Rig with Rigify | FREE rigging tool | Blender 2.93

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tuat555

tuat555

Күн бұрын

Пікірлер: 23
@Kooczsi
@Kooczsi 2 жыл бұрын
help at 4:46 there is no "with automatic weights" there are only "with empty groups" and "with Envelope weights"
@tuat555
@tuat555 2 жыл бұрын
Ummm 🤔 I'll try to help u. So let's say: you have your 3D mesh✅ you set the metarig✅ you succeed to generate the rig out of it ✅ .... so now back to Object mode, be sure to select in this order the 3D MESH .... then by holding SHIFT select the RIG .... now CTRL+P to open the parent menu and Automatic Weights should appear in the context menu on screen. I just did the manipulation again before I answered you 🙂 and it does work for me 👍. Hope it will help, Cheers 👌
@karlamichelle4946
@karlamichelle4946 2 жыл бұрын
HELLO how are you modeling skills coming along
@tuat555
@tuat555 2 жыл бұрын
Hiii Karla 👋😃. I wish I could dedicate more time on it but besides of making KZbin videos for the channel then having jobs, it's so overwhelming 😢. I was starting to make a new video about ROTOSCOPING, then my plan change because this September I have some commission that should keep me busy for some times, so I guess in some way it's a good news and also bad because KZbin is kinda a chill and friendly place for me 😁👌
@DimiArt
@DimiArt 2 жыл бұрын
how do i save a rig so i can import it into a scene if i need it?
@tuat555
@tuat555 2 жыл бұрын
👋😁If you did your rigging like I do inside Blender, I recommend to select the entire 3D model + the rig then put it in a collection. In that way when you will work on a different project you could import that rig, by going to File > Append > then select your Blender file with your rig > and find your collection . It will import your entire rig in it. All my apologize in advance if my explanation are confusing 😅🙏
@DimiArt
@DimiArt 2 жыл бұрын
@@tuat555 no everything was explained really well. I actually watched the video but didn't attempt it yet, ill make sure to give it a shot today though
@karlamichelle4946
@karlamichelle4946 3 жыл бұрын
i use a make human add on that comes with rigify automatictly
@tuat555
@tuat555 3 жыл бұрын
Owww 😯An add-on that set automatically rig the make human character? Sounds interesting 🤔 I wasn't really sure about it but if it does, it's just amazing 😁👌. And better than my process haha
@karlamichelle4946
@karlamichelle4946 3 жыл бұрын
@@tuat555 If you like i can send the addons i use for both blender and make human
@tuat555
@tuat555 3 жыл бұрын
@@karlamichelle4946 Yeah sure :) if you can send me a link I'll check this out ^^ Thank you
@karlamichelle4946
@karlamichelle4946 3 жыл бұрын
@@tuat555 alright then
@karlamichelle4946
@karlamichelle4946 3 жыл бұрын
@@tuat555 the addon can be found on the make human pages go to the plugins downloads and downloads the followings make human for blender , MHX for both make human and blender and the next steps is simply installing the add ons on both blender and make human which i bet you already know how too if not then send me a massages and i will guide you throught the steps
@stanbee6380
@stanbee6380 2 жыл бұрын
sir is it a bug i have blender 2.93.7 version and when i rigify my character the leg rig is not proper(it comes to another place) i made a simple ameture and it was completely fine but when i moved a bone and again generated it the problem came again?
@tuat555
@tuat555 2 жыл бұрын
Hi ! 👋🙂 It should work, so it's probably a mistake you made when you set the bones on the character. Don't worry It happened to me too😉. I would suggest you when you import the rig in the scene to scale it to height of the 3D model. (Don't move the bones yet just the full rig) when you done the scale, ctrl +A to apply the scale to > all : location rotation scale. After that you can set the bones properly over the character. And when you're finish AGAIN, ctrl+A to apply all transformations. To me you're problem came from here 👍. So here another video tutorial kzbin.info/www/bejne/qqutZGyQhM2Zh5Y maybe it's more clear than mine 😅. Let me know good luck 🤝
@stanbee6380
@stanbee6380 2 жыл бұрын
@@tuat555 thanks sir I will try it tomorrow and inform you😊
@stanbee6380
@stanbee6380 2 жыл бұрын
@@tuat555 it didn't work sir I have the latest version of blender do you think I should install another version?
@tuat555
@tuat555 2 жыл бұрын
Awww sorry to hear that 🙁. That's a strange problem you have. Ummm not sure if it's related to the software version, but well try the latest one Blender 3.0 which I currently using 🙂👍. I hope I'll fix the problem if it's a bug from the software 🙏. Cheers!
@9words40
@9words40 3 жыл бұрын
motion capture when
@tuat555
@tuat555 3 жыл бұрын
Not sure to be able to deliver that content here because its out of my current knowledge. But I admit the idea sound interesting 😉👍
@starwarsfeed6063
@starwarsfeed6063 3 жыл бұрын
Thank you
@tuat555
@tuat555 3 жыл бұрын
🙏😊
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