in terms of science, watching this video in 2017 is a bit like reading works of medieval alchemists. saying that cloning requires a lot of luck, that stomping goombas has no practical purpose, all that stuff
"You could perhaps stomp unlimited goombas... But of course, stomping goombas doesn't really have any practical purposes." Oh how things have changed~
@iqbaltrojan7 жыл бұрын
first reply with 36 likes
@iqbaltrojan7 жыл бұрын
i disliked your stupid comment for having the "~" at the end those comment are made by stupid people trying to act intelligent and respect and attention for that matter
@dizknots93575 жыл бұрын
But KZbin won't show how dislikes the comment has~
@TheSkypetube5 жыл бұрын
@@iqbaltrojan I have never heard of that stereotype, quite idiotic and primal for someone to rage at such a minor character.
@pannenkoek201211 жыл бұрын
Oh I'm glad you appreciate it. Making those powerpoints was a real pain!
@kerbeezzz3 жыл бұрын
Are u still alive pan
@pleasecontactme42743 жыл бұрын
you did that with powerpoint animations? lmao that must take so long XD
@ianmathwiz72 жыл бұрын
@@kerbeezzz He's still active on his UncommentatedPannen channel.
@agoodduck8 жыл бұрын
6:05 "but stomping goombas has no purpose" oh, wait and see...
@goobydoo92788 жыл бұрын
Lots of videos just show the glitches, however it is very interesting to see how they work. Love this channel.
@SSM24_6 жыл бұрын
was about to comment on the "stomping goombas doesn't really have any practical purpose" thing but i see that freaking everybody else has already got that covered for me, lul
@RashadSaleh929 жыл бұрын
This is like how physicists discover the laws of the real world.
@thedudethatneveruploads26177 жыл бұрын
Yeah! They build up speed for 12 hours to enter parallel universes just like in real life!
@ENCHANTMEN_6 жыл бұрын
Dooms Bringer Physics experiments do rediculous seemingly-pointless stuff all the time. Like the massive underground lake of purified water covered in photoreceptors to see if protons decay. Or the 27km long underground tube designed to make particles build up speeds just barely slower than the speed of light. Among other things...
@slowfreq9 жыл бұрын
But of course, stomping goombas doesn't really have any practical purpose.
@blazzzeboy8 жыл бұрын
+slowfreq Couldn't you farm coins off of the goombas?
@mcmonster27248 жыл бұрын
except for, oh, you know, EVERY SINGLE GOOMBA STAIRCASE PANNEN HAS EVER MADE 😨
@marvingunther10258 жыл бұрын
+Suika Ibuki no you can only bounce off of the goomba clones once, so at least you can use it to build a bridge
@GoldenKingStudio8 жыл бұрын
+slowfreq Future Pannenkoek chuckles at the naivety of his former self.
@brum17848 жыл бұрын
Stomping goombas? Preposterous. Scuttlebugs on the other hand....
@FiksIIanzO6 жыл бұрын
Pannen's lectures are a special kind of ASMR. They're extremely nerdy, extremely boring, and extremely useless. Yet I still can't stop watching them. Hey, at least I've got an excuse that I'm learning game design. What are you doing here?
@Timohtep8 жыл бұрын
Man, I used to do tons of shitty animating in Powerpoint in like 2006. I'm glad I wasn't the only one that used it for animation. I just find it a little depressing that I can pick out the fact that you did these in Powerpoint just by the movement alone :P
@Lugmillord9 жыл бұрын
"But of course, stomping goombas doesn't really have any practical purpose." I guess that statement isnt' correct anymore.
@lootziedoodle9 жыл бұрын
nevermind now i get it
@inwencja20099 жыл бұрын
Luigi, the Mile Lord
@romajimamulo8 жыл бұрын
"stomping goobas has no practical purpose" ha ha hahhh
@romajimamulo8 жыл бұрын
+lolnopound no. he was very wrong
@John-2398 жыл бұрын
Ladders, bridges, and stairs; oh my.
@thisaccountisnomore.25967 жыл бұрын
*Romaji* What's a gooba?
@theHatted6 жыл бұрын
What is a gooba? Do you mean Goomba?
@memerboi69.06 жыл бұрын
I agree with Szy. What is a gooba if it’s not a Goomba
@ehx34197 жыл бұрын
"You can't really tell which spawning point you are holding." In fact you can, for reasons you pointed out in your new cloning video. You just have to keep track of your loaded slots as you enter the loading point. The order should be deterministic, after all.
@pannenkoek201211 жыл бұрын
Well first I put the HOLP in some arbitrary spot (I carried an object there, and then released it, so that was the last spot I held an object). Then I did the hat-in-hand glitch by putting on two wing caps in a row. And THEN I picked up all 12 bob-ombs and threw them. See, when you're holding your hat in your hand, objects appear at the last place you held an object, so all the bob-ombs appeared where I had left the original object. When I went back there, they all appeared at once!
@UniverseInvestigator6 жыл бұрын
Hi im pretty much just learning the cloning thingy... im happy about these videos. My brother gone grazy when i was holding a goomba.
@russelldinosores.23327 жыл бұрын
Pannenkoek has made his way into several memes lately
@MetaKaios3 жыл бұрын
Very amusing visuals, thank you.
@Patashu11 жыл бұрын
Btw, there's a new glitch in Yoshi's Island very similar to clones in SM64. You get an egg from a Mouser and despawn it at the same time, and now you have a despawned sprite in your 'egg inventory' (called a null egg), ready to take on the properties of the first sprite that wants to use the same sprite ID as it. And better yet, you can carry the sprite to other levels. Thought you might be interested :)
@floppa_gamer1111 Жыл бұрын
something close happens in smw if you get a koopa shell and yeet it up at about the same time as you hit it if its a block that spawns a yoshi it spawns 2 but you cant see one tho on the yoshi that you can see get something in his mouth and then make yoshi jump of a cliff the inv yoshi will become seeable and has something in its mouth if you spit it on a spining platfrom the game has a very high chance of crashing
@Patashu11 жыл бұрын
I love the effort you put into your glitch videos, it really puts them over the top. Keep it up
@jeanmarcgasc28848 жыл бұрын
At the start of the vidéo there is 18 objects (1 CoinSpawner 8 Coin 8 1upCheckpoint 1 Idden1up)
@aajjeee8 жыл бұрын
But of course, stomping goombas doesn't really have any practical purpose. oh blissfull ignorance of the past
@SuperNickid5 жыл бұрын
@pannenkoek2012: In Whomp's fortress, when I was messing arround with cloning in Wiiu virtual console trying to clone the 8 red coins star, I saw that mario was holding something shape like a spond points, and it was transparent, but because it was in HD you can see it more
@theopoldthegamer42843 жыл бұрын
Spond points?
@TheRedCap8 жыл бұрын
stomping goombas has no purpose... tell that to future pannenkoek!
@7thdayfallout9 жыл бұрын
This detail probably isn't too important but helps in the context of the blue coin clones. When a spawn point for a ring of coins is loaded, do the coins LOAD into an invisible and intangible state? In other words, when Mario is in range, is the spawn point responsible for telling the coins to LOAD or to become VISIBLE and TANGIBLE? In the animation, they are represented by dashed lines, but unlike the Blue coin clone video we aren't clear on whether that means invisible/intangible or unloaded. Perhaps the coins behave like goombas, in that they have a radius where the spawn point will load them, and another radius where the spawn point will make them visible and tangible? I don't know why but these really intricate inner game mechanics can be really fascinating. Keep up the good work!
@7thdayfallout9 жыл бұрын
7thdayfallout Or more accurately, the spawner behaves like goombas, with one radius for loading the coins and another for making them collectible.
@linkman3249 жыл бұрын
+7thdayfallout actually, that seems like something very important, because if blue coins use a spawn point, couldn't you use it as a way to clone them reliably? just a thought.
@xianlucax93437 жыл бұрын
What? Where's the file select music?
@rachelladue15724 жыл бұрын
Yeah this was a weird change of pace, but it was a really pretty piece of music I wonder where it's from
@jabarbors8 жыл бұрын
where can I find that sweet Dire Dire Docks remix?
@kidd_kudu8477 жыл бұрын
jabarbors yeah I want it too
@diegopugaquintanilla43446 жыл бұрын
Dire, dire docks - Retro Remix Revue
@Lizuma6 жыл бұрын
I love that song
@pannenkoek201211 жыл бұрын
True, but if you're going for the record on a console, you might want to weigh your options!
@SuperViperT3029 жыл бұрын
Can you link me to that Dire, Dire Docks remix if you still know where it is?
@natnew328 жыл бұрын
I think clones are just supposed to perform whatever actions are needed by a thrown/dropped object, and since most objects don't have any... that happens.
@PokeMaster222225 жыл бұрын
0:08 Why did the shadows blink into existence, then blink right back out again?
@camwoodstock7 жыл бұрын
Couldn't you use clones of coin spawners to boost certain coin scores in theory?
@humanskull1828 жыл бұрын
What happens if you walk over the area where to cloned coin was?
@lemonadesnake7 жыл бұрын
It's amazing that you can get 16 coins from a non-16 spawned (because the coins cloned)
@PokeMaster222224 жыл бұрын
10:55 IS there any "risk", though? It's not like releasing a Bub spawner clone, or whatever, is going to crash the game, or glitch something out, or something, after all, right?
@meta042 жыл бұрын
I mean, the whirlpool is an object...
@welcoe8 жыл бұрын
If you got far enough for the coins to unload on the same frame as you collected a coin, would the spawning point not register that you collected the coin? Maybe you could do that with a hyperspeed glitch or something.
@welcoe8 жыл бұрын
+Crat Strat aww ):
@anabrioso7310 жыл бұрын
in smf there is a glitsh, there is it, you try to crouch+you start walking=you keep walking indefnitly.
@chlorobyte9 жыл бұрын
I don't see why there must be so many spawning points... Can't one object just handle distances from multiple positions?
@sbpn11 жыл бұрын
"Is it worth the risk?": yes, because we can savestate just before releasing the spawning point :)
@harrisoncwiklinski57926 жыл бұрын
But of course, stomping goombas doesn’t have any practical purpose. Pannenkoek from 7 years ago, you have a lot to learn.
@renakunisaki9 жыл бұрын
Why can clones not send/receive signals?
@pannenkoek20129 жыл бұрын
Rena Kunisaki They're basically broken. Those objects were not programmed to be thrown, so they stop functioning correctly when you throw them.
@renakunisaki9 жыл бұрын
pannenkoek2012 ahh. So they're put into some invalid state? I'm trying to understand the mechanics behind it. It seems similar to the sprite glitching you can do in Super Mario World.
@waffledoctor879 жыл бұрын
And that's also why Chuckya, Bob-omb, and crate clones will function after being dropped, right?
@linkthepringlesman39518 жыл бұрын
+waffledoctor87 Oh. My. God. I was wondering why they function for a while. Thanks!
@Ze_eT8 жыл бұрын
+Rena Kunisaki the game will not receive the coin because the command, like /testfor coin ? ? ? don't find the coin at the coordinates
@MindfulMinun8 жыл бұрын
Omg that music!
@adamfra646 жыл бұрын
*But first, we have to talk about SM64 Quantum Physics.*
@pvzmariosonica8fan Жыл бұрын
0:47 This is now the case in the DS version
@abcdefghilihgfedcba11 жыл бұрын
that’s awesome, you should’ve shown the process in a vid xD
@geometry12495 жыл бұрын
I thought that the spawning point was where mario spawns, and I thought you could get the mystery goomba. XD
@redpenguin1118 жыл бұрын
song name pls
@banjoboi247 жыл бұрын
Link to the music, please ?
@kidd_kudu8477 жыл бұрын
Lenny Ferret I've searched and there are so many remixes to dire dire dock, it's impossible to find
@Feltzer34210 жыл бұрын
Hey, Pan? I wanted to ask this and I don't think anyone else has: *is Mario himself an object in this game, like Coins are, or is he a different entity?*
@pannenkoek201210 жыл бұрын
According to James Stuart (he writes cheat codes for SM64, so he knows a lot about the internals), Mario is an object. Of course, I haven't been able to test this since Mario is always present. I've also never been able to take advantage of this by cloning him or anything. So that's really all I know about the subject!
@Feltzer34210 жыл бұрын
pannenkoek2012 I had a feeling Mario was an object, too. By the way, is any of this info relevant to the remake, or no?
@pannenkoek201210 жыл бұрын
I don't actually know so much about the remake. All of my work concerns the original n64 version. I like to think of it as a completely separate game. Not much (if anything) carries over from this game to that one.
@inwencja200910 жыл бұрын
Actually, _it is impossible to clone Mario_. Sorry!
@Feltzer34210 жыл бұрын
Magdalena Bartosiewicz And the irony of the situation is that Mario _is an object_ himself.
@mitch-he5qc6 жыл бұрын
At 1:45 that is the best music ever
@NobleFurLyfe11 жыл бұрын
i loved the powerpoints
@abcdefghilihgfedcba11 жыл бұрын
in one of your recent videos, you somehow made many Bom-Ombs load at once, jumping out from what looked like the center of a circle, how did you do that? it was in Bom-Omb Battlefield
@invalid_user_handle6 жыл бұрын
_But Of Course, Stomping Goombas Doesn't Really Have Any Practical Purpose._
@fazares10 жыл бұрын
very good video...the reason the object in your hands cant disappear is because mario grabbed a cork box while it was unloading within 2 frames before receiving the no unload signal from the game...in this case you got in your hands a vacant slot (basically the one that loaded the cork box) that is filled with whatever object assigned to it when mario is near the object itself (example: if your vacant slot is n.5 you get the coin n.5)...the game doesnt recognize the cloned coin in your hand....it's basically a ghost object...thats the reason behind the fact that two identical coins can exist (1 in ur hands and another on the ground)....when you throw your cloned coin....then the original disappears because now the game recognizes the clone as the original coin...it works because the cork box disappeared before it could receive the "not unloading" signal, tricking the game into believing mario's hands are emtpty.... leaving just a vacant slot.... that loads a ghost item that, as long as it stays in mario's hands, isnt recognized by the game and can coexist with the original:) i read about cloning here:P hope it helps:P www.mariowiki.com/List_of_Super_Mario_64_glitches#Cloning
@chlorobyte9 жыл бұрын
Exactly he is the GOD of cloning. The creator. The master.
@justdunce83107 жыл бұрын
i prefer this music on ur vids mayn xD
@eduardolarrymarinsilva767 жыл бұрын
So with your knowledge about object slots is it worth the risk to clone a spawing point?
@Lizuma6 жыл бұрын
What a ending XD
@Lizuma6 жыл бұрын
Stomping goombas has no purpose? What??
@Hyperboid5 жыл бұрын
1. record tas with special rom where coin spawners show up 2. play back on original rom
@Nemmy726 жыл бұрын
*thinks MARIO'S spawn point*
@SuperMario8x810 жыл бұрын
how do you get a fake ob in DDD? whenever i do it the timer runs out before i can bring it to the loading point
@heave-ho68649 жыл бұрын
Dimen Choi You mean the koopa shell?
@Superkidra9 жыл бұрын
+Dimen Choi There's a glitch you can do to hold a worn-out Koopa shell. I think you swim into, then walk on a slope to hold it, but I'm not sure...
@KaguyaH8 жыл бұрын
If you're still wondering, press B before you hit land
@Y337n3ss7 жыл бұрын
4:38 in this scene you have only 250 coins instead of 255
@dawidplata61164 жыл бұрын
i thought the spawning point of mario
@SirScarfalot8 жыл бұрын
Wait up bro.... If you clone a spawn point then the stuff can stay loaded? If this works with a goomba triangle then can you not clone the impossible goomba's spawn point and thus keep him loaded whilst you kill him? Worth a shot!
@Blucario908 жыл бұрын
It requires a loading point to do and there isn't one in any of bowser's levels so it is impossible.
@SirScarfalot8 жыл бұрын
Blucario 90 Ah, darn. No way to use the pipe or level entrance to achieve the same effect? They're not loading zones per se though... mrawr, this is hard
@Blucario908 жыл бұрын
The bowser battle loading zones don't save your items because they are loading an entirely new level instead of a big chunk of one.
@SirScarfalot8 жыл бұрын
Blucario 90 Yeah, that's what I thought. The closest thing I can think of at this point is to somehow interrupt the initial loading of BitFS but even then that won't necessarily be even playable, much less work the way we want it to. Ah well, had to ask.
@Blucario908 жыл бұрын
This is a lesson that I learned the hard way: If Pannenkoek can't do it in Super Mario 64, then I doubt anyone can. I cloned the koopa shells in BoB and SSL for infinite shell use, and it took me like 30 minutes to do it with the use of save states.
@Y337n3ss7 жыл бұрын
0:13 or 10 if you count the flowers
@graymondgt13977 жыл бұрын
but wait... I thought you said clones cannot send/ recieve signals, so technically unloading a spawning point is a signal right? WTFFFFFF
@SuperNickid5 жыл бұрын
@Graymon Dgt: Your sort of answered your own question, this his because it his the exception, there his a normal sponing points, and the loading zone(his a spond points to load the entired area of that level, and to unload the area that your leaving, to prevent the game from crashing, since if both area would be loaded at once, it would be to slow to be playable. So The loading zone would be able to send signal to the clone to unload, but will not reload the clone itself when comming back since the clone object his not suppose to be there.
@anabrioso7310 жыл бұрын
SMF=Super Mario Flash ok?
@Yoshomay4 жыл бұрын
The watermarks lol
@ligda_rudna_81336 жыл бұрын
Just imagine do a Mario clon
@guitardude1257 жыл бұрын
you should do more videos with your voice
@Y337n3ss7 жыл бұрын
1:31 1:37 spawning point? loading point? MAKE UP YOUR MIND!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111!!1
@stali4207 жыл бұрын
Ok
@chlorobyte9 жыл бұрын
Or just use savestates.
@lootziedoodle9 жыл бұрын
Benedani savestates save everything so if you collected coins and used the savestate you would have 0 coins and not everyone uses emulator
@chlorobyte9 жыл бұрын
Wadan Popal Not that idiot. I meant savestate before cloning
@lootziedoodle9 жыл бұрын
Benedani i shouldnt be an idiot because of your vague description