osu!mapping: green lines

  Рет қаралды 41,794

pishifat

pishifat

Күн бұрын

explaining my hatred for green lines through their purpose, their misuse in the editor, and their impracticality in modern mapping.
green lines are at least better than managing red lines though
patreon: / pishifat
twitter: / pishifat
maps referenced:
Camellia as "Reverse of Riot" - Completeness Under Incompleteness by Regou: osu.ppy.sh/b/1...
xi - Zauberkugel by pishifat: osu.ppy.sh/s/5...
Camellia - Key of timepieces by Regou: osu.ppy.sh/s/5...
Dollscythe - Flashes (Extended) by Skystar: osu.ppy.sh/s/5...
Apocalyptica - Rage of Poseidon by pishifat: osu.ppy.sh/s/2...
airportexpress feat.Itsuneko - BIRTH by Chloe: osu.ppy.sh/b/4...
gmtn. vs. kozato (fw. LUZE) - squartatrice by Skystar: osu.ppy.sh/b/1...
Ling tosite sigure - abnormalize by pishifat: osu.ppy.sh/s/5...
Kawano Marina - Sono Koe wo Oboeteru (TV Size) by Milan-: osu.ppy.sh/s/6...
Owl City - Hot Air Balloon by mm201: osu.ppy.sh/b/7...
Ray - Hajimete Girls! by pishifat: osu.ppy.sh/s/5...
Ling tosite sigure - moment A rhythm by pishifat: osu.ppy.sh/s/6...
Ayaponzu* - Streaming Heart by Lasse: osu.ppy.sh/b/1...
yanaginagi - Vidro Moyou by Sidetail: osu.ppy.sh/s/5...
Camellia - dreamless wanderer by Skystar: osu.ppy.sh/b/6...
Akira Complex - Odyssey (Au5 Remix) by ProfessionalBox: osu.ppy.sh/b/7...
Camellia - Exit This Earth's Atomosphere by Raiden: osu.ppy.sh/s/5...

Пікірлер: 174
@Sarcastitonea
@Sarcastitonea 7 жыл бұрын
Come to *taiko mapping* We have: 0.1x sv 4.0x sv k drum d drum katacheh
@ZeldaMstr109
@ZeldaMstr109 7 жыл бұрын
stay in mania, they have 0.01 (i never knew that before now...)
@tengu6941
@tengu6941 7 жыл бұрын
mocha
@Robobotic
@Robobotic 7 жыл бұрын
They should also make it easier to make streams that slowly change spacing, so you dont need to do it completely manually.
@pishifat
@pishifat 7 жыл бұрын
would be cool, though that's rarely a concern compared to green lines lol
@atypicalcomplextimesignatures
@atypicalcomplextimesignatures 6 жыл бұрын
You could use distance snap editing but yeah still to long
@FLarezzedits
@FLarezzedits 7 жыл бұрын
I usually just make 2 green lines in the notepad, one extremely high value and one extremely low value. Then when i want to place a green line with a value outside of the editors limits i just copy the high one and scale down the slider velocity (because for some reason it does accept higher values when the previous value was even higher). Still inneficient tho
@leagueofminecraft6964
@leagueofminecraft6964 7 жыл бұрын
FLarezi Osu! Thank u for the time you have saved me
@okinakaijuu
@okinakaijuu 7 жыл бұрын
E D I T O R A P P R E C I A T I O N T E A M
@huuishuu
@huuishuu 7 жыл бұрын
is that a subtle way of telling me to eat nice try mom
@SF3098
@SF3098 7 жыл бұрын
PowerRaid EAT is a funny-sounding team name
@emiru-kun6323
@emiru-kun6323 6 жыл бұрын
*e a t*
@sh4dow176
@sh4dow176 5 жыл бұрын
E A T
@synexiasaturnds727yearsago7
@synexiasaturnds727yearsago7 Жыл бұрын
EAT
@Sarcastitonea
@Sarcastitonea 7 жыл бұрын
*cough* storyboard editor *cough*
@pishifat
@pishifat 7 жыл бұрын
i prefer to believe it doesn't exist
@ZeldaMstr109
@ZeldaMstr109 7 жыл бұрын
i was thinking about asking you to make a video on the storyboard editor. guess not?
@yetanothertubeuser
@yetanothertubeuser 7 жыл бұрын
Speaking of storyboards, is there any official reason as to why coords can't be floats?
@Sarcastitonea
@Sarcastitonea 7 жыл бұрын
it's an atrocity. I really hope it's fixed in the new client, whatever fixed means.
@Nyokota
@Nyokota 7 жыл бұрын
ppy did confirm a complete rework of the editor, expect alot of changes in 2018 to the editor
@tearstone8231
@tearstone8231 7 жыл бұрын
so that's why there was so many vomit lines on every map i look at through the editor
@izikblu
@izikblu 7 жыл бұрын
I never clicked off an ecchi anime so quickly
@gdash6925
@gdash6925 7 жыл бұрын
izikblu stop!
@shiromi1
@shiromi1 5 жыл бұрын
i will allow you to continue
@mordimort
@mordimort 7 жыл бұрын
The reason for the limited sv multiplier in the editor might be because of how they are first introduced. they actually used to multiply the bpm. And since they act like that, using sv multipliers other than 0.5x (Half sv), 1x (Normal sv), and 2x (double sv) will make the slider tick sounds really off and thus, 1.5x sv isn't really possible. This is not fixed until the .osu version 8 is released back in mid 2010
@Lucina77
@Lucina77 7 жыл бұрын
can you cover star rating ? what makes it higher, what makes it lower and everything around it ?
@jeder6915
@jeder6915 7 жыл бұрын
larger jumps = bigger star rating
@Lucina77
@Lucina77 7 жыл бұрын
Yeah, obly jumps are hard
@pishifat
@pishifat 7 жыл бұрын
jeder basically covered it all gg
@Lucina77
@Lucina77 7 жыл бұрын
:/ you know more about maping then me so i need to believe you, thanks
@456dave7
@456dave7 7 жыл бұрын
Check out the 'spread' video.
@Aidiakapi
@Aidiakapi 7 жыл бұрын
osu!lazer is likely to include a new editor, maybe it's good for some experienced mappers to have some discussions about it with the developers :)
@mystic5008
@mystic5008 6 жыл бұрын
if it ever comes out, that is
@CamelliaFlingert
@CamelliaFlingert 2 жыл бұрын
@@mystic5008 i like how this comment didn't aged at all xd
@simonpereira4281
@simonpereira4281 7 жыл бұрын
Am I the only one that, not even playing the game lately, watches every one of Pishi's videos? Damn, I didn't even download it in this PC.
@Yogii0000
@Yogii0000 7 жыл бұрын
Any plans to do some sort of podcast with mappers like happystick's doing with players for his improvement month?
@pishifat
@pishifat 7 жыл бұрын
not really. ztrot's got that covered i think, and i'm on there fairly often already lol
@kecHik445
@kecHik445 7 жыл бұрын
we need more pishi asmr
@schwarts8944
@schwarts8944 7 жыл бұрын
Nice video! I'm really glad that you are putting out sop many tutorials for people to watch. You have inspired me to make my own map so keep up the good work!
@hifumindesu
@hifumindesu 6 жыл бұрын
Maybe a properties panel for the selected object/s where you can change hitsounds, SVs, and anything else that shouldn't be changed by a new greenline? It could probably replace the right-side buttons since Grid Snap, Distance Snap, and Locking Notes are going to be moved to the left side (see teaser on osu!next tumblr), and adding Whistles, Finishes, and Claps are going to be in the properties panel. Not sure about the New Combo button tho lol
@jarix-yt
@jarix-yt 3 жыл бұрын
the new update changed slider velocities in a good way! :)
@Karoo13
@Karoo13 7 жыл бұрын
I would definitely like per-object everything, I was thinking just separate physical length from time length. so it traverses the whole slider instead of cutting off at the nearest tick before the end (which is annoying) and you specify a timeline length which won't be changed even as you adjust the object. having made some stupid maps with notepad tricks, i find lots of other things frustrating too, especially being forced into certain levels of precision (.1 distance snap, 1 degree, 1 osupixel, 1ms) like I get 1 pixel and 1ms but it shouldn't round until I am done, as repeatedly rotating precise patterns will distort them slightly each time, and 1 degree doesn't allow you to line up with any shape you want
@defnitely_not_me1843
@defnitely_not_me1843 7 жыл бұрын
This has to be the most annoying aspect of the editor indeed. Hopefully this will change with osu laser.
@TheAshRaichu
@TheAshRaichu 7 жыл бұрын
Hi! I was wondering if you could do a video on the logistics of overlaps. Reasons they're significant, why people use them, and how not to make them look ugly (though that last part is pretty subjective, I realize).
@phaZZi6461
@phaZZi6461 7 жыл бұрын
thanks to this i realized why i have so less motivation in mapping anymore
@wquitw0727
@wquitw0727 7 жыл бұрын
i understand u might have wanted to refer to the limitations of the editor currently,but on that slider u wanted a 0.1,couldnt u have just made a longer slider on the lowest sv available(or some weird rrtyui/hollowwings slider to cover the timing section required on that part) without switching mode in song setup?
@opposite342
@opposite342 7 жыл бұрын
I agree with you, you should try open the editor for the mania maps that is made by evening.
@tealsekai
@tealsekai 7 жыл бұрын
zauberkugel is one of your best map in my opinion so I think it was worth it ^^
@Oqwert
@Oqwert 7 жыл бұрын
It should also show angles between consecutive objects. No more unpolished maps! Also a tool that makes blankets easier to make?
@chaoticneutral1090
@chaoticneutral1090 7 жыл бұрын
congrats 10k
7 жыл бұрын
Dude, what about those green lines in Ascension to Heaven? It's like every note in kiai there has its own green line
@lunaflina9257
@lunaflina9257 7 жыл бұрын
that's keysounding
@RBE_
@RBE_ 7 жыл бұрын
yay a new pishi video
@kzstu4404
@kzstu4404 5 жыл бұрын
How do I remove a green line, I can't figure out. I might have missed it in this video it's just too long to rewatch.
@ramimansi8511
@ramimansi8511 7 жыл бұрын
...Complains about 4:00 " Have you ever seen an Evening map ? "
@razetime
@razetime 7 жыл бұрын
You shoulda added Billain - Boogie in the examples
@GuyFromSomeWorld
@GuyFromSomeWorld 7 жыл бұрын
I've never even used the sampleset dropdown thing in the editor, and I've been trying to map since I first started osu! 4 years ago... i guess im a dumdum
@XXneatfreakXX
@XXneatfreakXX 7 жыл бұрын
Why do I get super high UR when I play my maps?
@BigDBrian
@BigDBrian 7 жыл бұрын
maybe your maps are a bit mistimed? maybe your placement is unintuitive or you place objects at wrong times, so it's hard to play No one can know without actually seeing your maps
@zunv
@zunv 7 жыл бұрын
also give us a proper scaled coordinates system, with 0 at the middle of the screen please
@jaakkohintsala2597
@jaakkohintsala2597 7 жыл бұрын
how do you feel about making sloder ticks position on the slider body adjustable?
@BigDBrian
@BigDBrian 7 жыл бұрын
I dont see too much purpose to it since it's generally just ignored and a lot of skins either have empty hitsounds or textures for them if not both.
@BigDBrian
@BigDBrian 7 жыл бұрын
While I agree that slider ticks should be consistent with the beat, to my experience you don't read slider velocity off of them, it's impractical. While reading you passively look at a slider, seeing mostly its shape. To analyse the speed from slider ticks, you'd have to actively locate them, and track the distance from the slider start to the first slider tick, comparing it to the tick rate on what you've seen earlier in the map, which isn't very practical while playing.
@BigDBrian
@BigDBrian 7 жыл бұрын
In your example at 8:03 you can't see most of the sliderticks outside of the editor. You can't see any sliderticks that overlap with the sliderhead or slidertail in gameplay.
@solarus7828
@solarus7828 7 жыл бұрын
Can you make a video about yellow lines?
@plei4420
@plei4420 5 жыл бұрын
Now i see that i have messed up choosing a camellia song as the first song i ever tried to seriously map and rank (didnt rank it btw)
@nutik8597
@nutik8597 7 жыл бұрын
Honestly, what we need, is a programmer who can make an external editing program, making all the issues like this, easier to fix.
@pishifat
@pishifat 7 жыл бұрын
well lazer is open source, so it wouldn't need to be external
@BigDBrian
@BigDBrian 7 жыл бұрын
Once lazer editor comes out and it's better, I might just edit exclusively on it, though there'll still be inconveniences
@mystic5008
@mystic5008 7 жыл бұрын
Pishifat, Solving mappers' problems after realising we all sucked
@StickmanHatena
@StickmanHatena 7 жыл бұрын
Holy shit he's mapping Zauberkugel!!! \o/
@benstfuca
@benstfuca 7 жыл бұрын
your voice is very soothing FeelsGoodMan
@senssv9407
@senssv9407 7 жыл бұрын
I wish you could make section of custom combos with inhereted points, just like hitsound samples :^)
@sguzaki4545
@sguzaki4545 7 жыл бұрын
The timeline is now in Lazer
@Alex-nx7ux
@Alex-nx7ux 7 жыл бұрын
So, i started osu 3 days ago...how do I change the color of my dots?
@Alex-nx7ux
@Alex-nx7ux 7 жыл бұрын
AweProd22 oh shit youre right there isnt any dots in this game shiiiiiit
@nurielkaunaini2584
@nurielkaunaini2584 7 жыл бұрын
finally, i got the answer for most of technical maps >2x sv
@themelancholyofgay3543
@themelancholyofgay3543 3 жыл бұрын
Mapping is going to God Mode
@TourDead
@TourDead 7 жыл бұрын
So you trying to make some more zombies videos? Lol
@strovigay3105
@strovigay3105 2 жыл бұрын
bro i just wanna know how to place them wtf
@kittycatosu
@kittycatosu 7 жыл бұрын
How the hell do you even with that cursor
@D0HERRITT
@D0HERRITT 7 жыл бұрын
Creating beatmaps sure does look pretty hard...
@citriphos
@citriphos 7 жыл бұрын
Slider velocity changes still confuse me...
@usion8049
@usion8049 6 жыл бұрын
Creating a tech map is stressful , you need to have a lot of experiments with sliders
@ruen77777
@ruen77777 7 жыл бұрын
Never tried to go into the map editor. Feels revolted by some green line shit.
@anii_user
@anii_user 7 жыл бұрын
0.1 = Allowed modes ohhhh thanks for the information.
@latisansklay
@latisansklay 7 жыл бұрын
pishifat the taiko god :^)
@prawtism
@prawtism 7 жыл бұрын
Wow, didn't know about that Taiko setting. I thought everyone uses notepad for these things.
@faizyusuf2470
@faizyusuf2470 7 жыл бұрын
can uhhhhhhh about mapping skin?
@Mr.Coincidence
@Mr.Coincidence 7 жыл бұрын
7:07 IF ONLY I COULD HEAR IT.
@mindmaster_osu
@mindmaster_osu 7 жыл бұрын
Pishifat. Accept subtitles!
@nulltag5226
@nulltag5226 7 жыл бұрын
new hello there video owo
@frosted3
@frosted3 7 жыл бұрын
hitsounds and kiai should be part of the storyboard tab and not controlled by greenlines tbh
@mystic5008
@mystic5008 6 жыл бұрын
maybe this is a sign that I shouldn't map weird techno songs so i can actually finish a map for once :p
@DisinDiogo
@DisinDiogo 7 жыл бұрын
Which skin is the one in the thumbnail
@endu-the-little
@endu-the-little 7 жыл бұрын
Lazer's default? github.com/ppy/osu/releases
@NeeshkaLover
@NeeshkaLover 7 жыл бұрын
osu! mapping: i fucked up
@honestly2157
@honestly2157 7 жыл бұрын
0:16 WHAT SKIN WAS THAT I NEED THAT SKIN PLEASE SOMEONE TELL ME THE SKIN I NEED IT
@pishifat
@pishifat 7 жыл бұрын
default skin for lazer
@honestly2157
@honestly2157 7 жыл бұрын
How do I get lazer??!?!
@pishifat
@pishifat 7 жыл бұрын
github.com/ppy/osu/releases
@honestly2157
@honestly2157 7 жыл бұрын
wait. do I download everything thats under "Downloads" or download just one of them, if so which one?
@pishifat
@pishifat 7 жыл бұрын
the most recent install.exe
@KagoratheGrindcoreAddict
@KagoratheGrindcoreAddict 7 жыл бұрын
not even 255 nacht gameplay
@BaronVonAnime
@BaronVonAnime Жыл бұрын
kzbin.info/www/bejne/gGWyfIN-j999Z80 Ok this even confused me, and I've done this a few times already. Easier solution: Make a new difficulty in the mania mode, then place the sv change, copy it and paste it into the main diff.
@hypnoparadisus
@hypnoparadisus 7 жыл бұрын
What is osu!lazer I've never heard of it
@pishifat
@pishifat 7 жыл бұрын
if you're serious, it's the new open source client for osu
@hypnoparadisus
@hypnoparadisus 7 жыл бұрын
Thanks, that sounds cool
@xypheli
@xypheli 7 жыл бұрын
you have a nice voice #nohomobutitsokaytobegay
@rougoku1895
@rougoku1895 7 жыл бұрын
At least, you have an editor, not like in CtB :>
@asmylia9880
@asmylia9880 7 жыл бұрын
Rougoku going by this, only std and mania got their own editor. But overall, there's nothing bad using the std overlay for ctb mapping.
@mmelloe
@mmelloe 7 жыл бұрын
an SV changing dropdown for every object would not be great it would be annoying. there's nothing wrong with the green line system, we're so used to it. all we have to do is make it already part of the UI so we don't have to open it up every time we want to make a change. and we need better ways of moving lines around. the most annoying part about the green lines is having to open up the box every single time, if we remove that things will be a lot more convenient and of course removing the SV limits in the editor
@KingQuetzal
@KingQuetzal 3 жыл бұрын
I hate sliders with quiet ends.
@Deastrisk
@Deastrisk 3 жыл бұрын
Why? is it because it feels weird
@KingQuetzal
@KingQuetzal 3 жыл бұрын
​@@Deastrisk I like the confirmation noise.
@randominaaaaaaaaaa
@randominaaaaaaaaaa 3 жыл бұрын
Grass
@Lucina77
@Lucina77 7 жыл бұрын
hElLo ThErE
@somedudethatdoesthings8057
@somedudethatdoesthings8057 7 жыл бұрын
i liek eggs
@Nekomosh004
@Nekomosh004 7 жыл бұрын
came here for a weekly dose of... H E L L O T H E R E ... owo
@MandrakeGuy
@MandrakeGuy 6 жыл бұрын
impossible maps
@deso2
@deso2 7 жыл бұрын
nacht 100
@pishifat
@pishifat 7 жыл бұрын
der untoten
@edgardgurow2484
@edgardgurow2484 7 жыл бұрын
pishifat Du bist Deutscher?!?
@pishifat
@pishifat 7 жыл бұрын
nein
@asmylia9880
@asmylia9880 7 жыл бұрын
pishifat 🤔
@TackKeyNack
@TackKeyNack 7 жыл бұрын
I just place 0.10x and 10.0x sections at the very end of my maps and copy paste them when convenient... Not really much work to do. Also, I just use -100000000 and -1 for 0.1x and 10.0x
@ScubDomino
@ScubDomino 7 жыл бұрын
Just use -1000 and -10 cus the editor caps SV over 10x and under 0.1x to 10x and 0.1x
@Robobotic
@Robobotic 7 жыл бұрын
1
@S3N531
@S3N531 7 жыл бұрын
2
@kml1584
@kml1584 7 жыл бұрын
S3N531 3
@poopyfartpie1003
@poopyfartpie1003 7 жыл бұрын
S3N531 4 (this used to be 69)
@drsenseihugo
@drsenseihugo 7 жыл бұрын
5
@Ryan-ju3fl
@Ryan-ju3fl 7 жыл бұрын
6
@JeXuSx
@JeXuSx 3 жыл бұрын
Ñ
@KungFuPanda1223
@KungFuPanda1223 7 жыл бұрын
what in the fuck is osu!lazer
@qwuzzy
@qwuzzy 7 жыл бұрын
It's a new osu! client that's in development
@asmylia9880
@asmylia9880 7 жыл бұрын
qwerzy it's a meme
@chair7060
@chair7060 7 жыл бұрын
if the editer gets to easy then there might be more shit maps made by people that dont know what they are doing
@pishifat
@pishifat 7 жыл бұрын
i mean... that'll happen no matter what lol
@chair7060
@chair7060 7 жыл бұрын
rip
@HallidayASR
@HallidayASR 7 жыл бұрын
Well, it doesn't matter how many shitmaps are made, If a map is (objectively) bad Its not going to get ranked I hope.
@pishifat
@pishifat 7 жыл бұрын
that's what loved for is right hahahaha :(
@kino266
@kino266 7 жыл бұрын
Hey don't worry about shitmaps, they have to go through a qualifying system first before they can actually matter a lot to most people :)
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