PVZ1 Perfected Audio Cues, & Here's How

  Рет қаралды 32,575

SylviaYSI

SylviaYSI

Күн бұрын

Пікірлер: 132
@SylviaYSI
@SylviaYSI 3 ай бұрын
Hi hi hi quick clarification: I don’t think I did the shooter games nearly enough justice in this video, they’re actually very complex and I wrote the script of this video while thinking strictly on what PVZ1 does. So, with that being said… I think the shooter games deserve their own video in the future. I’ll keep a mental note on that, since there’s just way too much nuance to them 😭
@NoUserU
@NoUserU 3 ай бұрын
plants vs zombes
@dan_the_swag_man6937
@dan_the_swag_man6937 3 ай бұрын
please make more of these. sound design in games is so underappreciated and the pvz series is a fantastic example of this.
@pvzpokra8602
@pvzpokra8602 3 ай бұрын
good luck with fnaf 4
@caoinhnamkhanh2795
@caoinhnamkhanh2795 3 ай бұрын
i have been TRAUMATIZED by the sound of scientist warp 😭
@robertlupa8273
@robertlupa8273 3 ай бұрын
I love the vanquish sound from GW! So satisfying.
@SnaksiXD
@SnaksiXD 3 ай бұрын
Fun fact: It has scientifically proven that a player responds to audio stimulus much quicker than visual. I think that's really interesting when it comes to gaming
@cevatkokbudak6414
@cevatkokbudak6414 3 ай бұрын
Yeah but still ain't gonna play with audio video games sounds are annoying most of time
@mrmeep2047
@mrmeep2047 3 ай бұрын
@@cevatkokbudak6414Depends on the game. Good sound design is awesome to listen to. I haven’t really played very many games with annoying sound design. I wonder if it’s more common in certain genres more than others.
@cevatkokbudak6414
@cevatkokbudak6414 3 ай бұрын
@@mrmeep2047 No that is Just my problem
@copter7013
@copter7013 3 ай бұрын
well i think its because hearing is the sense mostly not that stimulated during gaming, while the eyes are so when hearing is suddenly stimulated its more sudden than a stimulation to the eyes
@MrBelles104
@MrBelles104 3 ай бұрын
Eyes can see maybe 500fps at best, and as for audio frequency, 20,000 cycles per second, I don't know if that has something to do with it.
@crocodile_enjoyer_
@crocodile_enjoyer_ 3 ай бұрын
In pvz2's case, most specials, aka the most dangerous zombies have very obvious sound cues when doing their abilities like wizards "huuuaa *tung*", Jesters whirlwind like sound, octopuses squelchy landing noise, fishermans reeling in and throwing out the hook etc etc (sorry for those butchered ways of describing those noises btw)
@MrBelles104
@MrBelles104 3 ай бұрын
Real "huuuaa tung" girl moment.
@therealno_one
@therealno_one 3 ай бұрын
U gotta huuuaa tung and spit on that thang
@therealowenmcbride
@therealowenmcbride 3 ай бұрын
There’s a bunch of other examples like the mic & breakdance zombies making a sound when they use their ability
@metalandmagic1424
@metalandmagic1424 3 ай бұрын
I think the big thing with PvZ 2 is that rather than using audio to CUE the player into information, the focus was more about providing feedback to the actions on screen. Most special zombies have sound emphasizing the damage they're doing rather than what they're ABOUT to do. It is a shame that there's not as many cues for indicating information, they did an excellent job making you feel good for winning or poor for losing with how well they designed the sounds for zombie deaths and zombie abilities. Stand out examples have always been how satisfying it is to electrocute an army of chickens, or blowing up a large group of mechs in far future and hearing them shut down all at once.
@shibainu2528
@shibainu2528 3 ай бұрын
I remember seeing this one KZbinr who literally beat the entire game (Specifically the console version for more accurate seed planting) blindfolded. They had to get creative with their sound cues, for example, if they place a peashooter and hear nothing, there is nothing in that lane. If they place a sunflower on the far right and something gets eaten quickly, there is a zombie in that lane, and so on. At one point, they even depended on the music in Walnut Bowling to time their full sweeps (Spray and pray basically). That's how powerful sound cues are in this game, besides from the obvious sounds like a Zomboni starting up, music box winding, or a balloon inflating.
@mattguy1773
@mattguy1773 3 ай бұрын
I love the sound design of the entire series
@Whaxalotl
@Whaxalotl 3 ай бұрын
PVZ2: i would like to make myself known
@tajaribeckles4339
@tajaribeckles4339 3 ай бұрын
Pvz 2 has good sound design imo
@justanothergamer64
@justanothergamer64 3 ай бұрын
All the pops and clicks and bdluumps and tinks and gruuuhhhs and phoonts and whooshes, all of it tickles my brain in the best way
@MrBelles104
@MrBelles104 3 ай бұрын
Best finale theme ever. THERE'S A ZOMBIE ON YOUR LAAAAWN...
@DeafeningBlast_
@DeafeningBlast_ 3 ай бұрын
Dolphin zombie from first game and zamboni dude sounds are so iconic, whenever "huge wave" sound plays in any of the games, those 2 play in my head also
@doadworks
@doadworks 3 ай бұрын
Fog levels' final waves always give me chills. The way balloons gets pumped, diggers start digging, Zombonis starting off and the music box playing is just really a midnight freakshow, everything happening at once
@meggy1162
@meggy1162 3 ай бұрын
Fun fact! Dark Ages does actually feature 2 zombies that announce their presence before becomung active: The jester zombie, who can be heard jingling off screen before entering And the king zombie, who has a trumpeteering imp appear before the king is activated
@commander_eaa2862
@commander_eaa2862 3 ай бұрын
I think one thing you missed in the Garden Warfare games that I have seen no other shooter do, is have specific music types for each faction. If you're capturing a plant base, you usually hear upbeat music with whistling. If you're capturing a zombie base, its more filled with lower notes and the zombies singing. Even in Garden Ops the zombies and plants have unique music, as well as the gnomes who primarily have rock music.
@Old_Sport_2016
@Old_Sport_2016 3 ай бұрын
As a gamer, two thoughts can cross my mind when Pop Goes The Weasel Plays: One of sensing the danger of what is basically a walking bomb. "COME ON, JUST LET ME PLANT SQUASH." And the other is the literal death whistle of an eldritch puppet. "....I'm dead."
@itsumikoroko
@itsumikoroko 3 ай бұрын
The trifecta: The Original Explosive Jack-In-The-Box, The Infamous Marionette, and The Quick-Rising Jester.
@CoralReaper707
@CoralReaper707 3 ай бұрын
pvz in general had a lot of cases of really cool sound design
@therealno_one
@therealno_one 3 ай бұрын
It’s you…
@napalmzombie848
@napalmzombie848 3 ай бұрын
I think another good one is how the "zombie eating a plant" sound is mixed. Its just loud enough to cut through any other noises to let the player know that a zombie has reached their defense!
@envyryn
@envyryn 3 ай бұрын
i love pvz audio
@TheRedStinger82
@TheRedStinger82 3 ай бұрын
Real
@yachet
@yachet 3 ай бұрын
vanquish
@NoUserU
@NoUserU 3 ай бұрын
''I love gd cologne'' ass comment
@FluffinWasntHere
@FluffinWasntHere Ай бұрын
​@@NoUserUi loooooove pevece audio
@LucyWest370
@LucyWest370 3 ай бұрын
I dont think dolphin rider’s entrance sound effect is given enough attention, that thing strikes horror into me when I dont have my tall nuts up
@dr.peashooter
@dr.peashooter 3 ай бұрын
The audio cues are so good for me in fact, for a VERY long while, i automatically played the sound of peas hitting the buckethead and conehead zombies in my head as a way to calm myself
@LJC-zz8xz
@LJC-zz8xz 2 ай бұрын
You forgot "The Zombies! Are coming!!!!"
@Username.The.Gamer.3008
@Username.The.Gamer.3008 2 ай бұрын
He means the sound of the zombie groans
@didu173
@didu173 3 ай бұрын
Love how the video goes from fortnite, to pvz, to fnaf 4
@henrychannel5260
@henrychannel5260 3 ай бұрын
If you ever played cuphead, the audio cue and visual cue go hand in hand with each other. Cuphead is a boss rush style game that is very difficult but it alway fair, every boss have it unique wide up or preparations cue to warn the player the when (the audio cue) and the where the boss will attack (visual cue), it brilliant at it gameplay design
@enriqueedru8998
@enriqueedru8998 3 ай бұрын
The deaf guy waching this video: Ah i see.
@TBNAfrangsYT
@TBNAfrangsYT 3 ай бұрын
I think a FNaF-style PVZ game will be underway soon…
@rtoox
@rtoox 3 ай бұрын
3:45 i get ptsd when i hear this xd
@Calgary_Has_A_Cool_Flag
@Calgary_Has_A_Cool_Flag 3 ай бұрын
Plants vs. Zombies' audio is heavenly
@jzh4805
@jzh4805 3 ай бұрын
And that's why 4-10 is amazing: little to no visuals, ony sounds of zombies and plants with an occasional lighting strike
@rxxs2918
@rxxs2918 3 ай бұрын
Just so you know, the composer for this game was also the sound designer.
@thefifthemperor7235
@thefifthemperor7235 3 ай бұрын
Protect that person at all costs. A true world treasure...
@legendnomad8083
@legendnomad8083 3 ай бұрын
I'd like to add to this that when you're fighting Baron von Bats in Garden Warfare you can tell roughly where he will appear when he teleports away by where the laughing sound is coming from.
@TheRedStinger82
@TheRedStinger82 3 ай бұрын
Hey chat! I finally made it into the video!
@TrueBruceTube
@TrueBruceTube 3 ай бұрын
at the start I was like “nice he knows Pizza Tower” and then I checked your channel and realized that you made the rework build video I watched earlier today.
@chuzzlingchuzzler
@chuzzlingchuzzler 3 ай бұрын
Chuzzle also perfected audio cues. Why aren’t we talking about this?!
@SylviaYSI
@SylviaYSI 3 ай бұрын
Well, the username checks out
@lolucorn1
@lolucorn1 3 ай бұрын
Why don't you? Despite not knowing what chuzzle is, I'd definitely watch it.
@MrBelles104
@MrBelles104 3 ай бұрын
Bros got the audio cues. I like these kinds of comprehensive retrospectives that give me even more appreciation to PVZ, and I wish you luck on night 6 (Chickeninja42 beat it, so it's possible).
@TylazerMK
@TylazerMK 3 ай бұрын
I'll always love the audio design in the PvZ games, but yeah, PvZ1 probably did it best in my opinion
@luckynumber4308
@luckynumber4308 3 ай бұрын
ants vs zombies
@good-sofa
@good-sofa 3 ай бұрын
Pants vs zombies
@whitepumpkinenthusiast27
@whitepumpkinenthusiast27 3 ай бұрын
pants vs blondies
@CorlenoftheRoundTable
@CorlenoftheRoundTable 3 ай бұрын
France vs. Mommies
@robertlupa8273
@robertlupa8273 3 ай бұрын
@@whitepumpkinenthusiast27 wasn't this name on a poster somewhere in the shooter games? Garden/Aqua Center, I think?
@whitepumpkinenthusiast27
@whitepumpkinenthusiast27 3 ай бұрын
@@robertlupa8273 yeah exactly!
@ÉmerickBrault-k1m
@ÉmerickBrault-k1m 3 ай бұрын
the angry bird epic songs are the ones who fit the most the theme of the game
@zemufinman1639
@zemufinman1639 3 ай бұрын
IDK why but fnaf 4 makes my heart go nuts. Im not even scared of the designs (although nightmare Fredbear is the only one that creeps me out still) but every time i play it my heart is racing and i cant get it back to normal, even when nothing is happening
@Teties
@Teties 3 ай бұрын
I played PVZ 1 on a school computer, and playing it with sound felt the same.
@metalandmagic1424
@metalandmagic1424 3 ай бұрын
I feel like there's some real potential for a sound design video just for the Garden Warfare games, because they do so many great things with the sound design to provide information. Its stuff thats so small you barely aknowledge it when its there. Small things like hearing zombies groan and slobber when they walk (engineer especially) so that you can hear them around a corner before you get ambushed. The UI also has great touches too, like how in Garden Ops, the damage your garden takes plays a little chirp sound to go with the hurt animation at the top. I think the biggest thing though is how almost every unique varient has their own shooting sound. It's subtle, but youll ALWAYS be able to recognize when a marine biologist, artic trooper, painter, or stuffy flower is firing. Also characters like citron having a sound JUST for rolling, super brainz always making audible grunts with his punches to make up for the lack of gun shots. Honestly, I could go on and on. The GW series unironically has the best sound design you will find in a team based shooter, SO much is communicated with so little, WITHOUT breaking atmosphere. It all builds on the vibe while still having so many intricate details like background ambience, footstep sounds, and tons of music to go with the modes without ever compromising information. Genuine master class!
@yamayayutraca
@yamayayutraca 3 ай бұрын
girl what are these images istg XD
@something1285
@something1285 2 ай бұрын
Heres a shooter that utilizes audio cues very well: Deep rock galactic Pretty much all enemies have their own sound cues with a few exceptions so if yk what you are doing you know what to expect and I absolutely love it
@GameOn044
@GameOn044 3 ай бұрын
And that's how I beat Blind Faith (both the achievement and the minigame on mods) with instas and 1 (one) attavking plant (Cattail. Ofc.)
@kidincredgamez5819
@kidincredgamez5819 3 ай бұрын
The only audio cue I can think of for zombies spawning in PvZ2 is the king zombie. Honestly about the most charming zombie of the bunch, as crazy as that is.
@MaddieTheOG3
@MaddieTheOG3 3 ай бұрын
Your content never fails to make my day. On top of the video being super entertaining, I literally spit my coffee with the image on 4:35. Little gags like that always get me. Thank you for this.
@lizzybach4254
@lizzybach4254 3 ай бұрын
You said that pvz 2 is worse in sound design simply because you're more biased towards pvz 1. Pvz 2 has many obvious sound effects. In ancient egypt, the biggest threats (Sarcophagus and tomb raiser) all have distinct sound effects. Technically explorer also has a distinct burning sound effect. Same can be said about the other worlds. Weasel Hoarder and dodo rider have obvious sound effects. Pretty much all mechs in far future have a distinct walking sound. Bug zombies, balloon zombies, bug bot imps, also have distinct audio cues. All dinos, especially Ankylosaurus, have distinct voice lines. Big-wave beach is especially good in this department. Surfer zombie's voicelines, octo zombies octopi throwing sound and fishermen's sounds are all distinct. Same goes for dark ages with king, jesters and wizards. In fact, the biggest threat in Pvz 1, gargantuar doesn't have an audio cue that plays immediately. But in Pvz 2, you can always recognise his presence because of his distinct footsteps. The things which are scary but don't have specific audio cues are the ones that are obvious to see or are generally spammed like Zcorp consultant, all star, etc.
@AmyStrikesBack
@AmyStrikesBack 3 ай бұрын
The sound design is so good you can literally play blind
@Gamebuilder2000
@Gamebuilder2000 3 ай бұрын
8:19 there is the jams in neon mixtaoe tour but they're less cues and more soundtrack, plus the visuals already tell you what jam is playing anyway
@Gamebuilder2000
@Gamebuilder2000 3 ай бұрын
one of the most dangerous sounds in the fog is of course the Pogo Boingy Boingy Boingy
@lobot1000
@lobot1000 3 ай бұрын
classic popcap has insane sound design. zuma is an example
@IamGreen-h1s
@IamGreen-h1s 3 ай бұрын
Gravedigger is amazing
@Pvz_dandelion
@Pvz_dandelion 3 ай бұрын
You have to talk about how unfair and unbalanced pvz heroes is
@Iatemypillowfr
@Iatemypillowfr 3 ай бұрын
yes.
@jzh4805
@jzh4805 3 ай бұрын
Frfr i passed all the fog levels on my first playthrough without planterns & blowers because of visual hints and audio queues
@0ujerxyz2
@0ujerxyz2 2 ай бұрын
You are the king of :steamhappy:!
@hollowknightenjoyer
@hollowknightenjoyer 3 ай бұрын
Babe wake up, sylvia uploaded for once
@Dr_Dan_
@Dr_Dan_ 3 ай бұрын
amazing for only 2 people (iirc)
@Goobwantshugs
@Goobwantshugs 2 ай бұрын
Fun fact: ice, sroom freezes the pool
@shirleylawler8191
@shirleylawler8191 3 ай бұрын
Someone played pvz1 blind using sound
@grzybek744
@grzybek744 3 ай бұрын
7:34 yo thats me (sorry for streamsniping mb)
@MrRhombus
@MrRhombus 3 ай бұрын
Never knew miner zombie had a sound
@peanut3978
@peanut3978 3 ай бұрын
4:35 the hell happend here
@tyleryang8090
@tyleryang8090 3 ай бұрын
Beat PVZ1 with only Audio cues and no Visual cues
@FluffinWasntHere
@FluffinWasntHere 2 ай бұрын
PvZ IS FNAF Remember the time 4 zombies put an imp infront of a chomper in PvZ 4?
@FirePro2707
@FirePro2707 3 ай бұрын
Dude my school bullies would play this shit muted.
@Kekagen
@Kekagen 3 ай бұрын
Not me playing the entire game on mute 😅
@Voltage-zig
@Voltage-zig 3 ай бұрын
I play PvZ muted
@WolfofFrost
@WolfofFrost 3 ай бұрын
I wish old Zen Garden would return
@MelonPulti
@MelonPulti 3 ай бұрын
Chaotic
@willcrafters.
@willcrafters. 3 ай бұрын
I cant get over the fact that u sound so similar to uhyeah
@Jelly_shy_guy_man
@Jelly_shy_guy_man 3 ай бұрын
We got sylviaYIS making a fnaf reference before gta6.
@HadyanHD
@HadyanHD 2 ай бұрын
I hate that PvZ 2 removed most of their OST, which always hits hard and makes things so interesting and exciting. I really, really missed them. They just made the game more tasteful, colorful, and not boring. I really hate hearing the same OST over and over again in every gameplay........ I wish they put an option to redownload all of the OST so the people with limited Memory Storage can choose to not download it and the people who want the OST experience can freely download it. (if you know how to bring them back, please, let me know :(((( )
@BX56_YT
@BX56_YT 3 ай бұрын
I miss big poo in the intro :(
@Piesliku
@Piesliku 3 ай бұрын
Ya it's perfect audio
@Miguel_I_guess
@Miguel_I_guess 2 ай бұрын
The Jojo music in the background 🔛🔝
@MNGS-Castle
@MNGS-Castle 3 ай бұрын
I like your videos
@Freedomfighter-vi4uq
@Freedomfighter-vi4uq 3 ай бұрын
I swear that’s u r/slash
@JiafeiTheQueen677
@JiafeiTheQueen677 3 ай бұрын
He sounds like uhyeah😭😭 the fnaf ytuber
@awesometankerdude5318
@awesometankerdude5318 3 ай бұрын
I can hear it
@Margulan217
@Margulan217 3 ай бұрын
W🎉
@lunarro7
@lunarro7 3 ай бұрын
it is incredibly embarassing people are saying "w" over this trash fire.
@robertlupa8273
@robertlupa8273 3 ай бұрын
Me who plays these games on mute: 😐
@GameBoyTony
@GameBoyTony 3 ай бұрын
I was here.
@ArialdOlsch
@ArialdOlsch 3 ай бұрын
Why do you sound like uhyeah?
@Sploobicious
@Sploobicious 3 ай бұрын
Since when do you talk about fnaf lol
@POULLINUSANAKPEREZYANTESMoe
@POULLINUSANAKPEREZYANTESMoe 6 күн бұрын
HY 🙏 Play half life 2 🙏
@lunarro7
@lunarro7 3 ай бұрын
I still can't get over how you use fnaf as your leader example of audio cues done right. the lack of culture u have is completely unreal.
@mrmroocomrmrooco8538
@mrmroocomrmrooco8538 3 ай бұрын
18 seconds ago
@lunarro7
@lunarro7 3 ай бұрын
left 4 dead did it better, extremely disappointing to see it not mentioned at all in a video praising audio cues but fnaf was... seriously?
@lunarro7
@lunarro7 3 ай бұрын
legit i feel the only reason u mentioned fnaf is bcus it is the only thing you know lmao. being bold enough to make a video on audio cues mean you actually have to know a few more titles than fnaf and pvz.
@lunarro7
@lunarro7 3 ай бұрын
garbage algorithmic video
@Coyote_animation
@Coyote_animation 3 ай бұрын
7:05 well what I would do is shit myself and hide under my covers 😂
@완완
@완완 3 ай бұрын
@SylviaYSI
@SylviaYSI 3 ай бұрын
The goat replied
@yndajames6220
@yndajames6220 3 ай бұрын
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