RAMP TIER LIST for Commander | Ranking and Comparing the Most Popular Ramp Cards in Commander

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Nitpicking Nerds

Nitpicking Nerds

Күн бұрын

These are the most popular ramp spells in Commander, ranked according to how strong and playable we think they are! Follow along as we compare and contrast these spells in a way we haven't before.
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Пікірлер: 468
@michaurbanski5961
@michaurbanski5961 2 жыл бұрын
The green/non-green distinction only on talismans is not enough, the whole tier list could have been split in two: green/non-green.
@cabbagedestroyer1693
@cabbagedestroyer1693 2 жыл бұрын
Cultivate in mono green deck? Completely trash. Cultivate in three colored decks? One of the best mana fixer.
@dac314
@dac314 2 жыл бұрын
I definitely see their point in setting apart the green mana rocks vs other mana rocks, but I still like having them around. Especially when creature based ramp might get shut down or actively impeded. I play a Gruul signet in a red/green elves/dragons double tribal deck. Don't look at me like that, if someone wastes removal on a signet I'm winning out in that situation.
@odstp1tv1pr37
@odstp1tv1pr37 2 жыл бұрын
@@cabbagedestroyer1693 would cultivate not be better in a mono green deck as there is far more basics? I’m many of my three color decks I don’t run very many basics
@cabbagedestroyer1693
@cabbagedestroyer1693 2 жыл бұрын
@@odstp1tv1pr37 why would you tun cultivate in mono green when there are sp many better options? Unless you are doing landfall/ramp deck.
@odstp1tv1pr37
@odstp1tv1pr37 2 жыл бұрын
@@cabbagedestroyer1693 I do play mainly landfall, but other than sky shroud claim, nature’s lore, and three visits. What are the other directly better options? And how is cultivate better in a three color deck than a mono colored deck?
@leobro6398
@leobro6398 2 жыл бұрын
I think the talismen and signets are much different. Being able to use the talismen right away makes them much better than the signets
@markdziamski4859
@markdziamski4859 2 жыл бұрын
💯 agreed. The talismans are way better than the signets
@anonymoususer5351
@anonymoususer5351 2 жыл бұрын
Aight hear me out. Signets can also be used right away as they enter untapped, they only ever cannot be used the turn they are played if you have two mana. This means that this upside that Talismans have is only ever relevant on turn 2. On turn two their ability to be used right away would only be used to cast a 1-drop. But if you had a 1-drop it would have been played turn 1. The conclusion to this is that the Talismans' ability to tap without mana is only ever a real upside when you have a one drop to cast on both turn 1 and turn 2, assuming neither one drop was a mana dork (because then you could just activate your Signet anyway). So my question is: how many times have you ever wanted to play two non-mana dork 1-drops turn 2 in conjunction with your mana ramp?
@leobro6398
@leobro6398 2 жыл бұрын
@@anonymoususer5351 ok, imagine playing a draw spell and having 2 mana left. amomg the cards you have drawn there is a talisman and a 1 drop. With the talisman you can play both. With the signet you have to decide. And these corner cases just pile up. Talismen already arent the cream of the crop, so this difference means make or break for me
@davidiswhat
@davidiswhat 2 жыл бұрын
@@anonymoususer5351 They also lead to awkward turns where you can't have the mana for Mana Drain/Counterspell, Necropotence, etc. The color filtering of Signets matters less as you upgrade your mana base. It's why a lot of cEDH decks don't run Signets but run Talismans.
@joshholmes1372
@joshholmes1372 2 жыл бұрын
Talismans are so much better. Especially as they act as a mana source without conditions vs requiring another untapped piece to use.
@datboi864
@datboi864 2 жыл бұрын
Found your channel recently but I love your content! Your videos have helped me build my first ever deck, keep it up 👍
@NitpickingNerds
@NitpickingNerds 2 жыл бұрын
That’s amazing to hear, who is the commander? 😄
@JohnDoe-vc5qb
@JohnDoe-vc5qb 2 жыл бұрын
A lot of these are too situational to put on an objective tier-list. Like a lot of people have already said, faeburrow elder just isn’t the same in a 2 colour deck as it is in a 5 colour deck. Also applies to mana vault, etc.
@Basimilus
@Basimilus 2 жыл бұрын
Same with Nature's lore vs farseek. 1-2 colour deck, nature's lore is pretty good, 3-4 colours and Id rather play Farseek.
@JohnDoe-vc5qb
@JohnDoe-vc5qb 2 жыл бұрын
@@Basimilus completely agreed
@wchenful
@wchenful Жыл бұрын
​@@Basimilus Nah, in any number of colours, nature's lore still destroys farseek. Duals and shocks make both of them 5c ramp but nature's lore comes into play untapped which often leads to lines like t2 natures lore > breeding pool untapped > mystic remora. The difference is pretty staggering.
@CmdrUD87
@CmdrUD87 2 жыл бұрын
I think you're undervaluing Explore and especially Growth Spiral a bit. They're mostly cantrips with useful text tacked on. You don't play GS to ramp, you play it when you have a counter or similar on hand and it wasn't the right time to use it
@joelmacgregor2615
@joelmacgregor2615 2 жыл бұрын
It’s all about that instant speed action
@wanderingwatcher3981
@wanderingwatcher3981 Жыл бұрын
I personally prefer Explore/GS to Rampant Growth. It's better when mana flooded as it gets rid of one of your lands in hand and maybe your next draw isn't another land. From my experience, around 2/3 to 3/4 of the time Explore will ramp. Rampant Growth is always a land in your hand and always ramps but consider this - 3 Rampant Growth + 1 other non-land card is about the same (maybe slightly more) ramp effect as 4 Explore. However, 4 Explore will let you see 4 new cards out of which 2 should be non-land. In sum, Explore adds less sudo-lands to a deck for similar ramp effect, while costing around 25% more mana (because more Explore cards must be cast for a similar ramp effect). This is better late-game when card advantage matters more and is also an additional reason Growth Spiral is good in control / reactive decks. Note: Using Rampant Growth, a fetch, slims your deck's land count - increasing the chance of non-land, but this effect is very small in commander because the decks are so large. Drawing more non-land cards with Growth Spiral is more tangible card advantage.
@WayfarersBauble
@WayfarersBauble 2 жыл бұрын
26:15 As long as I'm S-Tier in everyone's hearts ❤️
@pauldyson8098
@pauldyson8098 2 жыл бұрын
I believe in you, Bauble.
@spurcalluth6300
@spurcalluth6300 2 жыл бұрын
First up (in our hearts) is Wayfarer's Bauble. It's great that you're back to being budget.
@WayfarersBauble
@WayfarersBauble 2 жыл бұрын
@@spurcalluth6300 Where I should have been all along! Plenty of me to go around ❤️
@spudster8887
@spudster8887 2 жыл бұрын
Get in my bulk pile you beautiful bauble
@faultywiring1004
@faultywiring1004 2 жыл бұрын
I play you in every deck it's okay sweetie
@JustRightPinedo
@JustRightPinedo 2 жыл бұрын
Moxfiekd solid S tier. If I start with a battlefield full of moxen I’m gonna run away with that game quickly
@frankd3522
@frankd3522 2 жыл бұрын
wayfarer's bauble is 3, but I think it's important to note that its not necessarily 3 on the same turn. If you have it in your opening hand, you play a land, get it down, then it's still ramping you on turn 2. Unless you had a sol ring in your hand, you probably weren't doing much with that turn 1 land anyway.
@thebuthcer123
@thebuthcer123 2 жыл бұрын
This is a prime example why green never needed treasures
@qwormuli77
@qwormuli77 2 жыл бұрын
For the last time, inclusions are decided on what fits what, not on what is needed. Every color needs the things they are bad at and are plentiful in the things they are good at. Nobody goes "this is a prime example why black never needed more kill spells" and I think you might want to learn from them.
@zacharybecker8228
@zacharybecker8228 2 жыл бұрын
@@qwormuli77 treasures fit red or black or white alot better
@Ashes_to_Ashes200
@Ashes_to_Ashes200 Жыл бұрын
@@zacharybecker8228 But green serves the purpose and aesthetic of mana generation. Out of clues, food, and treasures, treasures are the only one that make sense for it because there isn't any +1/+1 sacrifice artifact
@raven6717
@raven6717 2 жыл бұрын
Good content and great insights for people who might need some help figuring out what pieces they need. U do find it hard to talk about ramp spells without considering what's being ramped into. Of course in edh that becomes a bit of a dubious question as you're often ramping to be able to cast multiple spells a turn rather than a playset of a big thing you're almost always able to find. But the discussion of, for example, rampant growth versus cultivate for me tends to be the difference of running a 4 mana or maybe a 5 mana commander where I would never run cultivate in a deck where I want to power out said 4 mana commander. This is of course not the video to have that discussion but I would've liked a mention.
@Sinistra359
@Sinistra359 2 жыл бұрын
Sometimes I'll play arcane signet only in three color green decks where green isn't the dominant color. There's many times where I'll have green ramp in my starting hand but no green sources. Being colorless kinda gives it that edge in three color decks where Mana fixing is a lot more crucial. But yeah only play it if green isn't the dominant color.
@faultywiring1004
@faultywiring1004 2 жыл бұрын
I choose to run it anyway because it's untapped, playing it then another dork feels good
@Sinistra359
@Sinistra359 2 жыл бұрын
@@faultywiring1004 yeah definitely playable even in green decks
@spudster8887
@spudster8887 2 жыл бұрын
In 3+ colour decks its a bad choice to not play arcane signet. I own exactly 1 deck without arcane signet in it, and thats elves for obvious reasons. You need a very good reason to not run it imo, and just being in green isn't a good enough reason. I genuinely think people overrate land ramp
@Fausto_4841
@Fausto_4841 2 жыл бұрын
@@spudster8887 i've got a few rocks in my elfball. my local meta is very wipe-heavy.
@spudster8887
@spudster8887 2 жыл бұрын
@@Fausto_4841 my condolences hopefully your local meta gets with the time soon
@thrillhouse4151
@thrillhouse4151 2 жыл бұрын
Sad to see Springbloom Druid didn’t make the list this year! Although I can easily see myself running out of basics if I fully utilized that things power, and maybe that does hold it back, but I still think it’s better than Harrow.
@NitpickingNerds
@NitpickingNerds 2 жыл бұрын
Just not played as much as all these
@Dinoking9996
@Dinoking9996 Жыл бұрын
Same with travelers amulet
@golgariguy
@golgariguy 2 жыл бұрын
Mirari's Wake is not ramp, it's a wincon :)
@egoish6762
@egoish6762 2 жыл бұрын
I think there is an argument that 1 mana dorks should be A tier and 2 mana should be B tier, simply because they do not tap on the turn they come in and they do die to sweeps. Their synergy with your deck not withstanding they are objectively worse than the best land ramp in a vacuum. Would be cool to see a tier list for some of the more casual artifact ramp, i've found myself playing midnight clock, cursed mirror and strixhaven stadium recently when powering down my decks.
@karlgrylls2406
@karlgrylls2406 2 жыл бұрын
There is a difference when playing more colours. Faeburrow Elder for example in a five colour deck ist very different than in a selesnya one. In general i think magic is too complex for these tier lists, no matter how popular they might be.
@ColorwaveCraftsCo
@ColorwaveCraftsCo 2 жыл бұрын
I don’t think most people are making deck decisions based solely on a tier list. They are just a bit of fun
@omegaholiday
@omegaholiday 2 жыл бұрын
I saw the moxfield symbol & thought it was a trap I still didn’t see it coming lol
@NitpickingNerds
@NitpickingNerds 2 жыл бұрын
We are too strong with the ad placement!!!
@MrMariobigode
@MrMariobigode 2 жыл бұрын
I am watching this and realising how much of a "ramp privilage" i have playing Derevi (not stacks for god's sake).
@mikemartin9345
@mikemartin9345 2 жыл бұрын
Hey dudes, I was wondering of there's a reason you don't keep the card you're talking about up until you're ready to place it. If you're not watching the video straight through, it gets hard to follow what you're talking about.
@spudster8887
@spudster8887 2 жыл бұрын
Big disagree on faeburrow elder, in your 3+ colour decks its realistically another bloom tender. A 3 mana dork thats tapping for 3+ mana per turn? Thats a threat that people have to deal with or you will get out of hand pretty fast. Also putting skyshroud claim above it is kinda funny, when skyshroud is EXTREMELY clunky, to the point of basically being unplayable unless you're a lands deck. If 3 mana ramp isn't where we wanna be, 4 mana ramp is in the realm of wouldn't touch it with a 10 foot pole.
@ed8054
@ed8054 2 жыл бұрын
I was going to say this exact thing. Honestly, decks with white and want bloom tender would also run faeburrow. In those decks its 80% as good.
@spudster8887
@spudster8887 2 жыл бұрын
@@ed8054 Another card i think far too many people sleep on, outside enchantress is sanctum weaver. If your deck has like 7 other enchantments, slap her in your deck. In casual games, i think people heavily underrate ramp that will scale with the game
@ed8054
@ed8054 2 жыл бұрын
@@spudster8887 I can agree with that. Sanctum weaver also has the benefit of going infinite with tons of stuff. I will say it depends on the playgroup though. Ive played with groups where they all have tons of removal for all kinds of permanents, so artifact ramp was useless. Wayfarer's bauble was S tier in that game lol.
@spudster8887
@spudster8887 2 жыл бұрын
@@ed8054 The way i see it is, if they're blowing their removal on my ramp, im just going to combo off in their face once they're down expending said removal haha
@mthlay15
@mthlay15 2 жыл бұрын
B for faeburrow elder for sure
@danielgoldberg2129
@danielgoldberg2129 2 жыл бұрын
I will defend Commanders Sphere in 4 and 5 color decks for mana fixing. Edit: I am building a 3 color, non-green, deck and I will make some changes to my mana rocks based on this. (Adding Talismans.) The deck I’m working on is Oloro, Ageless Ascetic, if you’re curious. 😝
@Oxygen1004
@Oxygen1004 Жыл бұрын
Chromatic lantern is way better for mana fixing tho, Commander sphere is outclassed by both that and signet. Only reason to play it is if you have something that deals with artifacts being sacrificed
@JaimeAGB-pt4xl
@JaimeAGB-pt4xl 2 жыл бұрын
I believe there is one mana ramp method that was not mentioned and doesn't get mentioned nearly enough... COST REDUCTION... stricly superior than rocks in my opinion based on how cumulative it is, so mentioning at least the amulets would've been nice... Ps: Suggestion on a video either on cost reduction, or previous staples and the cards that pushed them away
@charliewright2667
@charliewright2667 2 жыл бұрын
They said at the beginning that it's just the most popular stuff on edhrec which the amulets aren't bc of price (wotc pls).
@qwormuli77
@qwormuli77 2 жыл бұрын
Goblin Anarchomancer is a budget allstar for me and good for many non-budget deck, too.
@arkzgrizz
@arkzgrizz 2 жыл бұрын
I think a nice little addition to video styles like this would be a card that you guys are surprised that is not in the top 25 cards
@d33f4ult5
@d33f4ult5 2 жыл бұрын
I don't think the fear of harrow getting countered is justified for where it is on the list. At least in my group and LGS people save counters for the big game winning stuff
@djbisson9819
@djbisson9819 2 жыл бұрын
Oh baby now this is a tier list I can get behind.
@blakefarber3718
@blakefarber3718 2 жыл бұрын
Where does sevinnes reclamation fall? One of my favorite ramps!
@olivierpaulhus6978
@olivierpaulhus6978 2 жыл бұрын
I think your evaluation of green signet and talisman is a bit off, first it’s fixes you if you don’t have acces to green mana which happens sometimes it’s 2 mana colourless untapped can lead to crazy turn with sol ring
@colinhofer7830
@colinhofer7830 2 жыл бұрын
Agreed.
@claycook-mowery1416
@claycook-mowery1416 2 жыл бұрын
You guys missed my favorite ramp spell. Retraced Image, from Torment, for the mono blue ramp. And yes playing it on turn one sets you back a card, but you're mono blue, you're going to be drawing all the cards anyways.
@Digital_Poyo
@Digital_Poyo 2 жыл бұрын
Could you please keep a small image of the card you’re talking about underneath the video window for the duration that the card is being discussed? Tyia
@Xildatin_ethan
@Xildatin_ethan 2 жыл бұрын
I like to use Thran Dynamo (for non green) and Lotus Cobra (Synergizes with green's land ramping and also if played on turn 3, can refund one mana if you play your land afterwards, which may help you cast colors you may be missing in your mana pool)
@FlowBerni
@FlowBerni 2 жыл бұрын
Happened like 3 days ago: Turn 1: Island, Solring, Arcane Signet Turn 2: Coral Atoll (bouncing the Island), Thassa God of the Sea (Commander) Turn 3: Island, Caged Sun Turn 4: Island, Expropriate (gaining control of all commanders and table surrenders) After that game Expropriate got banned from my playgroup. Now was it the Expropriate or the Sol ring that caused the problem?
@sharkmanyt4431
@sharkmanyt4431 2 жыл бұрын
Expropriate
@qwormuli77
@qwormuli77 2 жыл бұрын
Both. Edit: Props on that Thassa as a commander, though. Have had one bouncing around since OG Theros and haven't actually though about helming a deck with it. Might you have a list for your deck anywhere?
@fidibus4290
@fidibus4290 2 жыл бұрын
Sooo as a newish commander player, if I play a lot of 1-Mana Dorks, do I still play the 2 mana ramp spells over cultivate/kodama's reach? I mean a turn two cultivate seems better than a turn two three visits.
@sunstrid3r44
@sunstrid3r44 2 жыл бұрын
If you have a consistent way to play mana dorks on turn 1 you can jam a bunch of 3 mana ramp in your deck no problem! If you almost always have 3 mana on turn 2 it is usually better to play the most powerfu or useful/synegistic 3 mana ramp than 2 mana ramp
@Rhin0xl
@Rhin0xl 2 жыл бұрын
Into the North? B-? Similar to Farseek but can get a forest as well but with negative of requiring snow land targets.
@sailorforce
@sailorforce 2 жыл бұрын
I actually think that Into the North is also better than Farseek, since in addition to snow duals it can also get Dark Depths, Faceless Haven, or Scrying Sheets, should those things matter :)
@sharkmanyt4431
@sharkmanyt4431 2 жыл бұрын
@@sailorforce dark depths is complete and utter crap in commander, and so is faceless haven
@joshholmes1372
@joshholmes1372 2 жыл бұрын
Land enchantment ramp is good because it's not usually enough of a threat to warrant single target removal and there aren't many enchantment board whipes. Plus not many people run land destruction and when they do, they target high priority stuff like urborg, cradle, maze of ith, etc.
@beelor5777
@beelor5777 2 жыл бұрын
So you love 1 mana dorks and 2 mana ramps but hate 3 mana ramp spells. Its funny because mana dork t1 goes to a 3 mana ramp spell really nice. Especially a rampant growth that draws a card.
@NitpickingNerds
@NitpickingNerds 2 жыл бұрын
Dang we never said we hated them, just don’t play them much 👍🏻
@fenixiliusstrife1253
@fenixiliusstrife1253 2 жыл бұрын
You two sleep on green artifact ramp too much. Artifact ramp has one thing creature ramp will almost never have early. Haste. You can Sol Ring -> Artifact Ramp -> 1 Mana spell first turn. You cannot do that with a mana dork. And along said Mana dorks you can do plays like Ring -> A Ramp -> M Dork. I'll run the Talismans, fellwar, and arcane. The signets I agree are just too slow in green, you need a mana to tap them so they have less early synergies (2 total mana to get 1 from Talisman vs. 3 Mana to get 2 from Signet.)
@qwormuli77
@qwormuli77 2 жыл бұрын
Well, yeah, fast mana big three is good enough for ~everything, as seen by the S+ placement. Doesn't factor that much outside of those, especially when considering untapped land ramp is exactly like haste ramp outside the green requirement and a much safer result.
@altromonte15
@altromonte15 2 жыл бұрын
Shoutout to my man Dreamscape Artist, the jankiest blue ramp you ever did see
@NitpickingNerds
@NitpickingNerds 2 жыл бұрын
I have him in an Oskar deck, and he is SOOO good there
@swagtasticXaw
@swagtasticXaw 2 жыл бұрын
Given that three visits and natures lore only get forest I think they are A tier not S tier. Arcane signet is more universal
@phoenixfeather463
@phoenixfeather463 Жыл бұрын
They fetch any land that has the forest supertype. So they can get dual and tri lands as well.
@henryzelman4541
@henryzelman4541 2 жыл бұрын
Weirdly enough I find natures lore/three visits/skyshroud claim to be at its worst in 2 color decks since they can’t get both lands and there’s only like 3 non basic forest targets that tap for 2 colors that are already getting hit by fetches (revised dual, shockland, and maybe snow dual)
@NitpickingNerds
@NitpickingNerds 2 жыл бұрын
They’re probably at their worst in the enemy colored 2 color green decks, but we still love them. At least Ally colors have the BFZ land and the cycling land
@henryzelman4541
@henryzelman4541 2 жыл бұрын
@@NitpickingNerds thank for replying. I'm working on my Gitrog deck and I like the fact that they pull lands for landfall triggers that I can then sac to scapeshift, but at the same time Bayou and Overgrown Tomb are the only fixing I can get with them. Not to mention that I play 10 fetches that I can recur as well as harrow, springbloom druid, and roiling regrowth, so trying to have that many basic land targets is a bit difficult. Might just swap three visits, natures lore, and skyshroud claim, for 3 mana dorks
@ApexZer0
@ApexZer0 2 жыл бұрын
you cant put birds of paradise in with deathrite shaman as being equals drs is totally different
@TheHive616
@TheHive616 2 жыл бұрын
I agree. Birds of Paradise does the same thing no matter the metagame. Deathrite Shaman is more than just a mana dork. Depending on the decks you're playing against, he may never be used that way. The three options Deathrite has makes him useful against at LEAST 3 opposing archetypes. Birds of Paradise is and always will be a flying mana dork. So yeah, Deathrite Shaman needs to be considered separately, he's much more than just a mana dork.
@sharkmanyt4431
@sharkmanyt4431 2 жыл бұрын
Deathrite shaman is op
@grevedanko
@grevedanko 2 жыл бұрын
I like that you said we couldnt guess when Moxfield plug would come but then you had it visible in alphabetical order from the start. 🤣
@sgtfigg1
@sgtfigg1 2 жыл бұрын
I agree with most of this I personally think harrow is better than cultivate it gives mana back
@sharkmanyt4431
@sharkmanyt4431 2 жыл бұрын
Agreed
@shavale
@shavale 2 жыл бұрын
Wait, no Search For Tomorrow? It's a great turn 1 ramp spell! It's at least B tier by approximation, but could be higher
@qwormuli77
@qwormuli77 2 жыл бұрын
Easily as good as Rampant Growth for most decks and often better. Especially good on a budget, as now-a-days it costs cents.
@tjeffrey3465
@tjeffrey3465 2 жыл бұрын
unpopular opinion: no deck with green should have mana rocks
@NitpickingNerds
@NitpickingNerds 2 жыл бұрын
That is the rule but the rule ahs exceptions
@sharkmanyt4431
@sharkmanyt4431 2 жыл бұрын
Sol ring chrome Mox Mox Diamond mana crypt
@Dark-Pikachu1
@Dark-Pikachu1 2 жыл бұрын
What about tribal decks
@Dark-Pikachu1
@Dark-Pikachu1 2 жыл бұрын
Should I play elf in my dragon deck
@spudster8887
@spudster8887 2 жыл бұрын
Bad opinion is bad. arcane signet and sol ring still go in 99% of green decks. People need to stop overrating land ramp to this extent tbh, a large number of those spells are just worse than arcane signet
@Rasbougri
@Rasbougri 2 жыл бұрын
A very underrated ramp card in my opinion, is priest of titania, it not only taps for your elves dorks but also your opponent's. You can easily get 4 mana by turn 2 with it
@golgariguy
@golgariguy 2 жыл бұрын
I think that Cultivate and Kodama's Reach become more valuable in decks with a critical mass of 1-mana dorks. It's much better going turn 1 dork, turn 2 Cultivate than turn 1 dork, turn 2 Three Visits.
@qwormuli77
@qwormuli77 2 жыл бұрын
But if you have mana dorks, you probably have either creature or graveyard synergies. Those decks would choose 3 mana creature ramp and spells like Primal Growth, which benefit from the same mana cost.
@golgariguy
@golgariguy 2 жыл бұрын
@@qwormuli77 Yeah, also. Depends on the deck and on how many ramp spells you want!
@derekgunnels4856
@derekgunnels4856 2 жыл бұрын
I get that I don't need that many rocks in creature decks, but the secret lair Golgari Signet looks way too awesome to not play.
@danielsniff6405
@danielsniff6405 Жыл бұрын
It do be looking nice
@benbarclay4239
@benbarclay4239 2 жыл бұрын
signet and talisman in the same square is tuff cause getting your 1 mana on the turn you play it can be huge
@mygalsiii
@mygalsiii 9 ай бұрын
What!!! what about stuff like Harrow, Sakura Tribe Scout, Thawing Glaciers, Voyaging Satyr, Amulet of Vigor, Journey of Discovery, and Primal Growth!?!?!? Incubation Druid? Kamahl's Druidic Vow?!? Springbloom Druid? Circle of Dreams Druid?? Druid's Repository???
@Dragoor21
@Dragoor21 2 жыл бұрын
People need to stop under rating kodama’s reach and cultivate. They ramp and then replace themselves with a land in hand. Ramping a land doesn’t do much if the next turn or a couple turns later you miss a land drop (in that case you paid mana to play a land).
@anonymoususer5351
@anonymoususer5351 2 жыл бұрын
Your argument is moot. In any game where a player ever misses a land drop, they will have paid mana for a land drop with their prior ramp spell no matter whether it was Farseek or Cultivate. Cultivate just slows that inevitability down. Why Cultivate and Reach are worse than other options is that they are a turn slower. Mana ramp is good because it accelerates what cards you should be able to play based on what turn it is. The acceleration factor of those cards is simply 33% worse than a two cost land ramp spell (3 to 5 compared to 2 to 4).
@Sinistra359
@Sinistra359 2 жыл бұрын
Agreed, also #deckthinning lol but for real I always like to look at them as three Mana ramp 1 draw 1 (even tho it's always going to be a land) it's technically card advantage.
@Dragoor21
@Dragoor21 2 жыл бұрын
@@anonymoususer5351 yes but you’re less likely to miss a land drop by getting an extra in hand. I believe in most levels of commander that card advantage is a greater value than being a turn earlier.
@crisgamesomg7418
@crisgamesomg7418 2 жыл бұрын
What do you guys think of „Rampant Rejuvenator“? I knie 4mana Ramp cards are not really good, but the Potential that that card has is just so big. I personally play it in my Mazirek Sacrifice Counter Deck. Through my Commander and other Support cards I can make all my Team including the Rampant Rejuvenator really big and then make it hard for my enemies to swipe the Board cuz otherwise I’ll just get even more value through ramping and filtering out so many lands of of my deck. Oh and not to forget that those Lands come untapped Even exile effects are useless against it because I always have a sac outlet ready and wait to Play my Commander and other cards that wanna get big quickly until I’m set-up
@rexshop6998
@rexshop6998 Жыл бұрын
They forgot fertilid
@KHJohan
@KHJohan 2 ай бұрын
How about Nightshade Dryad Its 2 mana for a 1/2 with deathtouch, and it can generate any color or colorless
@Crawver
@Crawver 10 ай бұрын
I think one thing that needs to be taken into account with cultivate is purely just how large your commander is. If your commander is only 4-5 mana, cultivates drawing of a basic is somewhat meaningless, you hit 4 mana after playing it. However, if your commander is 6 or more mana, the ability to reliably continue playing lands turn on turn isn't something to simply ignore. It still isn't close to being the best ramp spell. Skyshroud claim still kicks it in the dick, and all of the two mana ramps that allow you to pull out dual lands are better too. But when there's a more long term goal, and you're not playing your ramp spell on 2 or 3 with the intention of the next turn being a pop off, rather just another stepping stone, I'd say it certainly has a better place there.
@UnreasonableOpinions
@UnreasonableOpinions Жыл бұрын
People sleep on the sheer power of Hour of Promise. Every Hazezon deck runs it, but don’t get distracted by the Desert clause or the zombies - they are incidental. Two lands no conditions is extremely strong - get Urborg and Coffers, get Dark Depths and Thespian’s Stage, get Field of the Dead and anything. It is ramp as a finisher, and it is savage.
@MareczqZglos
@MareczqZglos 2 жыл бұрын
Commanders Sphere shoud bottom of C. Ther is few stuff that i think you missed. 1. The Draw aspect is even more imporent if you draw it late game - this makes it not a "dead" card late in game. 2. Its super "cheap" in $ - i know it dosent metter in them of power. But this one is really cheap - you can like get 1 for each of yours deck and still spend less then 1 good meal :D 3. I dont know why but you never cosider that it cost "zero" colored mana... thats a super importent for lower power level multi colored decks... better then any Green Ramp for thoes deck.
@ToadimusPrime
@ToadimusPrime Жыл бұрын
A lot of ramp is very deck dependant. In my Atraxa deck, I'd much rather use cultivate and kodama's reach than mana dorks, because most dorks make green only, while these two, while slower, fix my colors. Since in my group, we don't run expensive lands. So fixing colors, even with basics, is really good. And Atraxa is 7, so I have plenty of time to ramp up with 3 mana ramps. Command Sphere is still really good in 4-5 mana decks, or any deck that doesn't run green. So yeah this topic is very debatable with each and every deck.
@FrankVrep
@FrankVrep 2 жыл бұрын
I reduced the decks in which I run cutivate. I agree that 3 mana ramp is just kinda bad atm (which is a real shame, since I love the slower commander gameplay). But the upside of cultivate, when you don't have lands lands in hand just feels sooooo damn good. In that sense nature's lore feels kinda bad, since if you dont have a land in hand you just payed 1 mana for your land drop. Don't get me wrong 2 mana ramp is better, but the feelsgood part of 3 mana can be kinda nice
@Dannyb201
@Dannyb201 7 ай бұрын
Hmmm Mirari's Wake is an S-Tier by long shot... this card alone makes my friends winning everytime because they start raining mana with this ...
@chillinon3263
@chillinon3263 2 жыл бұрын
I feel like on average Sol Ring is better than Mana Crypt except during the first few turns of a game. Mana Crypt is 100% one of the best cards in the format but it gets worse the less efficient the rest of your deck is; I've seen a ton of people building slow decks with Mana Crypt and wonder why they die when they dome themselves for 12+ damage in a game. All that is to say is Mana Crypt is SSS+ Tier for competitive play, but Sol Ring is SSS for almost every deck in EDH full stop.
@gaberockmain
@gaberockmain Жыл бұрын
Commander’s Sphere at D is yikes. High power commander (not talking about cEDH) is not necessarily representative of commander as a whole. I’d love to run Commander’s Sphere in most decks, even single color decks, especially when my budget is lower.
@SSSmokeStyle
@SSSmokeStyle 2 жыл бұрын
One piece of synergy that places the land auras above dorks for me is land untappers. Kiora's follower, voyaging satyr, some versions of kiora, garruk wildspeaker, franctic search... I've found myself building around that kind of ramp package more often than the usual suspects of three visits, sakura, etc. I even end up including the other land auras that cost more a lot of the time.
@CmdrUD87
@CmdrUD87 2 жыл бұрын
Vizir of the Sands
@oritsafrir7067
@oritsafrir7067 2 жыл бұрын
Where is ragavan?
@zzzzzz1002003
@zzzzzz1002003 Жыл бұрын
You missed traverse the outlands, animist's awakening and shard convergence. yes, the traverse costs 5 and is dependent on a big creature out but in the decks, it fits in like hydras and or borbarigmose it grabs 7-infinity basics for 5. animist is a x spell that looks at lands from the top of your deck but in a hydra and or borbarigmos deck it's going to hit several and they don't have to be basic. shard convergence cost 4 grab 4 lands. i use it to grab triomes in big dragons.
@craigstuckey319
@craigstuckey319 2 жыл бұрын
Cultivate sucks. Wayfarer's Bauble is also a terrible, terrible fucking card.
@craigstuckey319
@craigstuckey319 2 жыл бұрын
@@CKarasu13 Bauble is unplayable. You can't change my mind. It's absolute garbage 🗑
@sharkmanyt4431
@sharkmanyt4431 2 жыл бұрын
@@craigstuckey319 shh….. ur gonna make Mitch cry
@craigstuckey319
@craigstuckey319 2 жыл бұрын
@@sharkmanyt4431 😅🤣😂
@sharkmanyt4431
@sharkmanyt4431 2 жыл бұрын
@@CKarasu13 sheesh dude
@ICEDNOTBLENDED
@ICEDNOTBLENDED 2 жыл бұрын
I think there should be a separate tier for cards that are so powerful that they ruin games, like Mana Crypt. Maybe a Y tier for whY did they decide to print the card?
@FatesxofxthexDead
@FatesxofxthexDead 2 жыл бұрын
You really just said Mana Crypt ruins games lmao, stop it.
@ICEDNOTBLENDED
@ICEDNOTBLENDED 2 жыл бұрын
@@FatesxofxthexDead so did they and it’s true
@FatesxofxthexDead
@FatesxofxthexDead 2 жыл бұрын
@@ICEDNOTBLENDED no it doesn't /facepalm As someone that has gone against it multiple times and won I can easily assure you it's not. It just sounds like you're mad because the card is expensive (which is dumb that the card is the price that it's at). Besides that it makes you more of a target to others
@knabseraph
@knabseraph 2 жыл бұрын
@@FatesxofxthexDead Have you seen/heard the video? on this and Sol Ring?
@ICEDNOTBLENDED
@ICEDNOTBLENDED 2 жыл бұрын
@@knabseraph haha fr he doesn’t understand what I’m saying at all. My basic point of the Y tier is that they’re cards that are really really good, so good as to where you shouldn’t run them because everyone is gonna hate you and target you (as the guy said himself). Like there’s certain cards that are really really good that won’t get you targeted like one mana mana dorks and those would be S tier as opposed to mana crypt/sol ring which I have heard results in measurable higher win rates when someone plays them on turn one
@binniwienie
@binniwienie 2 жыл бұрын
have to disagree with putting faeburrow elder so low. I agree its not as great as bloom tender, but putting it THREE tiers below it while putting solemn and wayfarer's above it? come on guys...
@dasfabelwesen
@dasfabelwesen 2 жыл бұрын
Wayfarers bauble is as poop tier as it can be. 3 mana tapped basic, I rather play command sphere, which is untapped and can draw a card in the late game...and it fixes properly. You seem to expect a Stony Silence in every game.
@patricklynch4074
@patricklynch4074 Жыл бұрын
Its a kinda specific ask, but id love a generic tribal support tier list! The best cards that can support any tribe (assuming colors)
@chaseoswald7904
@chaseoswald7904 2 жыл бұрын
Lol doesn’t include smothering tithe or dockside extortionist. “tHosE ArE riTuaL EfFects”. Lol ok *drops dockside then drops copper dragon turn 3*
@mostdope3178
@mostdope3178 9 ай бұрын
Must say I just watched a video from 2 years ago and Joe looks like he has lost some weight since then. Keep up the great work.
@billiumdollars
@billiumdollars 2 жыл бұрын
I’m gonna go out on a limb here and say my favorite white ramp spell is path to exile … In 3 color especially Mardu I will blast one of my lil creatures for a land all day… just saying
@averygrady1192
@averygrady1192 2 жыл бұрын
I like the new hair, but in some camera lighting it looks completely gray and I do a double take like “did Joe age 20 years overnight?”
@paul4253
@paul4253 2 жыл бұрын
Please keep the card or cards your talking about on screen the entire time your talking about it. For those of use who cant pay full attention while watching. Thx
@deniath
@deniath 2 жыл бұрын
This video is really helpful but could you please leave the card up the entire time while you are talking about it? It makes it a lot easier to form my own opinion while listening to yours.
@michaelturner5093
@michaelturner5093 2 жыл бұрын
I have a question for you guys: during Commandfest Montreal, what days will you be there? I can most likely only make it on Friday, but I would love to see you two in person!
@riverswater5688
@riverswater5688 2 жыл бұрын
Harrow better than Faeburrow Elder? No way. And faeburrow is easily S-tier in my 4 and 5-color decks.
@Turkin4tor
@Turkin4tor 2 жыл бұрын
I put all my decks on Moxfield and it did help me get way more organized, and also helped figure out the expensive cards I could sell off
@MisterAssasine
@MisterAssasine 2 жыл бұрын
ngl this is a bad tier list when you dont include some of the best ramp in mox diamond, chrome mox, mox opal, mox amber, springleaf drum
@borisbadaxe9678
@borisbadaxe9678 Жыл бұрын
A certain KZbin personality would be very disappointed you put Wayfarers Bauble in B tier.
@shawnwilt7196
@shawnwilt7196 2 жыл бұрын
Why is their Kool-aid in his hair? Omg ... are the nerds going woke?
@vasylpark2149
@vasylpark2149 2 жыл бұрын
What about burnished hart, clock of omens, ever flowing chalice, and jeweled lotus
@jasonlevesque6340
@jasonlevesque6340 2 жыл бұрын
If Miraris Wake is on there, why wouldn't all of the other stuff that doubles your Mana be on there?
@casketbase7750
@casketbase7750 2 жыл бұрын
I’ve gotten good returns from *Springleaf Drum.* Any creature you have can be a hasty mana dork for the turn.
@brianlinden3042
@brianlinden3042 2 жыл бұрын
It needs to be in the right deck, but I always love to see this card in my rat or goblin decks.
@sharkmanyt4431
@sharkmanyt4431 2 жыл бұрын
Springleaf drum is frickin GOOOOOOOD
@globenstine1335
@globenstine1335 2 жыл бұрын
how is arcane signet s tier but grim monolith exploration and mana vault not even on this list? kekw.
@thork_tv
@thork_tv 2 жыл бұрын
My Grazilaxx Deck out ramps green Decks sometimes because of sad golem.
@spron4658
@spron4658 2 жыл бұрын
You guys should a get NN stickers to go over the hp logo on the laptop until they're a sponsor :)
@felipeguidolin1055
@felipeguidolin1055 2 жыл бұрын
Of course Moxfield is going to be S tier....it's literally a Field of Moxen
@crimsondragon4231
@crimsondragon4231 2 жыл бұрын
what about mana vault, grim monolith, even everflowing chalice????
@ryanparker260
@ryanparker260 2 жыл бұрын
The real question is: Where does my boy, dreamscape Artist go?
@mayorexcalibur1282
@mayorexcalibur1282 2 жыл бұрын
guessed 18 minutes ur too predictable gamers in ur heads rent free i know it all
@ldgarius
@ldgarius 4 ай бұрын
Dude S tier is suposed to be the green colour, red is worse.
@gccstan31
@gccstan31 Жыл бұрын
Faeburrow elder taps for two when it's alone though, I would put it at C
@NathanielWolfson
@NathanielWolfson 5 ай бұрын
This is stupid how is mind stone better than command sphere
@williamstewart1883
@williamstewart1883 2 жыл бұрын
You think Cultivate is better than Growth Spiral? Who hurt you?
@frankmart3339
@frankmart3339 2 жыл бұрын
Elves of the deep shadow is the newest mana dork I found that I love now
@ArmadilloAl
@ArmadilloAl 2 жыл бұрын
You mentioned a lot about how Harrow works for landfall decks, but don't forget about the power of Harrow in graveyard decks! There's plenty of decks that are just happy to throw a land into the bin incidentally, and Harrow is more than happy to oblige.
@henryzelman4541
@henryzelman4541 2 жыл бұрын
Yeah I can’t imagine cutting Harrow in gitrog
@GlassActivist
@GlassActivist Жыл бұрын
Where are all the cost reduction spells? Cost reduction is also ramp.
@unlockedchest7491
@unlockedchest7491 2 жыл бұрын
What's everyone's opinion on Veteran Explorer? I wanna know.
@assau1tedpeanutinc540
@assau1tedpeanutinc540 2 жыл бұрын
I think the fact that Mirari's Wake enables explosive turns after you untap with it should help give it a higher rating. Sure, I understand your rationale for saying it costs 5 mana, then you untap with it and get the mana back and are only "breaking even", but now you can cast spells up to 10 mana value, or up to 12 if you play an untapped land on that turn. Casting spells up to between 10 and 12 mana are game changing/winning. Mirari's Wake may be inefficient to cast as a sort of ramp spell, but if not dealt with can win you the game shortly after.
@qwormuli77
@qwormuli77 2 жыл бұрын
Agreed. People tend to consistently forget the heavy upsides of stockpiling mana or splitting mana costs, while still remembering the heavy disadvantage of large single costs. It goes both ways. Mirrari's wake is still a risky investment, though.
@zacharybecker8228
@zacharybecker8228 2 жыл бұрын
It's also an anthem that helps token decks alot
@bdawg8877
@bdawg8877 2 жыл бұрын
Obviously miraris wake isn't used much in this group. We use it and mana reflection in any deck that can have them. And i don't know how seedborn muse doesn't make the top 10. Crazy people out here.
@owentucker6215
@owentucker6215 2 жыл бұрын
Problem with Mirari’s wake is that it doesn’t do anything the turn it comes down, unless you’re playing it with a bunch of lands untapped, and if you’re doing that, you should just play the big thing you’re trying to ramp into. It’s a huge threat that is probably first to be removed. Sure, if a pod doesn’t have a lot of disenchant effects, it can be good, but thats a big if. Totally agree on seedborn muse, but maybe they just didn’t think it classified as ramp as it’s slightly different than other damp.
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