SFV:CE Guide on defending and anti-airing crossup jumps (Cross cut DPs, auto-correct charge ,etc)

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MC MuraFGC

MC MuraFGC

Күн бұрын

So in this video i am discussing how to improve at anti-airing and defending against crossup jump attacks. These can be quite hard for many of the newer players to deal with, so i thought it might be a good idea to talk about this topic and present some of the available options.
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Пікірлер: 68
@mrfuniculaire2086
@mrfuniculaire2086 3 жыл бұрын
For a topic that has been seen so many time on KZbin you did a great job breaking it down with your own spin. You have a knack for delivering clear informations my friend. Well done.
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Thank you so much.
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
But seriously how GOREGOUS does EX wingless airplane looks in slowmo, right ?
@KimDitcher
@KimDitcher 3 жыл бұрын
just as I was having trouble with cross ups. u are awesome lol
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Thanks
@yvanwilm5477
@yvanwilm5477 2 жыл бұрын
Thanks a lot for your explanations. I have understood very well now !!! I'm playing AKUMA !!!
@CVE
@CVE 2 жыл бұрын
I didn't know about the crosscut mechanic for Honda. I'd wondered why Honda players anti-aired my crossups with EX Headbutt... Now I know why and can adjust my match-up strategies against Edmond. Many thanks Mura.
@baines803
@baines803 3 жыл бұрын
Me an ED player ah yes i understand entirely
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
lmao
@scalpel6096
@scalpel6096 3 жыл бұрын
Dude, Sagat.. AND Juri on the thumbnail? That shit feels personal 😂
@abdu5320
@abdu5320 3 жыл бұрын
I know right...
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Sagat because he have the best looking uppercut cinematic xD
@Freeeeeeeee27
@Freeeeeeeee27 3 жыл бұрын
great video thanks!
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Thank you.
@hoseatran2165
@hoseatran2165 3 жыл бұрын
i needed this!!!
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Yeah, i am trying hard to get this to work with Mika.
@damienlee4992
@damienlee4992 3 жыл бұрын
The problem with the crosscut ex headbutt certain jumps ins lk like sakura and kolin well go through that armor so it better for normal crosscut just have to delayed it little thecomebackkid really good with anti air and crosscut headbutts
@skychaos87
@skychaos87 3 жыл бұрын
I have no problem with normal dp and crosscut dp. However, there are situations whereby opponent jumps which land directly on top of me, which if i try to block he will land on the front. But if i try to dp, opponent will actually land behind me and my dp will whiff. This is because dp has a forward movement which basically change the positions of the two characters in that instant. How do i deal with it? I tried to delay my dp but if opponent does the jumping attack early it will hit me before i get to dp. Not sure if its character specific base on the hitboxes, but this happens alot using ken's mp dp vs chunli's jump hk.
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
That is actually why Ken have a harder time with this than Ryu. Ryu's EX DP hits directly above his head so he have all the angles covered, Ken have it harder certainly cause he moves forward like you said. He even have harder cross cut DPs imo.
@benzhang8072
@benzhang8072 3 жыл бұрын
When I tried shoto i thought i went dp when I was crunching with input of 1212, wonder if that could work on cross up
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
wait, how would a 1212 work for a DP ? Do you mean 2323 ? For a cross cut, your best bet would be to mash 1313
@benzhang8072
@benzhang8072 3 жыл бұрын
@@MCMuraFGC oh yeah its 1313
@benzhang8072
@benzhang8072 3 жыл бұрын
@@MCMuraFGC so if I input the motion then hold up for the button it would be reliable anti air for both option right
@PetrMladekGordi
@PetrMladekGordi 3 жыл бұрын
What about walk under option and meaty when they land?
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
It works but the viability highly depend in your character's walkspeed.
@Giraffinator
@Giraffinator 3 жыл бұрын
I have a decision question for you: If you're Juri, and you have the opponent cornered, if they try to jump over you, would your rather jamp back and air throw them back into the corner and keep them cornered? Or would you rather crosscut or autocorrect DP and have that invincibility and then oki afterwards?
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Jump back air throw cause you get to keep them in the corner i would say.
@uchihaclan7797
@uchihaclan7797 3 жыл бұрын
Hey do you have any video about buffering moves?
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Not yet but its a good idea for a future vid.
@RedLand29
@RedLand29 Жыл бұрын
what to do in low ranks when people spam junm+ any hit when you are on the ground help please
@MCMuraFGC
@MCMuraFGC Жыл бұрын
Anti air tyem
@RedLand29
@RedLand29 Жыл бұрын
@@MCMuraFGC and ty for your content, I have seen a lot of your vids and find them really helpful, I hope you keep up with your great content, simply one of the best
@yvanwilm5477
@yvanwilm5477 2 жыл бұрын
However, there is one thing I'd like to know about G ( he's my second character ) : how to add the third hit during his V-TRIGGER ( when you do DP ) ? I really want to know how to perform it !!!
@BeaToOoOo
@BeaToOoOo 3 жыл бұрын
Is there a way to do something like this with Falke? Because her dp isn't a motion
@Serph2006
@Serph2006 3 жыл бұрын
Do you know if Alex's air knee grab thing can be used as a crosscut?
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
You can technically but Alex's is invincible to air attack from frame 5, so you are venerable to losing or trading. Shotos and attacks like Mika's EX wingless work cause they are inv from frame 1. So they will never trade with an aerial attack before hitting.
@Serph2006
@Serph2006 3 жыл бұрын
@@MCMuraFGC Ahhh i see, so jump back air to air is safest way to go for Alex?
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
@@Serph2006 Yeah, i think st.HP hits above his head as well, but if the jump is deeper than that, then yeah, certainly jump back air to air. I have seen players starting to use V-shift to evade tricky ambiguous jump so that might be a part of the meta going forward.
@pastepotpete2317
@pastepotpete2317 2 жыл бұрын
Would it be possible to do something similar with quarter circles?
@davidmaynard7473
@davidmaynard7473 3 жыл бұрын
Can you go over how to do it with characters like Guile or Blanka?
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Its pretty much the same as i did with Honda, you just time the UP +K after a split second after they have went over your head. But i will try to demonstrate that in a future vid, sure.
@Ayyem93
@Ayyem93 3 жыл бұрын
Does the crosscut dp work the same in older games as it does here?
@no_nameyouknow
@no_nameyouknow 3 жыл бұрын
It's game specific. Some games require the correct input, others auto correct. Look up info for the specific game.
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Yeah, game specific.
@mikey22355
@mikey22355 3 жыл бұрын
How about I. The corner bro? Deep cross jump ins in the corner are annoying
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Yeah, these are really difficult to time, but its still pretty much the same. Who are you trying to DP with ?
@lynxeau4428
@lynxeau4428 3 жыл бұрын
I'm crying as a poison main rn. He c.mp was the best thing on but now it feels garage. People just jump on me for fun and it's frustrating
@vinicius464able
@vinicius464able 3 жыл бұрын
get a shoto and learn cross cut, more rewarding than a broken normal
@lynxeau4428
@lynxeau4428 3 жыл бұрын
@@vinicius464able but paying shotos feels so boring
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Try to play from outside of the st.HP range, walk back and cr.MP or jump back air MP. I main Poison too and its a habit that will take some time to get break out of, but we still have options.
@yeahboyz9314
@yeahboyz9314 3 жыл бұрын
Wait, Poison is a "he" ???
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
@@yeahboyz9314 Its a type, he was saying "her"
@DeathBoster
@DeathBoster 3 жыл бұрын
can you pleaaaaaaaaase do a video on how to fight dan? since dan is currently wreaking havoc online and I have no idea how to fight him and his infinite pressure and strong normals, bruh that character was supposed to be a joke character not this good lmao
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Still not really sure myself on him tbh, i am getting blown up too lmfao
@-huracan-8444
@-huracan-8444 3 жыл бұрын
Stand block the tatsu to reduce it's plus frames, usually when crouched blocked it's +3 in Dan's favor but standing makes it vary between 0 to +2 and sometimes in your favor and since dan has garbage startups and no 3f normals some characters can contest him better than others. If he whiffs a standing heavy kick just jump on him that thing has so much recovery even my grandma can whiff punish it and lastly keep an eye if he chose vskill2.
@DeathBoster
@DeathBoster 3 жыл бұрын
@@MCMuraFGC bruh 😂
@mikef8846
@mikef8846 3 жыл бұрын
As an Abigail player, I love it when people jump on me. I even have my own tagline: "Acting like you ain't gonna get parried." I made that up myself.
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
How is his jab AA after the patch btw ?
@mikef8846
@mikef8846 3 жыл бұрын
I don't think I would notice such a change. It seemed fine to me!
@rudiantiair8713
@rudiantiair8713 3 жыл бұрын
No more random cross up
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
Yup xD
@grasshopper30000
@grasshopper30000 3 жыл бұрын
Again how are you sleeping dawg.
@MCMuraFGC
@MCMuraFGC 3 жыл бұрын
I sleep on a bed xD
@grasshopper30000
@grasshopper30000 3 жыл бұрын
@@MCMuraFGC thought it was on your gaming chair the way you been working 😆
@aa7146
@aa7146 3 жыл бұрын
The jump ins in this game are fucking absurd and it makes the game fucking suck
@Hands2Great
@Hands2Great 3 жыл бұрын
1st
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