Check description for info on hacks for Street Fighter II and demos for Mega Man X Genesis version.
@3ambreakbeats9774 жыл бұрын
Sega Lord X ever play Sega 16 forum sf2sce stefs arcade audio and color graphic version 7 fix rom ? It destroys snes version (just meant that specific version thanks for mentioned that stuff in video !) great video ! I got all 5 turbo demo roms want me send to you? Yes capcom messed up on sound etc on genesis sf2
@mattkennedy61154 жыл бұрын
Sega Lord X why did some carts have so much memory and others so few? If the Genesis can read both then why limit the games potential? Was it because chip prices were high and they wanted to bring in the finished product under budget to turn a profit?
@n0isyturtle4 жыл бұрын
Surprised you didn't mention the input lag in Wiley Wars, that's was really killed the experience for me.
@kinorai4 жыл бұрын
Thank you so much for the Mega man x demos! I've been looking all over for this! Oh and great video as usual! Ps. Forgotten worlds was my favorite game way back when! Loved seeing the girl in the shop... 😍
@Ruddskies4 жыл бұрын
Sega Lord X Treasure games next please
@ScottWozniak4 жыл бұрын
The Genesis port of Ghouls 'n Ghosts was programmed by Yuji Naka! I've been playing it at least once a month for the past 31 years! ❤️
@rhyme70Four4 жыл бұрын
Gotta keep that masterpiece alive. Awesome.
@tuffasgong4 жыл бұрын
Joe from Gamesack is that you?
@johnboydojo4 жыл бұрын
Wow that's dedicated man! I remember watching my brother beat the game ever day on the master system. How he could do it I'll never know! Megadrive version is superb
@TheMultiGunMan4 жыл бұрын
Man, I LOVE that game on the Genesis.
@rickylovesyou4 жыл бұрын
Isn't scott Wozniak that tryhard kid who is actually trying to school people on the retro/history of games? Aka Scott the woz? Jokes aside, im sure there are plenty of scott wozniaks in the world..
@KREllis-vr1ix4 жыл бұрын
One of the most exciting moments as a child Genesis owner was seeing the preview for Street Fighter II Champion Edition in the latest issue of Video Games and Computer Entertainment.
@rickylovesyou4 жыл бұрын
Thats hilarious, because mine was in C+VG aka computer and video games. 🤣 Oh and EGM also.
@alexl24754 жыл бұрын
@@rickylovesyou I saw it previewed on Gamesmaster first. It didn't disappoint it's a great version.
@dqwno49002 жыл бұрын
the Genesis version was rather good, considering the 64 colors on screen at once limit. it plays very well like the arcade. it’s more faithful because of the Motorola 68000 in the Genesis and CPS1 and CPS2.
@Prizrak-hv6qk4 жыл бұрын
Konami and Capcom were the two premier arcade game makers and console third party publishers in the late 80s and early 90s and were pretty much Nintendo's second party devs due to being locked into monopolistic contracts. The only thing they were allowed to do for the other consoles was to sell the rights to port/reprogram their arcade games to Sega and Hudson/NEC Avenue. However, when Nintendo's monopoly was ended by a Japanese court, Konami fully embraced the creative freedom and the different hardware capabilities offered by the Mega Drive development, releasing a number of exclusive triple A games that took full advantage of the Mega Drive hardware (see: Rocket Knight Adv, Contra Hard Corps and Castlevania Bloodlines). On the other hand, as SLX said, Capcom was half-assing or outsourcing things from the start, wanting to grab some extra cash from the Mega Drive fans with the least amount of effort involved on their part.
@bitleman14 жыл бұрын
Nintendo never stopped publishers to release games on other hardware. They just wanted to keep exclusives the content that was made for their hardware, which isn't really scandalous since the hardware back then were very different between the different consoles. So we got deifferent games instead of ports. And it's still a pretty standard practice these days with Sony and the exclusivity policy of the PS4.
@123doomdoom4 жыл бұрын
Indeed..Nintendo was a piece of shit back then. I loved supporting my Sega master system and Genesis back then and only started getting into Nintendo stuff mid 90s. I hope Nintendo burns in hell in years to come.
@lazarushernandez58274 жыл бұрын
@@bitleman1 Nintendo ran a tight ship, they wouldn't let their own 3rd parties release games on their own schedule. Nintendo of America would only allow 3rd parties to release 5 games a year. Konami had create a sub label called Ultra games to circumvent this, Metal Gear, Skate or Die! and others were released under this label.
@overwatch7614 жыл бұрын
Nintendo were bitches and always introduced some crutch, for example cheaping out on the SNES CPU to the stupidly powerful (for 95/96/97) N64 using tiny, restrictive carts. But Sega became too cocky and shot themselves in the foot. I loved my Mega drive however Sega started screwing over so many fans with massively overpriced and quickly terminated add ons. The Saturn was the biggest piece of flawed hardware ever released and a classic example of how Sega's big headedness led them to destruction - had Sega taken the revised SGI board that became N64 and combined it with CD, Sega would've completely obliterated Sony in graphics and Nintendo would have never made it to 3D. Saturn would have been the undisputed console of its era. I have no doubt the sight of Daytona, Sega Rally on CD running on the SGI board would have been arcade quality and had Sony put down early. That is the biggest mistake ever made in the history of the console industry.
@edwardgaines65614 жыл бұрын
@@bitleman1 So that's why there was no _Turtles In Time_ for the Sega Genesis. Just the _Hyperstone Heist._
@IvanSantanaEu4 жыл бұрын
WOW! That Mega Man X on Mega Drive is amazing. Kudos for the developers.
@Frenomnom4 жыл бұрын
They fixed all the lag issues that Mega Man Wily Wars had back in the day on the SEGA Mini. I was really surprised how well this one ran on it :)
@LowKeyTired-q7d4 жыл бұрын
It was such a moment when SFII hit the megadrive, wasn't it
@thatryeguy61454 жыл бұрын
Yup. My mom got me the game and 2 six-button controllers. Good times.
@Skellotronix4 жыл бұрын
I remember the first SFII on SNES, then I saw the Genesis one in ads and was jealous of how cool it looked compared to the bland OG.
@emailchrismoll4 жыл бұрын
I got SF2 and a Nomad. it was truly awesome
@edonslow14564 жыл бұрын
Shut my SNES owning friends up, that's for sure.
@tuffasgong4 жыл бұрын
Yes it was, i recieved a VHS promo from one of the game magazines I had a subscription to a month before it dropped. I watched that everyday!
@heilong794 жыл бұрын
Strider was amazing back in the day, best looking game at the time.
@Video-Games-Are-Fun4 жыл бұрын
i LOVED strider on the genesis. actually it was the only true arcade port ever until it came to collection discs and ports decades later.
@cbarger23274 жыл бұрын
@@Video-Games-Are-Fun There were actually several ports of the arcade game prior to the era of arcade-perfect CPS emulation. However, none of them were released in the USA and with a couple of exceptions, all of them are terrible. Most are ports for European computers done by Tiertex and published by US Gold, the same team that made the extremely bad "Strider Returns" game for Genesis. All of these suck. There was a PC Engine CD-ROM version, which requires the Arcade card to boost the RAM, and it looks and plays okay but is still feels bad compared to the Genesis game. It has a couple of extra levels, cut scenes, and CD music but that doesn't make up for the inferior control and feel. The only one that was actually better than the Genesis was the Sharp X68000 version, which was nearly perfect. The X68000 is an obscure and very expensive Japanese computer.
@philmason96534 жыл бұрын
@@Video-Games-Are-Fun It didn't quite take that long, there was also a PC Engine CD version, and a really slow but visually impressive Master System version. Pretty much every home computer at the time like the Amiga & Atari ST (even the Commodore 64) saw a release as well, I believe most of them before the Genesis version hit. You're partly right in that the Genesis version was all we saw on North American consoles for a while though, until an accurate port was included with the PlayStation 1 version of Strider 2.
@RichardCraig4 жыл бұрын
I was about to be all like "but what about Quackshot!" and then remembered that was by Sega. I guess I just have a rather sharp association between Capcom and Disney.
@GregoriusAP4 жыл бұрын
You're right. Some of Disney games on SNES were developed by Capcom
@impossiblescissors4 жыл бұрын
Not technically a "Genesis" game, Final Fight CD certainly deserved a mention!
@cinnamondan49844 жыл бұрын
impossiblescissors Amazing add to Sega. If you love beat em ups Final Fight sealed the deal which console to buy. All you need is Final Fight and Streets of Rage
@otaking35823 жыл бұрын
Certainly a helluva lot better than the SNES version, and even has enough differences from the arcade version (CD quality music and full voice acted intro) to make it worth playing today.
@LADY_PUNK3 жыл бұрын
@@cinnamondan4984 Final Fight CD forever amazing....
@leecroft19834 жыл бұрын
Still till this day Chiki Chiki Boys is a great little game.
@edwardgaines65614 жыл бұрын
Why does the artwork for that game look inspired from _Dragonball?_
@Larry4 жыл бұрын
You should follow this up with Capcom's releases on the Master System dude, they were one of the few companies loyal to Sega in the early days, them and Taito.
@badreality24 жыл бұрын
Hey, you.
@drunkensailor1124 жыл бұрын
Capcom always treated Sega like shit until the Saturn got released
@Geobardi4 жыл бұрын
All Capcom games were reprogrammed by Sega or US Gold, Capcom wasn't allowed to program games for other consoles until their exclusivity deal with a certain company expired... Taito on the other hand was one of the best developers on the Master System.
@Larry4 жыл бұрын
@@Geobardi what capcom games did us gold develop for the sms, aside from strider returns?
@Geobardi4 жыл бұрын
@@Larry Strider Returns on the SMS and Mega Man on the Game Gear are the ones i remember from US Gold.
@larrym51203 жыл бұрын
I don't think I could ever get enough of Sega Genesis videos. I still have my original but recently bought one with HDMI out and a 200 in 1cart. Having a blast.
@zemaj04 жыл бұрын
Great video didn't know about the Mickey mouse sequel from the super Nintendo I think the reason Capcom didn't bother much with the genesis is because of the sales in Japan at least in the beginning
@edge64414 жыл бұрын
i remember the first time i saw the ryu animation (from the SF2 intro? probably) in the beginning of this episode while at a friends house bk then... boy i was blown away! couldnt believe the details colours and movement of this image. I remember speculating with friends how graphics would be in the future...look at us now sometimes i check modern games and part of me goes like nah this cant be..but it is!
@BigDanG844 жыл бұрын
Oh man, that Mega Man X port would've been an awesome Sega Genesis Mini bonus. And not completely unthinkable, being that Darius on the Genesis Mini started as a homebrew port as well.
@megagrey4 жыл бұрын
SFII:SCE was actually the very first Street Fighter I ever played, and thus I have a lot of nostalgic attachment for it. It's also the reason I MUST have all 6 buttons up front for a Capcom fighter.
@stewardofconsciousness97814 жыл бұрын
Forgotten Worlds is one of my favorite games.
@choppy844 жыл бұрын
Holy crap I can’t believe how good Mega Man X looked running on Genesis hardware!!!!!!
@cnk98224 жыл бұрын
Is funny that Capcom suported the Saturn and Dreamcast despite those consoles's sale numbers, but at least capcom belived on SEGA and made amazing ports and some temporally exclusives like Resident Evil Code Veronica.
@otaking35823 жыл бұрын
It certainly helps that those systems were better at matching their arcade hardware than the PS1
@cnk98223 жыл бұрын
@@otaking3582 i belive that the Saturn outsould the PS1 in Japan.
@liamconverse895011 ай бұрын
Toaplan is on Japanese arcade developer that definitely supported the Mega Drive
@nimaiiikun4 жыл бұрын
btw I wish there was a UN Squadron port to the Genesis, Ive always felt it would have handled the slowdown well and handle 2 players.
@gutalingames4 жыл бұрын
👍
@retrosoul87704 жыл бұрын
Better instruments in the music too, that game would have been awesome on Gen, alongside other Capcom arcade games.
@joed51503 жыл бұрын
@@retrosoul8770 What? The Snes was FAR superior when it came to sound and music
@retrosoul87703 жыл бұрын
@@joed5150 No, that's a retro gaming myth. Here we have another person who grew up only playing/hearing crappy sounding American games on the Genesis, made with the terrible "gems" sound driver. The Genesis/Megadrive was capable of excellent sound and music, the combination of FM synth and Psg sound created audio rich with bass, clear horns and guitars, often richer then many Snes counterparts despite the Snes trying to sound more "realistic", not always to the greatest effect. The Snes was absolutely more versatile with its samples esp for sound efx, but when it comes to raw clarity in sound, it was often a toss up and very competitive. Japanese exclusive games usually represented what audio the Gen could really push out...Master of Monsters, Gauntlet IV, Devilish, Thunder Force 3&4, Shinobi, Streets of Rage, Sonic, and Shining Force series, Vapor Trail, Midnight Resistance, Monster World IV etc. Plenty of fantastic sounding games the Snes doesn't have an equal answer to, the same way the Genesis doesn't have an equal answer to Super Metroid or Chronos Triggers music. So the "Snes music far superior" is a trolling myth that needs to die, they both had stellar, albeit different sounding great music from exclusive Japanese games that holds up well. Check out "Savaged Regimes" KZbin channel where he uploads remixes of Snes and Gen songs using original hardware like for Mega Man X, or his latest game for the Genesis "Xenocrisis" which released in 2019. Truly special stuff that destroys the 30yr old myth.
@yeahyeahwowman80992 жыл бұрын
@Dean Satan almost like the muted colors on Genesis that make virtually every game look like it went through the washing machine. Crappy sound effects that often don't even match what's going onscreen. As far as slowdown is concerned, I've played plenty of Genesis games that chugged along. Controller with its buttons in a row, yeah there's a reason it wasn't copied anywhere else going forward.
@bananonymouslastname56934 жыл бұрын
Of all of these games (of which I own all but Mickey), Forgotten Worlds has to be my favorite. Sega programmed the hell out of that game, and it has that late '80s arcade magic on spades. That game is flat out awesome. Chiki Chiki Boys I bought in 1999 at a store literally because of its ridiculous name on the spine. The label on my cart is torn to hell, so I had no idea what to expect from cover art... just that it was called Chiki Chiki Boys and it was $10. I went for it, and beat it that night. It's a killer little game that should get credit where it's due. Honestly, quite a few of my Genesis purchases in the late '90s were based on having goofy titles. Trampoline Terror, Tyrants: Fight Through Time, Burning Force, Fire Shark, Shadow Blasters, and more... I have no regrets. If it's on Genesis and has a strange sounding title, it's probably a good time.
@brentgranger78564 жыл бұрын
Have you ever read the novel "Console Wars?" It's a novelization of the 16-bit wars between Sega and Nintendo primarily told from the perspective of Sega's Tom Kalinske from the time he takes over at Sega to the launch of the Saturn and his departure from Sega of America.
@edwardgaines65614 жыл бұрын
No shit, is that really a novel?
@reginaldeberhart85214 жыл бұрын
I need to read that.
@rhyme70Four4 жыл бұрын
Awesome vid. I always wondered what the deal was between SEGA and Capcom.
@NYYanks20030405064 жыл бұрын
I actually really enjoyed SF II Special Champion Edition, at least when playing with a 6-button pad. Didn't sound as good as the SNES version but it was a very solid version of SF II on Genesis and that's all 10-year-old me really wanted at that time.
@urbanmidnight14 жыл бұрын
It's a very good version hardly that different to the Snes.
@capcomfan824 жыл бұрын
It definitely ran faster.
@ravagingwolverine4 жыл бұрын
It's my favorite version of the 16-bit era ports. I wouldn't even say the SNES sounds better. Yes, the voices are better, but still have that awful SNES reverb effect. PC Engine has the best voices. But the SNES version is the only version that has some stage music that I'd rather not hear again. Ken's stage music on SNES sounds awful in my opinion.
@dennismolina90334 жыл бұрын
I love playing SF on the Genesis, i play it on the Genesis mini, the graphics and sound isn't as good as the SNES but it's still fun! My fighters are Ryu and Ken, Ken has a better Dragon punch lol.
@lioneart194 жыл бұрын
Musics are better on Genesis and voices are actually equally bad, they are *extremely* muffled on SNES and scratchy on Genesis.
@jeremycline95424 жыл бұрын
Our household, thanks to a great choice by my dad who thought Sega "looked more colorful" and "was something different", was there for the SMS day one, the Genesis day one...but through some twist of fate we never played Capcom games!
@bloodykenshiro82184 жыл бұрын
Very neat video, thanks for the nostalgia! I used to have long arguments with my cousins back in the day over the quality of Capcom ports on the MD (Street Fighter specifically). They had a SNES and they usually flaunted that the Mega Drive was no rival of it, which used to drive me mad (yes, I was a very passionate Sega person then). Too bad the improvement patches weren't at thing at that point in time, or the sound quality issue would have been negligible (still, the Super Street Fighter port for the MD is still superior overall IMO; the SNES one is housed in a cartridge with less ROM, doesn't play as smooth and is even missing some narration samples, if memory serves).
@ravagingwolverine4 жыл бұрын
You remember correctly. One of the weirdest omissions from Super Street Fighter 2 on SNES is the voice saying "fight". It really throws me off. I remember the arguments in those days. In reality, when it came to Street Fighter 2(Champion/Turbo), the Genesis, SNES, and even PC Engine all had things going for them in each respective version and which was best would come down to what people valued the most. The Genesis version lacks the most in terms of first impression, colors and voices, but I think it plays the best, has the best music overall, and actually has more background graphics.
@MarceloKamui4 жыл бұрын
For me the best capcom game on the mega drive is Strider, I didn't know it was made by sega, nice! Awesome video as always! Cheers fromBrazil =D
@MrGodsChaos9 ай бұрын
Favorite game on Genesis was Super Street Fighter II The New Challengers
@tyronedrane83944 жыл бұрын
Capcom was legit on the Genesis at the time they were a staple in the arcade. I wonder what would have happened if they did games for the master system and how much of a difference it would have made against Nintendo.
@lazarushernandez58274 жыл бұрын
It would have made a huge difference, if you compare games that came out for both the NES and SMS, the SMS version is typically equal or slightly better even if only visually. The SMS usually gets dinged because of its high pitched audio. The SMS only got Capcom games on it when the Genesis showed up and those hold up pretty well.
@joed51503 жыл бұрын
Not much since the Master System was trash compared to the NES
@PlumbDrumb4 жыл бұрын
The color and sound hacks for Special Champion Edition make a big difference in quality; that is the definitive way to play the Genesis version now, IMO. I'd love to see someone do similar for Strider and Ghouls n Ghost on the Genesis. Without those cartridge memory limitations of the day (even though the originals are fine on their own) I think the SuperGrafx version could be surpassed. Maybe some 2-player Mercs? All kinds of things are possible now!
@DrGreenThumbNZL4 жыл бұрын
Snes has ssf2 reload hack, adds more speed options , really cool to
@Toyaddict814 жыл бұрын
Great job!! That last statement, 100% true! BTW SSFII on the Genesis still remains one of my favorites.
@orderofmagnitude-TPATP4 жыл бұрын
Had all these and loved them so... i was sad we didn't get 3 wonders - but it made a perfect port to saturn anyway...
@TheRealDustinNunn4 жыл бұрын
If you have Street Fighter for your Genesis/Mega Drive, then I recommend getting the Genesis/Mega Drive 6-button arcade stick.
@The90sGamingGuy4 жыл бұрын
All the games shown in this video are nothing short of very well made and are classics for sure. Great video!
@Vanessaira-Retro4 жыл бұрын
Thank you for showing and kicking Claw's ass in its entirety. At 3:00
@royroy78144 жыл бұрын
:)). Yes!!!
@ShinobiShowdown4 жыл бұрын
Wow, so all my favorite Capcom games for Sega Genesis were actually Sega games licensed from Capcom.
@gilavalos24004 жыл бұрын
As a life long sega fan, I appreciate your channel. I gave up on sega when they gave up on their customers when they got out of the hardware business. Nonetheless, the memories still live on.
@thomaselers74164 жыл бұрын
How about making an "Atlus and the Saturn" episode?
@SegaLordX4 жыл бұрын
Already made it.
@thomaselers74164 жыл бұрын
@@SegaLordX 😮😮😮😮😮
@Ronnie06spartan4 жыл бұрын
I loved The Great Circus Mystery on the Genesis. Hoping one day we'll get a Capcom Disney collection on the Switch with all those old 16 bit Magical Quest with Mickey Mouse platformers from the SNES/Genesis.
@samhillier96074 жыл бұрын
While love them both, I actually play the Genesis version of Mercs more often the arcade version. Sega's added original mode, with its alternating upgradable characters & hidden items, provides a touch of depth that just makes it more enjoyable for me to run through than the standard arcade. But, as you said, you still need the arcade game for that sweet multiplayer action.
@Des_Zee4 жыл бұрын
Another late night vid. It's perfect cuz I can't sleep 🤣 P.S. Strider was my favorite. Still can't believe my parents spent 70 dollars on that game when it came out. I still have it to this day.
@not2tired3 жыл бұрын
That Mega Man X homebrew is incredible
@littletokyo65374 жыл бұрын
I love Saturday Night Slammaster and the rest of the titles i that series. I would love to see the re-released in some form.
@knifechen4 жыл бұрын
I always think it's possible to make Street fighter IV happen on PS2 since there were lower quality version on mobile devices.
@lazarushernandez58274 жыл бұрын
Who knows, SF IV uses a similar art style to SF X Tekken. That game came out on the Vita.
@RetroGamePlayers4 жыл бұрын
Strider really was awesome when it first came out, I played the crap out it along with Ghouls N Ghosts. Great video!!
@AlphaZeroX963 жыл бұрын
0:44 They're one console. The Mega Drive is the original name for it. :)
@cinnamondan49844 жыл бұрын
Street Fighter II on Sega is the best way to play. It matters where six buttons are placed
@saintfenix17184 жыл бұрын
Forgotten worlds, uno de mis juegos favoritos, lo termine varias veces pero me costaba, tenia que tener una concentracion total.. yo tenia como 10 años en el 96..
@WeeWeeJumbo4 жыл бұрын
I never knew that Capcom Japan had outsourced the development of all those amazing Capcom games on Genesis! This channel is a treasure
@rickylovesyou4 жыл бұрын
Really? The history and coverage of the development for SF and Capcom games has been covered quite a bit ny many KZbin channels, DF retro for one.
@Mouritogaia4 жыл бұрын
Capcom and Sega Genesis it's the Perfect Combination.
@R0n1n7604 жыл бұрын
MouritoGaia After actually watching the video its more like Capcom and Super Nintendo are the perfect combination.
@luckyluke954 жыл бұрын
Capcom & Sega is good but Capcom & Snes is better. More games on snes from Capcom like Breath of Fire 1,2, Demon’s Crest, Final Fight 1,2,3, Goof Troop, King of Dragons, Knights of the round, Magic Sword, Megaman X 1,2,3, Street Alpha 2, Super Ghouls’n Ghost.
@zenmastakilla4 жыл бұрын
Not even close.
@Mouritogaia4 жыл бұрын
@Darell Hunter 100%
@Badguy104724 жыл бұрын
My 2 favorite gaming girlfriends. Capcom and Sega. I also grew up in the 80s and 90s and i still support Sega and Capcom til this day.
@kingboobs204 жыл бұрын
Capcom loves their crossover fighting games, I'm still hoping for a Sega vs. Capcom someday. I mean Archie did that Sonic/Mega Man crossover comic a few years back so it's not impossible right?
@andersross40112 жыл бұрын
I still have my Sega Genesis and whole copies of STREET FIGHTER 2 Special Championship Edition, Street Fighter 2 New Challangers Edition.
@harkerproductions88594 жыл бұрын
Maybe it's me, but original mode in mercs reminds me of when capcom would flesh out the mecanics of their arcade games for the nes ports (the original commando, to which mercs is a sequel, being an example of this practice)
@Heka414 жыл бұрын
Great videos and channel you got here bruh, Capcom is a personal favorite of mine, but it seemed like they never really warmed up to the blast processor back in the day lol
@Fluoride_Jones4 жыл бұрын
This video taught me a lot about Sega's relationship with Capcom, and all of it was interesting. Thanks, Sega Lord X! :)
@wenchwoggYT4 жыл бұрын
So much Sega Lord X content lately. Love it
@bigdumbjosh4 жыл бұрын
Great video as always Sega Lord X
@belmont_gr4 жыл бұрын
I had no idea that Capcom licensed SEGA for porting games!!
@topherowlish4 жыл бұрын
Basically the best Capcom games were done by Sega themselves and most of Capcom's support was really just an afterthought to get a few bucks after the Super Nintendo/Famicom support.
@Krystalmyth4 жыл бұрын
I didn't realise Slammasters had such an amazing soundtrack.
@williamoverton77752 жыл бұрын
the PC engine port of STFII was also really smooth, it played really well and the super controller for it was really well made if a little simple looking.
@TheStolken4 жыл бұрын
Chiki Chiki Boys looks like it's really damn good. I'll have to give it a go at some point, it definitely stuck out to me as the most unique of the games here.
@thmmagazine4 жыл бұрын
Great video, as always ^^ Thanks Sega Lord X !
@kennethkite11514 жыл бұрын
Chiki Chiki boys is my favorite game on the system. Nice.
@GreenLegendRan4 жыл бұрын
That Guide stage music in Super sounds ridiculous. Glad I had that on SNES.
@warehousedave79374 жыл бұрын
Chiki Chiki Boys is such a hidden gem. Rare game, beautiful box art... Great music and visuals. Awesome collectible game. Always felt like it should be in the $200 club for CIB.
@Chalkaspis4 жыл бұрын
God damn..... These street fighter sound mods was all I ever wanted back then...
@sentokigames1514 жыл бұрын
Used to play SFII to death on Sega and the 6 button joypad was my favourite and still is for fighting games. I don't play much fighting games now...probably grew over it a bit.
@enya644 жыл бұрын
Great vid SLX. Always happy to hear my Genesis Batman at the end : D
@mep63024 жыл бұрын
15:16 I played and completed this game as a kid, and it's really fun. Especially with a friend.
@heilong794 жыл бұрын
I think Capcom could have had a much closer to the arcade version of Street fighter 2 on Megadrive instead of using Snes assets.
@SoosKratoS4 жыл бұрын
Capcom made so great games!
@TheLyonkoke4 жыл бұрын
I think Capcom gave the Super Nintendo much more love. They did not make proper games until Dreamcast. DC has amazing Capcom stuff
@lazarushernandez58274 жыл бұрын
Ahem...Saturn, had a stellar library of Capcom games.
@TheLyonkoke4 жыл бұрын
@@lazarushernandez5827 yeah but nothing special. Same (and worse) treatment ps1 had. Dc had some amazing unique Capcom games
@Rationalific4 жыл бұрын
I loved Special Champion Edition. As you said, the music was awesome, but the voice samples were not. Still, that is my favorite port of Street Fighter II for between all of the Genesis and SNES versions. Also, I was kind of wondering what the Mega Man X music was about later on in the video, and then I understood. That's a very nice version! It's a shame that it never showed up on the Genesis during its lifetime. By the way, on the mine-cart section, there was no slow-down : )
@dub25364 жыл бұрын
Great video. Never seen that Punisher game before.
@Eigengrau6084 жыл бұрын
The floor perspective always impresses me in sf2
@waunbudd26654 жыл бұрын
Back then coming for nes these ports where just like the arcade too us..Certainly good enough to practice at home for the arcade.👍
@Marc_Araujo Жыл бұрын
As a kid, I was able to kinda convince myself that Journey from Darkness: Strider Returns was actually a decent game after I asked my grandma to get it for me, more due to it being a gift from her than for the game itself and I still have that sucker CiB...thanks again Nana, I really miss you.
@mattb96644 жыл бұрын
All these videos made me glad I had the Genesis as a tween. Very interesting facts about the early Capcom licensed games! Never understood those arrangements when the title screen would roll on some of those games. I remember seeing the screenshots of SFII Champion Edition before the Capcom rework (maybe in Sega Visions?), how small the characters were going to be, and a lackluster background art. I was pretty satisfied when I got copy of Special Champion edition!
@troymanning89854 жыл бұрын
The Genesis hardware comes off as a downscaled version of the CPS-1 hardware that a lot of Capcom's golden era games were developed on. Particularly the sound is very similar to the CPS but with way less memory for digital samples... the music in genesis capcom ports though always sounds very close to the arcade edition (particularly ghouls'n'ghosts, strider and SF2), and the stock digital drum "set" on the genesis HW seems to be the same as the CPS-1, even on non-capcom ports (minus the crash cymbal patch, genesis music almost never featured crash cymbals prob because the sample rate was too low and it would sound like a hot mess). Has anyone else ever noticed that the SNES editions of street fighter 2/SF2 Turbo didn't use the same SFX and voice samples as the arcade? They were re-recorded "soundalike" samples (seriously go compare all the SNES voices to the arcade, its all completely different).
@carlosaugustodinizgarcia35264 жыл бұрын
Nihon Falcom games for Mega Drive also had soundtracks nearly identical to PC 8801 originals. It is a myth that Genesis sound chip was bad,in the right hands it produces excellent music.
@troymanning89854 жыл бұрын
@Jackie Brison Yes I forgot about those!
@danmakuman4 жыл бұрын
Well, it's because the Genesis uses an FM synth sound chip 'similar' to the one in the CPS-1 but it has also a proper PCM sound chip too, that's the big difference. The majority of the arcades from that time used FM sound chips so that's the reason it sounds so similar
@TheMultiGunMan4 жыл бұрын
Sega Genesis and Capcom for the win!
@RetroSegaDev4 жыл бұрын
For some reason I love the music in Sega's MERCS port
@theearnmoreyouagainmoreres82504 жыл бұрын
The best part about the 90s developers could license each other stuff to make for themselves I.e. arcade ports but still fun non the less
@Arunotaku4 жыл бұрын
Wait what ? this is Rockman on an actual Genesis / Megadrive ? :0 BOY...
@loganjorgensen4 жыл бұрын
True I don't know what Capcom was thinking not wanting to get on the GEN/MD full force since I think both fan bases had a lot of crossover. While they could have done better with their own internal porting even the third party work wasn't that bad, if that's them being half-assed imagine what the whole ass would have been like. ^_^
@dsgitlin4 жыл бұрын
I remember reading about Capcom finally developing for Sega in 1993 and losing my damn mind. And it was really worth the wait; SF2:SCE is the best-playing 16-bit Street Fighter game, IMO. The speech samples were a bummer, but as I only had a Genesis back then, I was happy with what I had. To this day, SCE is my favorite SF2 game (and I have the SF2 versions, an Arcade1Up, SF2 Anthology on Saturn, Hyper SF2 on Switch, and the 30th Anniversary collection on Xbox One).
@iangrunke6164 жыл бұрын
I can’t believe that mm x port on the end of your video. Wow!
@shenglongisback46884 жыл бұрын
I got mega twins/chiki chiki boys its a good game, that megaman game amazing i knw there another one out there but the verison you showed magic.
@AnyDudeUSA4 жыл бұрын
Sega were my heroes while I was in HS. They made my favorites when Nintendo bought Capcom out. I remember waiting with baited breath until I opened Strider for Christmas, and was not unhappy in the slightest.
@Bloodreign14 жыл бұрын
Nintendo didn't buy Capcom out, they just had some shady dealings with their third party companies about making games for other consoles, at least in the US.
@otaking35823 жыл бұрын
*Me:* * hears the Genesis SSFII version of Guile's Theme * "They massacred my boy"
@COBOL4 жыл бұрын
Next? Konami on Genesis/Mega Drive? It will be fun :)
@trinidadmetroid4 жыл бұрын
This was good. My first exposure to Capcom on the sega systems was super street fighter 2....which was colourful but had many voice clips removed.
@mannyr18234 жыл бұрын
Great topic Sega Lord luv it when you make these Capcom and snk videos keep"em coming.... 💯💯👍
@sulfreez4 жыл бұрын
Chiki-chiki boys came bundled with my japanese Genesis I got in 1994. Hell no, when did I grow so old?
@XTRABIG4 жыл бұрын
just discovered your channel. I really appreciate your honest commentary... music, cartridge sizes, colors, game play, and over all graphic quality.. you hhit all the spots. You note precisely where games missed the marks. When you noted that the Mickey mouse game by Capcom was not even close to being on par with Castle of Illusion I was convinced you knew your stuff. Your analysis of The Punisher and Mercs was dead on too. "The music sucked" is such a powerful statement when you consider how important music is to the gaming experience. You have earned a new subscriber.
@dangmyang75474 жыл бұрын
Mickey's Circus Mystery game!!!! That's the one I rented as a kid that I'd forgotten all about!
@MuJoNeSs4 жыл бұрын
I was thinking: "Dudeeee where's my STrider game, the first game I beat on the Genesis, hahaha". Awesome video as always. I'm such a fan for your channel. Thanks a lot man, much love for SEGA and CAPCOM games over the years. Be well, be safe!