Tentacles, DrivingSystems and Dynamics

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AdvancedSkeleton

AdvancedSkeleton

Күн бұрын

Пікірлер: 28
@AronDurkin
@AronDurkin 10 жыл бұрын
again, thanks for all your hard work
@abumaya3d2012
@abumaya3d2012 10 жыл бұрын
فعلا نشكرك الشكر الجزيل لهذا المجهود الرائع والذكي - انت انسان رائع وذكي - وقدمت شئ كبير تستحق عليه جائزة عالمية -اتمنى لو تخصص لنا فيديو خاص عن كيفية عمل محاذاة لعظام الكف واليد بطريقة صحيحة-شاكر لك
@thebuudy
@thebuudy 10 жыл бұрын
I am from Brazil, you are the best.....
@gitarrtoken
@gitarrtoken 2 жыл бұрын
Cant use the same workflow in the newest version of ADVSK5. No basic limp to add only tail. No locators to add joints from as easy as this. Should I download an older version?
@phoenixgrimm5217
@phoenixgrimm5217 7 жыл бұрын
This is incredible, I hope to try and purchase this soon (I'm a student, no commercial use here!) and hopefully I don't run into the problems other people have been commenting on.
@nickholl
@nickholl 4 ай бұрын
i know this is a really old video - but where can i find the suqashable head option in the latest edition?
@fangyechannel
@fangyechannel 6 жыл бұрын
it is a great way to add lots FK controllers automatically but I think animator needs more sub Ik controllers in the real work, if these can be done as several tail rigs , then should be more friendly for aniamtors
7 жыл бұрын
The plugin is awesome, but the ukelele music is nervewracking.
@mrhollywood5285
@mrhollywood5285 8 жыл бұрын
This is a long short but is there any chance of get the Octopus model to follow along with your tutorial. I look in the example but there isn't a model. Cheers MR H
@Funkroza
@Funkroza 9 жыл бұрын
You're a genius
@BiswajitKumarRoyJohn
@BiswajitKumarRoyJohn 7 жыл бұрын
In AS5, latest version, this option is not available. Could you please, show us, how can we create things like this in AS5?
@sohamdas6401
@sohamdas6401 4 жыл бұрын
same
@markfernandez5474
@markfernandez5474 2 жыл бұрын
same. it would have been a lot of help...
@ivanskrylov4449
@ivanskrylov4449 5 жыл бұрын
wheres the limbs in latest version?
@kiwnk
@kiwnk 10 жыл бұрын
You are a maya wizard!
@jaysu7448
@jaysu7448 6 жыл бұрын
By the way ,how to make colliding at the end on this way?
@2sahn234
@2sahn234 6 жыл бұрын
well u need to take note of its dynamics solver, as with any hair or ncloth system, and make the object passive collider hence it would respond, make sure to give enough collision plane offset as the collisions are recorded from, joint positions,and so by expanding the collision plane ofsset you can reoughly make it to the actualy geomerty.
@BOXX-go7xt
@BOXX-go7xt 7 жыл бұрын
how to rig four hand body
@adiseshubilla9786
@adiseshubilla9786 5 жыл бұрын
Thank you very much...
@idbi88
@idbi88 8 жыл бұрын
I cannot find these options in AS5
@3V1LKNIGHT
@3V1LKNIGHT 6 жыл бұрын
just download AS4. you can have as many versions as you want. only know that not all skellingtons are compatible with er.. you know..
@kakaxifx4913
@kakaxifx4913 4 жыл бұрын
I fail to add FK controllers into dynamics. "// Error: file: C:/Users/xmkz/Documents/maya/scripts/AdvancedSkeleton5Files/Selector/biped.mel line 2416: Unable to find DeformJoint for:"FKTail0_M".
@danilodjurovic7079
@danilodjurovic7079 4 жыл бұрын
same...
@Tutor_Animation
@Tutor_Animation 2 жыл бұрын
💕💕💕
@maniacarta9648
@maniacarta9648 5 жыл бұрын
i have this problem when i am trying to use the driving system option AdvancedSkeleton5.mel line 30671: No object matches name: FKWrist_L.translateX // anyone have any solution thanks
@Bulkath00s
@Bulkath00s 10 жыл бұрын
this is just owsem _your plug. saves alot of time , just wow!!!!
@scorpion3d
@scorpion3d 6 жыл бұрын
it looks like good plugin for Maya, however I cannot understand the tutor. Why you on so rush? why skipping the details? if you want to advertise the product .. thank you bunny!
@3V1LKNIGHT
@3V1LKNIGHT 6 жыл бұрын
someone get rid of the stupid youtube autoplay ffs
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