Radial Force Component - Quick Blueprint Tutorial

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NumenBrothers

NumenBrothers

Күн бұрын

This is a quick tutorial on how and why to use a Radial Force component on a blueprint, all the settings needed to get it up and working quickly.

Пікірлер: 5
@RiverDougne
@RiverDougne 28 күн бұрын
So you could make a black hole with this probably
@ryanjdevlin87
@ryanjdevlin87 18 күн бұрын
Katamari!
@Procedural_Minds
@Procedural_Minds 29 күн бұрын
This is really cool. Is there any way for this to push / pull in other characters? Enabling physics breaks all movement so I'm assuming it's not possible, or maybe that's just in my specific setup.
@RiverDougne
@RiverDougne 28 күн бұрын
I hope so. It would be nice if it could be spawned like a black hole by one character, and then it starts pulling in other nearby characters, but if they are not too close, then they can overpower it by running away, otherwise, then they can lose movement and get pulled in and receive damage until it disappears.
@NumenBrothers
@NumenBrothers 26 күн бұрын
Yes- almost certainly. Haven't played with it though. You might have to 'ragdoll' the character, or at least in part. I recommend looking into physical animations.
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