Robotic Arm Rig Tutorial in Blender 3.3 | Polygon Runway

  Рет қаралды 103,224

Polygon Runway

Polygon Runway

Күн бұрын

Пікірлер: 94
@Shattered3582
@Shattered3582 Жыл бұрын
i am currently doing a character animation course, but i was still struggling with making good looking animations. finding you channel has been a life saver, i every video is clear and simple to follow with out feeling slow or confusing. i do suggest to follow these tutorials instructions on the modelling, parenting and animation parts, but i highly suggest adding your own extra animations and renders, it helps a lot
@NikkaTiel
@NikkaTiel 2 жыл бұрын
Best blender KZbinr imo, love your stuff, your techniques are unmatched
@dekira3545
@dekira3545 Жыл бұрын
i agree, it's very straightforward
@keremyokuva5185
@keremyokuva5185 2 жыл бұрын
you are creating tutorials faster than i can make! Thank you.
@zumachikachannel4906
@zumachikachannel4906 2 жыл бұрын
Thank you for your helpful videos. I'm doing my best to learn blender by watching your videos!
@polygonrunway
@polygonrunway 2 жыл бұрын
That's great to hear!
@rocketsharkgaming5580
@rocketsharkgaming5580 Жыл бұрын
BEST way to do tutorials you are amazing
@funlifemxn
@funlifemxn 2 жыл бұрын
Thank you so much for voice over ❤❤❤❤❤
@hungrysquishybrain
@hungrysquishybrain Жыл бұрын
The Best! Thanks!
@ealy3545
@ealy3545 10 ай бұрын
Thank you polygon runway, verry cool.
@morgen4
@morgen4 2 жыл бұрын
It is possible to put this kind of asset with animation on Unreal Engine?
@pete3d408
@pete3d408 Жыл бұрын
Thank you so much❤
@polygonrunway
@polygonrunway 11 ай бұрын
Happy to help!
@sanaekari
@sanaekari Жыл бұрын
素晴らしいチュートリアルです👍ありがとう!
@azrhyga
@azrhyga Жыл бұрын
Really great tutorial!! Thanks for making it!!
@kechuanren3830
@kechuanren3830 2 жыл бұрын
really really super cool, amazing work
@polygonrunway
@polygonrunway 2 жыл бұрын
Thanks!
@joe_fabricator
@joe_fabricator Жыл бұрын
Very cool and understandable. Thank you.
@polygonrunway
@polygonrunway Жыл бұрын
Glad you enjoyed it!
@Playingmusic2
@Playingmusic2 Жыл бұрын
Thank u for the fantastic tutorial!!!!!😇🥰
@polygonrunway
@polygonrunway Жыл бұрын
Glad you liked it!!
@volyann3109
@volyann3109 Жыл бұрын
Amazing work! thank you so much! this really helped!
@polygonrunway
@polygonrunway Жыл бұрын
Glad to help!
@FilmSpook
@FilmSpook 2 жыл бұрын
Thanks Brother, your work is Awesome!! 👍🏾👍🏾
@polygonrunway
@polygonrunway 2 жыл бұрын
Thank you!
@einkonst9599
@einkonst9599 2 жыл бұрын
Hi i love your videos they really helped me always and got me into 3d!!! THANK YOU!!!!
@polygonrunway
@polygonrunway 2 жыл бұрын
That's great to hear! Cheers!
@einkonst9599
@einkonst9599 2 жыл бұрын
@@polygonrunway Thank you!
@catsrw
@catsrw Жыл бұрын
I saw this as a ad. W
@NervusEnergy
@NervusEnergy 2 жыл бұрын
I would love to see your lighting set up for your thumbnail on this. I'm struggling to light mine. :(
@allanquezon
@allanquezon 2 ай бұрын
thanks
@GRZARCHI
@GRZARCHI Жыл бұрын
thank you so much!!!
@anonym4389
@anonym4389 2 жыл бұрын
I love this thanks for tutorial
@checkisra
@checkisra 2 жыл бұрын
amazing, you really have talent 👍
@polygonrunway
@polygonrunway 2 жыл бұрын
Thanks!
@rudysproject
@rudysproject 2 жыл бұрын
Awesome tutorial, thankyou
@polygonrunway
@polygonrunway 2 жыл бұрын
Glad to help!
@xenoturegaming198
@xenoturegaming198 Жыл бұрын
Question, can this robotic arm be used in Unity or exported out?
@suer33264
@suer33264 2 жыл бұрын
I like your content very much, thank you very much, hope you get better and better
@polygonrunway
@polygonrunway 2 жыл бұрын
Thank you!
@NewToGameToo
@NewToGameToo 2 жыл бұрын
Looks amazing!, inspiration from your last timelapse
@polygonrunway
@polygonrunway 2 жыл бұрын
🙏🙏🙏😇
@consumidormaldito
@consumidormaldito 2 жыл бұрын
amazing
@raizins6765
@raizins6765 2 жыл бұрын
can somebody tell me what materials he used and how to color it im new
@IIMonkeManII
@IIMonkeManII Жыл бұрын
damn dude this is the best
@danriordan2749
@danriordan2749 Жыл бұрын
Thanks for this Video. I followed it as close as I Could. All work well when Pressing R Key to Rotate but when I try to rotate at the Key Frame Window Both Cylinders Loose their Locations. I'm Pretty Sure that I Parented everything Correctly. Any Idea what I have Done Wrong?
@paulipans
@paulipans Ай бұрын
SAME PROBLEM, ANY SOLUTION?
@alejandromarin6511
@alejandromarin6511 Жыл бұрын
BUENA EXPLICACION
@madjdimed
@madjdimed 2 жыл бұрын
Very nice
@polygonrunway
@polygonrunway 2 жыл бұрын
Thanks!
@carnivorechristina620
@carnivorechristina620 8 ай бұрын
Hey, I found it that if i apply the constraints on the cylinders, they behave strangely again. How do you export it into unity in that case? Trying to make different animations on this that i import into unity..
@polygonrunway
@polygonrunway 8 ай бұрын
For any export, you need to bake animations and constraints into keyframes
@alejandromarin6511
@alejandromarin6511 Жыл бұрын
👍EXELENTE !!
@zubbapmdemeli4684
@zubbapmdemeli4684 2 жыл бұрын
is there any differences of increasing object size in 'edit' mode or 'layout' mode?
@CalamityVirus
@CalamityVirus 2 жыл бұрын
if you scale in object mode, it affects the scale settings so you have to apply them (which is an often forgotten step) or it will mess up modifiers and other settings. Doing it in edit mode keeps the scale at 1,1,1.
@farhadkhosravi4630
@farhadkhosravi4630 2 жыл бұрын
and beside @Metalgenocide1 's fine answer, if you move your object in edit mode, it's origin point will stay at it's current position and won't move along your abject. cheers.
@zubbapmdemeli4684
@zubbapmdemeli4684 2 жыл бұрын
@@CalamityVirus thank you so much! Have a nice day!
@zubbapmdemeli4684
@zubbapmdemeli4684 2 жыл бұрын
@@farhadkhosravi4630 thank you so much for sharing your knowledge!
@aelren
@aelren 2 жыл бұрын
7:17 how your mirror object appears wihout select "Mirror Object" option? my blender doesn't instant mirroring the object. why it's different 12:02 "copy to selected" not appear on my modifier tab
@MatveyMotion
@MatveyMotion Жыл бұрын
probaly outdated version
@madjdimed
@madjdimed 2 жыл бұрын
Please answer the question, what graphic card do you use?
@arilee1505
@arilee1505 2 жыл бұрын
is the background just a plane? im struggling to make the background look natural like your final
@carlosjose2858
@carlosjose2858 2 жыл бұрын
Muito legal, obrigado por este tutorial,,👍🏻
@bnyatarmy599
@bnyatarmy599 Жыл бұрын
i have a problem, when i oarent the last two they are not fits together?
@deepkuldeep42
@deepkuldeep42 2 жыл бұрын
U r unique
@wooddy3dshow
@wooddy3dshow Жыл бұрын
How to render and export for animation?
@filoche16
@filoche16 2 жыл бұрын
Hello, are the keyframes are created automaticaly ?
@polygonrunway
@polygonrunway 2 жыл бұрын
if you have the auto-keyframe (record button) on, then yes
@adrianfels2985
@adrianfels2985 2 жыл бұрын
Why do you often tab into edit mode before scaling things down?
@CreativeRockwell
@CreativeRockwell 2 жыл бұрын
I'm a fairly new Blender user, but I think I know the answer to your question. The difference between scaling in Edit Mode and scaling in Object Mode, is that in Edit Mode you are actually changing the size of the model. Whereas in Object Mode the model is still the same size but is having scaling applied to it. If you scale a cube a in Edit Mode and then again in Object Mode and look at the XYZ Dimensions and the XYZ Scale Numbers, you will notice that in Edit Mode, the scale is still 1, but the dimensions are different. In Object Mode, the scale number will have changed, but the dimensions will stay the same. Hope that helps.
@adrianfels2985
@adrianfels2985 2 жыл бұрын
@@CreativeRockwell Oh, that's super helpful! But do you know if that makes a difference for something?
@CreativeRockwell
@CreativeRockwell 2 жыл бұрын
@@adrianfels2985 In a fixed or static (non-animated) model, it may not make much of a difference. But when adding keyframes and animating, adjusting the scale up and down to change the size and yet still retain the ability to return to the original size is when using scale instead of resizing might be an advantage. Also, as demonstrated in this video, scale can cause undesirable results when applying certain modifiers - like the bevel modifier. kzbin.info/www/bejne/enyTkHl-bNKce7M
@pearlndubueze238
@pearlndubueze238 Ай бұрын
😸
@bomapdich
@bomapdich Жыл бұрын
Everything was fine until the apply constraint part. Then all of the sudden all my mesh stop behaving and all the object origin got messed up. Don't know how he did it so smooth
@duhwoookieee5200
@duhwoookieee5200 2 жыл бұрын
can someone tell me what im doing wrong cause im at the "track to" part and its not tracking , can someone please help
@mrxyz5325
@mrxyz5325 2 жыл бұрын
Same with me. My stuff just moves around when i try to parent them. I believe its got to do with origins
@mrxyz5325
@mrxyz5325 2 жыл бұрын
Ok I figured it out. DO NOT MOVE THEM IN EDIT MODE. It also moves the origins. They have to stay at the end of the object. If you follow exactly how he switches from edit to object mode, you will definitely get it right. Had to redo the whole thing but got it.
@winsonlee8833
@winsonlee8833 7 ай бұрын
@@mrxyz5325 this help me solve the problems. thanks.
@SK-ps6lp
@SK-ps6lp 5 ай бұрын
only took me like 20 tries.
@Cos3D
@Cos3D Жыл бұрын
i like how u dont even need to use geometry nodes ...
@lisadavinci6255
@lisadavinci6255 2 жыл бұрын
like like sir
@onjalibkys1996
@onjalibkys1996 2 жыл бұрын
Sir need one vedio how to make a vedio shoot in blender
@violentpixelation5486
@violentpixelation5486 Жыл бұрын
💯🙏👍
@Magna_Dragon
@Magna_Dragon 2 жыл бұрын
I feel it is easier to animate a crane using IK rigs though, since it is hard to edit the positions once it is in the keyframes
@siddharthpaul6539
@siddharthpaul6539 Жыл бұрын
but i want to make controllers so that i can animate faster
@SixySix704
@SixySix704 Жыл бұрын
Make more
@zubbapmdemeli4684
@zubbapmdemeli4684 2 жыл бұрын
hi!
@midhunksadasivannair6011
@midhunksadasivannair6011 Жыл бұрын
Did I just hear Arnold Schwarzenegger🤔
@polygonrunway
@polygonrunway Жыл бұрын
😎
@DeanyreOfHufflepuff
@DeanyreOfHufflepuff 2 жыл бұрын
mmmm boneless robot arms
@povar8845
@povar8845 2 жыл бұрын
как же взбесило то, что он не довел его до сценария, где робот передвигает шарик😤
@umutcelik488
@umutcelik488 2 жыл бұрын
wtf -_-
@gamingbot8527
@gamingbot8527 2 жыл бұрын
BRO UR WAY TO FAST
@filipstamate1564
@filipstamate1564 2 жыл бұрын
Overly complicated way to do something simple. Pretty much what you'd expect for Blender.
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