SIGIL II - E6M6: Vengeance Unleashed (Ultra-Violence 100%)

  Рет қаралды 18,510

decino

decino

Күн бұрын

Пікірлер: 180
@coryfusting9294
@coryfusting9294 Жыл бұрын
Zero Master: BFGs a room full of imps, hitscan and a Baron decino: I punch
@warrenjustice4403
@warrenjustice4403 Жыл бұрын
As far as I'm concerned, the rocket incident with the Zombiemen is to compensate the lucky Baron telefrag, and no one will be able to convince me otherwise.
@kelleroid
@kelleroid Жыл бұрын
Romero gives, Romero takes
@msiraco
@msiraco Жыл бұрын
That was a sweet telefrag
@JangianTV
@JangianTV Жыл бұрын
That reaction to telefragging the Baron! 👌
@itsalez1435
@itsalez1435 4 ай бұрын
I like how the thumbnail is the reason I clicked on the video
@OmegaTyrant
@OmegaTyrant Жыл бұрын
You made this map look so much easier than it actually is. I also really hated the blue key elevator; I'm not good at two-tapping Cybers, so I preserved plasma for when I really needed it, which meant I couldn't just run through the rooms and needed to slowly plink everything down with the Shotgun, one shot at a time while I waited for the elevator to go up and down. I also saved that horde of Barons for the end, and while I had a couple BFG shots left, they grouped up at the entry in such a way that I likely would have gotten killed if I ran in with the BFG (didn't have much health left either), so I had to repeat that process again. My successful saveless max run ended up taking over 50 minutes; I'm a slow player, but geez, it shouldn't have been remotely close to that long. A map I otherwise would have liked a lot got soured by that elevator area being such a drag for me, if only there were some more rockets to use on those doorway blocking mobs instead... At least I know for next time to not be as stingy with plasma.
@AKarnold1010
@AKarnold1010 Жыл бұрын
The soundtrack for Sigil 2 is damn good so far
@СергейМисюк-ж1к
@СергейМисюк-ж1к Жыл бұрын
TNT: Revolution and Sigil 1 showed me that Cyberdemon looks especially menacing when put in dark area with bright red background.
@dreadwanderer
@dreadwanderer Жыл бұрын
Despite it being such a tough level, this + E6M7 are genuinely the best maps of the set. Romero's visuals are so on point.
@popenderaza
@popenderaza Жыл бұрын
Baron telefraging reaction is in Michael Rosen style.
@lecoindugamer7644
@lecoindugamer7644 Жыл бұрын
5:20 its not gonna be a waste 5:35 that might had been a waste
@NeverEndingCorruption
@NeverEndingCorruption Жыл бұрын
"COULDN'T CARE LESS'
@lecoindugamer7644
@lecoindugamer7644 Жыл бұрын
@@NeverEndingCorruption u mad
@Seb-Storm
@Seb-Storm Жыл бұрын
10:34 that telefrag felt awesome 12:25 wow that cyberboi didn't get the memo this was UV and came with UV fast mind-set lol
@EPICALLL0
@EPICALLL0 Жыл бұрын
This is probably the closest to a slaughtermap we will get from Romero, and that has me terrified.
@yusefyassine430
@yusefyassine430 Жыл бұрын
still less monsters than e1m6 tho
@rosfell00
@rosfell00 Жыл бұрын
He is working on a Doom II wad called Hellion, we have yet to see what he can do with the extended bestiary and new textures... Remember... O of Destruction and the penultimate level where his creations...
@journeytosilius1
@journeytosilius1 Жыл бұрын
This was the only map I couldn't get 100% kills on in Sigil 2. Tried a few times, always run out of ammo for either a last cyberdemon or a last baron or two I left to clean up. Damn you Romero! hehe. Also Decino uses ammo way better than most.
@endymcgufin4570
@endymcgufin4570 Жыл бұрын
Oh hey calll0
@mrafterlife781
@mrafterlife781 Жыл бұрын
"It took me 4 rockets to kill 3 zombies" that was so funny but good job
@lukebehrendsbro.
@lukebehrendsbro. Жыл бұрын
I did like the final area seeing CyberDemon in the dark with ton of Red Candles around which is really cool. It's a fine map I say. Really fun with Berserk Punch Baron's around. 10:33 Niiiiiiice! 😁At least you had fun here. 🙂
@MentalParadox
@MentalParadox Жыл бұрын
Weird area though, with the random lowering floor and wall
@MegaKnuckles777
@MegaKnuckles777 Жыл бұрын
It's cute to think I used to consider E3M1 unbeatable as a kid in SNES back in the 90s, and now we have this beast of a level. Would've turned it into a super nintoaster! Lol
@ElderDragonBrasil
@ElderDragonBrasil Жыл бұрын
I told ya. E6M6 is a masterpiece! My favorite map of Sigil 2. I was surprised by E6M7 (John Romero didn't stream the making of this map), because it is really awesome too.
@transporthummel
@transporthummel 11 ай бұрын
Thanks for the great content and all the best wishes for your little family!
@decino
@decino 11 ай бұрын
Cheers!
@valentetellezperez6538
@valentetellezperez6538 Жыл бұрын
The vengeance sure is unleashed here, alright. This is probably my favorite map of the episode, it was quite fun and quick with some relatively easy to find secrets 😅
@Leemmmm
@Leemmmm Жыл бұрын
I spent forever on this map cause I decided to make Sigil II the first wad that I'd start pistol starting with Didn't know about the Supercharge into Invuln secret until the very end so I couldn't get quite as creative with routing as you, but I did successfully two-tap the Cyberdemon with my own scuffed strategy.
@SkullKingofCarpathia
@SkullKingofCarpathia Жыл бұрын
This is an amazing level, good job tele-fragging that baron
@Kyezoar
@Kyezoar Жыл бұрын
The fight with the Cyberdemon in the maze area was so dang iconic. I'm not sure if there was an easier way to take him down, but I shotgunned him to death after many and many deaths from blast damage (Hurt Me Plenty)
@kelleroid
@kelleroid Жыл бұрын
hey, sometimes all you really need is 60 shotgun shells and time
@kingbaby8761
@kingbaby8761 Жыл бұрын
I actually kind of like sigil 2 better than sigil 1, there's more development with the design throughout, maybe not so much with the difficulty. Romero should make a megawad, and change both environment and difficulty as it goes, Lord knows he has the talent to do so, he's the godfather after all.
@kingbaby8761
@kingbaby8761 Жыл бұрын
If I'm being honest, I'd like to see a Sandy Peterson megawad, too.
@NinjaRed5000
@NinjaRed5000 Жыл бұрын
I mean, you'll get your wish soon; John Romero is working on a DooM II megawad, Hellion.
@BeersAndBeatsPDX
@BeersAndBeatsPDX Жыл бұрын
Sigil felt like a bunch of "hard" maps thrown together. Sigil 2 feels more like a cohesive world. It's much more refined.
@the_fatshark
@the_fatshark Жыл бұрын
I even got lost in this map during your playthrough Had the joy to see some of Romero mapping this live.
@Kay13Jay
@Kay13Jay Жыл бұрын
Those extra rockets at the end put you over par haha
@jorgebohyn
@jorgebohyn Жыл бұрын
This is also my favourite Sigil II map. I really like it a lot and it's a fun challenge to UV max.
@TheIst0NE
@TheIst0NE Жыл бұрын
So, a fun fact about making your first level the last being a general best practice: The first game made in this fashion was the original Super Mario for nintendo, afaik. The reasoning was that you'd hone your mapping skills in by the time you're finished with the game's maps. And not only you'd want to give the absolute best first impression and taste of the game to your players, but you'd also want to deliberately introduce all the most important game mechanics in your first map/level.
@Olek54321
@Olek54321 Жыл бұрын
I can only imagine finding those secrets blind must be pain in the ass. These are well hidden, my God! awesome map, well done to John! 13:57 what could it be? if it was Doom 2 I would say Arch Vile :D
@erikziak1249
@erikziak1249 Жыл бұрын
I am genuinely surprised by this map. Better than expected. Thank you, decino. Also, thank you, Romero.
@lopa-u9f
@lopa-u9f Жыл бұрын
was thinking right before the end that the level needed more zombiemen! loving the aesthetic of these more than anything, and it does look like more chaingun and rocket ammo would be nice, but then hard to tell with pistol starts I suppose - knowing you will face a lot of barons in DOOM 1 stuff, rocket conservation is key to me, not a fan of punching, but then I'd punch more imps and such
@epicseadragon1692
@epicseadragon1692 Жыл бұрын
10:32 nice telefrag! GG! Always fun to watch those playthroughs!
@iguana9173
@iguana9173 Жыл бұрын
This was a really cool level.
@Nob1ej0n
@Nob1ej0n Жыл бұрын
Well crap, I didn't find that BFG in my blindrun either. I had to leave six barons and that last cyber behind to finish. Yeah, I agree, E6M1 and E6M2 are not good starting maps. I also didn't care for this map, but maybe that'd change with the BFG in my aresenal. Also, that baron telefrag was delicious! 11:46 Yes, I saw the chainsaw in my run. Although it's very hard to see in this video. Eight whole frames at 1:25. Also, the last item placement is a very odd choice. A berserk right by the exit? Must be a health boost for continuous play. Not visible at all in this video, but it's right at the end of the torches to the left when the lift is down at 14:00. And you can relax, after that baron telefrag, all I saw was perfect rocket placement and three zombies go out in a glorious gib bath. ;-)
@maltardraco9555
@maltardraco9555 Жыл бұрын
That baron telefrag, DUDE!
@VolcanoPenguin
@VolcanoPenguin Жыл бұрын
This map put me in the bin. I rage quat. Once I found a decent way to deal with the cyber in the maze and found out how to get the soul spheres, the rest of the map was still intimidating and hard, but doable.
@Xeogred
@Xeogred Жыл бұрын
Another one of Sigil II's best maps. Love the adventurous/split key path ones like this.
@BlueMeeple
@BlueMeeple Жыл бұрын
Best midi so far, gotta love the bass.
@glennpendleton9520
@glennpendleton9520 Жыл бұрын
The use of lighting in this map is epic.
@jexom
@jexom Жыл бұрын
That 10:02 caco being like "Hello there" made me chuckle
@lecoindugamer7644
@lecoindugamer7644 Жыл бұрын
Yay decino uploaded!!!
@TheBrassDancer
@TheBrassDancer Жыл бұрын
The real 30 second secret of this map: You Can Just Leave ™
@jamiemahmud9944
@jamiemahmud9944 Жыл бұрын
This map is quite good and its crazy how fast secrets can be found
@adre2194
@adre2194 9 ай бұрын
This map gave me a lot of trouble. I found the BFG and tried to use the weaving strategy to kill the Cyberdemon as I'd seen in your videos but couldn't get it down. I was about to give up on killing him when i spotted the invulnerability and shifted my plans. It took me a while but i eventually managed to grab it and take out the big guy, it felt really good! I beat the map on that attempt too, it was great. Then here I see Decino just grab the invul for fun more or less and kill the Cyberspace without it 😅
@Jazio_VT
@Jazio_VT Жыл бұрын
I'm a casual when it comes to DOOM, even tho I like to play UV often nowadays compared to however I did in 2021. But my lord did this level kick my butt sometimes! The end of it is what really got me to freak it tbh; cyberdemon jumpscare in that room before the exit for sure...
@Flyxolydian91
@Flyxolydian91 Жыл бұрын
I'd call this the big boy map from Sigil II. I used the Invuln for the last Cyberdemon too. Don't think we really needed that many Barons in that one room though.
@lancebaylis3169
@lancebaylis3169 Жыл бұрын
The map design is of course awesome, but that broken sky texture is cursed and I can't stop looking at it lol
@nitrosnowman7410
@nitrosnowman7410 Жыл бұрын
The best part about sigil II is that it actually feels like a doom level,sigil 1 kinda felt like me at 12 fucking around with the editor
@ar_xiv
@ar_xiv Жыл бұрын
No way dude those levels are classics already imo
@decino
@decino Жыл бұрын
It feels the other way around in my opinion. The first SIGIL is a masterpiece whereas its sequel starts off with quite some duds.
@alexandersmith6140
@alexandersmith6140 Жыл бұрын
@@decino - I couldn't agree more. SIGIL 1 feels like a Doom episode. SIGIL II feels like a SIGIL-1 -themed "Ha, try this!" challenge from Romero to the online community.
@Runie549
@Runie549 Жыл бұрын
@@decino Agreed! Partly because starting up Baphomet's Demesne with Hate Machine blaring at you is THE best WAD opener by anyone in ages, but mostly because Romero still had some restraint back then, so the difficulty felt more like a natural progression from Doom I, with a few unusual design quirks to really help the mapset stand out. Here he's gone full bore into harder difficulty, and so things like limiting your movement and damaging floors, which were fun and fairly unique gimmicks back then, get over done here to the point of tedium.
@KernelLeak
@KernelLeak Жыл бұрын
@@alexandersmith6140 I wonder if the deadline of it being released on DOOM's 30th anniversary had something to do with that, especially if Romero made the first maps last...
@thomassynths
@thomassynths Жыл бұрын
This map visually looks great.
@jamesbrassfield8409
@jamesbrassfield8409 Жыл бұрын
The great pumpkin head
@negative_joy
@negative_joy Жыл бұрын
I read the comments before watching the video and was really surprised that everyone loved this map when I absolutely hated it. Turns out I never found the invuln, plasma *or* the BFG. Turns out missing half the weapons turns the map into a grind! Still hate the caco platforming though, even if this is probably the prettiest map in the set.
@jrock718
@jrock718 Жыл бұрын
Nice run pumpkin man
@MrKmmirza
@MrKmmirza Жыл бұрын
Sigil 2 looks amazing. Can't wait to try myself
@lucierymelez9204
@lucierymelez9204 Жыл бұрын
Hardcore map 😱💜💛♥️ gg decino
@MrEW1985
@MrEW1985 Жыл бұрын
The last cyber is awesome and scary. Good thing the maps ends with a couple of zombies ortherwise our nerves would be shot.
@codicium
@codicium Жыл бұрын
Sick midi!
@QuaggledMireclops
@QuaggledMireclops Жыл бұрын
That accidental telefrag was sick
@OfficeHyena
@OfficeHyena Жыл бұрын
6:52 lmao that imp got fucked, seriously cool map
@adinocc2042
@adinocc2042 Жыл бұрын
🐮💥Excellent telefrag BTW!💥🐮
@michaelandreipalon359
@michaelandreipalon359 Жыл бұрын
Sadistic thought incoming: why not put at least one 30-second timed secret on the opposite end of the map from your starting point? Yay, early Backpack! The Punch-Out games really need PC ports on the coming years. 10:29: Lucky strike! Why does this map feel slightly like a Doom 64 level for me? Thoughts?
@eu-rn1xb
@eu-rn1xb Жыл бұрын
10:33 gotcha! You are a hackuuur
@mouthofxenu
@mouthofxenu Жыл бұрын
That last cyberdemon has to be a reference to Dio's demon mascot, Murray. Watch the music video for Holy Diver and look for the silhouette of a demon in front of fire to see what I mean.
@doomy_valley
@doomy_valley Жыл бұрын
Not gonna lie, this map crushed me utterly on my first playthrough. Still, a great and memorable level that presents a tough challenge for you to overcome.
@eu-rn1xb
@eu-rn1xb Жыл бұрын
14:01 we gotta talk about it, decino
@skc4188
@skc4188 Ай бұрын
I got Vietnam flashbacks from Cranium's TEETH map when I played the elevator part, haha 😅
@eddiesalinas
@eddiesalinas Жыл бұрын
I wonder if this map should be renamed as "Paths of Wretchedness II"?
@lecoindugamer7644
@lecoindugamer7644 Жыл бұрын
Wretchedness try to say that 10 times fast
@kelleroid
@kelleroid Жыл бұрын
there's no one-time use sinking rocks over 20 damaging lava, not wretched enough
@JangianTV
@JangianTV Жыл бұрын
Is this level loosely based on E4M6? The starting area chiefly? Also, major props to Romero; still has it 30 years on! 💪
@stephengorin2685
@stephengorin2685 Жыл бұрын
Hey, decino. Love your work with Sigil 2. I have a question. I have always used a chaingun to take out Cacos. This seems very efficient since the chaingun quickly put the Caco in a pain state. So, why do you and other top rank players seem to rely mostly on shotguns to end the life of a Caco?
@decino
@decino Жыл бұрын
Because there isn't enough chaingun ammo.
@roskelld
@roskelld Жыл бұрын
The way I'm playing through this map has made it so much harder. I'm low on all ammo after doing right first (the canyon bit) and the elevator bit. So now I have the maze with the cyber and there's the second cyber in the main start area. I'm sandwiched between them with not enough ammo. I'm shocked at how quick you're able to take them out. I don't know if my GZdoom has upped the difficulty, but I get hit way quicker than what I see in your play through and enemies take more to kill. I can't get on top of the maze section because as soon as I teleport up there I'm hit with an instant rocket from the cyber before I can start to move.
@eduardodiaz9942
@eduardodiaz9942 Жыл бұрын
10:33 That was a happy accident if I've ever seen one
@Tomas-io9kj
@Tomas-io9kj Жыл бұрын
What is the origin of the Fireblue meme"? I mean like everytime you see fireblue, you are sarcasticly admiring it
@decino
@decino Жыл бұрын
It's a meme texture in the Doom community because of how bizarre it is.
@radscorpion8
@radscorpion8 Жыл бұрын
After watching the full playthrough from zeromaster Romero did a really great job with this wad, especially the later maps. It is comparable or even better than the work of most of the expert modders in the scene. But modding for the original Doom still looks painful and hard. The lack of monsters or the double shotgun makes fights very slow. He could have put more rockets but I guess that would have made it too easy for the player
@madcio
@madcio Жыл бұрын
Well, better starting meh and ending awesome than other way around.
@tablesrawesum
@tablesrawesum Жыл бұрын
SIGIL 2!!!
@Markworth
@Markworth Жыл бұрын
I wonder if there's a map where it's possible to 100% with telefrags only? Preferably in a way that wouldn't involve 5 hours of kiting zombiemen.
@KonradGM
@KonradGM Жыл бұрын
First time i played this map i had no amo at all when all the barons were left.. had to restart the map
@Hell-met261
@Hell-met261 Жыл бұрын
Feels like mr. romero attempted to make another Path of Wretchedness, but it doesn't even come close.
@xbzq
@xbzq Жыл бұрын
6:58 The sky isn't correctly tiling it seems. Maybe the texture is the wrong size?
@decino
@decino Жыл бұрын
It is.
@KernelLeak
@KernelLeak Жыл бұрын
@@decino Funny that that doesn't seem to happen for Vytaan or Coincident? Any idea why?
@decino
@decino Жыл бұрын
They use hardware rendering.
@KernelLeak
@KernelLeak Жыл бұрын
@@decino Yeah, I guess texturing hardware doesn't care about silly power-of-2 size limits anymore...
@georgeheilman885
@georgeheilman885 Жыл бұрын
Didn't spot the chainsaw, but nor did I miss it. I was too focused on the rest of this awesome map.
@enjoylife6374
@enjoylife6374 Жыл бұрын
for this wad, i think a nice challenge would be 100% kills with 0% secrets
@odstagent1070
@odstagent1070 Жыл бұрын
4:55 If anything goes right... 10:32 It can go better...
@rv2167
@rv2167 Жыл бұрын
My 3 year old son begs to sit in my lap and watch me “pew pew monsters” AKA play doom. Fucking love it.
@Schwarzvogel1
@Schwarzvogel1 Жыл бұрын
Is it just me, or is there substantially less aesthetic variety in Sigil II's maps than there was in Sigil I? The gameplay in Sigil II definitely seems to have been improved in some ways over the prior episode, but the maps in this WAD thus far all look kind of 'samey' compared to those in Sigil. It honestly might just be that I don't like the blue skyboxes on these hell levels, as it somehow feels a bit... incongruous. Blue skies, in hell?! Interestingly enough, blue skyboxes worked well in Doom 64's hell levels, such as Eye of the Storm, but those skyboxes were animated, whereas those in Classic Doom are not due to engine limitations. That said, SIGIL II is a great WAD nonetheless and a gift to us from the Master of Doom himself, John Romero. Now I find myself wondering if Romero plans to do anything with Doom II similar to SIGIL--SIGIL III with Archviles, anyone?
@Sentinelord
@Sentinelord Жыл бұрын
I agree with the general consensus. M6+7 are the best of Sigil II.
@Volpethrope
@Volpethrope Жыл бұрын
I hope you check out Eviternity 2 as well! I played through it over a week and it was outstanding.
@eu-rn1xb
@eu-rn1xb Жыл бұрын
16:12 uh? What is the fundamental difference from Doom 2? No the SSG? No Revenants and no Arch-Viles? Or what? Interesting
@Skuttie
@Skuttie Жыл бұрын
I liked the idea of this map but it sure was a pain to actually play
@windhelmguard859
@windhelmguard859 Жыл бұрын
this one and the next map bodied me.. well time to see how the pumpkin man does it with grace and ease
@kelleroid
@kelleroid Жыл бұрын
Man, the red key cyberdemon gave me so much trouble, especially when I tried going for the invuln secret without any demons around to distract him. Hey decino what do you think about the relative lack of rockets in SIGIL II compared to all the energy cell packs present left and right?
@decino
@decino Жыл бұрын
I think it's fine.
@amphimixis
@amphimixis Жыл бұрын
I really like the first map in Sigil 2. Am I the only one?
@ar_xiv
@ar_xiv 9 ай бұрын
I would say the ammo management is doable for this level... if you don't count the SIX BARONS in that tower section
@TheRealNormanBates
@TheRealNormanBates Жыл бұрын
really digging this MIDI. This level would have been much better (and less tedious) with a super shotgun.
@misterpopo3736
@misterpopo3736 Жыл бұрын
difficult map with ammo problems even on hmp
@NinjaRed5000
@NinjaRed5000 Жыл бұрын
From what I've seen, I'm torn between whether or not I like SI6IL II over the first one. Don't get me wrong, SI6IL II has some awesome maps and combat, though I kind of do agree with you on how the first 2 maps aren't the best. With that being said, SI6IL I had its issues with the lack of ammo, even in v1.2, some of the levels are too damn dark (looking at you E5M6), and it can get frustrating to a not fun degree, especially on Ultra Violence (seriously, its one of the few DooM map sets I prefer playing on Hurt Me Plenty). SI6IL II looks more balanced in terms of combat, ammo pickups, and lighting if you ask me.
@zdibs
@zdibs Жыл бұрын
Despite the yellow key area this is the second best map in the set in my opinion. Not quite up to the level of E6M7 though.
@Kuldjar
@Kuldjar Жыл бұрын
Eviternity IU is out
@1luarluar1
@1luarluar1 Жыл бұрын
is it possible to play this in dos or dosbox?
@decino
@decino Жыл бұрын
You can but you'll need a limit-removing source port that can run on DOS.
@1luarluar1
@1luarluar1 Жыл бұрын
@@decino thank you, interesting, I did not know this existed....I love the dos version, it has those pixels that feels like iron and flesh...thank you.
@Filip.777
@Filip.777 Жыл бұрын
@@1luarluar1 you can achive the same effect by playing it in crispy doom on low res settings or even in dsda on 320x200 res but make sure that exclusive fullscreen is off and aspect ratio is on auto, you'll get better performance that way such as better framerate and ofc no input lag
@1luarluar1
@1luarluar1 Жыл бұрын
@@Filip.777 oh, wow, thanks for the suggestion, I will look into..thanks!
@dreamworld2060
@dreamworld2060 Жыл бұрын
Hey Decino, can you make a DOOM iceberg ?
@decino
@decino Жыл бұрын
No.
@dreamworld2060
@dreamworld2060 Жыл бұрын
@@decino oh, ok
@SmilingImp
@SmilingImp Жыл бұрын
3 cyberdemons? what is this, sunder??? jk
@Franz_Morhart
@Franz_Morhart Жыл бұрын
Decino, is there a way to get the red key WITHOUT waking the cyberdemon? I ask because I have been playing this map a long time, and I think I'm stuck. All I've got left are two rockets, 20 cells, and like 5 shells-I can't deal with him lol
@decino
@decino Жыл бұрын
Don't think so.
@Franz_Morhart
@Franz_Morhart Жыл бұрын
Yeah. I replayed the map. This time, I followed you, and go the red key first. MUCH easier.
@XzMondayNightzX
@XzMondayNightzX Жыл бұрын
This is probably the best map unless you miss the BFG then it's probably the worst if you get annoyed having to slow roll shotgun a single baron.
SIGIL II - E6M7: Descent Into Terror (Ultra-Violence 100%)
20:55
Doom II - Mouths (Ultra-Violence 100%)
32:02
decino
Рет қаралды 26 М.
24 Часа в БОУЛИНГЕ !
27:03
A4
Рет қаралды 7 МЛН
Ful Video ☝🏻☝🏻☝🏻
1:01
Arkeolog
Рет қаралды 14 МЛН
SIGIL II - E6M8: Abyss of Despair (Ultra-Violence 100%)
15:22
Everything WRONG With The Guns In Fallout New Vegas - (Pistols & SMGs)
22:01
Doom - E1M3 all secret locations
2:15
Phytolizer
Рет қаралды 8 М.
A 20 Year Old DOOM Record Was Finally Broken
18:22
Karl Jobst
Рет қаралды 3,2 МЛН
Doom Crushers Are Weird
17:17
decino
Рет қаралды 575 М.
SIGIL II - E6M1: Cursed Darkness (Ultra-Violence 100%)
14:35
Doom II - Ghost (Blind Ultra-Violence 100%)
13:29
decino
Рет қаралды 20 М.