Isn't the main benefit of the evacuation protocols faster colony buildup? You could have had a lot more jobs and housing if you had run it since the beginning.
@Zenbeast13 жыл бұрын
Quill playing his normal style while his homeworld implodes somehow does not surprise me.
@nickcrusaire3 жыл бұрын
32:34 you can get an extra +100 opinion from "favorable trade deals" if you trade or give more than you take. the numeric box in the middle tells you the opinion increase. this is a very easy way to make every non purifier empire do what you want.
@novice10143 жыл бұрын
You really should have been building things in your new planet all the time. Then transfer pops whenever you have the energy to spare. Using the Evacuation Protocols edict to halve the influence cost of forced transfer should also help.
@MrEtheric3 жыл бұрын
Yeah the other big thing would have been to use the natural migration mechanic as well. If there is an unemployed person on primary and a free job slot on secondary then that person would migrate by themselves for free after a certain time. I think the rate is about 1 pop per year doing this, but would have to look up the exact rate. So you just close down jobs on Primary to make sure there is at least one unemployed person (starting with the jobs that give reduced output from the devastation) and continually build on secondary. As it is I think a lot of the population are going to get blown up.
@peigeot99063 жыл бұрын
The farm planet could have been a Petri-Dish :D
@robertnogva3 жыл бұрын
ooooh, thats a good one!
@That_Ifrit_Guy3 жыл бұрын
@@robertnogva Was just about to post that!
@Meiersification3 жыл бұрын
I was thinking something with the word "Vat" in it.. Cultured Vat-Factory.
@blagageorge38243 жыл бұрын
Quill, for the love of science, build generator districts and industrial districts (at least one of each) on Secondary to save your economy while you still can. Then transfer people over to work. The sooner you do, the less danger you are
@MrEtheric3 жыл бұрын
Yeah, he should be building SOMETHING all the time there. Probably should have evacuation protocols running to halve the influence cost of moving people. Plus use the migration mechanic to get people to move by themselves. It is somewhat triggering to see the large gaps between building things on Secondary...
@Tilion4623 жыл бұрын
We love watching Quill, but he's always kinda hard work, isn't he? At least he prompts us to have a crack at this sort of scenario ourselves... Gotta see if we can do better!
@Huntress_Hannah3 жыл бұрын
“And our world is still scheduled for demolition” lmao the way he so callously said that had me laughing for like 5 minutes 😂
@MrEtheric3 жыл бұрын
The evacuation protocols math is wrong as well. Only the lowest tier people are 10 each. The specialists cost more influence to move, so would have been worth it. And the energy saving as well. Guess that was the final warning, with less than 1 year to go not sure it is worth it any more.
@Herdmaker3 жыл бұрын
Agritech Greenhouses as name for your farm planet? From the wiki: Agricultural biotechnology, also known as agritech, is an area of agricultural science involving the use of scientific tools and techniques, including genetic engineering, molecular markers, molecular diagnostics, vaccines, and tissue culture, to modify living organisms: plants, animals, and microorganisms.[1]
@richardfrovarp38263 жыл бұрын
"Grow blocks of tofu". First thing I thought of was Veridian Dynamics.
@joshuaspeer25033 жыл бұрын
They aren't slaves! They are undergraduate researchers, totally different!
@robertnogva3 жыл бұрын
a shame he dumped that influence in an extra envoy and then ending up with an unused envoy for a long stretch of the time
@MrEtheric3 жыл бұрын
That does not matter that much, the influence cost is a one off, not a repeating cost, so having the influence "in the bank" instead would not have made any difference. Not continually bulding up secondary and moving the population over, by using the migration mechanics and potentially manually moving people on the other hand...
@robertnogva3 жыл бұрын
@@MrEtheric good point. I just got hung up on it.
@ronaldraasch42533 жыл бұрын
You're going to be in terrible shape if you loose the 30 something pops from your home world, transfer the pops over then backfill the jobs! save your people!
@kog89523 жыл бұрын
I honestly can't wait for it to just explode with the pops on it because he kept putting it off or didn't have the energy to do it, at least in my opinion the 50% off cost in energy makes that edict worth it.
@ronaldraasch42533 жыл бұрын
Yeah it will be rough to lose 50% of his pops, but as the sub header says mistakes were made...
@danielbudney78253 жыл бұрын
I was really shocked you tried to solve "consumer goods" by using the market, instead of setting up some industry on your starting planet. Yes, it would all eventually blow up, but your economy would be much better when it happened. At this point, you've gotta build your industrial planet ... but I'm worried it might be too late.
@destinctbrackets30833 жыл бұрын
Agronomy is the name for studies of food production etc. If you where curious
@makssrodionovs58873 жыл бұрын
Aquaponics test site (growing fish and plants together)
@grumpybear623 жыл бұрын
love the vogon reference
@Zythan3 жыл бұрын
Just name it "fields of Tofu!"
@TheFinius3 жыл бұрын
I wonder how many poor experimenters are going to explode on their homeworld. I'm not sure if my playthrough went better or worse than this. I remember my economy tanking just like this though. It was the toughest part of the doomsday start. Good luck I hope you save at least a few more of your poor pops. :)
@MysteriousHoodedFigure3 жыл бұрын
Slaving Despots FTW!! KEKW
@brathaneq3 жыл бұрын
Soo, scientists. Who don't think about consequences, space explorers. Kerbals ? ;)
@MrUshiikun3 жыл бұрын
The farming world should be GM Organics.
@Pedantic_Panda3 жыл бұрын
Call that tropical world "Organic Substrate Processing Outpost"
@SaltyPO3 жыл бұрын
30:00 Soylent Research Farm
@dekeonus3 жыл бұрын
Secondary -> "The Agar Plate"
@jumperleon13 жыл бұрын
Did Quill say shartlings? :D 5:38
@PupOrionSirius263 жыл бұрын
Name the Factory Farm Soylent Green!
@7se7en243 жыл бұрын
Yeast Farm!! Get your tofu and marmite here!
@makssrodionovs58873 жыл бұрын
I don't know if you figured it out already, but YES 100 is the cap for improving relations
@zentonil3 жыл бұрын
Is that new to 3.0? I play 2.8 on console and 200 is the cap
@makssrodionovs58873 жыл бұрын
@@zentonil I think it changed when nemesis came out
@zentonil3 жыл бұрын
@@makssrodionovs5887 good to know, thanks!
@MaliciousMarvel3 жыл бұрын
Well, not getting anything but crystals is still fine. They are the thing you'll need the most of. Ah, yeah. That whole ransomeer shit. In theory, it is a nice thought. In practice, it is way too far away from your systems. And it most likely always will be. They should refit that quest to be guaranteed to spawn anywhere near you or at least in one of your uninhabited systems or something like that. And they should give you some influence over whether you can rescue those guys or not. Totally random outcome. I hate that quest. In terms of ascension perks, what are you going to do there? I mean, it is usually a 1 out of 3 decision to make. The psionic thing should be off the table, because it would mess up your governing ethics too much. So it is basically a decision between gene tailoring (which would be good because of all your xenophilic stuff and having several species in your empire) or becoming robots eventually (which might fit your roleplaying agenda a tad better).
@photinodecay3 жыл бұрын
Botanical Research Outpost, sorry we said Mechanical Assembly Outpost
@mattwhurst3 жыл бұрын
I like this.
@cristianmeiler40313 жыл бұрын
I'm just waiting for someone to start yelling about sprawl
@MrEtheric3 жыл бұрын
Sprawl is not an issue when it is 10-20, and you have a small empire. Sprawl is horrible when it is 150 or when you have a large empire. The additional administrators are linear, the penalties are percentages. Right now a 3% penalty to science is fairly irrelevant. When you have a 100 researchers a 3% penalty to science is massively inefficient. Of course unless Quill realizes that with the changes building an additional housing district will give an additional building slot to put the admin buildings in then he is going to go massively over his sprawl cap again, and tank his science and unity production again. He should probably use the water world as a admin base in any case as habitability does not affect admin generation, or the 2nd lower habitability dry planet.
@cristianmeiler40313 жыл бұрын
@@MrEtheric I think you didn't watch his last playthrough where people were going crazy in the comments because of sprawl to the point he made a video only to address it
@MrEtheric3 жыл бұрын
@@cristianmeiler4031 Yeah ok should have been clearer. Yes I did watch the previous one. Yes you are right people are going to (correctly) start yelling about sprawl again because Quill apparently does not know how to deal with it, or seem to realize the video was completely incorrect because the sprawl penalties are now HUGE and sprawl really is terrible for a large empire. There was a time when Quill was right, and the penalties were lower, and there was no real way to avoid them, so the benefits for being over the cap from all the extra stuff was more than the penalties. That is not true any more. One of the cool things about Stellaris is the planet management mechanics have changed a LOT over the years, What I would do is colonize the 50% habitability dry world and turn it into an admin centre. The 20% boost to administrators from planet type is pretty big. Then you alternate between building housing districts (to give an extra building slot) and then another admin centre to give more admin capacity. Then when all the building slots are taken you upgrade to the higher tier ones and eventually get a 2nd planet etc. Then you can keep on top of the penalties and keep them low. Right now it is not a problem at all, it is more efficient to be over the cap than to employ the extra administrators to increase the cap. Soon(ish) that is not the case, and I doubt Quill is going to manage the transition well, but I can hope. Not sure he realizes that building another housing district gives another building slot, which is pretty key to properly managing the economy. Not sure I would yell about it, because there is only so many times you can beat a dead horse. In any case as he showed in the last video, grand admiral with scaling difficulty on is not that hard, so you can be somewhat inefficient and still successful. I love quill's content in general, but I do think it is goign to come down to quill gets better at Stellaris or I stop watching Quill's stellaris videos pretty soon
@koil743 жыл бұрын
does someone know where quill species list is?
@banana_cabana3 жыл бұрын
what species list?
@pmangano3 жыл бұрын
Well it turns out ruining your home planet is actually bad for the economy. Who would have thought...
@DanischDutchDad3 жыл бұрын
Please call the farming planet: University of Wageningen. The only true agricultural university on Earth.
@soul1d3 жыл бұрын
When you keep failing spot checks.
@jonnunn41963 жыл бұрын
That's normal for all youtubers. A lot part of brain power is going towards the video and not available for spot checks. It would be even worse for twitch except that Quill has enough followers where they catch things and type it into twitch chat in a timely manner.
@soul1d3 жыл бұрын
@@jonnunn4196 oh yeah, even playing alone we all miss spot checks. That is the thing, you don't know you missed them.