Your militia uses armor based on their burgage plot level. Level 1s use helmets, while level 3s use chain armor.
@TheCaptainbeefylog7 ай бұрын
A fletchers workshop extension makes warbows and arrows fast and cheap. Probably the fastest and cheapest way to arm militia. Level 1 burgage plot with expanded housing holds 2 families, as you said. At level 2 it gives you 2 passive income per month. Level 3 holds FOUR families and gives 4 passive income per month. Having a dedicated workshop in a plot (joinery/weaver/etc) is good for production and income, BUT it locks those families into the workplace and removes them from the general labour pool. Having multiple oxen is vital to allow for hauling from logging camp, to sawmill, to construction as well as plowing. If the ox has to plow it can't haul. It it's hauling logs to the mill, then construction has to wait. So forth and so on. More families available equals more people hauling and building at the same time. Families working at storage/granary distribute goods to market and workshops. Bandit camps are a nice little earner for low risk. They repopulate over time.
@thorwaldjohanson25267 ай бұрын
Will a extended plot of 4 families turned artisan lock them all in, and are they producing 4x the war bows for example?
@TheCaptainbeefylog7 ай бұрын
@@thorwaldjohanson2526 as far as I can tell, yes it locks them all into the trade and will produce faster, so you will rapidly be flooded with inventory. There are suggestions that it might only apply to two of the four families. Take everything you see in the game currently with a strong grain of salt, as there are many changes to mechanics and patches expected soon. Trade in particular. This entire game is currently the work of a single person and as soon as he can work fixes, he will apply them.
@rafaeljoseph39517 ай бұрын
@@thorwaldjohanson2526Yes it totally will. It’s also important to know that the family space created when you upgrade to level 3 plots is going to be filled much faster than newly constructed ones. It looks like new families are partial to higher level burgage plots and are especially partial to artisan shops
@FritiFirecaster7 ай бұрын
For bandits: You might try using an L-shaped ambush rather than just meeting them head-on. Have your Retinue or militia meet them head-on, but then come in from the side with your other force. This should force the bandits to have to focus 2 directions rather than one and hopefully mean more of your troops are engaged.
@Wolfau57 ай бұрын
I think the armour people use is determined by their house level.
@Dragoninja267 ай бұрын
Towards the end of this video I realised a connection. An interesting thing is how for various reasons ale was among common drinks used daily by those who could afford/manage to do so in Medieval Europe which may explain why it is so required in this game by people who aren't the lowest of the low levels. In some places more common, some places maybe a bit less than water. Some possible reasons (these aren't really close to undisputed though) are: there not being as much understanding of sanitation but still it being simple enough to realise that water (which is from the local source where you're also washing things and dumping some things etc) wasn't always safe and healthy for you; ale also providing some nutrition; of course some just cultural things and people liking it; etc.
@christopherg23477 ай бұрын
Strategy Tip: Have the Polearms engage the enemy from the front. Flank with your (smaller and nimbler) Retinue. That should help with breaking morale quicker too. Also, Missile troops likely have a considerable impact on Morale. Just make sure they don't have to fire into forrests the whole way. And make sure they start in front or elevated positions.
@1Scimetar7 ай бұрын
Also, most forms of metal-based armor were historically padded with a gambeson, effectively a cotton shirt that had enough tightly packed and repeating layers that it became tough enough to stop a sword cut. As such, once the modding community gets ahold of this game, I wouldn't be surprised to see a realism mod that makes it so all plate and chain mail just sit in storage unless each set has a gambeson to be issued with it. Essentially, for that armor, the gambeson is almost as important as the wooden shaft for a spear.
@TheHorzabora7 ай бұрын
Truly, the helmet is an awesome gimmick. They don’t even need gimmicks. Everyone wants this amazing looking game. But still… And Manor Lords does look like it has awesome promise, even if I have seen it played just about to death across the various channels I watch.
@Rogue07707 ай бұрын
When Pravus wears a hat, it's going to be a good series.
@spritemon987 ай бұрын
I actually like this new outro. Its definitely a good bop
@pepethebaker7 ай бұрын
Pravus, i love you. I don't play any of the games you play, but i love watching you do it while i try to sleep... There is something about it that just knocks me out, and that is a good thing. Feels like when i was a kid and just slept watching tv
@davidwright71937 ай бұрын
There was a historical social problem in the UK which usually goes by the name of “enclosure” from the 1200’s through to the end of the long 18th Century. Which basically amounts to Lords of the Manor creating a huge pasture filling it with sheep, assigning one family to it and raking in huge amounts of cash. It was a problem because they booted all the other families of the land.
@afeeqnaufal98917 ай бұрын
man, I love this dude's content keep it dude
@KatieA25947 ай бұрын
Loving this game and your gameplay is so knowledgeable. Been watching a few other creators and appreciate the time you put in to understand a game and its mechanics!
@TPixelAdventures7 ай бұрын
The reason why your trading post isn't selling the roof tiles is because there's only 1 family assigned to it. They don't have enough manpower to transport the goods to the Trading Post. You need to assign more traders to the building to increase their efficiency.
@larrylindgren94846 ай бұрын
You don't need to. A trader will come by with goods and buy the stuff. You really don't need to have someone doing it. Unless they've patched that out.
@TPixelAdventures6 ай бұрын
@@larrylindgren9484 oh? But don't they still have to stock the trading post with the goods you want to sell? I've seen some other runs where the player had to ensure the Storehouse and Trading Post were manned to keep goods moving around properly. Otherwise, they just sat on their excess items because it wasn't flowing fast enough.
@EnormousClock7 ай бұрын
Pravus please please keep playing and releasing vids for this game
@FallenHerald3117 ай бұрын
I can't wait for the game to release, only 2 more days and I can be the worst Lord in all of history also absolutely love your videos and it's gonna be amazing getting to watch you play Manor Lords
@Kostas-n8u6 ай бұрын
5:30 when you said "iron mines" it gave me flashbacks of stronghold crusader HD game😂😂😂
@Gremlin237 ай бұрын
Oh man I want to play this game. Gonna buy it the moment it's available.
@asdffdsa13477 ай бұрын
I’ve tried the vegetable garden and never saw any food from it, made very long ones too and nothing, for food it’s eggs all day lol, I got a 70 person town going with 200 eggs in storage
@larrylindgren94846 ай бұрын
Eggs are overpowered. When you kind of make it the only thing that needs to be fixed.
@inductivegrunt947 ай бұрын
Upgrading burgage plots should allow for greater armor for your militia units. Should help when facing off against raiders when they come around again.
@dritzdemon22437 ай бұрын
I feel like a decent solution to the ale issue is have a fermentation path for things like apples and berry’s. Like just a free update all about drinking
@boerboelmummy50757 ай бұрын
Thank you Pravus.
@bulldowozer58587 ай бұрын
My Liege! A second Bandit Camp has appeared hit the neighbouring region!
@hilebard7 ай бұрын
the secret way to get the best cobbler is if you first build a bakery
@tigeriussvarne1777 ай бұрын
Praise Pravus
@rynodragon23167 ай бұрын
Hey Pravus got a question, wouldn’t it be more effective/cheaper to expand out to a new territory to be a dedicated farming land to grow the ingredients for ale? Edit: Got to the point where he mentioned how farming isn’t effective enough to keep up with demand for ale.
@happyvirus65905 ай бұрын
12:44 Obi-Wan moment
@S1L3NTK1LL3R517 ай бұрын
All hail lord pravus it’s 1am here and I’m watching this instead of sleeping
@storytellernylan91577 ай бұрын
Maybe try for flanks or hammer and anvil tactics, smooshing the two armies together and seeing what happens seems risky.
@AllenYCLau7 ай бұрын
Ainyaly trying hard to salvage the mistakes Pravus pulled out is an even more difficult than the game
@gordanbilbija21217 ай бұрын
Amazing , Thanks a lot
@eddieharr6 ай бұрын
last night on medium I had 3 raiding parties come at once! I had one full militia and my soldier from manor and got wrecked. I had walls and tower around manor and fell back to it and tower did nothing even though it says it will shoot. I went inside walls of manor and enemy just walked right in too. rough.........This is early access though.
@Ellerion27 ай бұрын
Hmm... Did you have any bowmen? I don't remember if you bought any bows...
@emilgrabowski23167 ай бұрын
Support
@MrSHADOWANGEL9997 ай бұрын
Ruthlessly i assume
@the1reaper336 ай бұрын
My first raider battle contained 3 groups of 18 raiders. I had 16 people in my militia and the game wants me to fight 54 raiders at one time? Its a bit disheartening honestly.
@venatus0007 ай бұрын
After watching your "min max" gameplay, i can't really enjoy slower gameplay 😭
@HeroNotFound057 ай бұрын
Day 11 asking Pravus to play Eu4 Anbennar
@kennethneathery39637 ай бұрын
😎 👌
@Well_Gibson4 ай бұрын
On my first play thorough I got 3 party of raiders 🤣 vs my 18 peasants 🤣. I truly felt what medieval peasant faced during their age🤣🤣🤣
@emilgrabowski23167 ай бұрын
This game is not like Pravus. I was sure he will skyrocket with money and hire mercenaries to with for him 😅
@johnzockt63382 ай бұрын
Bruh. I allways get 4x 18 raiders as the first raid and get stomped. Just again had 25 polearm melitia and 25 bowmen. Village had infinite iron and i set up blacksmith, fletcher and armorer no problem. Also had lots of food from good ferility and good management. Grew verry fast. My workers didnt build my mannor for some reason (had all the recources on sight and 2 families in construction/ building felt verry slow this setion) but i doubt that 5 more people would have turned the tables against f-ing 72 mfs. Like bro my village has 120people. How am i honna do that?? And now youre like 'well its just one. If it had been 2, id be dead.' Well guess what. I got 4. I dont mean to attack you, im just frustrated by the game rn. Lost a big village with allmost 300 ppl to my manor being build while the baron tried to claim my land and wanting to battle on his land and also spawning his troops on my land.
@ForrestLee-xz6wq3 ай бұрын
This game just doesn’t want you to succeed I’m getting so pissed cuz no matter how geared my troops are the bandits r somehow more numbers and better equipped and I just get fucking slaughtered
@macadder11777 ай бұрын
Heyyy
@larrylindgren94846 ай бұрын
You are really over thinking it. Once you don't die in the first year it's just like a normal game. Over thinking it is silly. Nothing now it hard about it. It's not a mid max game. I pray to the Manor Lords the company doesn't go down that very boring rat hole.