I'm very happy you got some inspiration from the Funk Arp.👍 Great tutorials in general, thanks for spreading good info... I always learn something new.
@olliepsy2 жыл бұрын
You've always been an insipration Ajja
@kourosh77772 жыл бұрын
Superb tutorial! Thank you for sharing 💚
@olliepsy2 жыл бұрын
🙌🙏
@arkashahitech2 жыл бұрын
Super nice stuff mate 🙃
@MrOuija-rr8kq2 жыл бұрын
Would be cool if we had a “chance” device so we could modulate the chance of a device. Is there a way to do that? I actually wish we could modulate everything in the inspector panel , including the fx sends
@olliepsy2 жыл бұрын
Actually there is a chance device, you can access it via the Grid ;)
@intensalexio5 ай бұрын
There is a modulator called "random".
@hansvos58972 жыл бұрын
THANX
@DanRamone812 жыл бұрын
nice tutorial, but why not just add a note repeater device in Bitwig? There is note length, and also probability. If you want more control you can always use a sequencer modulator. It's just 100x faster. I suppose at some point you will anyway convert to audio and do some audio edit, where you will make your sequence perfectly fitting.
@olliepsy2 жыл бұрын
I was about to write a whole comment about why I went this way but then I realized I didn't fully get your comment x) Let me get this straight, you'll add a note repeat device then a note length device and with the sequencer modulator you'll control the length of the notes (basically creating the groove I just did) ? PS : when I follow this technique I sometimes don't bounce to audio as some of the leads I use don't have any random modulators (but that's not always the case)
@DanRamone812 жыл бұрын
@@olliepsy note repeat has already gate length and probability in it (so no need of a length device). You can modulate both with any modulator. You could use random, but to be more close to your example i would use a sequencer on the probability as you have control on where exactly you want the probability be 100% or less. The only thing your method has more, is that you can control if the note doesn't play than the previous note will play. But, you can overcome on this when you bounce to audio and do eventually some audio edit. I bounce because I have better visual representation of the audio, and because i never play a lead for 8 bars long, generally i end cutting it to make it fix to another lead for call/response. If I have even only 1% of random in the patch, at some point i need to bounce to audio. Also don't forget that Bitwig has hybrid tracks so you can work with audio and still have the vst with midi on the same track, so if a part you don't like you can always bounce in place again. It's not a criticism on your tutorial, i just think there are faster ways (without being worst), to accomplish the same results.