Mesh Refinement with Headshot 2.0 | Headshot 2.0 Plug-in Tutorial

  Рет қаралды 5,073

Reallusion

Reallusion

Күн бұрын

Пікірлер: 10
@cthrower
@cthrower Жыл бұрын
Need more headshot tutorials for none human bipeds. For example, a lion head, human body. It's almost as if you need a human/non human character option.
@arulmoorthymarappan4651
@arulmoorthymarappan4651 Жыл бұрын
Very clear details! Thanks a lot for this!
@Speculator4D
@Speculator4D Жыл бұрын
thats freaking cool asf i tried it and it was def working like this
@vivektyagi6848
@vivektyagi6848 Жыл бұрын
Awesome. Could you do the Smooth and Move Mesh correction process in detail.
@adamzen3905
@adamzen3905 Жыл бұрын
7:32 It looks like eye ball position looks to be a bit too deep in the eye socket, any idea how to fix this?
@aeddychau5690
@aeddychau5690 10 ай бұрын
You can find the "Eyeball Depth" slider in the Morph panel under Headshot > Eye > Eyeball.
@LordCritish
@LordCritish Жыл бұрын
Wondering if this "mesh-scanning" could also theoretically be applied to any other sort of mesh: whole body, clothes, etc. I mean, why stop at heads? This could be the solution to the tedious task of retopologizing any mesh.
@xylvnking
@xylvnking Жыл бұрын
neat :]
@cryptolitaz
@cryptolitaz Ай бұрын
cant even pass the align points....not even on auto detection
@reallusion
@reallusion 26 күн бұрын
Hi @cryptolitaz, It is recommended to submit your issue with clear screenshots and/or screen recordings to our support team, and we'll resolve it as soon as possible: www.reallusion.com/CustomerSupport/User/FAQList.html
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