Was watching some 3kliksphilip while mapping. Forgot how to do custom textures. Click the first video that pops up when I search. Back to 3kilksphilip. The unescapable Philip.
@Venomzz133712 жыл бұрын
The reason I love these videos is because Phillip makes the smallest things soo EPIC!
@Yahiamice10 жыл бұрын
"Definitely not porn"
@docpossum24606 жыл бұрын
I didn't see that, despite rewatching the video quite a few times
@pyrogash38316 жыл бұрын
@@docpossum2460 its one of his drives at 1:40
@adog31294 жыл бұрын
lmao i used this video to discreetly put furry porn on a tv in my level
@c.l.magnus63604 жыл бұрын
haha yes yahia! you go! :)
@kean42184 жыл бұрын
@@adog3129 Disgusting degeneracy.
@prog_demos12 жыл бұрын
One thing left to say: You're the best.
@XKDUBSTEP12 жыл бұрын
1:38 "H:\Definitely Not Porn" Philip you are a god.
@mikestahhh9 жыл бұрын
What's inside the "Really sick stuff that nobody must ever see" Folder???
@argmarc9 жыл бұрын
+TheOnlyMichael161 Really sick stuff that nobody must ever see.
@Xfier2466 жыл бұрын
your mum
@ripmo35036 жыл бұрын
When a reply gets more likes than the original comment you know shits real
@kersenify6 жыл бұрын
Tentacle porn
@X1L2E36 жыл бұрын
@@ripmo3503 lol so true
@neoocm5 жыл бұрын
Great tutorial short and to the point. This is what I was looking for and after some time stuck with the textures not loading, I finally got it working. Great job man, many thanks!!
@mirkoruhl93244 жыл бұрын
Hey, where did you download vtfedit as of august 2020?
@SUPERskrat199612 жыл бұрын
all right thanks i found it. thanks for replyng. it's hard to find people who make tutorials to still stick around them, when tutorials get older the users just ditch em and never respond to u anymore ya know.
@fossil64 Жыл бұрын
this is an awesome tutorial, and even as old as it is, the method still works on modern windows!
@MacacoDoSistema3 жыл бұрын
best tutorial ever, short and clear, many thanks dude
@Mr.T4LLY-010 жыл бұрын
I find your info very handy. It saves me time in searching through oodles of out dated forums. Thanks!
@SirL33Ts12 жыл бұрын
When i look for hammer tuts on youtube and see the name "3kliksphilip" it's an epic win.
@samwolfe10008 жыл бұрын
At Portal 2, the material directory is not "Portal 2\portal2\materials" (In Hammer it appeares, but ingame it is rendered as a flashing flat white texture) The right folder is "Portal 2\platform\materials" But anyway, it's working, so thx philip for great tutorial as always :)
@nicolasleyton359210 жыл бұрын
"LightmappedGeneric" { "$basetexture" "NAMEOFTEXTUREHERE" "$translucent" 1 "$decal" "1" "$decalscale" "0.35" } its for decals, i hope its works.
@grim67935 жыл бұрын
Thx idk why it didnt work but when i pasted in your code i worked THX
@grongolio21224 жыл бұрын
thanks man i love you
@sci_pain34094 жыл бұрын
anyone else getting the error texture from this? am i doing something wrong?
@GUSRG9 жыл бұрын
All your Source SDK tutorials 10/10
@Wolsk12 жыл бұрын
Oh, wow, the way I learned to do it is way more complex than that. Thanks for making this.
@Tdogredman9 жыл бұрын
Amazingly extremely helpful as usual
@abytc20238 жыл бұрын
Now this is a damn good video. Good work. Why can't everyone else on the planet teach this well?! Now I'm just angry that other ppl cannot teach this well. Great, there goes my blood pressure-up, up, up. Tyvm for taking the time to make this video and sharing it.
@FreelanceDev4life9 жыл бұрын
You have made this very simple. I wish this video was around years ago when I was starting to make maps. Now after many years of inactivity I am returning to the Source Engine for CS:GO, this is not only a nice tutorial but a very nice refresher. Any chance you'll go into details on various properties you can make in vmt?
@MrGruntsworthy10 жыл бұрын
Short, to-the-point, and extremely helpful. Thank you!
@Magnymbus3 жыл бұрын
Holy shit... When I started this video I was like "I recognize this voice" Sure enough, it's kliksphilip. I had no idea you did tutorials.
@Action2me12 жыл бұрын
This one time I was looking for a way to bounce all my tracks in Ableton at once. Found a 10 minute tutorial where the guy talked for like 5 minutes about his track and stuff and played his song and whatnot. Finally he gets to the menu where you render the audio, and guess what? The solution is right in the render menu, in a little drop down box. It took him 10 minutes to show something I could have told you in a sentence.
@the_real_oskar2 жыл бұрын
love your tutorials so short but work so well
@Haunting11 жыл бұрын
That worked. It makes the texture itself transparent but only very slightly. Thanks a lot!
@sgt.nikolaikalashnikov94977 жыл бұрын
Christ dude right to the good stuff, no bullshit beforehand. Thank you!
@dilydaly12310 жыл бұрын
Very good tutorial, Short, concise, and informative!! Well done!
@Dubswitcher10 жыл бұрын
Guys, forget about vtf edit - just find a photoshop or gimp export or something I found one and it worked for me
@Action2me12 жыл бұрын
Thank you for starting the tutorial at the beginning of the video, and not going "hey guys hwats up, its me again dont forget to check out my other tutorials, my mom is alright thanks for asking, anyways here's the tutorial, after 5 more minutes of me talking and using pirate bay"
@pkrazybrtz9 ай бұрын
i love you philip you are the goat
@Nozza5612 жыл бұрын
quick, concise and clear as always
@Verbalaesthet12 жыл бұрын
I'm trying to make a remake of my CS:Source map, but I can't seem to activate the custom textures for CS:GO in hammer editor. I took the vtf and vmt files from the old map, put it into ...steamapps\common\Counter-Strike Global Offensive\csgo\materials\mytextures (vmt files say folder is: mytextures ame) - now when I open Hammer editor the textures are missing even though I've selected the folder in the options for materials. What am I missing here?
@Verbalaesthet12 жыл бұрын
I've changed the folder's name and and somehow it worked. Thanks anyway. Great videos btw.
@johnlime14693 жыл бұрын
You have saved my life.
@alexkubrat38683 жыл бұрын
Hey! The link no longer works. Can you update it?
@Vycter_Real8 жыл бұрын
Yes now I can use the frontline textures yes! Thanks for making this!
@Vycter_Real7 жыл бұрын
Hello past me. You were really stupid back then.
@Vycter_Real7 жыл бұрын
How dare you say that.
@Vycter_Real7 жыл бұрын
Lol your all dumb.
@HumanGrunt5 жыл бұрын
@@Vycter_Real no you
@Vycter_Real5 жыл бұрын
@@HumanGrunt ok boomer Jk
@burpyoshi95038 жыл бұрын
Does the texture automatically download for people who use the map? If not how to I make sure they have it?
@admersuko25358 жыл бұрын
I believe how I can help: If you want it to download automatically when they go to play the map, I think you should include a .res file. But if you're going to pack the materials with the map, do the following: You have to download a program called 7-Zip. It's a *free* file manager. And then, using 7-Zip, create a new .zip file by right-clicking the desktop or an empty space and selecting '7-Zip < Create *.zip archive' or something similar. After doing that, open the .zip file, and then right-click on an empty space _inside_ of the .zip file, and select 'New folder' or 'Create folder'. Make 2 of them, with one being 'maps', and the second one being 'materials'. Now, minimize 7-Zip, and open the folder where your map is located. Copy the .bsp file into the folder 'maps', located in your .zip file, and wait for the map file to 'inject' itself. After doing that, go to your 'materials' folder (not in 7-Zip), and copy the materials into the 'materials' folder in your .zip file. NOTE: In 7-Zip, you have to open a folder inside the .zip file, and *then* put the file in there. I hope it sums it up!
@Heroheenie4 жыл бұрын
@@admersuko2535 How do you make a .res file?
@PrinceLeader7 жыл бұрын
Hey, 3k. This tutorial doesn't really help when you want to Release the maps With the custom textures. Only the person who owns the textures will see them. You need to do a follow up tutorial on porting maps to steam With the textures embedded within the maps files, so that other people who download the maps get to see the textures as well! This comment is for 3k, as many will say to "use pakrat" or "try VIDE" but the wikis dont adequately explain HOW to use them, only what they are. So, a video tutorial may come in handy for those of us who are New to making custom textured maps.
@Xfier2466 жыл бұрын
so how ?
@dassatisfan6 жыл бұрын
Just send your map with textures inside archive
@mikrala6 жыл бұрын
VIDE is essential tool , i agree with you
@liam63455 жыл бұрын
All you need to do is create a folder called materials in your addon folder, add the textures to the materials folder and then publish it, and when people subscribe to the addon the textures will automatically be placed into their materials folder. There's no need for pakrat.
@tylerpage56605 жыл бұрын
@@liam6345 addon folder?
@empirestatepolitics2 жыл бұрын
Incredibly helpful video!
@yeflynne12 жыл бұрын
im glad you made this, or that someone asked you to. ty!
@cwidd192910 жыл бұрын
Absolutely brilliant. Thank you so much!
@slayercft11 жыл бұрын
This was incredibly helpful, and I don't believe you are getting have the thanks you deserve.
@DTGplays10 жыл бұрын
Awesome tutorial. Thank you for making it!
@paellarusa4 жыл бұрын
Wow man your videos still lit in 2020 (VTFEdit now has another site by the way)
@niklasb8588 Жыл бұрын
!!! In options, you might have to enable " Auto create VMT file " !!!
@azumanguy Жыл бұрын
thanks a lot
@pedraum96685 жыл бұрын
You helped me a lot!!! Thanks for this great tutorial
@nikolaj12131411 жыл бұрын
When you have your VTFEdit open, click "Options" and click "Auto Create VMT File". You can also click "Tools" and then "Create VMT File", but if you chose the last you have to do it everytime ;-)
@hsnotivclon94858 жыл бұрын
Thank you!! It's working! You're the best!
@ICanHasCrab9 жыл бұрын
For those who are still having issues with the VMT file, you can toggle 'Auto Create VMT file' by hitting the options button. It's the first thing that will appear in your screen.
@UnknownMan984 жыл бұрын
Thanks man. I wanted to edit textures mods I got from steam. But I'm no modder so I didnt know what to do. Kept looking online on how to open vmt files, and some pops up showing what and how to open it. But didnt say clearly WHAT vmt files are. You solve my question 30 seconds in. Really thanks a bunch.
@dubbellok11 жыл бұрын
Finally a good tutorial for this! ty bro
@IDGAdamAnymore2 жыл бұрын
Just Uploaded it to the Workshop, friends tried it out, the textures are missing for them, how do i fix it ?
@BestCleveri11 жыл бұрын
one of best tutorials Subscribed :)
@SUPERskrat199612 жыл бұрын
the vmt and vtf files don't appear on my desktop when i save as. any ideas?
@BeansOnButter5 жыл бұрын
Actually the easiest way to create a custom texture is to go use a picture on your computer and use it as your spray, then it'll be available in the Hammer Editor, you don't even need the VMF file or VMT file and it can be any resolution you want, I don't know if this was an intended feature or not but it works 100%
@emilf71504 жыл бұрын
What do you mean "use it as your spray"? Do you mean desktop background?
@BeansOnButter4 жыл бұрын
@@emilf7150 "Use it as your spray" what do you think I mean?
@tibixd10 жыл бұрын
Philip, how do you put in a texture with transparency? Like, let's say I have a logo .PNG that I want in the game. VTFEdit screws it up completely.
@Electronic4249 жыл бұрын
+Tibi2001 try 'Modulate' under Create VMT options
@terryarmstrong12039 жыл бұрын
+masterofmusic Where do i find it??
@Electronic4249 жыл бұрын
Terry Armstrong Exactly where I said, under create VMT options, just look around at all the options, it's under a drop-down menu you can't miss it..
@terryarmstrong12039 жыл бұрын
ok thanks. i found it now ^^
@azumanguy4 жыл бұрын
thanks a lot for the concise and helpful vid
@UseZapCannon9 жыл бұрын
What if I'm making a decal/overlay? Will the resolution of the texture alter how it's sized in any meaningful way, and is it better to keep it at 512x512 for convenient sizing or at 1024x1024 for better quality decals?
@-tweeomoz-17862 жыл бұрын
Hello, if I use a custom texture in a map of mine and upload it to the workshop, will the texture be included with the map automatically?
@CHaoS.GaminG7 жыл бұрын
Is it also possible to import files containing transparant background? For example, if i want to use my logo in the map without the white part.
@Mathri9412 жыл бұрын
In VTFEdit, go to Options and make sure that "Auto Create VMT File" is enabled. If it isn't you wont get a vmt file.
@Surkee9 жыл бұрын
I always get black and pink colored textures, I made the .vmt and .vtf files correctly, what am I doing wrong? I'm using hammer on Garry's Mod.
@jan124919 жыл бұрын
same. This dosent work with gmod
@SCP-ThePlagueDoctor-cb1rx9 жыл бұрын
Well i seen some custom SCP textures on some of maps. That MUST work with gmod. There may be other thing to do.
@Technoguyfication9 жыл бұрын
+AmateurKZbinr Edit the VMT file with the correct location.
@Technoguyfication9 жыл бұрын
YOGSCAST Turps Wow, that was rather rude and uncalled for. I was just trying to help, how was I supposed to know that you did that? From your comment it seems you're either around or under the age of twelve, so I'll give you some advice right now. Insulting people trying to help you will get you nowhere online or in the real world. While I understand your new middle-school vocabulary may be very appealing to use and interesting, it's not going to help fix your problems. You can go figure it out by yourself now since I'm sure nobody in this comment thread who has seen your previous reply to my advice will want to assist you in any way.
@jackholbird88579 жыл бұрын
+YOGSCAST Turps FAKKKEEEEE
@ygaming11 жыл бұрын
Thanks 3kliksphilip, nice tutorial!
@Samkruso5 ай бұрын
C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\content\csgo\materials seems not to be the right place? I cant figure out where the correct folder is to put my vmt and vtf file. Pls help. :S
@Hayal133711 жыл бұрын
Well, for private reasons, I do need them. I figured it this morning, I just went into Tools>Convert Folder, thanks for the help though. I hope people can see my comment if they're having the same problem.
@Julian_H8 жыл бұрын
thanks for the tutorial, very helpful!
@lamofabull784410 жыл бұрын
The custom texturs to me is just blank it still sees the file but when I replace it , it doesn't work
@Denis9ROCKSTAR10 жыл бұрын
im wondering if i do this, as u showed in the video and then put for example the map file onto the workshop will other people get this texture or will they get the missing texture texture (black and purple) ?
@user-it6jd1sb6k10 жыл бұрын
I thought so too. But there is a program called "pakrat". It is used to add/delete custom files in .bsp files. I think you need to use this program if the map is used to play with others.
@Denis9ROCKSTAR10 жыл бұрын
oh ok, thx for help!
@TonettaFans11 жыл бұрын
I'm curious about the folder "really sick stuff nobody must ever see". What's in that folder?
@tycoonassassin12 жыл бұрын
If you want custom textures/sounds etc to be included in the bsp file so people dont have to download them seperately. You need pakrat (google it) after you put your map together, run pakrat on it, it creates a new bsp file for the map, rename the old one. Test the new bsp file to see that it works. Pakrat is super easy to use.
@lsrwLuke11 жыл бұрын
Jakob, if a texture shows up in hammer but not in the game its probably because its from another game, you could find which game its from, then copy the texture from the game files into a new file within the game you want it to work with
@KaTeX-IL8 жыл бұрын
Thank you so much, You succeeded learn me make maps :)
@Lu-fn5st4 жыл бұрын
When I upload the Map with custom textures to the workshop, they are black ingame! HELP!
@FlamingCuntLips6 жыл бұрын
Okay, didnt create a VMT file but I found the Create VMT option under the Tolls section... inside it has multiple options like connecting to a bump file. If I use a normal, bump, reflector thing to make all of them from the texture I have do I need to convert each of them into a VFT file as well or can they remain a png or jpg ? ? ?
@orange7567 жыл бұрын
Worked for me! Thanks.
@Alex200164610 жыл бұрын
I don't see a VMT file!
@Alex200164610 жыл бұрын
Oh Okay... Thanks for helping :)
@elerosvecchio8 жыл бұрын
You now have to manually change this in VTFEdit's options menu. Tick "Auto Create VMT File" or something.
@Infarlock10 жыл бұрын
Does it share when I publish the map on the workshop? The new operation maps got custom textures and when I decompile them it's actually white instead of that custom texture. What about custom models? do they share at the workshop as well? I mean if people will download it won't they see a white texture or an error instead of a model simply because they don't have it? Thanks =)
@big7650 Жыл бұрын
Can u release the texture pls it look so good
@janhrcan89067 жыл бұрын
Really sick stuff nobody must ever see kek
@Kylieelee Жыл бұрын
Oh my god, thank you so much!!!!!! it worked!
@xGrOffical12 жыл бұрын
What program do you use to record CSS + which program you use to Render it and what's you'r settings? thanks for the answer :) please make a tut where you show you'r programs and all the proccess of making a video it might be usefull
@Gucksav9 жыл бұрын
Thanks Philip. I found out how to fix my image.
@stank72008 жыл бұрын
1:49 "Which folder doesn't fit in that category? o-o
@furryfan8724310 жыл бұрын
What about custom textures for the hud? Are the VMTs and the VTFs done differently?
@bioman1hazard6072 жыл бұрын
Can you import multiple images into a single vtf file, or do you make multiple vtfs for each individually. I know that the vmt can reference multiple textures
@merit73448 жыл бұрын
Hey, I wanted to ask if I will publish this map to Workshop and if I'll play it with other people will they be able to see my custom texture or no? From what I have read in the comments it seems like they will not be able to see it. Anyways is there a way to make my custom textures to be auto-installed on the player systems?
@blueelite7011 жыл бұрын
I got it to work, I was just applying the texture wrong, thanks though!
@dhuill89005 жыл бұрын
I saw your master plan phillip.
@KLKstudios7 жыл бұрын
Hey....The Best Tut ever ;-)
@korvallis10 жыл бұрын
Will custom textures travel with the map file or will they need to be downloaded and put into the materials folder by who ever downloads the map? -Please reply
@idioticcrazybusscots82602 жыл бұрын
thank you! it actually worked!
@raxelgaming3530 Жыл бұрын
hey, i tried to do this and i keep getting stuck with the VTF edit not making the VMT file. Your link to the VTF Edit you had does not work anymore so I was wondering if that was the problem but I am not sure. Please help
@Elmo28493 Жыл бұрын
Make sure its on auto create vmt file
@pavel16972 жыл бұрын
Is there a way to change the properties of the texture so that it sounds like something that isn't the generic footstep sound when you walk over it?
@sirsansdinner24008 жыл бұрын
If Your VTF File Doesn't come With A VMT File when Saving, Open VTFEdit Go To Options Then Check "Auto Create VMT File" This Should Fix It :)
@SwedenQuatre9 жыл бұрын
Hi, I've downloaded textures from CG Textures, one 512x512 (carpet) and one 1024x2048 (wallpaper). I followed your tutorial and was able to create without a single problem the 512x512 texture. I did the exact same steps for the 1024x2048, but nothing appears in my texture browser, only the 512x512 I first created. Any idea how that comes ? I've been doing the steps over and over, doesn't work.
@SwedenQuatre9 жыл бұрын
Actually, on CG Texture it says that the image is 1075x1600, but in VTFEdit, it says that the image is 1024x2048. Something to do with that, I guess... I'll probably juste take another texture..
@SwedenQuatre9 жыл бұрын
I SOLVED THE PROBLEM : Actually, when creating the .vmt file, I forgot to set the type file to "all files", creating a simple .txt file. Fuck me, right ? Nice tutorial (y)
@CathodeRayKobold12 жыл бұрын
I needed this eventually, but what I need first is the best way to make a diagonal wall that is both the same width as the rest of the walls in the building, and lines up to the grid. Think you can give me some tips?
@Haunting11 жыл бұрын
What if I wanted to make the material partially transparent? I tried some partially transparent materials I made, and the transparent part either turned out black or white for some reason. Can you help me out?
@arcanefella5 ай бұрын
Hmm, when I saved the image in VTFEdit, it only exported a vtf file, no vmt.
@arcanefella5 ай бұрын
Ah ha, I have found the solution: under tools, create VMT.
@cocanecaulk9 жыл бұрын
If in vtf edit you save it to the final location you can have it so it automatically has the correct directory in the vmt
@jakobsailer11 жыл бұрын
Hey there :) I'm from germany so sorry for my english. I'm working on a new map right now but there are some Textures in Hammer wich are not in CSS so they are black pink :/ for example brickwall034b so I searched for this texture in materials (I'm using an old CSS Version and Revolution CSM SourceSDK SP3) but it wasn't there so from where Hammer is gets its textures ?! Or can I download the newest materials from the newest CSS ? Thank you in advance :)
@TheHellInspector7 жыл бұрын
how come when i import a vmf model file in hammer it wont show up