Planetbase Tutorial - Beginner Guide and Tips

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Good Clean Gaming

Good Clean Gaming

8 жыл бұрын

Planetbase Gameplay with Jalindo! Planetbase is a game where you guide a group of space settlers trying to establish an outpost in a remote planet. Grow food, collect energy, mine resources, manufacture bots, and build a fully self-sufficient colony. The release date for Planetbase is October 16th, 2015.
Planetbase Steam Store Page: store.steampowered.com/app/403...
Planetbase Official Website: planetbase.madrugaworks.com/
Good Clean Gaming focuses on family-friendly PC video game lets play series and videos. Good Clean Gaming videos will be either gameplay, preview, review, tutorial, how to, or walkthrough. Gameplay videos will convert into lets play episode 1 if popular enough
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Пікірлер: 267
@bradleypayne912
@bradleypayne912 7 жыл бұрын
I love the tone and focus on clean gaming without profanity and insulting people, keep the videos coming! great tutorial and insight as well!
@BillWiltfong
@BillWiltfong 8 жыл бұрын
Holy minerbots, this tutorial is good! Another good reason to avoid building a large canteen connected to a large dorm is the corridor width. Two large structures have a large corridor, and the width of that costs you the space for the last bunk in the dorm. Connect it to a medium oxygen producer and you have just enough space for 9 bunks, and no air problems.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Bill Wiltfong Good tip on the large corridor item. I actually didn't know that one. Thank you! :)
@kaijuking5971
@kaijuking5971 2 жыл бұрын
Bad tutorial video reason talking way too fucking fast
@skylerjr2648
@skylerjr2648 7 жыл бұрын
Finally someone who knows to put the mine airlock and storage all as close as possible and understands efficiency.
@Tropicocitwo
@Tropicocitwo 8 жыл бұрын
Amazing tutorial man, THANKYOUUUU!!! You explained so much about this game, I've been playing a good 5+ hours and still failing, this helps loads!
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Tropicocity I am really happy this helped you. Very glad to hear it! :)
@Tropicocitwo
@Tropicocitwo 8 жыл бұрын
+Good Clean Gaming I've actually found it impossible to start and not use this build order (at least as far as getting the airlock near the mine and power/water supplied). I can't think of a better way :D
@nicholasbogan5963
@nicholasbogan5963 7 жыл бұрын
always build a lab next to a medical bay, otherwise medics have to constantly travel to treat their patients
@Mr_Spock512
@Mr_Spock512 7 жыл бұрын
Agreed ... and these shouldn't be too far away from a Storage Area where they can get Medicinal Plants and Bioplastics (used to create Medical Supplies). I like to have my Storage Area centralized with direct connections to the Canteen, Bio-Dome and Processing Plant ... the Storage Area is usually the hub of my base as these buildings use the Storage Area in one way or another regularly and need direct access for a better efficiency (short distance) between structures.
@Neferdias
@Neferdias 8 жыл бұрын
This tutorial is good. It helped me understand why my dorms were running out of oxygen when attached to a canteen. Makes sense when I think about it. Some advice I would like to add to this for beginners... when you start bringing visitors into the base or making large trades, it is advised to make a specific choke point for this to prevent unnecessary deaths and wasted time. Pick an area of the map that has a bit of space but will be ok to dead end in. Build a Large Command Center, then build a Oxygen generator on the other side of it. Attach 3 air locks to the Oxygen generator. Then in a fan shape outwards from that you can add landing pads and starports till your hearts content. Fill the command Center with as many Security consoles you can and make sure you have at least 6 guards in there at all times. This way the intruders will be FORCED to walk through the security center and you will not need to issue a red alert. Issuing red alerts are BAD! They are bad because non armed and armored colonists will go and attack the intruders and die unnecessarily. Building this choke point will prevent your colonists from going anywhere near this side of the base unless you are making a trade (which the three airlocks will make it very easy to complete) Make sure you have a med bay near this security checkpoint so that injured guards don't have far to go to get to a bed. Take note that an injured colonist will DIE quicker if they have to walk then when they are lying down. (Same for irradiated colonists too!)
@FuryousD
@FuryousD 8 жыл бұрын
+Neferdias that's funny cause i always had my dorm connected to my canteen and i never had any problems with oxygen between them unless i ran out of oxygen for the whole station, but after watching this i do agree it is better to keep them seperate
@Neferdias
@Neferdias 8 жыл бұрын
+FuryousD It was more of a sporadic issue that would only happen for a few minutes during the end of the night cycle... the messages are anoying though. it seems that it happens to any dead end buildings in high traffic areas where the o2 generators are spread out to much. Ive had my dead ended labs and command centers complain as well.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Neferdias Great tip on the command center funneling of intruders. It does work very well. I tend to issue red alerts early game when I have less armed guards so the intruders will get dogpiled, but it's not necessary with properly command center placement, you are right. Thank you for your well thought out tips.
@rhyzvanic3660
@rhyzvanic3660 8 жыл бұрын
Huh, interesting. I go with Large O2, Medium Storage, Medium Processing, Medium Solar panel and Medium BioDome. I usually build 2 airlocks, one for the landing pad, and one for the industrial mining area, so traffick between trading and processing is split. That and I like it aesthetically. But as with building larger structures, I *REALLY* push the starting resources to the limits before I begin production. But it's nice seeing how other people do it!
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Vlad1m4ra Thanks for sharing. There's plenty of viable start types. This video just shares the one I like. I arrived at it by putting all the resource costs into a spreadsheet and trying to get a setup that got me as far as possible with the starting resources. A second airlock is a great idea and usually goes in as early as I can spare it. :)
@jpginmass
@jpginmass 7 жыл бұрын
this is a pretty good tutorial. After beating this game 6 ways to Sunday with all achievements, decided to find the optimal way to beat all of the challenges 6 ways to Sunday. Currently at 41 days for the dark moon, 9 days for the Atlantis, the frozen planet and the metal mine one but still trying to figure out how to beat them faster. Yeah, I have too much free time to do this these days. So I do a couple of things differently. Here is what I normally do even on the dark moon challenge: ships lands and colonists/robots walk out. recycle the ship immediately. this makes access faster and easier. I typically build a box around the pile of resources. For example, On dark moon, it makes sense to build through the pile of resources. The airlock is on the left, the oxygen generator is on the right and the connector is right through the pile. Power, etc goes up along the mountain base. Sorry if you've never seen the dark moon challenge as this would be meaningless. Build the largest solar cell possible. Build the largest power collector possible. On the dark moon, don't do this until the engineer moves towards the solar collector to build it. build a windmill if possible. Doesn't apply in a couple of cases. Build an air lock. On the dark moon, don't do this until the engineer starts to move towards the power collector to build it build the oxygen generator Build the landing pad. On dark moon, if this is done before day 0 hour 20, 1 or more resources will join to help. Otherwise they join in the next morning. (the order of the next four has something to do with what happens on the dark moon. The order is not real important otherwise) Build a mine. (on the metal mine challenge, This is the first thing done after recycling the ship) build a canteen build a dorm Build the water extractor. Build the bio dome (size 5 is fine) with 6 veggie pads (3 vegs/3 starches) pads and a medical pad. This is just to start Build the processing plant once there are resources to process Grow from there. Add the factory, lab, first aid, robot facility, etc, as required. On dark moon, it is very annoying because more solar power, power storage and water is required. It takes 6 or 7 days to sort out. Then more oxygen and food, really annoying. Some things I prefer: - Never use guns or guards to deal with intruders. instead, build a box of structures around the landing pad with an air lock and keep the airlock turned off until the new colonists are verified. This is a little annoying because the new colonists need to be verified but the other benefits are overwhelming. Happy visitors are the intruders. All visitors in the dark moon challenge are intruders - Rarely is a security center needed unless it is required to beat the challenge. The frozen planet challenge requires it for the radio posts.. Forget what else does. There might be an achievement or two that requires it. - malnutrition can be avoided by including all veggie and starch pads. Build one of everything and you'll never see the malnutrition alert. - rarely do I change the priority or colonists ratios. This is just a personal preference or I am lazy. The only time worth doing it is on the dark moon challenge. Usually to prefer workers overs medics in the initial stages then revert to the defaults. . - Storage is not required if resources are managed closely. For example. on the dark moon, it makes a lot of sense just to build what is absolutely required so plan ahead.. Every 20 colonists a new oxygen generator is required, every 30 colonists needs a new bio dome of size 5, etc. In The Atlantis challenge, the pre-existing storage building and attached airlock should be recycled.
@MikeDawson1
@MikeDawson1 8 жыл бұрын
After playing this game for several days straight, I can tell that you've put in some serious time and you know exactly what you're talking about (unlike some game "tutorial" videos) Thanks for all the tips!
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Mike Dawson I appreciate that Mike. I try to put enough preparation into the tutorial type videos that it's concise, information packed and respects a viewer's time. Seems like everyone else likes this as well. ;)
@leothelion2198
@leothelion2198 6 жыл бұрын
Very informative. Thanks for taking the time to upload. Good shout with the processing plant next to the mine. I never thought of that. Been playing planet base for 3 weeks now. 250 colonists before I run out of space. I'm still striving got perfection. Watching your videos is going to help me to get there. Cheers and greetings from Great Britain. 🇬🇧👍
@cjackson7089
@cjackson7089 8 жыл бұрын
this is very well done, and his narration is coherent without being rambly. Great thanks!
@manicminer4127
@manicminer4127 8 жыл бұрын
Great tutorial, best I've seen for beginners on youtube. When I play my robots break down on the 1st sand storm.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Miner Willy Thanks Willy! Yeah, gotta get those robots to save their integrity for sure. :)
@bluewolf361
@bluewolf361 8 жыл бұрын
I've been playing Planetbase for quite a long time now, but even with that experience this tutorial was super handy! There's a lot about the game I never actually considered and seeing how someone else tackles the issues was actually quite entertaining, thanks for making it! :D
@IsthmusPrime
@IsthmusPrime 8 жыл бұрын
Great tutorial! Also, awesome commenters. I'm rethinking a lot of what I do with my build and realizing that much of it was garbage Have a lot of new things to try. I usually have a large med bay near the landing pad for guards and friendly visitors. There's a separate medic-only lab next door to hopefully get the medics to their patients faster. Also, mining seems to bring a lot of injuries so I try to build mines close by (the little buggers must have great Workers Comp - can't get rid of them). In the beginning when resources are limited, I place an empty, disabled control center in an odd space so I can hit the panic button. This gets replaced later on when I'm ready to add consoles, guards and the telescope/radio/laser combo. I used to disable the mines to flush them out then close the airlocks to lock them in but man, that got old real fast. There's always the npc who escapes and decides to take a long journey.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+IsthmusPrime Sickbay near landing pad for guards and visitors is an excellent tip. Miners do reliably generate broken bones, which is such a good reason to get drill bots as soon as possible. Empty disabled control center is the way to go for alerts as well. All great tips. Thank you for posting them Isthmus.
@melliebeme4568
@melliebeme4568 8 жыл бұрын
Great tutorial. I watched about half of it so far. I wish I had found this when I started playing last night! Thanks Jalindo
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+MellieBeMe Glad to hear it! I hope it gets you started on the right foot. :)
@wastedwatts
@wastedwatts Жыл бұрын
I have tried your start and advice and so far, it has worked just as suggested. I still have a few milestones to go, as in population 300 and the monolith, but otherwise, pretty much done. I have already started posting to KZbin an early run to the finish before watching your video, and after watching your video is a new series to post, which is a much better playthrough.
@Andule1109
@Andule1109 8 жыл бұрын
Thanks for the tips man its been very very useful starting wise . The mine / plant tip with the airlock has been the most useful so far.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Kaltaroth I'm really glad the tutorial video helped, Kalt. :)
@kilad9381
@kilad9381 7 жыл бұрын
Excellent video to help a newb get started playing Planet Base. It was extremely helpful even for this old man. Well done Thank you.
@FallenActual
@FallenActual 6 жыл бұрын
Good Video, I'm naturally terrible at base/colony managing games but they interest me and with Surviving Mars about to release I wanted to come back to a game that I think it took a lot of inspiration from.
@grumpsy8188
@grumpsy8188 8 жыл бұрын
Great Video dude just subbed, loads of information in this, i actually enjoyed it and love your attitude hope to see more of you. About the game i was doing things almost the same as you at the start but i was focusing on the engineers instead of the bio's and workers, so good tip there thanks. also love how you say "there all going to die" lol it made me giggle
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Gavin Jacques Nice! Thanks Gavin! I'm the tutorial is helping people. :)
@mikeemmons1079
@mikeemmons1079 8 жыл бұрын
excellent insights, your vid improved my game by a factor of 5, easily. I am terrible at management/ strategy games like this one thank you for making planetbase a little more fun.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Mike Emmons I'm really glad to hear this. Thanks for letting me know. I'm glad it helped. :)
@oobbs
@oobbs 8 жыл бұрын
Excellent tutorial video!!! Made me realized I had way too many fast production crops, causing me to need a lot of biologist in my base.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+oobbs Sorry for the delay! I just got back from a 1 week vacation, so I'm catching up on everyone's comments now. I'm really glad the tutorial helped you! I hope things are still going well on your bases? :)
@oobbs
@oobbs 8 жыл бұрын
After the switching of crop types, the base was making abundance of food with the same amount of biologist i initially had. Easily finished the first planet after that conundrum. Gonna try the next planet now :)
@Qyanx
@Qyanx 7 жыл бұрын
Thanks for the tutorial! Really helped me reach my 100 people and 5 bots, a really good achievement for me, thanks to you!
@ILLUMINAMUSIC
@ILLUMINAMUSIC 8 жыл бұрын
Excellent Tutorial - Thank you! subscribed just for the account name and your good wholesome vibe bro :)
@kylecook2190
@kylecook2190 5 жыл бұрын
super tutorial. So pleased you're sharing your wisdom. .Priceless . Thank you
@THX-1138
@THX-1138 8 жыл бұрын
This really helped thanks!
@Mudin85
@Mudin85 7 жыл бұрын
sweet tutorial and strategies! Thank you for the info.
@carlli5717
@carlli5717 8 жыл бұрын
Thanks man! I had a decent build, but you just blew me away with your awesome build!
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Qunfang Li I'm really glad it helped! I basically replayed the start of the game about 30 or 40 times trying different setups and this was the easiest one to show a newer player. There are better ones that are optimized more for late game, compact space and short walking distances, but I figured it would be too overwhelmed to get into on a short tutorial video like this. It's nice that there's always more to learn with this game.
@ziowhiskers3093
@ziowhiskers3093 7 жыл бұрын
Started the game. Put a dormitory. Five humans died and a bot too. The games hates me, but I learned much from you, thank for the video
@Mais1Babaca
@Mais1Babaca 6 жыл бұрын
Muito obrigado pelo tutorial!! Ganhou um novo inscrito XD ✌🏼
@isuckmyandifingerher9645
@isuckmyandifingerher9645 5 жыл бұрын
Thanks sooo much man, very helpful and if I didn’t watch the vid I wouldn’t have to start again every 5 mins
@wattwaster5936
@wattwaster5936 3 жыл бұрын
Dang, the game has changed a bit since this was recorded.
@twistedone5683
@twistedone5683 4 жыл бұрын
Best tutorial I have seen. Wow
@mkavelar
@mkavelar 8 жыл бұрын
Great Tutorial! Thanks m8
@giganticgamerz4131
@giganticgamerz4131 7 жыл бұрын
Thx so much m8 I finally got started
@otaku5869
@otaku5869 6 жыл бұрын
When i first started i died three times in the beginning cuz of a power outage. i later figured out that i should cut the power out for a while. i dies at day 20 from starvation, i couldn't solve the problem so here i am. I'm gonna start over. Thx for the advice. The game is awesome btw.
@DorianTMChannel
@DorianTMChannel 7 жыл бұрын
This really helped! Thanks alot!
@nebulanz8232
@nebulanz8232 2 жыл бұрын
Very helpful, thank you.
@melchizedek077
@melchizedek077 8 жыл бұрын
Thanks for sharing this, I always kept running out of stuff around 30 then couldn't salavage after everyone started dying.
@perro3581
@perro3581 5 жыл бұрын
Thanks!! Now I have a colony of 203 people and 110 robots!
@MaximumPowerGamer
@MaximumPowerGamer 8 жыл бұрын
Great Tutorial Thanks!!
@MasterChodda
@MasterChodda 2 жыл бұрын
Great toot very enjoyable. lots has changed in the game since this was made. Think I will make a new one as this game stands the test of time imo
@Disgruntled_Old_Man
@Disgruntled_Old_Man 8 жыл бұрын
Awesome!!! I was trying to get past the metal bottleneck!!! Ty for the great video!
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Aaron Irby I'm glad it helped you, Aaron! :)
@Kalleosini
@Kalleosini 6 жыл бұрын
This was very helpful thanks a lot.
@mikestone6078
@mikestone6078 8 жыл бұрын
Nicely made. I already learned some of the lessons the hard way by watching all my colonists die, but I still got much out of this. Thanks for summarizing many of the important issues.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Mike Stone I'm happy to hear you say that Mike. I'm glad it was helpful. There's more things I could probably add at this point, but it covers the early important points. :)
@mikestone6078
@mikestone6078 8 жыл бұрын
You're welcome. It's still a new game, so we're all going to learn for some time. Still, I'm kinda proud that after watching my whole colony die once, I now have another one stable at just above 100 colonists. Not least thanks to you. So... in a way, my colonists also want to thank you for... not dying horribly. :-D
@bamakapow
@bamakapow 8 жыл бұрын
Good tutorial! Thanks for the tips.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+BamaKaPow I'm glad to help! :)
@ChattingwithMarkStise
@ChattingwithMarkStise 3 жыл бұрын
This was very helpful
@out4space
@out4space 5 жыл бұрын
Great video! I recall it was in a playlist, though is not around anymore? Would you kindly restore some of your playlists? Thanks and cheers :)
@nommy8599
@nommy8599 8 жыл бұрын
For easy efficient redundancy for external structures I like to connect them all in one giant ring (basically build them all in one long snaking line where both ends are connected to the main base). No matter where the ring is broken everything will remain connected because all structures can connect in both clockwise and anti-clockwise directions. Another benefit is that you can recycle any structures or links anywhere when expanding or whatnot so it's easy to group all your power generators nearer to the base and put stuff which doesn't require spares further away. Also, for mid-late game mining I like having several airlocks near mines connect straight to a large robotics facility with a few robot repair pads in it so the driller bots can be maintained right next to the mines and never have to leave the area. Lots of useful info in the tutorial, I found it very interesting. I'm gonna check out your lets play - probably you've done it like that already. Fingers crossed you make a mistake and I get to watch everyone die, hehe :)
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Nommy That's a good tip on the power structure for sure. Also, a great tip on the robotics facility getting repairs. I'm glad the tutorial was helpful. I actually ended up learning several more things from the lets play series so it should be fun to watch. There have been several times where everyone almost did die. :)
@makosn
@makosn 8 жыл бұрын
Awesome video man, found you via the steam community. I think your tutorial should be added to the guide section, some really strong tips in here for new and experienced players alike. Cheers. Also FYI, you don't need a security console/guard, the alert options are enabled even with an empty control room built.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+mako sn Much appreciate, Mako! Just happy that I'm helping people. Also, great tip on not needing a security console and guard. I didn't think of trying the alerts with the empty room until later, so this is a really great point.
@plasticmoreboyandnico9896
@plasticmoreboyandnico9896 4 жыл бұрын
Best tips and tricks videos
@paalcablogs
@paalcablogs 8 жыл бұрын
really good stuff !
@wastedwatts
@wastedwatts Жыл бұрын
On the lab, I prefer to mix production and have at least 2 labs just in case a meteorite damages one for a few reasons, the people inside tend to die and it takes a while to recover. That way a hit won't wipe out most of my medics, or biologist like it would if I didn't mix production. In some domes you cannot mix production, so whoever is the primary technician for that dome is doomed. It is like the game is targeting all of your biologist since they are the only food producers and everyone else is going to starve to death unless you can replace the specialist fast enough. Normally replacements aren't possible because your base has fallen out of favor, showing yellow, or red, so no one will come in. When that happens the game is over and you might as well do a restart from your last saved game, of if needed delete the last saved game and then restart, or use the continue option. That is a much better option than starting over from when the colony ship lands.
@masterchief5417
@masterchief5417 8 жыл бұрын
God this tutorial is really helpful for beginner's to start off thanks a lot.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+mastercheifm2 I'm glad to hear it. It can be a really tough game if you don't have a solid start, so I'm glad I could help viewers out! Thanks for watching! :)
@masterchief5417
@masterchief5417 8 жыл бұрын
from this I have over 100 colonists 20 bots thanks again.
@CavalierRoy
@CavalierRoy 8 жыл бұрын
Great tutorial, very informative and helpful. This has helped me get passed the early stages which is where i was finding it difficult. BTW, T = junction point.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Cavalier Roy I'm glad it helped Roy! Thanks for letting us know! :)
@Shadowwalker1717
@Shadowwalker1717 7 жыл бұрын
You are Awesome, great Video !!!!!!
@dandryx
@dandryx 7 жыл бұрын
awesome tutorial :D
@drunkenDOG87
@drunkenDOG87 8 жыл бұрын
nice video it helped a lot thx
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+drunkenDOG87 I'm really glad it was helpful. Please let me know if you have any problems that I can help with in the game.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
Was this Planetbase Tutorial helpful to you? Check out the playlist for more gameplay!
@RexMK-
@RexMK- 3 жыл бұрын
It did help me, I just find the method of explanation a little bit anxiety incucing but it is a solid tutorial is actually satifying seeing the colony be so eficient
@TheSighphiguy
@TheSighphiguy 8 жыл бұрын
spares are ONLY used on power generation. nothing else also, meat is meat. it doesnt do a thing to vary the types. same with the veggies. tomatoes, onions, wheat and meat make all 3 advanced meals. salad, pasta and burger. doesnt matter that the game lists 20 or so salad combinations. as far as the game is concerned, a salad is a salad is a salad. and you dont want to reduce the colonists as you get more robots if you are trying to get the 300 acheivement. 500 colonists and 150 robots are easy to attain once you know the foibles of the AI. it should be 3 airlocks facing the landing pads followed by an O2 generator and then a security dome with atleast 6 security desks and the dome constantly prioritized. with that setup the O2 generator provides a buffer zone to aid reaction time and with the security dome always prioritized, it will always(more or less) be fully manned. you dont even need to set an alert when attacked. the guards will automatically rush in and wipe them out before they even pass the O2 generator. plus the 3 airlocks aid in getting colonists/robots in and out quickly during trades/emergencies. you should also have the medical bay immediately off the security dome for the guards that always get injured during an attack. it also helps when youre accepting injured or irradiated visitors to get them treated quickly.
@BarbarianBunny
@BarbarianBunny 8 жыл бұрын
+Sigh PhiGuy I'm trying to understand your entrance. So you have 3 airlocks connected to O2. Then it's O2-Security-Medic. Is everything else connected via Security or O2?
@TheSighphiguy
@TheSighphiguy 8 жыл бұрын
+Caleb Rury 3 airlocks connected to O2. O2 to security. left off security is med bay straight back off security is a massive storage. then the base spreads out. i dont like more than 3 corridors off of security because i like 6-8 consoles.
@DamianRangi
@DamianRangi 8 жыл бұрын
+Caleb Rury I tried airlock -> storage -> security, with nothing else coming off those (except security, just one other exit). Storage spaces are monitored by the security desk so hopefully gives the guards a heads up before intruders come pouring through. We'll see how it goes.
@TheSighphiguy
@TheSighphiguy 8 жыл бұрын
Damian Rangi the problem with the storage before the security dome is, unless you have enough robots to do all the carrying, you will lose colonists to intruders
@nxterminator5796
@nxterminator5796 8 жыл бұрын
+Sigh PhiGuy Are you by chance the same Sigh-Phi-Guy who friended me on Steam?
@starmoonwolf32
@starmoonwolf32 6 жыл бұрын
Awsome job the key issue ive been runing into is keeping my people happy im looking for tips to best combat that issue but otherwise great job
@crus2766
@crus2766 6 жыл бұрын
this is so good thank yoooooouuuuu
@biggusballuz5405
@biggusballuz5405 8 жыл бұрын
You can issue warnings without needing a control panel, you just need the control center.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Qin ShiHuang 秦始皇 You're correct. Much appreciated. :)
@biggusballuz5405
@biggusballuz5405 8 жыл бұрын
+Good Clean Gaming I also realise that while high/low production food are not that cost effective, they do prevent malnutrition in the long run for me, I have all sorts of plants and never encountered malnutrition at all. But this is just an observation, I can't confirm it to be true.
@Neferdias
@Neferdias 8 жыл бұрын
+Qin ShiHuang 秦始皇 i ran my moon base entirely on wheat, chicken, beef, and pork with no malnutrition. I find it hard to replicate the malnutrition issues some people seem to have. As long as you make complex meals it doesnt ever seem to crop up.
@aleksandrsbernsteins2622
@aleksandrsbernsteins2622 7 жыл бұрын
Qin ShiHuang 秦始皇 Duh
@1RacerXer
@1RacerXer 8 жыл бұрын
Great guide! My base is hanging on by a thread :P Would live to see a guide on the other 2 planet types as well, if they are any different from the starter planet.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+1RacerXer Great suggestion. I'll have to do a tutorial on them I think.
@DDogOfCascadia
@DDogOfCascadia 8 жыл бұрын
wow, you made this game fun.
@d0nKsTaH
@d0nKsTaH Жыл бұрын
One more thing.. Little correction. The LARGE table takes 2 plastic to make. Yields only 1 if you destroy it so that's a negative. Buildings return 100% of the materials. Except... the main pathway which is a loss of 1 metal.
@13thBear
@13thBear 5 жыл бұрын
Just got this game and died multiple times, mainly because I couldn't play the tutorial. It wouldn't let me set up a wind turbine and I could play no further. So, I started a game, and died, over and over. The game kept setting me down in too small an area to establish my base. I finally figured out how to choose a landing area and luckily found a fairly large plain. Now I found your game tips and, man! Do you talk fast! But, I do pick up some info from you and I'll re-play sections to see what I missed from your rapid fire delivery.
@mattmalenda6585
@mattmalenda6585 8 жыл бұрын
i get going to about 50 people then power crashes, people die game over
@nukes8696
@nukes8696 7 жыл бұрын
Like If Watching In 2017
@rxnb4089
@rxnb4089 5 жыл бұрын
2018?
@rethjack
@rethjack 4 жыл бұрын
2019?
@thegam1ngbrit131
@thegam1ngbrit131 4 жыл бұрын
@@rethjack Yep
@alenzhang4854
@alenzhang4854 4 жыл бұрын
2020?
@Longshot239
@Longshot239 7 жыл бұрын
For me, I had to get a ton of Engineers first because I only had 1 engineer, and he would just constantly stand there when there were things ready to be built
@Mr_Spock512
@Mr_Spock512 7 жыл бұрын
He was probably waiting for some missing resources (Metal/Bioplastic) in order to build what you wanted. At the beginning of the game, the priority should be Workers (Metal/Bioplastic) and Biologists (Vegetables/Starch) until you have reached survivability. Once that is done you should then bring in more Engineers to get your Manufacturing and Maintenance (Spares) going.
@richjageman3976
@richjageman3976 Жыл бұрын
Very good, I was waiting to build the spaceport until everything else and it was taking so long. I have played game time of 11 days and have way too many sandstorms with no solar flares yet. The worst I have seen so far is meteor strikes hitting all over, usually hitting my connectors.
@lizakaflayaischawejolinsen2929
@lizakaflayaischawejolinsen2929 8 жыл бұрын
THANKS REALY BIG THANKS REALY I AM SO HAPPY THANKS U HELPED ME SO MUCH
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Liz aka FlaY Aischawe Jolinsen I am really glad the video helped you. Thank you so much for the kind words. :)
@lizakaflayaischawejolinsen2929
@lizakaflayaischawejolinsen2929 8 жыл бұрын
ur tuts are awesome ;:-D
@EnzoneitorGaming
@EnzoneitorGaming 8 жыл бұрын
im glad you made this vid xD i use to always die out of starvation gg
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Enzoneitor I'm glad this video was helpful for you! :)
@cmdrnicky2855
@cmdrnicky2855 7 жыл бұрын
I was repeatedly killing dozens of colonies, and right after watching half your video, boom: 50 people, sustainable, metal, bioplastic and food for everyone.
@MrDidz
@MrDidz 8 жыл бұрын
Really useful tips. I particularly found the initial base layout tips useful. I'm currently on my seventh attempt to build a viable base and this one currently has 57 settlers so it's reasonably stable. However, one thing I don't fully understand at the moment is how to expliot the traders efficiently. So, any tips on that would be useful.
@Mahgackoh
@Mahgackoh 8 жыл бұрын
Thanks for the video, I've had to restart my base about 10 times now for various reasons. This game is so unforgiving.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Mahgeetah The start can be very unforgiving. The deeper you get into a level, as long as you stay ahead of the next crisis and stockpile your goods, the easier it gets. Take your eye off just one necessary resource and it all falls apart. Great game! :)
@dadtype2339
@dadtype2339 7 ай бұрын
One thing I like to do, when I spot an intruder, yeah its fun to what your guys lay down the law, but it also fun to go judge, jury, and executioner lol...okay so make you path to the main airlock a bit longer to give you that time to see them. Then lock the airlocks, and watch them go from airlick to airlock looking for a way in, they dont bother anyone, AND you especially know they are an intruder when their ride leaves. Eventually they run out of air and die, lol picked rhe wrong base this time bub! Always wished this game had ribot security guards. Also wish thete was a part 2 to this game, or another one like it, same people and developers, love this very fun very addictive time black whole game lol. Seriously its a really fun game, like being the Boss over a futuristic mars ant farm. Anyway, its a lot of great simple colony sim sort if game. Thanks for reading ❤
@wastedwatts
@wastedwatts 3 жыл бұрын
That is a good start with excellent advice, but I need to try it. I am impressed, whereas with other videos about this game, not so much. After more than a few starts I am wondering how you are going to reach survival status without running out of something like metal to build with. You keep saying to build the bigger structures and that doesn't seem to work due to the limited resources provided to start with. The problem with recycling something already built, is you don't get back the bio-plastic normally (as you stated). Even the metal might come up short, so you end up wasting resources that take a lot of time to have. I will have to try your layout since it looks practical and a good starting option for future expansion. I don't remember solar flares, so maybe that was something they took out of the game later.
@legoman4094
@legoman4094 8 жыл бұрын
If you are good at listening to fast talking then watch this at 2X speed. Half the time of watching the whole thing. XD
@robertfairbank4114
@robertfairbank4114 5 жыл бұрын
It works
@theepicmaxgod9648
@theepicmaxgod9648 6 жыл бұрын
You have a problem, you should build a medical facility near the visitor center, you can accept a distress call, sometimes from a group of irradiated workers, or other injured people. Have one handy.
@tarrker
@tarrker 3 жыл бұрын
Just went through this guide step by step. It worked great until the RNG decided to royally screw me over. By the time I was building a security room and a second mine I had 8 medics and 1 engineer. Then a meteor hit my cantina and killed a dozen people. Had plenty of workers and all my medics but no engineers, no guard and, very few biologists. Woof x_x
@TheSky332
@TheSky332 8 жыл бұрын
Hey nice build and video but what about the Robots??
@marcussmith680
@marcussmith680 6 жыл бұрын
When you said "workers are the ones that do stuff" you should have specified that engineers build/repair stuff cause mine somehow starved while I had a shitton of food and a transport didn't come for several days so everyone died
@MikeDawson1
@MikeDawson1 8 жыл бұрын
FYI to prevent malnutrition, I've been using exclusively wheat, tomatoes, and meat. This always ensures either pasta or burgers in the meal makers.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Mike Dawson Sorry for the delay! I just got back from a 1 week vacation, so I'm catching up on everyone's comments now. You're correct. At the time I made this video, I didn't have a proper understanding of malnutrition and later found out about meal recipes. Thanks for the comment! :)
@JohnFrost87
@JohnFrost87 8 жыл бұрын
hi. nice video. i have a question about the dorms vs cabins. i've made a base which was about 4 times the size of the base at the end of your video and i only got cabins. but it's really anoying that you can't choose which kind of colonists is living where. so any thoughts on just using dorms and multi/bar-dome for moral, or is cabins nessesary in the long run?
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+john Frost I have avoided cabins like the plague. They take up way too much space and hinder base design. I prefer using a multi dome and bar to handle morale and leave everyone in dorms.
@Graxster
@Graxster 8 жыл бұрын
I'll add another beginner tip: Don't make the same mistake I did and build a Starport without looking at the power consumption. It uses 33 power! When you recycle the landing ship, you get 50 metal and 40 plastic. Write down what each structure takes, and for each size. Decide which things you want right away, and you can maximize your construction. For example, you can afford to build the larger water collector, a large solar panel, a large wind turbine, a large O2 generator, and a large power collector. This saves you aggravation later on as you expand. Just make sure you have enough to build: small canteen with water fountain and food machine, small dorm and at least 1 bunk bed, small processing plant and one metal and one plastic fabrication machines, a mine, and a biodome and a few starchy plants. Don't bother with food variety. Grow all wheat, which gives you food and starch. Then make a lab with meat synthesizers and together they make "burgers". Build a Radio Antenna once you're fairly well established. It allows you to get money and/or prestige by helping ships in distress.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Graxster Great tips. I did write down the starting resources plus the landing ship recycle resources for making the plan in the video. However, at the time, malnutrition was a bit misunderstood. It was thought to be caused by lack of food variety when it was actually caused by lack of recipe use. It's definitely best to just focus on making any of the two-ingredient recipes. Agreed also on the radio antenna. However, be careful, as you can receive some distress calls that can be very demanding on your food, medical supplies, oxygen, etc. Completely worth it though if you can handle the extra load.
@dmoney1426
@dmoney1426 8 жыл бұрын
good job
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+dmoney1426 Thanks!
@yvancallan6734
@yvancallan6734 4 жыл бұрын
This video really helped me build a self sufficient colony. I just got unlucky that's it's in a tiny area 😵
@RamyAoun
@RamyAoun 8 жыл бұрын
thanks a lot
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Ramy Aoun I'm glad it helped. :)
@jorgemorales4182
@jorgemorales4182 8 жыл бұрын
thanks
@spacewolfe1906
@spacewolfe1906 4 жыл бұрын
I was doing so well, but then everyone died from starvation because they didn't build the Solar Panel fast enough and we stopped being able to make meals, even though we had lots of veggies and meat. Had 66 colonists!
@tadyss
@tadyss 5 жыл бұрын
Thank you I have base about 300 people and I dont have any problem! But on Ice planet it is hard AF
@maxwellhill4754
@maxwellhill4754 8 жыл бұрын
Its a good idea to make a ship landing zone with 3+ airlocks and a massive stockpile for trading purposes. it lets you trade lots of items fast with little traffic
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Maxwell Hill Also a great tip. Thanks for sharing.
@theepicmaxgod9648
@theepicmaxgod9648 6 жыл бұрын
Had a minor famine back at like 40, reduced to 11. Built up, food kept going down, hit critical, I left colony.
@DamianRangi
@DamianRangi 8 жыл бұрын
it's like at night time the engineers sleep and meteors get through because nobody is manning their posts.
@GoodCleanGaming
@GoodCleanGaming 8 жыл бұрын
+Damian Rangi That's completely true. Almost everyone triggers to sleep right when it's night time. I guess the only way to prevent that is not having enough beds for everyone to sleep at once I guess... :)
@jaimeho13n92
@jaimeho13n92 7 жыл бұрын
I know this is an old video but I just wanna ask where the coordinates are on the planet you built the base in the tutorial
@mtpstv94
@mtpstv94 8 жыл бұрын
You know they need to tweak things when 2 buildings with 8 food sources can't generate food fast enough for about 12 people.
@brunsmip
@brunsmip 7 жыл бұрын
my bio dome is the smallest one in one of my saves and it makes at least 6 food, 4 starch, and 3 medical plants
@wastedwatts
@wastedwatts Жыл бұрын
You said you would be reducing your workers as you employee more engineers and robots, but that is misleading as far as I can tell since you cannot send anyone off base once employed. I think what you meant was you would request fewer workers to be brought in. I tend to use the oxygen generators as the high traffic area with connections, or tunnels leading off of it and plan for a row of oxygen generators to form the line everything else branches from whenever possible. I also keep the tunnels as short as possible to aid traffic flow.
@kregorovillupo3625
@kregorovillupo3625 6 жыл бұрын
There's a neat trick about power: get all grid power down, than power up manually domes only. This way the coridors will be dark and dont consume 1 energy each, making much less waste of power.
@lololololololol
@lololololololol 5 жыл бұрын
Kregorov il Lupo This doesn't work
@Mariano.Bernacki
@Mariano.Bernacki 7 жыл бұрын
About halfway you say you need to have a console, a guard, and a security center to be able to issue alerts, that is incorrect, you can issue alerts with the security center alone, and save the materials and especially the resource consumption of the guard idling there before you get any visitors.
@synopsisrewriten2849
@synopsisrewriten2849 7 жыл бұрын
great advice but the way you said it really sucks. Not a wonder you didn't get a response.
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