RPG Maker MZ Tutorial How to Make Skills Cost Items MZ Tut

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Driftwood Gaming

Driftwood Gaming

3 жыл бұрын

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Пікірлер: 14
@LongTran-kp3kz
@LongTran-kp3kz 3 ай бұрын
Thank goodness there's a plugin specifically for this kinda thing now... But, still useful to know in case you wanna create a custom skill.
@JustAnjuK
@JustAnjuK 3 жыл бұрын
Thank you for all these tutorials! I really appreciate it! All these lovely tutorials definitely safe my life. Both you and Tea's tutorials are easy to understand and awesome!
@skepsys_d
@skepsys_d 3 жыл бұрын
Nice work on the instant tutorial live on the stream, it was awesome that one stream question spawned the knowledge needed to do it right on stream 👀 very cool bud 😎
@Salem_Sage
@Salem_Sage 3 жыл бұрын
I'm so grateful for so much help on the stream - and this tutorial should definitely help out anyone who wants to understand this functionality! Thank you!
@VenoRPG
@VenoRPG 3 жыл бұрын
Make sure to come by the discord! Same fun and guidance, but it never ends! 🎉
@NotOG_
@NotOG_ 3 жыл бұрын
I love your tutorials :>! When will the next one come???
@GamesUesu
@GamesUesu 3 жыл бұрын
This is nice, thank you. Btw, can i show how many items i have when selecting the skill? I have a gun, i want to show that use a bullet and the quantity that i have in bag, like... 1/6 (Cost 1/ Have 6)
@thatsiul4769
@thatsiul4769 3 жыл бұрын
Hi there Drift. Just found your tutorial. I have a question: can you set a skill to have cost equal to a variable value instead of items? Thanks in advance and keep up with the good work.
@DriftyG
@DriftyG 3 жыл бұрын
Yes use $gameVariables.value(x) change x to be the number of the variable you want to reference.
@thatsiul4769
@thatsiul4769 3 жыл бұрын
@@DriftyG oh yeah, thx. I guess you can show the icon you want changing some parameters on the plugin config so I will give it a try. So thankfull for your time.
2 жыл бұрын
Hi, I have a little problem... I don't have the icon that is displayed in the skill when I launch the battle in my game...
@veselinganchev3509
@veselinganchev3509 3 жыл бұрын
Hello, Drifty! I watch a lot of videos when I have a question about using RPG Maker but now I hit a rock. On a world map I want to put a monster (Titan) that looks like part of a mountain range. When the player fulfills a condition, the monster begins to move to the end of the screen, leaving a sand trail behind which is used as a passage by the player. I tried several ways but none were satisfactory. Can you give me some advice?
@DriftyG
@DriftyG 3 жыл бұрын
For stuff like this you should make custom PNG spritesheets and in the event use movement routes with changing spritesheets. So you can sequence it to look the way you want it to. Making the custom spritesheets for the poses will probably be the hardest parts.
@veselinganchev3509
@veselinganchev3509 3 жыл бұрын
@@DriftyG Hello! If I understand you correctly, you mean the player to see the event all the time, and when the switch is activated, a map with an already open path will be displayed below? Until now, I always showed the event only when activating the switch or shortly before. Thanks for the idea, I will give it a try. Keep making videos and streams, they really helped me a lot.
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