Uncle Derek: we need a sequel for pokemon snap. 2021: here you go
@seereebee7 жыл бұрын
*Boots up Mario 64* "Here's your controller" *Hands mouse to friend*
@bibasik76 жыл бұрын
But SM64 is single player only... The joke would work better with a multiplayer game.
@Caidren6 жыл бұрын
@@bibasik7 He might've been showing it to his friend
@de1325 жыл бұрын
@@bibasik7 "Hey I heard you got Super Mario 64? Can I play" "Sure, come over later" (Shows up) "Here's your controller" (Hands N64 mouse)
@berni8k5 жыл бұрын
Well does it work with Super Smash Brothers? You can do a lot with A and B in there
@DE233 жыл бұрын
The best part about this joke is that Mario 64 is Single Player
@JomasterTheSecond7 жыл бұрын
Mario 64 mouse world record speedrun when?
@4cam87 жыл бұрын
Damnit, I was thinking the same thing
@footyfam89907 жыл бұрын
Jomaster The Second try that lol
@4cam87 жыл бұрын
Clearly someone needs to mail cheese05 a mouse.
@DerToasti7 жыл бұрын
in 0.5 mouse clicks!
@mattforbes78337 жыл бұрын
Literally just beat it with the mouse and you would have that record and probably hold it for a good while.
@bigwaveyyy6265 жыл бұрын
I just sat here for 15 mins watching you guys talk and mess with a outdated mouse ... and I loved every minute of it
@bobrossfreak7 жыл бұрын
I did some quick research in Japanese since I'm a translator and your video had me curious and from what I gather, there is one non-Mario Artist game that supports it and that's Dezaemon 3D, which is the N64 version of a series of Japan-only shmup making tools from the 90s where players could make and share their own shmups. (Pretty thorough looking footage here: kzbin.info/www/bejne/gXaVkHuCrpWZjq8) It probably supports the mouse mostly to make menu navigation easier, but incidentally, it was also originally meant to support the 64DD for expanded content and to take advantage of the disks' greater storage capacity. (Traces of that content still exist in the game and I believe some of the cancelled 64DD stuff has since been found and dumped.)
@shards-of-glass-man7 жыл бұрын
What about Wonder Project J2?
@ThatsPety7 жыл бұрын
"the dumbest way to play a video game" lol try playing Cuphead using a DDR Pad
@CarlMakesVideos7 жыл бұрын
Pety You challenge the powers of PeekingBoo?
@ThatsPety7 жыл бұрын
good Lord someone actually did this!? YOU PEOPLE ARE INSANE
Cuphead with a DDR pad? That's not so bad. Try Dark Souls with a guitar controller. kzbin.info/www/bejne/n4Smqmd4mJWog7c
@racerxgundam7 жыл бұрын
was i the only one hoping superman 64 would magically be great with the n64 mouse?
@StopSkeletonsFromFighting7 жыл бұрын
I did honestly think it was possible but the results weren’t surprising -d
@alritedave6 жыл бұрын
racerxgundam How would it be any better?
@nathanmead1405 жыл бұрын
@@alritedave it would be better if someone patches it
@wepntech5 жыл бұрын
@@nathanmead140 ie rebuilds the damn game into something actually interesting for more then 10 seconds.
@WillKeaton5 жыл бұрын
When he suggested the mouse might make Superman 64 playable, I was immediately reminded of the Nerd playing Top Gun with the Power Glove, and somehow landing the plane on the aircraft carrier.
@metalmugen7 жыл бұрын
Maybe it doesn't work properly because you are using a PlayStation mousepad
@DelthinTheRanger2 жыл бұрын
The like count of the comment is a multiplicative of 64, I can’t in good conscience like it, but I approve of the joke
@Pimpeaux7 жыл бұрын
Man, this SSFF drought has been grueling to weather. We need these videos in our lives, lest we devolve into chumps. Just wanted to let you guys know that, k?
@takumui33326 жыл бұрын
Simpleflips should play SM64 with the mouse, he already played it with a guitar. . . . . Shoutouts to Simpleflips
@novaturient44046 жыл бұрын
Andy I see you are a person of culture
@espnch1406 жыл бұрын
the problem is you are using a PlayStation mouse pad it's uncompatable.
@lolidayo7 жыл бұрын
" My burger fell off." Derek 2017
@JazzyJeff7146 жыл бұрын
LOL
@arkadehorror5 жыл бұрын
Still important in 2019
@TomBradysWurfhand5 жыл бұрын
but how
@AmyNumberSeven5 жыл бұрын
"Some Mario 64 superfan could play the game just by jumping and kicking." Paging Pannenkoek2012...
@MotherKojiro7 жыл бұрын
That ending was just magnificent: start at the top; gotta finish at the bottom. I love your delivery!
@aaronspacee7 жыл бұрын
Try playing Star Wars shadows of the empire! I have it and I rarely find myself using any other buttons than A, B and the Analog stick, so try that!
@EspireMike5 жыл бұрын
You need R to jump! :(
@carmenceciliasanchezmarque6685 жыл бұрын
Guy: controls Mickey with a mouse* Mickey Mouse: am I a joke to you?
@TechnoSyndro7 жыл бұрын
The Goldeneye/Perfect Dark segment was heartbreaking. I remember trying to map the dual controller layout to a single gamepad in an emulator and running into issues too no matter how I remapped the N64 inputs to my Xbox controller.
@fawxiie62597 жыл бұрын
You're aware that there's a modded version of 1964 (N64 emulator) that enables you to play both Goldeneye and Perfect Dark with mouse support, right? :P edit: AT 60FPS, EVEN!
@StopSkeletonsFromFighting7 жыл бұрын
Emulation is great and all, but it's amazing that controller/mouse set up is (almost) possible on legit hardware!
@Soonjai6 жыл бұрын
I know I´m late to the party, but did someone try to build a Y Adapter to Plug in a Mouse and Controller at the same time in the same Controllerport? Games with Highly customizable controls like Doom could be mapped to have left / right turning, shoot and use on the mouse and forward / backward movement along with strafe left / right on the D-Pad with Weapon forward / backwards on L and Z (you can reach that with your middle finger from the left controller grip if your hands aren´t too small) and less used functions on the right half of the controller.
@DragonGrafx-166 жыл бұрын
@@Soonjai Just download Doom 64 EX and the rom and play Doom 64 as if it was a PC game.
@PsychOsmosis5 жыл бұрын
There's certainly a way to splice the controller wire and split the wiring between the mouse (analog stick, A, B) and a controller (C buttons, d-pad, Z, L, R) so you get the best possible experience with games such as Starcraft 64 and C&C. There might even already exist a Y-cable for N64 controllers that would do the job! Maybe even the Gameshark might allow remapping the extraneous buttons to the 2nd controller port.
@xMRxLAMAx5 жыл бұрын
I was just thinking the same. Both controllers in one port to get all the functionality! That would be pretty cool
@austinwood28186 жыл бұрын
The PC had a mouse
@time4manmode9456 жыл бұрын
What...you are mind blowing me right now holy crap!!!
@mr.vidjagamez98966 жыл бұрын
only in Japan
@youtuberobbedmeofmyname6 жыл бұрын
dude the amiga had a mouse in europe. whereever that is.
@specialsnowflake76466 жыл бұрын
WHAT IT DID?!?!?! OMG!!!!!!! I NEVER KNEW THAT!!!!!!!
@Psilocervine6 жыл бұрын
sounds fake
@justanotheryoutubechannel5 жыл бұрын
I once tried to make use of Perfect Dark’s dual controller setup in an emulator to bind the different controllers to my Xbox 360 controller’s analogue sticks, giving me dual analogue control, however my emulator was for some stupid reason was unable to register both sticks as separate inputs. However, I was using a specially made version of 1964 to play Perfect Dark at a higher speed, but it was a real mess, and I was using a 20 year old input plugin (no really), which might’ve been the reason. I need to try other emulators someday, and I’m going to try a different input plugin to see if I can make it work tonight. *EDIT:* IT WORKS! PROPER, FUNCTIONAL, DUAL ANALOGUE CONTROLS WITH PERFECT DARK! You just need to use NRage Input, and then configure it right! I can even customise which button the 360 controller I’m using controls which button on the virtual N64 controller, allowing me to use my preferred setup, which might not be normal for most people. Honestly, it feels so good! I can turn easily, look up and down, strafe, it’s awesome! Although I originally learned to play console FPSs with Perfect Dark, so I am skilled with the single stick (controlling walking and turning), after about 5 minutes running around the Carrington Institute I had learned how to use the more common modern dual-analogue layout, using one stick for walking and strafing, and the other stick for looking around, and now I find it much easier and more fun to move around quickly and play the game. I even found myself strafing around and turning much more sharply, even letting me run quickly through the tunnels of the Carrington Institute hangar areas, which I couldn’t do before when I was relying on the d-pad for strafing and looking up and down. I’m very glad I was able to get this to work, and I’m going to have to replay the game like this. *EDIT EDIT:* I did some more playing around, and found that using the A-button to fire like I did before didn’t really work very well when I was using the second stick to control the advanced aiming mode. I had trouble before I was using the second stick, as I had to aim using the d-pad, while also holding the controller, and also using a third hand to press the fire button, but I was able to kinda do it slowly just about. Using the stick however, I was using the same hand to press fire as I was using the stick with, and I couldn’t aim and fire properly. So I did some testing by reconfiguring stick controls, and eventually I found I quite liked using the left stick to look up and down, while also turning left and right, and the right stick to walk/strafe. But I had the same problem, as the aim controls use forwards/backwards to mean up/down. So bound the z-trigger to my right-trigger, which means I was aiming with the stick I was walking with, and could then press the fire button easily. Part of me wants to try moving it back so I turn with the right stick and walk with the left one, as I was more comfortable like that, but the way I have it now is fine so I’m happy. I will do more testing when I reply the game.
@Katosepe5 жыл бұрын
I'm actually really glad you tested sup64. That was the first game I thought of as maybe benefiting, tbh.
@TechHug4 жыл бұрын
"We just need a sequel to this game already." :D
@barnabeepickle Жыл бұрын
Funny thing is we did end up getting get one!
@TechHug Жыл бұрын
@@barnabeepickle Yes, that was what my comment was referring to
@Pikmin887 жыл бұрын
12:28 "DOUBLE FISTED ACTION" Oh.
@brandonginsburg3120 Жыл бұрын
The n64 mouse works fine with n64 Quake. I recently tried it. The controls are customizable in that game.
@banjoboi243 жыл бұрын
Glad you didn't forget Beetle Adventure Racing, as i feel like it's pretty underrated
@xCr00k3Dx7 жыл бұрын
If the mouse is essentially a cut-down controller, I wonder if it'd be possible to mod in the other buttons...
@That_Handle7 жыл бұрын
xCr00k3Dx , Does the mouse plug and cabling retain all the connections or are they left out?
@KenjiUmino7 жыл бұрын
i guess it would be easier to mod a mouse ball or trackball onto a normal N64 controller. because - unlike pretty much every other controller with analog sticks - the N64 controller does not use potentiometers but light sensors and wheels with holes in it - just like an old ball mouse
@WilliamTrentgtrent96 жыл бұрын
A custom cable could let you connect the mouse overtop the controller signal thru the same port. You would need a frankencable that passed the mouses controls and then the controlers controls on the unused control lines
@rompevuevitos2226 жыл бұрын
I saw people using fucking bananas as buttons, so i'm pretty sure it's possible
@hansdietrich836 жыл бұрын
Probably. The cable has to be the same, as it is just power ground and one data wire. The only question is: is the chip inside the full controller chip or a cutdown version?
@Ebeeto7 жыл бұрын
I wonder how Knife Edge would fare, seeing as it's on-rails and you wouldn't need to move by yourself. I can't remember whether Z or A fired the gun, though. Great video as always!
@mongrel_975 жыл бұрын
ebeeto!
@adamszautner36985 жыл бұрын
Ebeeto!
@derknobit26167 жыл бұрын
sega saturn had a mouse
@alritedave7 жыл бұрын
derk nobit Yup I have one. It actually has 2. It even had a keyboard. Megadrive had a mouse too, and a keyboard too IIRC....
@GiordanDiodato6 жыл бұрын
its compatibility is limited, though. I have a game that's compatible
@alritedave6 жыл бұрын
Giordan Diodato The Saturn mouse isn't really and more limited than the PS1s AFAIL.
@alritedave6 жыл бұрын
Shifting Gear It also had a web browser.
@sampokemppainen30416 жыл бұрын
He's too young to care
@retrovideogamejunkie4 жыл бұрын
I was the whole video: "try starfox...try star fox....TRY STARFOX!!!!" XD
@knucklestheguardian98907 жыл бұрын
Finally a new punching weight
@ipwn67 жыл бұрын
Knuckles the guardian hey look! It's that ketchup covered echidna! Let's get his kidney!
@dogowo6 жыл бұрын
do you known the way?
@MrSoprano8786 жыл бұрын
U dont no da wea
@tqxxr16396 жыл бұрын
Spit at him brodas
@MrSoprano8786 жыл бұрын
Oliver Gamerz *spitting*
@8BitBrody7 жыл бұрын
Ayyy, I told you about that Podracer dualie support on FB. ;)
@oculed11017 жыл бұрын
shutup
@Dj_Kirby7 жыл бұрын
Oculed1 what
@NightRanma7 жыл бұрын
This was a cool video. Gotta love how much Matt McMuscles appreciates you guys :)
@rezterralico43695 жыл бұрын
That golden eye bit about using two controllers in tandem would have blow my mind back in 1998. Talk about ahead of it's time.
@derpydashdjblazekin6 жыл бұрын
Actually you can fully customize the controls in quake and Quake 2 for the N64 to a point where you could get it to work with the mouse and controller combo where you can have the mouse to aim and shoot and the controller for everything else
@therationalluddite Жыл бұрын
The Sega Genesis had a mouse, too. It was used in Wacky Worlds, a game where you could create dioramas out of stickers or something. I had it when I was a kid.
@ChatookaMusic6 жыл бұрын
The way you say "stop skeletons from fighting is a patreon supported show" reminds me of PBS
@6Twisted6 жыл бұрын
The graphics on Micky's Speedway are actually pretty impressive for an N64. And it's a shame I didn't know StarCraft64 was a thing as a kid because I would have loved that game.
@Spat8567 жыл бұрын
Consoles having a mouse as an option would actually be pretty awesome, being hand in hand with a controller that is. Using the joystick to move and the mouse to look around. Dual analog sticks just dont cut it for console fps anymore.
@Thepopcornator4 жыл бұрын
Pokemon Snap is actually finally getting a sequel on the Switch!
@The_Wandering_Nerd4 жыл бұрын
That controller + mouse setup makes Wiimote and Nunchuk controls look simple and elegant by comparison :)
@SonataFanatica7 жыл бұрын
Man, I'm so happy to have discovered this channel! I don't know what it is exactly, but watching your videos is just kinda... wholesome... I guess...? :D Your honest positivity has always been a favourite part when I watched HVGN "back in the day" and here it is again! :) Every "I love this game!!" or "One of my favourite games!" is a treat. Thank you!!
@WillKeaton5 жыл бұрын
My brother and I used to play Goldeneye with two controllers all the time. One would control movement and the other would do aiming. It basically made Goldeneye a co-op game.
@SFinerFACE7 жыл бұрын
Excellent video, Derek!! Was dying to find out about the mouse, super happy to see it tested.
@jojohernandezGames6 жыл бұрын
man... when you said beetle adventure racing,my mind straight up went to the multiplayer mode and that announcer screaming "NITRO!" whenever you got a nitro box... great game,and great video man!
It's crazy how much of a difference the completely customizable controls on Doom 64 make. I mean. If I had to go with the default setting, it would probably take a big chunk of my enjoyment away. It baffles me why so few console games allowed you to adjust these things. Couldn't be that difficult to program as it's just a reference to a variable that correspond to the button you have set it to.
@sephyfan7 жыл бұрын
Yay Matt Mcmuscles for giving us this experience.
@PaladinGuy6 жыл бұрын
The HYPEST donation on KZbin!!!
@ryanschrafel95763 жыл бұрын
I don’t know if anyone else told you this, but you can move shoot to another button on Quake 64. Quake 64’s controls are just as customizable as Doom 64’s.
@Drinkabeerandplayagameofficial7 жыл бұрын
I actually like the ring levels in Superman 64 but couldn’t imagine using the overly sensitive mouse. Very fun video for such a useless control option
@kelseybrokaw25035 жыл бұрын
Those first three games were the first games I ever owned on an n64 I got on Christmas along with Loz ocarina of time, Mario party 64, Mario kart 64, and cruising USA
@FaithTheSlayer7 жыл бұрын
I love your Red Skeleton reference in the back. lol, my kind of humor, props.
@DarkMProductions6 жыл бұрын
Hm, I wonder how this would work with Ogre Battle? I know control is rather limited already, but it might make navigating the map a little smoother.
@thelastgogeta7 жыл бұрын
I was hoping to see Smash at some point (analog, A and B is enough for basic gameplay - no grabs or blocking) but I really enjoyed how broad but thorough this was. Nice work.
@juste.une.mouche6 жыл бұрын
AAAAAA THE MICKEY MOUSE GAME WAS ONE OF MY FAVOURITES AS A KID ALSO that yoshi music makes me nostalgiccc
@vateriel73 жыл бұрын
Thank you!! I have the 64DD and considered buying Starcraft in order to play with the mouse.
@megamanlyharkinian13737 жыл бұрын
you know, someone made a fork of 1964 specifically optimized for goldeneye and perfect dark even comes with a control plugin that adds really good mouse look, and maps keys to functions instead of buttons it's really good, try it
@Voidsworn7 жыл бұрын
Hmm, it should not be too hard to make a hardware based re-mapper or custom control/"keyboard"/mouse setup.
@Dongled7 жыл бұрын
That was totally amazingly entertaining! I had no idea there was a mouse for the n64!
@MerkhVision6 жыл бұрын
Did yall catch that Dreamcast magazine article at 01:39? One part of it was talkin about an upcoming online cloud storage service for the Dreamcast on SegaNet! Talk about ahead of its time!
@SlavicusVile7 жыл бұрын
How to fix movement problems: Mouse automatic treadmill. You'd have to learn to rotate the mouse to look left and right, and lift it when you want to not move at all, but at least you could run in a straight line
@MatteoTomatto7 жыл бұрын
If you hold the mouse in midair with your right hand and use your left hand to manually roll the trackball, it could probably make Mario and Doom more fun to play.
@JetWolfEX6 жыл бұрын
Dezaemon 3D fully supports the N64 mouse, actually all of those games were designed with mouse controls in mind, a regular controller doesn't work that well.
@MysticMimikyu3556 жыл бұрын
Jumpman? Who's that? Honey I think you mean JumpKickman
@011001010111001001116 жыл бұрын
He went on to start his own game: Divekick, with mixed results.
@jbr46976 жыл бұрын
WonderCreek JumpKickPunchman
@minenice48906 жыл бұрын
More like kickpausebufferhalfapressman
@teemuaho48076 жыл бұрын
minenice55 more like backwardslongjumppausebufferframewalkedgestutterdiverecoverbreakdancehyperspeedwallkicklongjumpman
@guidosaur75067 жыл бұрын
Where'd you get the Yoshi riding a mouse commercial footage at
@StopSkeletonsFromFighting7 жыл бұрын
It’s from a Japanese Mario Paint commercial
@BADC0FFEE7 жыл бұрын
youtube
@guidosaur75067 жыл бұрын
Stop Skeletons From Fighting thank you. Gf and I love old Yoshi art. I was looking for n64 mouse commercials on Google and couldn't find it.
@emolovetree6 жыл бұрын
It looks like it's from a vhd or laser disc
@DemomanX6147 жыл бұрын
Well, that star wars one made it closer to the arcade version. Where you controller each pod for turning. It's very difficult first time you play but once you get it you can't see the game being played any other way.
@chimpantv3 жыл бұрын
"we need a sequel to this game" welp only a few days away now
@WadelDee5 жыл бұрын
In Super Mario 64's title screen, Starcraft 64, and Command & Conquer, you basically control a cursor. In Pokémon Snap and the games you presented afterwards you basically control a camera. So I'm asking: Can you move faster in these games with the mouse than would be possible with the analog stick of a regular controller?
@giovannieich74875 жыл бұрын
10:03 „Hexen“ is just the german translation of witches, by the way, you usually don’t pronounce the second „e“ in the title.
@KuraIthys6 жыл бұрын
Come to think of it, having taken apart more than a few n64 controllers over the years for various repairs, the analogue stick on that system seems to be the same kind of mechanism as most mice of the era used. (optical rotary encoders) The only difference is the mechanical components limiting the range of movement, and the spring that brings it back to a centre position. It therefore would make a mouse easy to implement. It would also make sense of why it appears to work in games that likely were never designed with it in mind...
@KuraIthys6 жыл бұрын
Actually, looking at how this works, Goldeneye and Perfect dark could gain a lot from this in theory. Why? Dual controller setup. Both games support dual analogue via dual controllers. But, because of the implications of that, it's set up so it only needs the A, B and Z buttons. And of course, since you have dual controllers, any buttons can be used on a single controller. The A and B buttons do the same thing on both controllers, and I believe the start button works on both as well. You can technically also press the R button, but again, identical behaviour on both controllers (And it has an obscure rarely needed function mapped to it.) The only issue is I forget whether the Z triggers have different functionality on both controllers. Because obviously the mouse doesn't have an equivalent to the Z button. If both work as triggers, no problem. If not, uhh... Problems ahead...
@KuraIthys6 жыл бұрын
hmmh. Just looking at it in your video... Hang on, let me check... Yeah. Wow. What a stupid shortcoming. XD This would work near flawlessly were it not for the start button on the second controller not doing anything. (and to a lesser extent not being able to remap the fire button.) Seems like if you were to try and hack together some custom hardware, the thing you'd want to do is create a controller that has all the n64 buttons the mouse lacks, and then have a passthrough so you can plug the mouse into it; Basically an n64 controller with a passthrough for the analogue stick and A and B button, but everything else implemented... Hmmh. Interesting project, thinking about it...
@henrydave66037 жыл бұрын
What a strange little thing. Makes me wonder if it was designed as an after thought to Mario Artist. I think the controller would have worked just fine. I mean it seems to still emulate the controls ... in a severely limited fashion. Just makes me think there was some forgotten design that had a few more functions. And wow, Pod Racing with two mice? If I ever could, I would! Awesome video man, hope to see more soon ^_^
@LuciferSamChannel7 жыл бұрын
Can I say Doom 64 main theme is badass? Anyway awesome video as always. The video feels you made it with passion! Keep it up ! :)
@CEKROM5 жыл бұрын
3:00 That's how Super Mario 64 speedruns work =D
@Carlitonsp17 жыл бұрын
Super neat video. You should probably check the description.
@cristianarreola85827 жыл бұрын
Star Fox 64?
@WinVisten6 жыл бұрын
You can't barrel roll, boost or break. or pause. Star Wolf and Venom II would be im-fucking-possible. you'd get ripped to tatters.
@RevolverLink7 жыл бұрын
2:10 - A Slime draws near!
@EposVox7 жыл бұрын
Wow. Interesting.
@richardg83766 жыл бұрын
A Mario 64 superfan might complete it with the mouse doing nothing but jump kicks, but Pannenkoek will do it using only 1.5 mouse clicks.
@dumac65576 жыл бұрын
A mouse for the NES would make sense as that system had some point and click games, not sure if SNES or N64 had any point and click games but that would work nicely.I liked the video, as this channel got some awesome gaming history videos.
@thedungeondelver6 жыл бұрын
I have that same shopping bag, and it really reminds me of Halloween 3: The Season of the Witch
@MofoMan20005 жыл бұрын
Best thing about this video is that jack-o-lantern bag for your N64 cartridges.
@rookthelion21786 жыл бұрын
"My burger fell off." 10/10 quote
@midnite59 Жыл бұрын
8:59 man got his wish!
@blitzkrogg25895 жыл бұрын
Did u try using n64 controller in port 1 and mouse in port 2?
@wiredupretro5 жыл бұрын
I believe that works on Command and Conquer.
@Ninjetika7 жыл бұрын
0:39 That eye twitch! :D
@MyFriendlyPup6 жыл бұрын
Command & Conquer would have been a natural choice for this video.
@letsdiscussitoversometea8479 Жыл бұрын
Really intelligent decision of you to hold up an old, rare, heavy piece of technology by just it's thin lead.
@rustkitty2 жыл бұрын
It's weird to see a two-button mouse from 1999! By that time wheeled third buttons were a common standard on PC. I get that a wheel wouldn't make sense here, but they could've went with a modified classic 3-button layout with Z in the middle and a Start button under it. Then sell the mouse internationally. Of course we already know that Nintendo doesn't like making money with good OEM peripherals. [insert bitter rant about lack of a fully featured Switch Joy-Con with d-pad here]
@RobertLewis85 Жыл бұрын
Wow the Starcraft port is the one game that came to mind when I thought of the N64 mouse since it's 100% essential in the pc version. Shocked to find that the mouse isn't compatible with Starcraft.
@8randomprettysecret85 жыл бұрын
Wow had NO IDEA this mouse device even existed until today astounding incredible ! :O
@nathankellogg26407 жыл бұрын
3:02 I think you might have caught a ghost on camera... I WANT A HAUNTED N64 MOUSE!!
@MrSleep200135 жыл бұрын
Mario paint and a frame by frame recordable vcr was fun.
@GameplayandTalk7 жыл бұрын
Shame it doesn't work too well with just about, uh.. anything. Still, I had no idea there were games that supported two controllers simultaneously. That's really cool in and of itself.
@KyleS.19876 жыл бұрын
Playing Superman 64 with an N64 mouse...now that's livin', brother.
@crimson-foxtwitch25816 жыл бұрын
11:09 This would later be the inspiration for Sega's Border Break series of arcade games.
@NikkiWrightVGM5 жыл бұрын
In Pokémon Snap you could assign the Z button as "Switch" that way when you enter shutter mode it stays there. Start a level with a real controller and press Z, then plug in the mouse and you can take pics with A ....Granted this means you can't use items and I dunno if the game will even let you swap controllers mid-game.
@Protoman856 жыл бұрын
Assuming it uses the stick and not the Dpad, using the mouse with Wonder Project J2 could be nice
@thrawl5 жыл бұрын
Wow I have been playing Golden Eye, World is not enough and Perfect Dark since THE DAY each one came out. I still have all 3 and still play all 3 and I NEVER knew you could use 2 controllers for single player. That completely blew my mind and I am going to go try them out right now!!!!!!!!!!!!!!!!!
@KaiserMattTygore9275 жыл бұрын
another Starcraft 64 reference? you sir are my favorite human being.
@Coccyx692 жыл бұрын
I always thought i was so wierd that no fps game on the n64 had good controls. It seemed like the joy stick for looking and the dpad pad for moving would have been perfect. Now that i know the n64 had a mouse it makes it even harder to believe that they didnt have better controls.