10 күн бұрын
the fact they even acknowledged world's decoration system at all, and the problems that came with it, showed how good these developers are
@MysticDragonForce
@MysticDragonForce 10 күн бұрын
@@burnttoast1150 True, I still preferred how it was handled in World than in Rise though. I think they've reduced the max level of Guard now as well, from 5 to 3.
@michaelmcdonald2005
@michaelmcdonald2005 10 күн бұрын
@@MysticDragonForce I feel like Rise and the older game's deco system is just objectively better though? Especially late game decorations, where there's still quite a decent grind to craft each one, but it feels like you're making tangible progress. A game with World's charms and the old generation's deco system would be perfect
@spammerman7556
@spammerman7556 10 күн бұрын
@@MysticDragonForce I think, since we have two weapons now, they're trying to take out skill tax like guard and turn it into a comfy skill. So running stuff like bow + lance wouldn't hinder the weapon performance.
@thewolf01x
@thewolf01x 10 күн бұрын
​@@michaelmcdonald2005 no
@FateEscape
@FateEscape 10 күн бұрын
Seeing both directors speaking in detail about every decision they made with explanations etc. is absolutely amazing.
@DavidReyes-xs9dd
@DavidReyes-xs9dd 10 күн бұрын
6:48 When even the creators are not immune to their own RNG LMAO
@gdjkdofuufrk1600
@gdjkdofuufrk1600 10 күн бұрын
@@DavidReyes-xs9dd DESERVED, never again im gonna grind these Attack +4 jewels
@Zara-ub7hc
@Zara-ub7hc 10 күн бұрын
thats cause Japan as a whole is a gacha system lmao
@tobi_is_here9106
@tobi_is_here9106 10 күн бұрын
It's so nice to see the developers actually have fun in their own game
@mechadebzilla
@mechadebzilla 10 күн бұрын
And they were laughing about it too. Love these guys!
@irsandar10
@irsandar10 10 күн бұрын
I can feel Fujioka-san's agony as a Lance player too.... T_T
@Jaycan
@Jaycan 10 күн бұрын
Oh this should be SUPER interesting. Decoration melding in the game from the 1.0 is amazing!
@Virjunior01
@Virjunior01 10 күн бұрын
@@Jaycan that's the way it was in every single game _until_ World. Deco farming was annoying... I use every weapon, but I just like Gunlance the most, so imagine my dismay when I couldn't get a Magazine Jewel until I hit 2300 hours. And I didn't get my first Mind's Eye Jewel til about 4000 hours, which messed me up because literally maybe a week or two later, they did a login gift for a milestone that gave EVERYONE who claimed it a free ME Jewel. And then of course we'll after that they updated the Melder so you could make one directly 🤦🏾‍♂️
@themccman
@themccman 10 күн бұрын
It’s crazy the amount of intricate knowledge they have over their game. It assures me they know exactly they’re doing. Wish more game devs were like this.
@freshlymemed5680
@freshlymemed5680 10 күн бұрын
A lot of game studios aren't like this because the company lays off the employees who know what they're doing and the new hires have to figure stuff out on their own which may end up with different results from the original vision.
@josh.d6926
@josh.d6926 10 күн бұрын
plus these devs actually play their game themselves outside of play tests
@JaJagimpjelterosso
@JaJagimpjelterosso 10 күн бұрын
Only optimisation can stand in the way of Wilds potential greatness. I wanna bonk the new shiny pixels.
@RIP_ZYZZ1738
@RIP_ZYZZ1738 9 күн бұрын
Not even. Optimization (unless it’s 16-bit or something crazy) won’t take away from the gameplay. The game will be as great regardless. There’s just going to be less salty people if they optimize is well.
@Boamere
@Boamere 9 күн бұрын
For real, I don’t want this to run badly but I saw that beta!
@ITyraxI
@ITyraxI 8 күн бұрын
I love this series, been playing since the PS2. But the beta gfx/performance on PS5 was embarrassing. No other word for it, and I'll be waiting on a sale if it releases in the same state.
@machination2166
@machination2166 6 күн бұрын
@@RIP_ZYZZ1738 No, optimization can absolutely take away from gameplay. No matter how good it is, gameplay will feel awful if it's stuttering at 20-30 fps.
@ToTheShadow
@ToTheShadow 10 күн бұрын
This game is going to be one of the best they have ever made. They take a ton of time thinking about the impacts to each change or new feature implemented. Can't wait to jump into this!
@Loganmccoy1996
@Loganmccoy1996 10 күн бұрын
I wish It was 6 days away not a month and 6 days but oh well I’m Waiting eagerly
@kuuhakudesu
@kuuhakudesu 10 күн бұрын
@@Loganmccoy1996 What makes me get a bit less eager is knowing I'll be playing Wilds at the very least for the next few years.
@godzblaze5171
@godzblaze5171 10 күн бұрын
there is another beta coming in the meantime at least
@goobo9357
@goobo9357 10 күн бұрын
@@Loganmccoy1996 The beta is coming back in like 2 weeks too which is awesome
@Ratke2
@Ratke2 10 күн бұрын
Just play the cracked offline Beta
@theflameingredpanda659
@theflameingredpanda659 10 күн бұрын
@@Ratke2 how?
@iggles74
@iggles74 10 күн бұрын
All that Great Sword glazing made me so happy. It's my favorite weapon. I'm glad to hear they start with it and then build from there for the other weapons. Also, I am incredibly happy to hear you can create decos and not just RNG for them. I would prefer if they were all craftable, but as long as the single-skill ones are, then we will have something to work with. The farming for the multi-skill decos will really determine how much people get out of this endgame.
@ChristopherRhaegal
@ChristopherRhaegal 10 күн бұрын
Yes!! As a Great sword main it's just Pawsome!!!! Good to hear it brother
@simonshura9144
@simonshura9144 10 күн бұрын
Hell yea only 32 more days bois
@Immopimmo
@Immopimmo 10 күн бұрын
I'm a lance main but recently started getting into greatsword in time for wilds. Since we can bring two weapons now, my plan is to learn the new monsters' moves with the lance so I can take them on with the greatsword later.
@ChristopherRhaegal
@ChristopherRhaegal 10 күн бұрын
@Immopimmo Brother, that sounds epic for real. Sounds like we share similar tactics! Prompts up with Lance and GS, great and classic combinations
@S0RNG
@S0RNG 10 күн бұрын
New fan who's been playing Rise for roughly a month now, and I currently main SnS, Switch Axe (SA?) and Gunlance (GL?), but I'm eyeing Great Sword, it looks like a lot of fun and very versatile to boot!
@cosbusta
@cosbusta 10 күн бұрын
I hope layred armors and weapons are in from the start.
@MitunaCaptorx2
@MitunaCaptorx2 10 күн бұрын
They stated that you would get layered stuff (at least armor) earlier than you did in previous games, but not from the very start.
@SexxStar
@SexxStar 10 күн бұрын
They said layered armor will appear earlier
@fishman21-f5b
@fishman21-f5b 10 күн бұрын
@@MitunaCaptorx2 high rank maybe
@SinOfAugust
@SinOfAugust 10 күн бұрын
Given that one of the guys talking was a Lance main, I find it so bizarre that Lance in the preview version was so mechanically miserable to use.
@NoodlyArnel
@NoodlyArnel 10 күн бұрын
I feel like he's trying to experiment more with the weapon, and why it looks significantly flasher than before, but the experiment didn't go as well as it did so instead went back and gave it additional stuff in the community update
@midlayf167
@midlayf167 10 күн бұрын
0:16 Rey Dau hunting horn!!😍
@ethanself2405
@ethanself2405 10 күн бұрын
Oh damn nice catch
@ScrotumBalls
@ScrotumBalls 10 күн бұрын
Looks like Kirin Lance from World
@KPlaysHere
@KPlaysHere 10 күн бұрын
​@@midlayf167 and the 1st time we see an Elemental Echo Wave! Just wish it also had a new song list and/or Special Performance too lol
@midlayf167
@midlayf167 10 күн бұрын
@KPlaysHere That's neet!
@andrewwebster9779
@andrewwebster9779 10 күн бұрын
ALL HAILTHE DOOT STICK!!!
@E3N_EDWARDZ
@E3N_EDWARDZ 10 күн бұрын
I’m not even a hunting horn main but that thing looks crazy cool, I love the art direction they’re going with in this game
@anthonyanrich9460
@anthonyanrich9460 10 күн бұрын
So basically, the Great Sword IS the Monster Hunter
@SexxStar
@SexxStar 10 күн бұрын
It was the first weapon
@hyperionloader
@hyperionloader 10 күн бұрын
Glad to hear that even the director suffered under World's deco RNG.
@JGuy97
@JGuy97 10 күн бұрын
It’s only fair that they suffer alongside us.
@TheCosmicAstro-
@TheCosmicAstro- 6 күн бұрын
And we will continue to into Wilds since you can only craft single skill decos. Though this will only likely become a big problem in Master Rank which logically they will let you craft multi-skill decos whenever that dlc comes out
@ElNebuler
@ElNebuler 10 күн бұрын
0:01 Not even a second in and you already have my full attention
@MalachiPlaysGames
@MalachiPlaysGames 10 күн бұрын
Thankfully theres no relationship system or I’d be too distracted to hunt monsters
@mechadebzilla
@mechadebzilla 10 күн бұрын
I got buffering right when she's using the grinding wheel. Yeah they know what they're doing.
@charliebitybytes
@charliebitybytes 10 күн бұрын
I want to like this comment so bad but that would push you past 69......
@Amatsu_kami
@Amatsu_kami 10 күн бұрын
That's Ray Dau hunting horn!! 0:16 7:36 OMG it looks so good!!⚡️⚡️I can't wait until we see all of Ray Dau's weapons and armor 🤤
@ChristopherRhaegal
@ChristopherRhaegal 10 күн бұрын
It doesn't look like Ray Dau since it has purple in it...
@randomgibberish-zd7mg
@randomgibberish-zd7mg 10 күн бұрын
I can’t wait to see and use his dual blades, they will probably be the best thunder element weapons in the game
@zephalpha06
@zephalpha06 10 күн бұрын
@ChristopherRhaegal I think it actually is because if you look at the staff, it got the rey dau ridges (scales?) and you can see the thunder effect when it's hitting the monster
@parkuuu
@parkuuu 10 күн бұрын
@@ChristopherRhaegal Rey dau has purple glowing rocks on it's wings tho
@lilfuzzballa
@lilfuzzballa 10 күн бұрын
@@ChristopherRhaegal it's Rey Dau HH. Many of the monster weapon designs have been leaked. Rey Dau gear is going for that Raijin Thunder God theme.
@jamesruth5787
@jamesruth5787 10 күн бұрын
Really cool to see the dev insights
@julianlozada8500
@julianlozada8500 10 күн бұрын
Bro...when that piano hits at 0:01, I had to pause. It just hits too hard, deep on the soul of a hunter while the Hearth reaches it peak. Oh monster hunter, oh monster hunter....
@Krispyboi1
@Krispyboi1 10 күн бұрын
You must have hearing problems because all I heard was Gemma.
@julianlozada8500
@julianlozada8500 10 күн бұрын
@@Krispyboi1 You must have sight issues then buddy. Use your ears not your eyes lol XD
@Eric-dt7bt
@Eric-dt7bt 10 күн бұрын
I simply don’t understand why they add a ridiculously long *fixed* recovery time to dual blades’s flurry rush… in mhw and mhr you could cancel that recovery by chaining into other attacks or simply dodging, but you can no longer do that in wilds.
@dynamo_lynn
@dynamo_lynn 10 күн бұрын
I'm a little confused by Tokuda's talk on "this is the first game where we designed actual starting weapons". He could have at least precised that this is the case, but for "main" titles. All of the portable games have their own unique starter weapon trees ; P3rd had the Yukumo weapons, Gen and GenU had Bherna weapons, and Rise had the Kamura weapons.
@zacharyhansen8250
@zacharyhansen8250 10 күн бұрын
@dynamo_lynn I think they more or less meant weapons with starting skills on it. Of course every monster hunter game has had the like "starter weapon" but none of them really had anything that would keep them relevant unless it happened to just have baller raw fully upgraded
@zacharyhansen8250
@zacharyhansen8250 10 күн бұрын
There is also a chance they're specifically referring to world since we just had iron as starter.
@hyperionloader
@hyperionloader 10 күн бұрын
As I understand it they mean "starter weapons" with a design theme. Like the original commentor said, we had this in portable titles like Yukumo, bherna and Kamura. But not in numbered titles. There we only had bone and iron. But now we also go the Hope weapons.
@Lutyrannus
@Lutyrannus 10 күн бұрын
They're clearly saying the first game that they've worked on. Tokuda & Kaname were staff on MH(G), MH2, MH3(G), MH4(G), MHW(I), and now Wilds. None of those other games had a specific starting weapon series, they just started you with iron weapons, but Wilds will have the Hope series of starting weapons for the first time.
@dynamo_lynn
@dynamo_lynn 10 күн бұрын
@@Lutyrannus I've said this in my comment already. They're talking about main titles. What they aren't doing however is stating it.
@Darknorthxl
@Darknorthxl 9 күн бұрын
Idk about any of you but at 4:04, something about seeing the greatsword focus mode go right into a back roll to dodge an incoming attack just made crazy excited to hunt… phew
@awesomesauce5974
@awesomesauce5974 10 күн бұрын
I just hope they fixed skills like Crit Draw. I want to be able to use the crit draw hit and run playstyle for greatsword.
@petercottantail7850
@petercottantail7850 10 күн бұрын
crit draw is back to 100% affinity and baked into most Greatswords by default so you should be happy
@Kurobeau
@Kurobeau 8 күн бұрын
Just 8 mins and 30 seconds of why I love Monster Hunter: because the developers do too. Their heart in the game just oozes out from it. So very dear to me as well. The crunchiness of older titles may never come back, but the intention behind it will always shine through.
@Ryker_11
@Ryker_11 10 күн бұрын
I was already stoked for no random charms, but this is even better. They just can't miss.
@MrGeeDee
@MrGeeDee 9 күн бұрын
I remember picking up the very first MH on the PS2 in 2004. I had no idea what the game was about, just had enough money for a new game and I noticed that in the shop and went for it. It's been my favourite game series ever since!
@simonshura9144
@simonshura9144 10 күн бұрын
GS Focus strike ITS LIT
@ristoranta
@ristoranta 10 күн бұрын
That last point from Tokuda, that's really it. For efficiency I always went to switch to a specific set with a specific weapon depending on a specific monster (subspecie, etc). Now it will be still necessary to readjust but the experience will be much more seamless. Close/Long range, blunt/cut, status/element. Now the game will encourage or even push ppl to understand the very full content and experience it👏👏👏
@watergunslinger
@watergunslinger 10 күн бұрын
Is internal ammo coming back, like the bowguns in MHGU? 0:50
@yeepman5412
@yeepman5412 10 күн бұрын
I am excited bout everything in this game but please to the Monster Hunter team no lazy weapon design in this game please!! I want every weapon in here whichever monster you hunt have their own unique design. Not the lazy bone or iron with monster parts on it!!
@SolStryker
@SolStryker 10 күн бұрын
As a GS main since Freedom Unite I feel oddly fuzzy inside that the GS still plays such a core role in their design philosophy.
@CoyoteWildfire
@CoyoteWildfire 10 күн бұрын
I honestly wonder just how many skills will be made available with the introduction of weapon skills. Will some be exclusive to a given weapon, or will we be able to get gems for any and all skills?
@cokecan6169
@cokecan6169 8 күн бұрын
Love that GS is described as the core weapon
@Blad0x
@Blad0x 10 күн бұрын
which weapon combinations will be good?
@Quilavar
@Quilavar 9 күн бұрын
Lance and Lance
@Boone_Faustus
@Boone_Faustus 5 күн бұрын
Longsword and Hammer for some slash and bash gameplay.
@Xhaustedx
@Xhaustedx 10 күн бұрын
where charge blade at fr
@Riv3rJordan333
@Riv3rJordan333 5 күн бұрын
They should add button mapping because everyone plays differently
@MissingScrew27
@MissingScrew27 10 күн бұрын
the love the devs have for the game is actually crazy , i'm so happy monster hunter started as a "bad game" because every following opus just got so much better after wards
@mechadebzilla
@mechadebzilla 10 күн бұрын
Imagine how many other games that started bad could have grown better.
@MissingScrew27
@MissingScrew27 10 күн бұрын
@@mechadebzilla hard to say , , MH wasn't bad caus of studio greed , or other issues , they just had a great idea with a cool formula but needed many trials and error until they got it right A lot of games start bad and are just bad
@TheCosmicAstro-
@TheCosmicAstro- 6 күн бұрын
Should be able to craft ALL decorations but i guess single skill decos is a start. Wont be a huge issue till Master rank anyway, but within master rank if they dont add the ability to craft multi-skill decos, then itll be a real problem
@trash2502
@trash2502 10 күн бұрын
is it optimized better?
@fireshadow4723
@fireshadow4723 10 күн бұрын
Theoretically yes. The build used for the beta was already an old build (i think the same as the first closed play test) and at the time they side that the latest build was a lot more stable. Also the next beta unfortunately will use the same build so dont expect any improvement.
@mrsanguini5819
@mrsanguini5819 10 күн бұрын
@@fireshadow4723we also saw more recent gameplay footage in the community stream/discussion showing some of the new performance thanks to optimization
@CatTechSupport
@CatTechSupport 3 күн бұрын
Ok but is Armor and Weapons going to have more decoration slots so we don't need to farm armor and weapons from quite literally the FINAL MONSTER IN THE GAME to have a complete build that does not require you sacrifice one or more of the four aspects of Defense, Survivability, Damage, and Weapon Buffs for ranged weapons like Bowgun?
@kyokel
@kyokel 10 күн бұрын
So like a mix of decorations and charms for skills. Like a coombo of World and Rise RNG... Grinding for a perfect charm was a pain in the ass, but at least you got something
@PieMK6R
@PieMK6R 10 күн бұрын
Imo in rise it was easier to get charms and rng skills rolled onto armor. World was a pain in the ass. It took me 400+ hours to get an attack 4 deco.
@mydrillasanjay5397
@mydrillasanjay5397 10 күн бұрын
@@PieMK6R eh i get you but grinding for a specific godcharm for your build was always more annoying than spamming investigations for an expert jewel imo but i guess it just depends on how lucky you are haha
@alexgalays910
@alexgalays910 10 күн бұрын
@@mydrillasanjay5397 You NEED decos; you don't NEED a godcharm. That said I'd rather the RNG is decreased a lot and you can always make progress toward finishing a build via ressource accumulation and melding.
@petercottantail7850
@petercottantail7850 10 күн бұрын
​@@alexgalays910you don't need either, they are both rng to get you past your expected power level. there's a reason rise monster hp was so much higher then previous games, cause they knew we'd wll have wex crit boost and crit. if you wanted to get past the expected damage you+qol skills, you needed god charms. In world you needed rng decos to push past that limit. only thing world did bad compared to rise was restrict certain skills behind rng. that's the only valid argument against it, which wilds is addressing now. but the end result is everyone gets played by the devs reworking the same system since old gen days
@MattashiComposer
@MattashiComposer 10 күн бұрын
I don’t see why people hate the grind for getting the “perfect” build. Isn’t that kind of the reason we keep playing? If you could just get your whole set without any effort there really wouldn’t be an endgame.
@mattmelendez
@mattmelendez 10 күн бұрын
I'm so envious of these two, of the entire development team. These seem like such fun, engaging jobs.
@baconx6476
@baconx6476 10 күн бұрын
Sounds great, been a long time fan of the series since FU, and I'm digging a lot of what the dev is doing for Wilds. The only thing that I want is for them to crank up the difficulty of the monsters like speed, damage, etc., even if it's only relegated to the endgame. As players naturally get better, even those new from World, they're gonna need to adjust the difficulty at a higher pace or else the challenge won't be there until like the very end of updates.
@kylesmith546
@kylesmith546 7 күн бұрын
I hope elemental strengths/resistances have more weight behind them in this game. You should really have to plan your build for whichever monster(s) you're planning on fighting - at least in high rank and up. I'm sick of the attack/affinity builds being used as the meta for the entire game. If a monster is weak to water, a water based build should easily do more damage than a raw damage build.
@lonnessvalenna3595
@lonnessvalenna3595 10 күн бұрын
wow did not even talk about the insect glaive control issue . where is the rest of the interview?
@angelomendoza6666
@angelomendoza6666 10 күн бұрын
They already said before that they wont change the insect glaive controls Tokuda believes the complexity of insect glaive controls is a good thing Sorry man
@TheDavid0803
@TheDavid0803 10 күн бұрын
@@angelomendoza6666 tbf they also said they wouldn't add the bounce back
@falafelminister7936
@falafelminister7936 9 күн бұрын
no they didn't lol. they even showcased its return in the same live stream that they addressed the ig controls in​@@TheDavid0803
@Frederic_104
@Frederic_104 9 күн бұрын
It's not an insect glaive control issue. Look inward young padawan.
@lonnessvalenna3595
@lonnessvalenna3595 9 күн бұрын
@@Frederic_104 Unfortunately I do not have a second thumb so don't what needs to be done on a controller without paddles is going to be difficult
@AG-hf7hk
@AG-hf7hk 10 күн бұрын
0:16 Gorgeous hunting horn there. Really cool interview!
@JollyConcrete
@JollyConcrete 10 күн бұрын
Can't wait for elemental hunting horn to be way easier to run with those new echo waves
@AtticStinky
@AtticStinky 10 күн бұрын
6:58 I find myself in that situation right now I just started on Lance, and I don’t wanna go back, but I need iron wall jewels lmao
@ashiyachocoholic5237
@ashiyachocoholic5237 10 күн бұрын
As a Hunting Horn main, I couldn't be happier with the new feel. The beta test got me feeling like I was actually throwing good bonks in my little circle of death :D
@BuiBaoNguyen
@BuiBaoNguyen 10 күн бұрын
5:14 I guess this is what happened to Rise right? Fast weapons make monsters have to be fast as well.
@Infamouspixie70
@Infamouspixie70 10 күн бұрын
I thank you for this Gemmaplay footage
@dixi_6698
@dixi_6698 10 күн бұрын
2:16 Is this rathian GS ? looks sick no matter what this is
@gamingdragonofmordor3770
@gamingdragonofmordor3770 10 күн бұрын
It is in fact Rathian’s greatsword, and it does look awesome as always
@JayDillagence
@JayDillagence 10 күн бұрын
looks like the classic design
@NemXX2
@NemXX2 10 күн бұрын
Please bring back surge slash combo for greatsword. It's so much fun!
@BonesNFriess
@BonesNFriess 10 күн бұрын
So dose the Bowguns, and Bow not have ammo anymore?
@alexandercortescampano4335
@alexandercortescampano4335 10 күн бұрын
I want SAED back to its original default mode of Charge Blade
@mikeesteves8427
@mikeesteves8427 10 күн бұрын
@@alexandercortescampano4335 boooooriiiinnng
@versernal
@versernal 9 күн бұрын
@alexandercortescampano4335 unfortunately I dont think the devs like the SAED spam play style and would rather merge it with savage axe
@mikeesteves8427
@mikeesteves8427 9 күн бұрын
@@versernal i didnt play the beta too much but i enjoyed the changes personally i felt it made charge blade a much more dynamic weapon where you constantly have to make use of all its strengths instead of just chasing the next saed. like before the changes charge blade was a weapon that DID have a ton of tools but realisitcally you would only ever use half of them at the same time. im still not entirely sure waht overcharging phials actually does for element discharges but we'll see
@SparkySharky
@SparkySharky 6 күн бұрын
All I hope is the don’t downgrade anything with optimization because I just built a new pc with a 4080 and when I played the beta on the best graphics that shit ran smooth but all my friends said it was running terrible on their older pcs
@kibito_not_ready00
@kibito_not_ready00 9 күн бұрын
do we will get Safi' Jiva 3rd form?
@melonpan55
@melonpan55 9 күн бұрын
rey dau's hunting horn not being an electric guitar definitely hurts 😞
@Raspotnik
@Raspotnik 10 күн бұрын
Every single time I see a new monster hunter wilds video. I click. It’s that simple 😅
@jaegerbombbastic
@jaegerbombbastic 7 күн бұрын
The fact that you can parry on Greatsword already sold me this game
@serenity3157
@serenity3157 10 күн бұрын
"Most important element if MH can be found in theGS" Kinda wish GGG see this and take note in their Mace weap.
@KingGhidorah53
@KingGhidorah53 10 күн бұрын
0:29 I bet that’s the Rey Dau hunting horn
@DaftGlassAlice
@DaftGlassAlice 10 күн бұрын
really wish these other big JP game companies would have translators like Square Enix gets for FF14 with alot of stuff.
@KlumpusVT
@KlumpusVT 10 күн бұрын
Bro! I'm 19 secs in and I see "Echo Wave (Thunder)"!! HOLY BALLS!
@civilbeard
@civilbeard 2 күн бұрын
Those weapons sound cool! Can't wait to ignore them all and bring out the bonk.
@FloopyNupers
@FloopyNupers 10 күн бұрын
I preordered the pro edition
@CptEddyPrice
@CptEddyPrice 6 күн бұрын
Can we talk about ENIGMA DRM and DENUVO?
@Princess_Narii
@Princess_Narii 4 күн бұрын
As a Main Lancer i feel his pain. I have 1 Ironwall Jewel... RIP ME...
@Nubz4Ever
@Nubz4Ever 7 күн бұрын
7:45 biblically accurate t -rex
@someguy3595
@someguy3595 10 күн бұрын
Nutted
@Acro8927
@Acro8927 10 күн бұрын
On sigma
@Zelgeist
@Zelgeist 10 күн бұрын
As a HBG user I am worried about anything. Do I understand it right, I won't need to replenish resources for Normal, Piercing and Spread ammo, but I'll have to for elemental? The type of ammo that was rather underpowered in comparison to altenratives? I hope elemental HBG will be as viable as raw ones, because if not, it would be weird to not have to manage resources for better ammo, yet have to for infeiror.
@Tundra_00
@Tundra_00 10 күн бұрын
Elemental ammo is leveled now. I can see level 3 elemental ammo doing way better damage against specific monsters. I doubt they would make raw ammo better than elemental ammo even though we dont have to restock for them. Besides we do have access to two weapons. I can see myself bringing two BG's one with good elemental ammo stats and one with good raw ammo stats. Since they bind damage skills onto weapons, this gives us good variety on the hunt. And if we want to focus on only elemental for a hunt it gives incentive to understand the monsters areas they are roaming in and studying the map to find a good place to set up mobile camps for resupplying and going back into action as soon as possible.
@Zelgeist
@Zelgeist 10 күн бұрын
@@Tundra_00 Thank you for your response!
@Saber-du8kp
@Saber-du8kp 6 күн бұрын
I love that There changing up the weapons and what not but we really need some new weapons and there's so many options and not like the one off but permanent additions
@zsetsunaz1116
@zsetsunaz1116 10 күн бұрын
Even the game director cannot get the Ironwall deco in World, so I am not the only victim of RNG :))))
@HEARD201
@HEARD201 10 күн бұрын
One thing with the series is the lack of proper online matchmaking. Without it, IMO, I just can’t get myself interested in another MH.
@derrickfarbes1805
@derrickfarbes1805 10 күн бұрын
Whats wrong with the MM never had an issue
@HEARD201
@HEARD201 10 күн бұрын
@@derrickfarbes1805 Super clunky and non intuitive. Sometimes I'd be waiting to join a random persons game for 5-10 min. For a series that popular, it just seems odd they don't put more money into these systems,
@elk3407
@elk3407 10 күн бұрын
​​@@HEARD201 Monster Hunter uses peer to peer, if you're experiencing issues joining where it takes forever it's likely the person you are connecting to has bad Internet
@HEARD201
@HEARD201 9 күн бұрын
@@elk3407 I'm not alone on these issues. There's a ton of people who complain about these issues for every entry. Has nothing to do with that person having bad internet.
@Luftgitarrenprofi
@Luftgitarrenprofi 9 күн бұрын
​​@@HEARD201 like someone else mentioned, it's peer to peer. The only possible reasons multiplayer doesn't work for some people is either the one they're connecting to or themselves. People have been having issues on PlayStation playing Elden Ring as well for example, but that was not related to the game but them using the default DnS. My friends had the same issue with constant disconnects and not seeing summon signs until I told them to switch DnS to google and they haven't had issues since. It's not the game. I've never had issues with MH multiplayer.
@camdeathstalker7450
@camdeathstalker7450 10 күн бұрын
2:58, i like how they interpret the beginner weapons design. Cuz it does line up with how this hunter acts in this games story. It also lines up with my characters OC backstory too so that makes me happy 😊 so excited for this game
@camdeathstalker7450
@camdeathstalker7450 10 күн бұрын
What i mean by how the hunter acts, i mean by in thr story, we are chosen by the guild themselves to do this investigation. Saying how our reputation precedes us
@claudiox481
@claudiox481 10 күн бұрын
Everything is so interesting, but why should you narrow the monster roaster in the endgame? (Minute 7:07) You are going to waste content just because. At least i hope they will be useful to create the most powerful deco, even with a smaller % of success, but still doable Still, i can't wait to play it!
@Tommyvang187
@Tommyvang187 9 күн бұрын
They aren't saying that it "should" but just saying that, it is how the game is designed, and this holds true for every game in the entire series. The targets you hunt become more focused, as naturally, not every monster at endgame is still relevant.
@claudiox481
@claudiox481 9 күн бұрын
@Tommyvang187 generally speaking you're right, but in rise sunbreak even the basic monsters like great izuchi could provide the same charm as the stronger ones, (and the afflicted materials are always relevant to upgrade weapons) I hope they are going to do a similar thing, but i don't think so after what they said
@emjaythegreat22
@emjaythegreat22 10 күн бұрын
They want greatsword to be slow tempo yet riding he grabs it with one hand and swings it like it weighs nothing.. then all of sudden you dismount and it becomes heavy again?? Something not adding up!! I do like the dismount attack but the way he swings it while riding like if it was a light long sword is weird.. yet can’t swing it like that dismounted??
@AlterRaigo
@AlterRaigo 10 күн бұрын
The damn Iron Wall deco...god dammit! LOL! This game sounds better and better everyday. I can't wait!!!
@monty083083
@monty083083 10 күн бұрын
Can’t wait!
@valen8560
@valen8560 10 күн бұрын
Ubi, this is how you're supposed to make games.
@Handbanana32
@Handbanana32 10 күн бұрын
Will they have options for me to hunt with people slightly above or below my rank I didn't like pairing with people with super high rank in worlds and they kill the monster in 3 mins
@fireshadow4723
@fireshadow4723 10 күн бұрын
That's an innate problem of SOS flare but to avoid that u can create an open lobby with the similar rank filter or beginner filter or u can enter lobbies with that filters like in rise and world. I agree with you that they should add a filter for the SOS but i dont think they will do it due to the nature of SOS as an mergency call.
@mikeesteves8427
@mikeesteves8427 10 күн бұрын
​@@fireshadow4723 yea if youre calling for sos it makes sense for anyone available to come save you.if you dont need saving dont call sos
@versernal
@versernal 9 күн бұрын
there are npc hunters (like in sunbreak) that you can SOS into your hunts, and can even be used offline
@mikeesteves8427
@mikeesteves8427 9 күн бұрын
@ thats awesome
@thatsfetcher
@thatsfetcher 10 күн бұрын
YES DECO ARE BACK!
@MG-bt2xs
@MG-bt2xs 10 күн бұрын
Hope the hunting horn has the “heaviness” it did in worlds. Was not a fan of its movement in rise.
@frankvermillon9576
@frankvermillon9576 8 күн бұрын
As a bow main mainly since bow was added in 2, im a bit annoyed the weapon changes arent in the upcoming 2nd beta, as in the actual release its going to play different :/. Altho tbh the focus strike was silly, im glad theyre uptuning normal shots instead and increasing the charge time on it
@andrewpelicash7896
@andrewpelicash7896 10 күн бұрын
I love this game and I haven’t even played it yet
@gothxm
@gothxm 5 күн бұрын
the only video id love to see now is "Why MH WILDS developers suddenly released the game on January 27th 2025" "we were done early, so fuck it."
@OMalllysongz
@OMalllysongz 7 күн бұрын
Add gore Magala!! Been asking it for years now! Gore wasnt added into world, atleast add it in Wild.
@Darkwarp1994
@Darkwarp1994 10 күн бұрын
Oh I wonder why they said it feels like the starting weapon should be used till the end ?
@mohdimansaifullizan6193
@mohdimansaifullizan6193 10 күн бұрын
Choose your side Gundam or Monster Hunter
@JasonNukeLegend
@JasonNukeLegend 10 күн бұрын
Wheres the Lance gameplay?!
@GlowingF0ssil
@GlowingF0ssil 8 күн бұрын
MH devs you should talk more about performance issue even for decent rig. I am veteran MH player but not gonna buy it if the game isn't smooth even for medium settings.
@guitarluva90
@guitarluva90 10 күн бұрын
There is a pity system for the rng decorations? Thank fuck for that. I got screwed by rng in base World. I had less than 30 decorations left to collect to have a complete set of them all and 6 of them were attack jewels. The 1 I did get was the freebie that everyone got at the start.
@eatmyshamrock
@eatmyshamrock 10 күн бұрын
I'm guessing you know by now that you also get one for doing the Witcher collab quest and saving the Pukei-Pukei
@hyperionloader
@hyperionloader 10 күн бұрын
I got my first attack 4 deco at Master Rank 990. It's completely dogshit. I know people who are MR999 and still don't have it
@osirisavra1301
@osirisavra1301 10 күн бұрын
You can get another one if you complete every side quest in the Witcher quest,not that it matters really, attack decos usually are the last you need to use on a set.
@alexgalays910
@alexgalays910 10 күн бұрын
@@osirisavra1301 I never found them useful enough to slot them in compared to the billions other nice skills there is. Though attack 4 was half decent.
@guitarluva90
@guitarluva90 10 күн бұрын
@@osirisavra1301 This was before the Witcher quest was available. There was one given for free when you made a character then they gave one more for free with that quest.
@zumba_cockroach
@zumba_cockroach 10 күн бұрын
0:01 Gentlemen, please have a listen. .
@fishman21-f5b
@fishman21-f5b 10 күн бұрын
so they understand world deco system
@notthe_dude
@notthe_dude 10 күн бұрын
6:27 lets go we will get alchemy,so i dont meed to spend hours grinding elder dragon for jewels
@TheHeartThatRunsCold
@TheHeartThatRunsCold 10 күн бұрын
"We had never made an attack where looking cool mattered more than performance," it's like Insect Glaive doesn't exist Lmfao.
@4pm__
@4pm__ 10 күн бұрын
i hate that IGN has to be the one providing all this info
@YuriCcrt34
@YuriCcrt34 10 күн бұрын
Why?
@unclebaba3463
@unclebaba3463 5 күн бұрын
@@YuriCcrt34 because they're terrible most of the time
@VideogamesPang
@VideogamesPang 10 күн бұрын
Being able to meld all basic decorations is nice, but I still think there should be bad luck protection for all decorations (and in fact all items/materials) in the game. Even if you have to trade an enormous amount of stuff to get something guaranteed, it's so much better than just wasting your time hoping for miniscule drop chances.
@DMM_Fan
@DMM_Fan 10 күн бұрын
@Capcom NVIDIA ACE Boss AI!
@Axelux99
@Axelux99 10 күн бұрын
I just hope that Alchemy system is not RNG based 😭😭💔💔🙏🙏
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