I love seeing how you balance between "perfect" & "organic" road layout. My roads usually look like they were either drawn by a 4 year old or laser cut with a computer, and nothing in-between.
@manboy47202 жыл бұрын
i need my grids to be PERFECT! NOTHING ELSE WILL SUFFICE!
@JacksonOwex2 жыл бұрын
Same!
@stuchly12 жыл бұрын
Agreed! The layout really looks natural and not too 'stiff' like a perfect grid would, if that makes any sense. More interesting to look at!
@FodderMoosie2 жыл бұрын
I'm always striving for clean, efficient order where it's needed, and natural, organic areas where it isn't. But I am no good at knowing where it isn't needed!
@alohatigers11992 жыл бұрын
@@manboy4720 Fax. Efficiency is key.
@charlesa.83762 жыл бұрын
I love that you name the little house, then kill it within minutes through road upgrades
@YUMBL2 жыл бұрын
Oopsie
@OVERCHARGEDEGG2 жыл бұрын
Ah a new city! Looking forward to following my first Yumbl series :)
@ubison2 жыл бұрын
I've seen Yumbl tutorials but never a series.
@bazzakrak2 жыл бұрын
Yeah it is going to be good, even if I have fallen into a pretty big Foundation hole myself, and not started Cities up for a few weeks, I am looking forward to keeping up with this series ( along with the others ) and of course your stuff as well Egg 🥰🤩
@newmancl02 жыл бұрын
I like this build more than your past builds. It feels like you are really using the game mechanics, rather than placing individual buildings. Enjoying this quite a bit
@aliertocarlos75 Жыл бұрын
The way you talk and the words you use is extremely relaxing and I love that. Keep going bro your videos are inspiring and relaxing. Love to see more episodes like this one
@Warren_L.2 жыл бұрын
32:38 -- Best description of the vanilla trees I've ever heard!
@drangusbadger19762 жыл бұрын
Pipes not under roads, residential on arterials.. Somewhere City Planner Plays has a headache and doesn't know why. Despite this I do quite like how it's panning out, not every city is perfect.
@Ramotttholl2 жыл бұрын
i tend to place Pipes in a 22 grid. though not all lines are connected to make squares the straight lines is of 22 spaces appart is just wide enough that it still fills the entire thing.. +22 is a number that runs alot in my family. he has it slightly wider where the double lines show and ive had times were a building claimed to be in between that.
@YUMBL2 жыл бұрын
I have to become more comfortable with things not feeling “perfect”.
@SpencerFoxworth2 жыл бұрын
@@YUMBL CPP's "Don't let perfect be the enemy of good" is a phrase I've taken to using quite a bit
@YUMBL2 жыл бұрын
Because I can’t see them, and they don’t actually affect anything.
@UltraLightSP2 жыл бұрын
Yeah when the roads intersect esch other at a 20 degree angle I physically cringe lmao
@calliope56812 жыл бұрын
56:25 watching this whole video has been real freeing, as someone who has very little experience in city skylines but always wanting to make a "perfectly-planned" grid. i think this is my favourite city of yours yet
@YUMBL2 жыл бұрын
Thank you :)
@krisculin96792 жыл бұрын
Hartford, CT has a landfill right outside the city along side I-91 North. In the summer, if you have the windows open on the highway (some do), you can actually smell it. It used to be a lot worse.
@Icebadger2 жыл бұрын
Wonderful to see a more organic city, I love your planning and such, but seeing a city grow as it grows is always fun
@YUMBL2 жыл бұрын
Thank you :)
@WestOfEarth2 жыл бұрын
I enjoy the hybrid approach of vanilla assets and progression with quality of play mods.
@erickok2 жыл бұрын
As much as I love the highly detailed cities of the best KZbinrs, I really love playing vanilla, or rather, the traffic simulator. So this episode was just a tiny beginning, onto great things in the future (interchanges! industries! bridges! transit!)
@simongeard48242 жыл бұрын
The new trees *are* good, though the purple jacarandas can be a bit overwhelming. They're eye-catching trees - there are a lot of them around my neighbourhood - but I think they work best in little patches... e.g. a single park, or a short avenue lined with them.
@martymanjo2 жыл бұрын
Loving to see a city build by you. You have just a unique way to set up a city. Love to see what's coming up. Keep up the good work!
@RayHoth2 жыл бұрын
About the industries, hell yes! This is awesome watching you play "almost" vanilla.
@chikao89152 жыл бұрын
Absolutely amazing. Had me hooked from the very first second. I am excited to see how this city will be going on in the future.
@DmnJordy2 жыл бұрын
Really enjoying the chill building series, can't wait to see where you take it from here!
@LordAckie2 жыл бұрын
This is amazing. I've been waiting for you to post a video so I could comment and ask if you were planning on making a new city, as I thoroughly enjoyed watching Resfaber and binging most of your videos past month. And here you go, promptly starting a new build! I'm eager to see how it'll turn out!
@vwspeedracer2 жыл бұрын
My impression was always that money is scaled (roads are also stupidly cheap) so 1 unit of currency = one thousand dollars or something to that effect. Thus $24m for a high school is highly more realistic.
@haywire46862 жыл бұрын
Maybe someone should make a realistic currency mod? As you said, money *x* 1000 = realistic money
@JacksonOwex2 жыл бұрын
Yeah unless your local schoolboard built somewhere they probably shouldn't have because the land was wetter and might drop about a foot or so if it were to heavily rain, though IF this were to occur the school won't be open quite yet!
@Kyle172062 жыл бұрын
@@haywire4686 i'm pretty sure the game does the same scaling with the population. probably just to keep the numbers smaller and cleaner looking also with the benefit of not having to render a million pedestrians
@earth96512 жыл бұрын
Hmm, my cims willingly pay a $40,000 entrance fee to my park then...
@orppranator52302 жыл бұрын
@@earth9651 That’d be your weekly upkeep for the park, not the ticket price. Take a look at tolls- the highest they will go is 4C for a big truck. $4000 is ridiculously expensive, but within the realm of possibility. In Rhode Island for example, 18 wheelers would have to pay $1000-$2000 for a toll.
@jan-lukas2 жыл бұрын
Nice, a series from you I can watch from the start!
@HolgerLovesMusic2 жыл бұрын
Which he will abandon like the other xD
@nicklordman2 жыл бұрын
@@HolgerLovesMusic Tis the way 😭 forgotten in 4 weeks lol
@alohatigers11992 жыл бұрын
I wish that if you place down roads, it should automatically have pipes under them. And if houses are built, I wish you can see smaller pipes branching out of the main pipe and connect to the house. After all, the mayor’s job isn’t to manage the pipes. I also wish if there was a tool to create a outline of your city without having to actually place down roads. There was a game called “prison architect” and it has that tool. You’ll understand.
@DoomieGruntVentures2 жыл бұрын
My fatal flaw with starting a city is locking myself in with car-centric designs, but I remember having a successful city sometime ago with a downtown area and a sprawling suburban development despite that car-centricity Now, I've been more willing to branch out & utilize transit options and ped walkways to de-emphasize car usage. Maybe someday I'll attempt to play the game in a more vanilla way with the new knowledge. Watching this does kinda get that itch going.
@drangusbadger19762 жыл бұрын
I love to plan for transit, but since the vanilla milestones lock you out of them it's certainly a problem for me to envision it before I can actually build a network.
@DoomieGruntVentures2 жыл бұрын
@@drangusbadger1976 one suggestion I have is to try and leave some space in certain parts of your districts. This can provide room to place metro platforms or ped paths if you're one that doesn't like to demolish homes & businesses. It may look funky in the short term, but it can be seen as future-proofing in the long run.
@rptbr2 жыл бұрын
This is awesome, feels a very real monologue stream of consciousness and learning along the way - extremely watchable
@YUMBL2 жыл бұрын
Thank you :)
@mewr112 жыл бұрын
For the Triangle Park, if you removed a couple of the paths and trees your residents would have a nice place to play ultimate frisbee or kickball. Currently it serves adults pretty well, but the kid in me wants to see a larger open space to run around and play in.
@lemongrass47692 жыл бұрын
im excited to see you posting the start of a series, ive been following your tutorials for a bit and really like the chill atmosphere of your videos. happy to follow along!
@r0bz0rly2 жыл бұрын
I am loving this city already. I hope you're having fun with it, very keen to see how this develops :)
@Sockchucker2 жыл бұрын
I think you should use industry DLC. Doesn't matter which one(s), whatever makes sense I guess. Great video by the way. I enjoyed it
@gogee85102 жыл бұрын
Love the thought process which is producing an attractive and functional design.
@rd91022 жыл бұрын
Excellent, finally another map to go with my Noveria download. Thank you for that, always up for a nice new map to play. Looking forward to watching this series. Do ALL of the industries, they look more realistic and can be condensed nicely or spread out over the map as it makes sense.
@bravejango122 жыл бұрын
34:30 $24k for a High School is an amazing deal. The middle school I went to back in the late 90's burned down 2 years ago. They got an insurance check for $5 Million.
@keanudracula88402 жыл бұрын
Love seeing new cities! Just a tip for the trees at the start. Tree Anarchy mod is enabled by default. You need to disable it down by the RICO meter. That'll stop the trees from persisting through everything!
@YUMBL2 жыл бұрын
Thanks! I want to delete the trees though. They’re still in the save otherwise.
@karlkutac18002 жыл бұрын
I would enjoy seeing DLC farms and DLC forrest Industries.
@methosmomomax74702 жыл бұрын
Having park DLC would be also nice 😊
@kevinmccarthy27932 жыл бұрын
Both of those are great (oarks too). I rather enjoy making a rural city.
@bazzakrak2 жыл бұрын
Ahhh a Yumbl series, this is going to be good. Lets see how many of your own different interchanges you will put into the build 😋
@nicklordman2 жыл бұрын
Wonderful video as always! Thank you Yumbl!
@mtuumut84002 жыл бұрын
I already love this serie. Please keep it up. Its so relaxing...
@joshinnc98822 жыл бұрын
looking forward to watching this city grow!
@foodforthegods2 жыл бұрын
I liked this video a lot. I've been curious how you would tackle vanilla these days. Really cool to see!
@PeachyPixel282 жыл бұрын
Kinda excited to see a city painter play how I play with progression and money!
@gamingpc54592 жыл бұрын
I'm beyond hyped for this one!
@duckpond78562 жыл бұрын
Very nice start!
@edewaal972 жыл бұрын
I love your building style. Awesome, keep it up!
@MobButcher2 жыл бұрын
I would love to see more. Just an hour of you playing the game and having fun, solving the city building challenges, all while listening to awesome, soothing music... The series I am eager to watch. Keep up the good work.
@YUMBL2 жыл бұрын
Thank you :)
@WeyounSix2 жыл бұрын
22 units is the perfect length for doing pipe grids across your city
@JamJarzz2 жыл бұрын
Yumbl, loving the series idea and goals, hopefully you'll be using node controller to improve the vanilla connections. I'm not sure how much time you want to spend improving the vanilla assets since you're mainly using them, but with BOB you could proactively change the tree models on the assets to the young linden and other content creator packs. Plus with theme manager you could control the spawning of vanilla assets for specific areas. edit: got further into the video, read my mind.
@Jw3sT67892 жыл бұрын
I appreciate all the videos you do. I just starting playing C:S again after watching your content. Very enjoyable
@YUMBL2 жыл бұрын
Thanks for watching :)
@romain47642 жыл бұрын
Wonderful vanilla gameplay!!
@michellebrown74652 жыл бұрын
A great start, thank you. I would love it if you checked traffic numbers occasionally.
@YUMBL2 жыл бұрын
Thanks. Its at 90 currently.
@scwatsonart2 жыл бұрын
All of your off the cuff movie references gave me a chuckle.
@YUMBL2 жыл бұрын
I can’t help it!
@Pavk-99182 жыл бұрын
He is back. Love the city building series
@RAH3RI2 жыл бұрын
I find it amazing how you just take basic vanilla stuff and make it look that awesome. I love your videos, you're inspiring me a lot :)
@archechme2 жыл бұрын
Love this video! i would like to see DLC industries as I always struggle to set them up and maintain them properly so that they gain a profit so it'd be nice for instruction more than anything else.
@metromaster20102 жыл бұрын
This is a really great build. I'm enjoying the progress
@pappasquirrel80152 жыл бұрын
I'm really looking forward to following along with this build, vanilla YUMBL is going to be interesting :D I would definitely love to see some Industries DLC action, it'd be fun to see all 4 different industries and then maybe a factory district by a harbor/airport. Thanks for doing this new series YUMBL! Super stoked :D
@projectjster2 жыл бұрын
Playing Vanilla is so hard lol. After playing with mods and having free reign to do practically whatever you want, it’s really hard to go back to the basics.
@robertserrano89922 жыл бұрын
Agreed, I cant go back to vanilla after using mods.
@projectjster2 жыл бұрын
@@robertserrano8992 Only time I do that is when a new DLC comes out. Even then I just try to curb my C:S addiction for a couple weeks.
@skippymcgroyne2 жыл бұрын
Heh, "Deliver the goods". I dunno why but that phrase tickles me :)
@Zarosian_Ice2 жыл бұрын
From my understanding Landfill only fills up it's plot size, it won't do anything else but filling up, once full it needs to be processed in one of the process buildings. Incinerator (out of my head i do not recall if it delivers power for garbage incinerated) It takes garbage from RCI or emptying landfills, all it does is process them for a set amount per week. Recycling center (out of my head i do not recall if it delivers power for garbage incinerated) It takes garbage from RCI or emptying landfills and recycles part of the garbage into resources and incinerates the rest (you will every now and then obtain resources like metal, glass, coal etc.). I do not recall if the incinerator is better than the recycling center, all i know is i made a shift to recycling centers (i believe cheaper upkeep and build price making it more efficient, it's also green) There is also a garbage sorting center i believe? haven't p[ayed with it couldn't tell you anything about it, it's one in one of the DLC's?
@elimartin49842 жыл бұрын
Zarosian Ice, you're mostly correct. Landfill is for garbage storage. The incinerator takes garbage and turns it into electricity. And the Recycling center takes garbage and turns it into resources that industry needs to make commercial goods. The Incinerator and the Recycling center are the only ones at this stage that "process garbage". Because the Landfill is only storage.
@Zarosian_Ice2 жыл бұрын
@@elimartin4984 Riiight! it was the incinerator that made electricity, thanks for correcting me :)
@MrMCguy7742 жыл бұрын
ah hell yeah i been waiting to see you back in my feed
@onred_2 жыл бұрын
Nice video! I think people don’t like putting buildings on the avenue roads because spawned cars can only turn one way because of the median, and it causes the AI to make a lot of unnecessary u-turns at some other junction if they want to go the other way. Not a huge deal, but if you have big block sizes, it can cause problematic traffic on high density zones.
@YUMBL2 жыл бұрын
Agreed, but i think its fine for schools. Not so much for fire, medical, and police
@onred_2 жыл бұрын
@@YUMBL true. It’s funny because I was just watching your episodes on Newmarket where this happened in your high density down-town. You put in a little city-services road behind some of the ploppables and all of the cars on the avenue started using it for u-turns. The traffic entering couldn’t turn left into the buildings from the avenue, and the block sizes were so huge that there wasn’t a short way to go around... until that little dead end road was built 😅. I remember you being confused as to why that was happening in the video.
@ph11p35402 жыл бұрын
I like the odd curved road to break up the monotony of a gridded city layout. I live in a neighborhood that is a dream to live, drive in for it has a lot of curves and çuldisacs.
@FrancisUnson2 жыл бұрын
Benton Way happens to be the exit I would take to get to my apartment when my family first moved to Los Angeles in the 1980s.
@raf2212 жыл бұрын
Exactly the kind of content I was looking for ! +1 sub :)
@Al-Misanthropic-Bundy2 жыл бұрын
Finally. This is what I secretly hoped from you.
@YUMBL2 жыл бұрын
Good :)
@MrSunshine2512 жыл бұрын
Great to see a new build Yumbl! Looking forward to following along, and cool to see a more vanilla style from you! Just a question though - if you're playing to population milestones, how come you're able to place assets that are still locked, such as the university?
@YUMBL2 жыл бұрын
I think it has to do with “find it”. I’m not trying to skip ahead though. Soon I’ll have everything unlocked anyways.
@varazir2 жыл бұрын
@@YUMBL I think y ou missed to turn off "unlock all" :( You can still go with the pop unlocks
@varazir2 жыл бұрын
Hmm, strange roads and power plants is unclocked but not zone types
@ningshen79092 жыл бұрын
Love this series. Just listening to you talking soothes me hahaha
@RuiNunes12 жыл бұрын
RIP Little House at 31:25. You will be missed
@RealCloudArchitect2 жыл бұрын
@YUMBLtv - Have you finished New Market and Resfeber? I loved how these cities looked, and would love to see how they evolved!
@beastateverythin2 жыл бұрын
I believe the difference between the two types of school are the community school has a larger range for happiness. You would be able to verify by looking at the green range the school gives off in the education menu. It should go farther for the community school
@beastateverythin2 жыл бұрын
I looked to see if anyone else commented on this but didn’t see it so I thought I’d add it
@danielcues2 жыл бұрын
And I thought I couldn't stick to projects 😂, you and I, sir, are on the same team.
@borussemd2 жыл бұрын
Although I'm a German native speaker, I really enjoy watching you and have already learned a lot thanks to your content. You have a very pleasant way of describing what you are doing. I stumbled upon this Let's Play by accident and immediately had to subscribe to your mod list and the map. Nice starting area with good motorway connections. Subscription and Like is a matter of honor! Btw you have far too few subscriptions for the quality of your videos!
@YUMBL2 жыл бұрын
Thank you :)
@jaydoubleu96182 жыл бұрын
I just wanted to say, I actually laughed out loud when you said bad hair cut.
@Pampskoen2 жыл бұрын
love it - you really inspire me 🤩
@shaneintheuk20262 жыл бұрын
Re your question at 54 minutes. My understanding is that the recycling centre turns rubbish into resources and doesn’t store the rubbish as it all disappears. The incinerator burns rubbish and can process the excess stored in a landfill. You just have to be careful to avoid overwhelming the incinerator when you empty the landfill.
@T.C.C.7972 жыл бұрын
Can't wait to see the city evolve! Maybe do forestry industry somewhere? 🤔
@CareFreeWherever2 жыл бұрын
mate, you should definitely in future make a district just outside of the city called Bentoff
@PiousMoltar2 жыл бұрын
31:30 RIP Little House. You were not long for this world.
@hi_im_sota2 жыл бұрын
Thanks Yumbl, now I need to start a new city after spending 8 hours fixing to roads and trees… I’m not mad just disappointed… still love you though. K bye!
@ubison2 жыл бұрын
Ogden UT's landfill is between the freeway and the city. I would assume that the landfill existed first. Regardless, people don't want to live by the freeway but landfills don't mind.
@icantthinkofaname21762 жыл бұрын
Have you considered running your power lines in the alley (behind the buildings)?
@stuchly12 жыл бұрын
Yumbl: the deal has been altered. Me: pray I don't alter it any further. Yumbl: 😆💙
@_i_a_n_2 жыл бұрын
Had me at "garbometer" lol 👍
@theerasiddharth31732 жыл бұрын
City Planner Plays sees the pipes: "AAARGGH! MY EYES!!!!"
@Barbizarre2 жыл бұрын
I love your videos, I bought Cities Skyline, a while back. Never installing it. I am coming from C3, SC3000 and other old games. After getting on it after all, I was disappointed, reaching Megalopolis lacking essential features like paid content in DLCs, I dropped it. Now watching your videos, I want to play it again.
@HesteBremse2 жыл бұрын
Garbage hierarchy as I understand it (only 6 months game experience) recycling center is a collector preparation Type, it essentially a warehouse for sorted garbage. It must later be moved to a landfill for longer time storage, it a garbage cemetery and do get full. I am nit sure what happens if it’s set to empty with no incinerator facility in the city - is it exported then ? Idk. Incineration is a incineration, but advanced plant will generate energy for it and it should also generate heat, buts that’s properly specific to DLC Snow. Thanks for all the great vids 👍, pls consider to do a special on exchanging all trees on a map 🤟✌️
@YUMBL2 жыл бұрын
Landfills will actually empty into other landfills. 😂
@MinedMaker2 жыл бұрын
I was under the impression that recycling centers and incinerators both process garbage while landfill just collects/stores it.
@codewalt2 жыл бұрын
When considering cost in the game, multiply all figures by 1000 and it becomes more realistic.
@Hanitcal692 жыл бұрын
Weird coincidence my name is Benton and I just got this recommended in my feed. Gonna be watching this lol
@YUMBL2 жыл бұрын
Enjoy! 😂
@Sathtana Жыл бұрын
31:28 NO! LITTLE HOUSE. HOW COULD YOU, YOU MONSTER?
@Jim.Hummel2 жыл бұрын
Superb! Benton has grown very quickly from its Yumbl beginnings! ;-)
@thijsblankestijn36145 ай бұрын
I'm currently doing this one with you. I had to put in a roundabout, at the first intersection from the highway, quite early in the game. I play without traffic despawning, so traffic backs up quite fast.
@GaseousStranger2 жыл бұрын
Really excited for the new series! :)
@PiousMoltar2 жыл бұрын
"Magnetized to the Stroad" Good album name
@PiousMoltar2 жыл бұрын
Track 1: The Garbonator
@jimidle61682 жыл бұрын
I hate you Yumbl. Why are you making me unsubscribe from all my assets and start a vanilla city ? Love your video's though, they're so well made and you're a big inspiration for my cities skylines work. Keep it up!
@JillWouters Жыл бұрын
Funny how you build the industry on the other side than I usually do. But still I can really use some of the tips.
@UltraLightSP2 жыл бұрын
As a loyal City Planner Plays watcher, it gives me a pain in my stomach every time you connect roads at anything other than a 90 degree angle lol
@briant22592 жыл бұрын
Vanilla trees: "look like a sad haircut" LOL. Relaxing to watch your build. Thanks
@Strangekabuki2 жыл бұрын
I am wondering why you don't use planning roads? I use them to rough out basic roads or to use as “space holder “ where a tram or rail line will go. They don't cost anything to lay down.
@Animetic2 жыл бұрын
YESSSSS Love this
@katiefrisk9802 жыл бұрын
i like to build a regular grid, but cut off non thru-streets to make cul-de-sacs for a little bit of variety. then i take the interrupted streets and connect them with walkways in order to favor pedestrians over cars.
@CarlMarx2 жыл бұрын
I'd love to see you doing Industy DLCs
@gumbyshrimp26062 жыл бұрын
Road hierarchy really doesn’t matter as much as having more connections to reduce traffic. Arterial roads can handle 4 way intersections just fine, as long as there are stop signs on the inferior road. Remember that completely connected grids with no T intersections and only 4 ways handle traffic the most efficiently, because traffic has more ways to flow through it all, instead of being pushed to 1 or 2 larger roads to cross town.
@YUMBL2 жыл бұрын
Connections (levels of service) are part of road hierarchy.
@jerem121272 жыл бұрын
What is the curb/pavement you use for the two lane roads? Mine is white, whereas yours is grey Thanks!