Spent hundreds of hours and thousands of dollars on this one, hope you like it. Corepunk is an isometric MMO with a blend of MOBA, and ARPG. Get into the Early Access now 👉 cw9m.short.gy/th3jez
@peterhodges310611 күн бұрын
*some hours, no dollars.
@ryanfleshbourne354711 күн бұрын
i am sorry bro but time to pivot this is not it. story analysis without ever interacting with the story is WILD.
@belamerda14511 күн бұрын
@@Th3Jez worst attempt at rage bait slop
@kingechatronii737911 күн бұрын
I just finished the video, and the outro made me kindof emotional...I always come back to your shenanigans with your friends on Destiny 2. Will you still make content with your friends? Don't mind if it's you and your friends exploring other games, either as one-offs, sponsors or playthroughs. Just need you and your friends' energy.
@MrJake-hy2rf11 күн бұрын
OMG you effing nailed it. Gen X here crawling out to tell you. Your opinions are always valid and valued. You are the son I never acknowledged.
@tiptoptom371011 күн бұрын
23:23 - the reason why the Iron Lord axe is in Crow's room is that he's the reason why Saladin had to join Caiatl's War Council. Saladin left him the axe as a symbol of his forgiveness, however Crow still feels guilt over having indirectly sent him to work for the Cabal.
@RobertoArboleda11 күн бұрын
Jez barely plays seasonal content, and when he does, he pays zero attention to the story because he's making jokes with Trvl Danielle and/or Datto for the audience. If he reads this, I'm 100% sure it will be the first time he's learning about it.
@ajeenius743711 күн бұрын
@@RobertoArboleda Fair, but stories you can't experience after the season disappears should not have an impact on future expansions... I know Bungie are incapable of a new player experience, but jesus fucking christ.
@RobertoArboleda11 күн бұрын
@@ajeenius7437 The axe is essentially an Easter egg for those who played the seasons, I guess. But yeah I agree that the new player experience sucks ass, and there should at least be a mega movie or something easily accessible in game explaining previous events, for new or returning players. And no, those super short inkblot style videos they're now doing are not nearly enough.
@doom_slayer_5.04811 күн бұрын
Crow is cringe never liked him
@Dlo201811 күн бұрын
and it's by far the laziest way to write saladin out of the fucking game and put into a role as another vendor with a splash of cabal paint. a fucking waste it was.
@aerow619210 күн бұрын
My biggest problem with the campaign is Elsie Bray needed to be a part of this story. From the moment she showed up in Destiny 1; her goal was to change the future. To avoid a certain future. Where was she to help???
@ohWAFE9 күн бұрын
I thought this was covered in season of the seraph? Dark future avoided
@ohWAFE9 күн бұрын
Rasputin doesn’t destroy the traveler in our timeline
@santiavellaneda19 күн бұрын
That is a valid point, but I think it could be argued that the future was changed in Beyond Light. In her timeline, every guardian who learned Stasis fell to the influence of Darkness (The Witness), including our own. Her Dark Future Timeline begins with the discovery of Stasis; since we learn how to use Stasis without becoming corrupted, her timeline is avoided.
@cykeok35258 күн бұрын
That's cold lol She didn't have time to explain why she didn't have time to explain... and Bungie didn't have time to care.
@MLM6148 күн бұрын
I'm very disappointed in this as well. 😤
@gloomygloomstalker387811 күн бұрын
Nathan Fillian’s return as Cayde was perfect, this was the Cayde we needed in Forsaken, Nolan North did a fine job filling in but Fillian just has a way of weaving in layers to the lines in his good appearances
@Katpitz74 күн бұрын
yes, he did say that.
@ademonslayer713011 күн бұрын
I mean, the real issue is that half of the relevant plot points that make this campaign make complete sense are from seasonal stories that aren't in the game anymore. For instance with the first mission, the doorway into the Traveler was impassable under normal circumstances, which is why after Lightfall we scrambled to find a way inside. Eventually we settled on a plan to get inside, using the Ahamkara, we sent Crow in ahead so he and Mara could establish a link and Mara could use that link to open up the doorway so we could pass through and onto the other side. At the beginning of The Final Shape, Mara begins her part of the plan allowing us to pursue the Witness into the Traveler. When we landed in that first area, we were still traversing the doorway into the Traveler which Mara was keeping open to allow us safe passage, which is why she was in pain, because the Witness was trying to stop her from keeping it open, and prevent us from getting any closer. Because the Witness knew we were a threat.
@gabrielpineirogarcia207810 күн бұрын
That makes me wonder, after we go inside and the Witness "closes" the door, what changes right before the final mission that suddenly lets Mara come into the coms and say shes bringing the Helm in? At this point we havent damaged the Witness so that cant be the reason why the portal reopened.
@aceofsharks983710 күн бұрын
@@gabrielpineirogarcia2078 A division of it's attention/power. For the entire expansion The Traveler is actively resisting The Witness's attempts to take control of The Light. So between struggling for control and trying to stop/sway us, It can't effectively stop Mara from opening the doorway like it did before. And each building up mission we did further loosened it's hold on The Pale Heart.
@thegloriouskingkronk842210 күн бұрын
@@aceofsharks9837 They also outright say this
@Shadoefeenicks9 күн бұрын
right, but this campaign was for established players, who most likely played those seasons.
@ademonslayer71309 күн бұрын
@@Shadoefeenicks Sure, I don't disagree. But to be fair, I didn't play half the seasons cause I personally found they were too repetitive and formulaic. So I can't really blame people for skipping them entirely.
@Kharnjar11 күн бұрын
*Uploads 25,646 word long rant* Point number one: "The story just uses too many words IMO!"
@swagasaurus856811 күн бұрын
29 words to say "shoot ball" vs 25k words to say "me no likey". Is he the true final shape?
@doom_slayer_5.04811 күн бұрын
Yea it’s called cringe exposition half the times when these characters talk is fucking stupid
@crazygrim489511 күн бұрын
Underrated comment. SOMEONE GIVE THIS GUARDIAN HIS LIKES!!!!!!!!
@Thomas_Cool9 күн бұрын
It's not that the "story uses too many words", it's that the story dresses up simple game mechanics or random story beats with needless jargon from the characters that doesn't actually mean anything. Here's a real quote from the game. "This is not like charting a course through the currents of sea or the depth of space. This is an architecture defined by how we imagine it. Not dissimilar from the ascendant plane, but if more like it's opposite. The ascendant plane mirrors aspects of our world, aspects of our will and import to those who traverse it. Those aspects are decided upon through our actions. The Veil, conversely, weaves not with our will, not our decisions, but with intent, unfiltered by logic. What we feel, not what we decide. Mapping such a thing would be like... rebuilding a creature from the calcified remains we found aboard the pyramid ships. They are an image of a dissection. A deadened echo of existence. But look at them as they are, to see their disparate parts... Even understanding their anatomy does not give us the knowledge to make them as they were. I will continue to seek the path the Witness forged into the traveler, but I am... no longer confident that it could ever be walked again. All this to say "Guardian I am probably the smartest person in the world and I have no idea how the Witness got into the traveler". What makes this so frustrating is that stuff like this plagues almost all of the dialogue in the game, especially mission dialogue.
@RedShadowOfSaturn9 күн бұрын
Yet somehow, our favorite memer has a tighter, more on-target script than Bungie's needless exposition dumps that last 5-=10 minutes every time you kill 100 Fallen for a quest step. 25k words is just right tbh imo lmao.
@inoob2611 күн бұрын
Jez in streams: no music, no dialogue Jez the monotone guy: *WHERE IS MY EFFING HIDE HUD BUTTON I WANNA SAVOR THIS MOMENT*
@harboro417111 күн бұрын
Isn’t crow and mara being twins linked through space the entire reason we sent crow into the traveler first in season of the wish? Like come on Jeb I haven’t had destiny installed since before lightfall
@Lady_Amelia-Eloise11 күн бұрын
Precisely
@mansfaye108411 күн бұрын
It's tough to discuss story when you've been ignoring it every time you could
@RobertoArboleda11 күн бұрын
That was mostly explored in seasonal content. If you watch this channel regularly, you know this guy barely plays seasonal content, and when he does he's all the time joking around with Travel Danielle and/or Datto and paying zero attention to the story.
@ryanfleshbourne354711 күн бұрын
@@RobertoArboleda and when you make a 2 hour long, 25 thousand word story video with references and cross-examination from lore creatoors, the least you can do is watch a 20 minute seasonal recap. the excuse is not valid.
@TheGamingSpartanA11311 күн бұрын
Blame seasonal content removing crucial story information every year.
@arsarma18088 күн бұрын
Something to note about Zavala's little vision quest, is that I think it went so poorly because he's been rejecting darkness. The Guardian has a huge advantage with the years of experience with Deepsight, Stasis, and Strand. Without it, we probably wouldn't have been able to carve it apart from the inside. Heck, having prismatic technically gives us the ability to warp reality. The Witness was right that everyone else was super weak at this point. But it was also wrong to think we could be tempted by anything less than a cool gun. Shiny harp gun go twong. Also, doing Wild Card as a hunter is super funny. It gives the impression that Cayde foisted the Vanguard role on Crow because he likes you better.
@Weebfox11 күн бұрын
Im gonna watch this and take a shot every time Jez bashes the ghost wish me luck Edit: Crying over having to witness losing Cayde once more AND I have alcohol poisoning now and am throwing up uncontrollably 10/10 experience thank you Jeb for everything you've done to the community and being one of the pillars who has kept me invested in D2 all these years o7
@eduardoceron463611 күн бұрын
You still alive???
@Weebfox11 күн бұрын
@eduardoceron4636 This might have been the worst idea I have ever had
@devilwolf32028 күн бұрын
lmaoooooo
@Wulfspyder9 күн бұрын
My fire team had a very mixed reaction to Ghost dying and being revived. Me: "Can't lose our little buddy." Titan1 (who works in the animation industry): "This was telegraphed like 2 hours ago, meh." Titan2: "Fucking weak. Shoulda stayed dead, little shit."
@Foobymaster111 күн бұрын
Destiny has always had their best story telling in off screen dialogue and lore.
@rileychesters1611 күн бұрын
TLDR; jez hates words and can't read
@matthewboan61611 күн бұрын
I don't think the video has been out long enough for you to have even finished watching it.
@belamerda14511 күн бұрын
@@matthewboan616 I think you're dumb
@brettadiah1011 күн бұрын
Refuses to read/listen to the story is probably more accurate lol.
@lexiplays125211 күн бұрын
Yes
@avocadonation645611 күн бұрын
conveniently. he also left out of this video the fact he hasnt paid attention to destiny 2 story or even the game in like a year
@Mental_Warlock11 күн бұрын
Fun Fact: The Witness has the most music tracks in Destiny History during his boss fights Campaign: "Ritual Site" and "Cut Away" Raid: "Unmade" Excision: "Stronger, Together", "Cusp of Finality" and "Make Your Own Fate"
@RosaNagashi10 күн бұрын
This is kind of incorrect. Ritual site and cut away were just made as pale heart tracks and happened to be selected for Iconoclasm. Stronger Together/Cusp of Finality/Salvation’s Ruin/Make Your Own Fate is a single music system, they just split it up into 4 tracks on the soundtrack. Same goes for First Knife/Unmade. The witness has 2 music systems made specifically for it, which is just as much as, for example, Oryx had with Regicide/Last Stand. Calus at this point also has 2 massive music systems dedicated to him, although the Discipline/Desperate Measures/Tyrant Overthrown group isn’t wholly unique and only has individual portions that were made specifically for the campaign Calus fight.
@Mental_Warlock9 күн бұрын
@@RosaNagashiMy intention was to focus on the boss fights themselves not the individual tracks that played right before the encounters
@Aurich8811 күн бұрын
I actually like what they did with Targe, partly because of who they cast. Probably better known as a contender for the worst father in all fiction (Dr. Venture), Urbaniak plays Targe like an stern but impotent dad. He does all that fussing when Zavala runs off because he doesn't know how to handle the anxiety of losing his boy. And when he catches up with him, he immediately jumps into the Witness' face and starts talking shit, picking a fight he is obviously going to lose. Exactly like a dad. It's sadly sweet. Also, spending your last moments telling the Witness it's afraid is objectively stupidly brave, which is very Titan of him.
@Xenmaru0011 күн бұрын
still died a more fitting and worthy death than Clark's father in Man of Steel. dumbass decided to die rather than let his kid save his life at no risk at all, for what, a secret? that the whole town already knew since Clark singlehandedly pushed his school bus out of a damn river? Targe went out like a Dad, Johnathan Kent went out like a bitch.
@edwardrichard80936 күн бұрын
Who is targe?
@Shinybook516 күн бұрын
Targe was a brilliant character in the campaign. I'm very pleased that they were able to make me feel invested in someone we haven't really had in the story before in such a short time (especially given how last expansion's characters were).
@84m305 күн бұрын
VENTURE BROS MENTIONED
@GreenSquad9110 күн бұрын
When I saw cayde about to give up his light for our ghost, I was really hoping he would become our ghost. So he would basically be our narritor moving forward. I thought that would have been pretty neat.
@Bio_UK11 күн бұрын
I remember i was on the brink of tears when cayde sacrificed himself for our ghost. That final line pushed me over the edge. I played this game franchise since i was 10 and now being an adult it was hard to say goodbye to the main story but in my opinion the final shape was the goodbye that was needed to the Light and dark saga
@blackwingz76185 күн бұрын
I legitimately cried, I’ve played since the start of D1 and man it was a well needed ending, yes some hills and pitfalls along the way but all in all I’m happy the light and dark saga ended
@tysoncrosby39159 күн бұрын
Jez: lightfall wasn't good because we didn't get any explanation about what we were doing or why. Also Jez: Why final shape have so many words.
@edwardrichard80936 күн бұрын
I can't tell if this is a meme or not. Just because they throw in a bunch of words to fill up their word count quota doesn't mean it explains anything.
@peanutbutter31426 күн бұрын
@@edwardrichard8093 if you lack reading comprehension thats on you chief
@Thomas_Cool5 күн бұрын
That just wasn't the argument at all
@stalkholm522711 күн бұрын
Word nerd, here! (You'll call me a logophile and you'll *like it.*) I liked the way the Witness spoke, I felt like they spoke precisely and with intention, I understand someone seeing the Witness as pedantic, but the characterization worked for me.
@WitchofHeart1310 күн бұрын
Now this is a great comment here, it’s hard to find peeps that can talk about liking the narrative without trashing Jez for one reason or another. We all got our experiences here.
@nttreaper48753 күн бұрын
@@WitchofHeart13 no one would be trashing him if half of his argument wasn't "me no like words or read them"
@Wenew178 күн бұрын
I get that it's fun to clown on jez for not paying attention despite him playing a lot of the content, but if you take this video from the perspective of a brand new player, this game has and will always be terrible for new players at giving any kind of context. Watching byfs 10 hour story so far video should not be required to play and understand what is going on in this game.
@tsunamie10158 күн бұрын
Yeah. Setting aside the comical format of the video, he raised a lot of valid points. To me the entire campaign is, while still ranging from "why is this even in the game" to "this makes me cry", a giant heap of missed potential. It had potential to be a fanastic narrative experience, not just in terms of Destiny but in terms of gaming in general, but Bungie is obsessed with so many weird and detrimental design choices it just left me feeling ... sad.
@N008Nightmare11 күн бұрын
24 minutes in and heres the points i have: yes we knew crow and mara were twins, that was a big part of season of the lost, and more specifically the exotic mission for Ager's Scepter. The Iron Lord room in crow's mission is in reference to season of the risen where crow, being mentored by saladin, killed one of caiatl's advisors and Saladin stepped up to face the consequences on his behalf. Its the whole reason Saladin is on Caiatl's war council. Crow feels guilty for saladin having to pay the price for his mistakes. Jez, I love you buddy, but you dont really have room to complain about not understanding the story when you've spent literal years avoiding learning any of the story. 😂😂
@ajeenius743711 күн бұрын
Eh, all of that is a part of seasonal content that no longer exists. While yes he did play it at the time it's still valid criticism to make since there are certainly players that DIDN'T play the game at that time that now just have to guess about the connections. And no, watching a recap on KZbin is not valid. That stuff should be in the game.
@Freelancer83711 күн бұрын
I agree partially, but any story that's only available in seasons is stupid. How will anyone right now go and play those stories? Not knowing Crow and Mara are twins is stupid though because that's always been a main story of Destiny thing. Multiple times. Since the very beginning of Destiny 1 year 1. He's still right about The Final Shape being terribel, but that's not something new/different. We knew it would be, and Destiny has been terrible for years with its expansions not being good since Forsaken at the least. But he sure is not the best person to talk about the story when he's missing basic general knowledge.
@avaliantsoul540811 күн бұрын
and yet, everything we learned from seasons is gone, and no one can re-experience, which frankly gives him every right to complain, because anyone who joined after a season has missed 90% of the story up to that point.
@isuccnewton265411 күн бұрын
to be completely fair, that shit is all part of seasonal content. ya know, the stuff thats been removed from the game.
@N008Nightmare11 күн бұрын
Seasonal content or not, he specifically asked if prior to the diorama in crows mission if it had ever been said they were twins. The answer is yes. Whether or not the specific content is still in the game doesnt change the fact that the information was previously provided. And the saladin bit is a bit more egregious given that it was literally the key scene from season of the chosen. While i agree that seasonal content being removed isnt conducive to ensuring that people understand the story, Jez is literally the least qualified to comment given his aggressive refusal to learn the story. He has literally spent years actively refusing to learn the story. The complaints about lack of context hold no weight coming from Jez specifically. You dont get to whine about your foot hurting, when youre the one who shot your foot. When your complaint is, 'there is no way (outside of lore) for me to have learned this information', and is just incorrect, it would be disingenuous to not point that out. I agree that final shape made some.... confusing choices, but those 2 points specifically were given context.
@derekkovach94211 күн бұрын
This video probably won't make your destiny loving fanbase happy. But this is genuinely the best kind of content you make. You weave in your own brand of humor very well, and I'd love to see you really master it. Good shit, Jez.
@vexmythoclast947611 күн бұрын
95% of viewers’ comments: “Lmao Jez can’t read” The 5% of viewers who actually finished this video: *“Holy shit Jez is quitting Destiny.”*
@vexmythoclast947611 күн бұрын
@@hithere5553 I mean I like watching Jez, TravelDanielle and Datto doing Destiny content. Kinda sad if that’s coming to an end.
@ryanfleshbourne354710 күн бұрын
Yeah, we all did with TFS. Who cares if one more person does
@Zevox1449 күн бұрын
@@ryanfleshbourne3547 Nah I'll be here til Disney lets Hugh Jackman stop playing Wolverine. Maybe less intensely, but still here.
@Shahmane6668 күн бұрын
Check his most recent vid he said he’s not outright quitting rather focusing on other things
@Natefilenotfound7 күн бұрын
Quit Destiny and stop farming sympathy viewership because you can’t grasp base game foundations, or just the layout of what makes DESTINY the game type that it is and has become. It’s not that hard.
@EternalFount11 күн бұрын
People say the Dread couldn't be made in a few months. I disagree. The Grim existed as a prototype for years. They just couldn't find a reason to finish them. The Weavers and the Stasis ones are just beefed up Psions. The Harbinger and the Stasis one(I can't remember Stasis names apparently) were already made. The Husk is probably 85% Fallen captain. Its not impossible they made these changes in months. I still don't care about the Witness, but I really did enjoyed the character side of the story.
@KamikazePhil11 күн бұрын
the dread outside of tormentors and subjugators were made in the delay, its been confirmed by paul tassi
@RosaNagashi11 күн бұрын
TWO HOURS?? I’m going into this already disagreeing with you based on the title alone but oh my god this is gonna be a treat.
@RosaNagashi11 күн бұрын
Alright, finally got through all of it and I gotta say that, while I personally got a lot more enjoyment out of The Final Shape campaign that you seemingly did, I'm finding it hard to genuinely disagree with most of your points. I think it's important for me to understand that my perspective - that of someone who dives a lot deeper into destiny's lore and world building -is going to be vastly different from the average (and arguably more common) player that doesn't engage with that side content, and this video gave me that perspective. Brilliantly written and spoken throughout. I'll be here to see wherever you go next
@Punky_Enjoyeroftrains11 күн бұрын
The switchup is wild
@mrsmi1ey10 күн бұрын
i went in assuming i would disagree with most of the video, and ended up agreeing with almost the entire video. i'm honestly shocked at how well-rounded, well-researched, and well-written pretty much all of his arguments are. jez, i'm gonna be sad not having you around to joke through content with datto and danielle, but if we get one of these kinds of bangers each month, then i think we'll all be more than happy!
@Punky_Enjoyeroftrains10 күн бұрын
@@mrsmi1ey Same
@MrTacticalToast11 күн бұрын
I'm not fluent in yapanese, but I think Jez doesn't like writing done by committee
@cornholiotitycaca104211 күн бұрын
having grown up with you, It is wild to see your transformation from a young adult with childish content to a mature father figure who still plays a childish way but with a artistic twist it is wonderful to watch you grow up.
@NathanHarrisStudio11 күн бұрын
Datto would be so proud that Jez actually paid attention to dialogue after all
@rayswarnau38688 күн бұрын
They should have removed Zavala’s storyline and instead just showed that sparrow chick dying from 50 different camera angles (cause it was funny).
@eliaspanayi34656 күн бұрын
Nooo you totally need to care about the... white sparrow and ship vendor that sometimes lets you give her cookies or something
@-HezSEs-12 сағат бұрын
@@eliaspanayi3465 You'd be surprise how many people actually cared about Amanda prior to Defiance.
@Hiro35x5 күн бұрын
@Jez Not liking something isnt toxic, thats just an opinion. Its how you go about not liking something that can stem into toxicity.
@Jaimeis11 күн бұрын
I think part of the issue with ghost is that the guardian never talks to him. I don't hate ghost as much as you do. I'm more indifferent. But if bungie wanted to make Us care about ghost more, They should have our guardian Talk 2 ghost in the field instead of just ghost talking into the void. Like how in God of war and God of war Ragnarok there's the boat conversations.
@RobertoArboleda11 күн бұрын
The problem is that Bungie has always intended for us, the players, to fill in the blanks and reply to Ghost while we're playing. It's supposed to be a form of immersion. It's why the customizable guardian player is mostly mute and is always referred to as "them" in lore and dialogue. And honestly, it has never worked. I remember when people CHEERED in Forsaken when the guardian spoke a few lines because of Cayde's death after being mute for years. You'd think they would have taken the hint and turn the guardian into a more active protagonist. But no, they still to this day insist in making the guardian this awkward almost autistic character that is always peeping on private conversations and doesn't speak to their ghost.
@mackncheese168311 күн бұрын
@@RobertoArboledaBro that last part just makes you sound like a fool. “I’m autistic because I don’t like to talk most times.” Like get over yourself.
@RobertoArboleda11 күн бұрын
@@mackncheese1683 Your comment makes no sense, but I don't care either way. I said what I said, and it's not my problem if you interpret my comment however the fuck you do. Have a good day.
@jaipadv828211 күн бұрын
@@mackncheese1683no no he has a point, the playable "Guardian" character really reeks of autism. I mean this as someone who knows many people on the spectrum. The way they choose to move about the universe and how they interact with these characters that they've been attached to for over a decade certainly has a strange tone to it. The game is set up in a way where your character essentially needlessly searches and rummages through every different method and destination in the universe, to hear the most of every conversation/dialogue between any two given characters, stores that information, and then never speaks to anyone about any of it at all. More so than a strong silent protagonist with intent, the way that the game is set up really gives off much more of a "this is my ADHD addiction for when I'm not shooting things" feel, especially when they CAN talk but choose not to, it really does start to feel like an ADHD/autism response of not knowing when to respond even when directly spoken to.
@RobertoArboleda9 күн бұрын
@@jaipadv8282 I salute you for putting into written words exactly how I feel about the character. Thank you.
@jer1039 күн бұрын
Pro tip I use when watching cut scenes in Destiny 2: have sit as an emote. You sit down, relax, and you can clearly see both people talking. Smart right?
@korakatk31811 күн бұрын
I can’t critique the story because I spent the whole campaign dicking around with friends instead of paying attention
@YitbosSwede11 күн бұрын
Jez really went from monotone-complainy-guy to 2-hour-dissertation guy in less than a decade. What a transformation.
@DNrSquar3d7 күн бұрын
I actually agree with the overarching points raised here. I think what made it worse for me is the fact that I had gone through the entirety of FF14's MSQ just 4 months prior to TFS, and I found myself almost begging Bungie to make the campaign make me feel something. It just fell so short of what a capstone to a saga should feel like.
@jesster4025 күн бұрын
The Destiny to FFXIV pipeline claims another lmao
@UnreliablyGabe2 күн бұрын
Bro I played baldurs gate 3 before this came out and this campaign's narrative felt like someone's last minute essay
@socially_inept_drow8 күн бұрын
oh god I'm not even halfway in and i just wanna argue lol 1. if my sci-fi fantasy game was just like "shoot ball", it would take me out of the experience 2. yes I knew what facsimile meant 3. we all knew they were twins, it was absolutely covered in game, not just lore 4. to me, all the witness dialogue seemed very deliberate and in character. sometime being ambiguous is the whole point ......this is gonna be hard to watch lol
@uhoh90008 күн бұрын
I'm not sure what gave you the impression that Glint is supposed to be a "serious" character. His name before Glint was Pork Chop. He is probably only one or two steps behind Nimbus in terms of seriousness/comic relief. Every appearance in seasonal stories and holiday events has Glint be over dramatic and childishly silly. Whether his humor actually lands is definitely debatable, but I have never once thought of him as serious.
@kloss40469 күн бұрын
I haven't watched much of it yet, but I wanted to address some comments I saw: Saying "but the story that gives you the context for *blank* happening isn't in the game anymore because the season was removed" doesn't mean the story was bad, it just means that the handling of content and story preservation mechanics are severely lacking and always have been. If you were willing, watching Byf's full history video before playing the final shape would fix that issue, but you shouldn't need to at all. Coming from someone who knows almost everything there is to know about the story, I loved it, but I totally understand that missing even a single mission or cutscene that was removed 2 years ago and therefore feeling completely lost is not cool.
@Zevox1448 күн бұрын
I agree, but Jez gets so much less credit for it when for the past two years he has made a point of making sure everybody knows he is going out of his way to get zero story engagement or even any dialogue whenever he plays the game, and that he was in fact there for these crucial story missions.
@edwardrichard80936 күн бұрын
No. Lol literally the only person who 90% of the playerbase cares about is cayde.
@Hutuun11 күн бұрын
Coming from the guy who has dialogue muted 98% of the time this doesn't really say much. Some of the complaints of not understanding just stems from not listening to previous story. I am only 20 minutes in and it's getting hard to listen to these self inflicted problems
@TramboneKing11 күн бұрын
Probably true, yes, but I think he’s just being ironic for the sake of comedy. Jez yapped for 2 hours about too many words. Textbook satire. While self-inflicted, I’m gonna err on the side of Jez delivering big brain humor😂
@sovereigndark779211 күн бұрын
Yeah, luckily most of us already knew Jez was a bit late to class sometimes but its painful how some of his points come across as his lack of common sense as well as general ignorance of anything that happened in the story or lore. I could be fine with the video if it seemed more like he was poking fun at it and had any self awareness about his lack of understanding for the games story that he has been playing for a career nearly a decade, but he seems so serious about these TERRIBLE points.
@prototechnika11 күн бұрын
Well, Jez is trying to make a point here, that a DLC story should be approachable for everyone imo. If you had to have played atleast past 2 seasons and read 2 volumes of lore content to understand what is going on in the new DLC, then it is poor story telling. Sure, he missed on some points. And it a bit stupid on his part. But to me it seems, like he is coming from a possition of new/I haven't played in years type of player. And to me atleast, this perfectly highlights flaws in destiny's narative structure as one of the problems why it is hard to recommend this game to your friends. After making a long break, I got back to the game with WQ release. And stayed till Final Shape. Now imagine a new player jumping straight into this right now. This whole DLC is then lost on them.
@sebastit7d11 күн бұрын
@@prototechnika yeah I should hop into WoW's latest expansion and understand everything. Oh also I skip all dialogues.
@melonbread426911 күн бұрын
@@prototechnika I mean, TFS was marketed as the ending of a 10 year saga, I think it's expected of newer players to at least look into or play older narrative content if they truly want to understand the story and characters. It's like jumping into Halo 3, the ending of a trilogy, then complaining in the first cutscene about not getting it. Why did chief fall out the sky, why is this alien/arbiter siding with the humans, who is this blue lady that keeps flashing on my screen etc.
@bbagginsmcswaggins8 күн бұрын
KZbinrs probably don't see many comments more than a day after a big video post so you probably won't see this. But while I may disagree with many of your arguing points and would make the case this story was a very good one with plenty of compelling motives through the narrative - I will say that not only did you in fact make some good arguments for certain things, but also I respect that you put it together in a very cohesive fashion. I was partway through watching it when I stopped to watch your newer 'stopped playing' video, so coming off the back of that one - thanks for making the greenscreen videos and please continue to do so. I'd love to see more gameplay content, but will be content if you don't continue to make it. I hope your family stays prosperous for many a decade. My one piece of feedback for greenscreen videos like this one is the humor can feel shoehorned/out of place at times, to the point where I don't feel like I could show this video to someone as a good review of the comprehensive expansion story; if the humor was more tonally consistent with the content, rather than the same type of chlamydia jokes as I might expect during a GM video, I think it would come off a lot better. As it is, it's entertaining, but not necessarily the type of video I'd link if I was in the midst of a Final Shape discussion with someone.
@newtypeshot11 күн бұрын
Your point about how we should have fought Zavala reminded me of one of the trailers leading up to TFS release where they showed part of the cutscene of the abomination boss you fight in the Wild Card mission and it was right after or shortly after Ikora’s line “Zavala please don’t do this” and I remember thinking it would be CRAZY if Zavala gave in to the Witness and was mutated into an abomination that we had to fight
@manuelvalerin891410 күн бұрын
Did anybody else imagine that Crow whipped out the Iron Lord axe like a Cartoon Character from Looney Tunes???
@zackl483310 күн бұрын
Lances voice will forever be Zavala, Keith sounds good but he isn’t him.
@yasininn767 күн бұрын
I actually don't like him as Zavala. Absolutely love him in every other role of his, but this one just isn't it
@lukerance-jackson43467 күн бұрын
Nathan Fillion is a brilliant actor, it's such a joy to watch.
@gelitesparton853311 күн бұрын
Unpopular opinion? I really enjoy ghosts humor. I think its tacky on purpose and i find it cute-
@Xenmaru0011 күн бұрын
Its like when Sagira pointed out our Ghost was one of the uppity ones. He has a personality. its largely straightlaced, but its *his* and he owns it.
@gelitesparton853311 күн бұрын
@@Xenmaru00 Exactly, and its totally fair not to like that personality, but I definitely enjoy ghost. (Always think back to the time he tried to do drifters voice, it was so stupid but I loved it XD)
@mdamonc7 күн бұрын
Unpopular opinion in response? I think not only is ghost sometimes funny, but cayde-6 is sometimes not. I think the "i like crows hair cut" was short enough to be totally fine. Its not hilarious, but its not trying to be, its just a nice line tacked on. But Caydes "Oh noo crow, why did you kill the handsomest hunter in all of sol" was so fucking cringe, it breaks one of Jez' own tenants of "trying too hard". Cayde is overall still funnier than ghost imo, but i personally find ghost (and crow) more likeable than most people do, and i think while Cayde is very very likeable, he does have some unfunny moments that it feels like people are afraid to point out.
@gelitesparton85336 күн бұрын
@@mdamonc Oh entirely, I love Crow and Ghost, and while cayde is one of my favorites of all time, just like everyone else he has unfunny moments. But- isnt that part of what it is to be a person? Youre not always gonna be the funniest person in the room. Sometimes you swing and you miss, hardcore, that moment where he does the line your talking about where he mocks crow for killing him, yeah it was pretty cringe and trying to hard, but I feel like it still fits in his character. (Also, I agree with ghost, I like crows haircut to XD)
@victorvance138 күн бұрын
Ngl the parts that got me emotional during the campaign almost all involved Cayde, Nathan Fillion absolutely killed it in every single scene and line.
@jaybird2190411 күн бұрын
A 2 hour video means jeb can go mia for like 3 months and get away with it
@Issac1222productions9 күн бұрын
22 minutes in and I get the feeling Jez just hates not having things explicitly explained to him slowly in game and hates ghosts inexplicably. If your only point of complaint that you bring up over and over is "I don't understand because too many word". Like...I don't want the ghost to literally just say "shoot that ball", games and fictional media can dress up simple concepts in fancy words and jargon all the time. Play literally like any DnD campaign or a futuristic game like cyberpunk 2077 and they do this. It doesn't hit a specific nerve with me like it does with Jez for some reason. Also why the witness uses flowerly language might be because...he's made up of like 5000 people? I personally like the way the witness talks, it gives just the slightest tugging at the corner of the players mind that they might be seeing things on a "higher level" than us and that maybe they know something we don't.
@tsunamie10158 күн бұрын
"Like...I don't want the ghost to literally just say "shoot that ball"" I mean, neither does he. He is simply pointing out how simple directives are explained in an overly convoluted and/or unnecessary manner. There's a difference between giving appropriate and concise directions that suit the tone, and long winded explanations that exist solely for the sake of explaining things. While the Witness using "flowery" language certainly could help it appear to be a higher being of sorts, in the end it's gonna have little effect if it leads to players not being able to comprehend what they're talking about. Situations that use language unknown to the player can certainly be used well, it's not an inherently bad thing. But that method relies on the game/scene to give the player different context clues. Using that method when the entire purpose of a scene is to explain something would be like me wanting to show you a beautiful scenery while also asking you to wear a blindfold.
@Tanz_jr8 күн бұрын
2:19 yes jez, the game does has a word vomit problem. Yes jez, we know you've had dialogue off since forsaken (or before). I recently turned mine off. Yes jez, I came here from your most recent video and am enjoying this one so far. Yes jez, this comment is way too long for your newly smoothed dad brain to read.
@izzyxblades8 күн бұрын
I also would say I don't care about Ghost, not that invested in him. But, after he died and my guardian was begging the traveler to revive him, that totally made me cry for some reason. Jez didn't mention that throughout the campaign, Ghost appeared progressively more cracked and fractured, so maybe that contributed to this feeling of not wanting to lose him.
@alexA.752911 күн бұрын
Ok, I may not agree with you for some points but I do agree with "buffs our something by something percentage." It is absolutely insane that everything in this game that buffs regen or damage doesn't have a percentage and duration in paremthesis next to it, ans very annoying. Also I personally agree, I want abilities to suppliment gunplay, not be the gun
@alexA.752911 күн бұрын
I guess I'll just talk about this while I watch, I too hated "I like Crow's haircut" from Ghost Everybody with the light can kinda feel like they're in the Traveller, that's why Cayde said that he knows, especially because he feels more like a Ghost does now I also agree, there is wayyyyy too much lore in this game that really should be told to us in some way Ok, Jez, if you listened to the seasons you play, then you would know they were twins. Also, media introducing you to new words that more concisely says a phrase in one word is not a bad thing A lot of the cringe comments by Ghost would be fixed if they just let our Guardian talk. He could have said something like "I think we need some better boots" or something like that. Then maybe something like Ghost asking how bad it is, and we say "barely a crack" but apprehensively, like we're sparing Ghost how bad it is Times like Zavala breaking in Witch Queen highlight how good Lance Reddick was, along with season of the Haunted. Lance was phenomenal for Zavala, and Keith David is so different that it doesn't feel like Zavala. I like Keith, but it'll never be the same Yes for the love of god Guardian speak, the campfire cutscene was so awkward I 100% agree, the section with all of us completely ignoring Zavala until at some point we just decide to investigate what he wanted is fucking insane, it's my least favorite part of this campaign Also again, Crow got the axe in a season from Saladin
@Wulfspyder6 күн бұрын
@@alexA.7529 It has always bothered me that Bungie seemingly wants RPG stuff without actually doing RPG stuff.
@FaolanKitekaze11 күн бұрын
No one show Jez any dialogue scene from a Hoyoverse game, he'll spontaneously combust from all the words
@jamman49911 күн бұрын
That was my immediate thought when he started complaining about draw out exposition. I can deal with it pretty well, but it grates on me sometimes too.
@bootstrap92511 күн бұрын
destiny dialogue all things considered is typically pretty concise. a single story quest from any hoyoverse game will make his brain melt
@ExpressoPie11 күн бұрын
😂
@WitchofHeart1311 күн бұрын
Goddess, y’all have been in this narrative too long. I’m sure you’ve played other games but this one seems to have normalized a certain kind of dialogue that people do in fact find bogged down. We can have different opinions yknow?
@FaolanKitekaze10 күн бұрын
@@WitchofHeart13 no one said you couldn't have a different opinion my guy. My joke was just about there being an even worse example of dialogue bloat out there in gaming
@pixelomega304211 күн бұрын
A proper feature length vid that isnt just compiled clips from the year? Having a kid really did change our boy Edit: 40:40 I could agree if Keith had been Zavala the whole time, but Lance's voice is so intertwined with Destiny at this point that I don't think a separation can occur.
@kristawilson28959 күн бұрын
I care about ghost, but also have always played with voice on. I think if he’s never really had voice on and never really cared about the story of course he’s not going to be “emotionally” invested.
@edwardrichard80936 күн бұрын
No no no. People who have an emotional connection to ghost are literally just desperate to praise bungie. I had a more emotional connection to crow because he actually interacts with your guardian. Your ghost is literally just your voice.
@blakemartin953311 күн бұрын
I think a lot of people are missing a good point when saying things like "Well yeah, of course he had so-and-so problem with this thing bevause he didnt play so-and-so season, thats his fault!" This is why i hate the seasonal model to a degree, if you missed thst season, guess what? Its gone, dusted, no way to replay that story and know what happened Yes, i know seasons are there for ususlly long periods of time, but people take a year or two break from the game, and now they are completely lost with the story, the character's and their motives
@mytho-seb11 күн бұрын
he's literally played every season and expansion, he just actually turns off the dialogue/doesnt pay attention to the story in seasons
@joaorugeri988511 күн бұрын
But he did play them. With voicelines off. He didnt care about the story then, and now he's saying he doesnt understand why some things happen.
@Xenmaru0011 күн бұрын
No no i absolutely agree with this: if it has Story Content it should be *permanent* no ifs ands or buts. If its just a goofy little side-thing? something to kill time with? could even have it be prefaced with "the following Seasonal content was revealed later on to be nothing more than a Vex Simulation. apparently some of the Vex have learned what 'humor' is." if they wanted, then sure its fine to miss out on. but if you're gonna have important story beats, character development, overarching reality changing hints and revelations in your "seasonal" content, you *better* make that permanent. Literally no reason for them not to implement a setup of "if you buy X DLC you have access to the seasonal stuff". oh wait. *greed*
@Blanktester6859 күн бұрын
@@Xenmaru00 he did play the seasons he just turns dialogue off and doesn't pay attention to the story in them.
@blakemartin95337 күн бұрын
I would like to clarify, yes, he did play the past seasons and ignored the dialogue so that is on him, but what happens if he wanted to go back to just replay the story to maybe get a refresher on the story (Not the Jez would, but others might) And they can't only rewatch videos online, which is okay but a lot less engaging
@patriot4597 күн бұрын
I think we could breakdown and scrutinize hours upon hours of bungies dialogue (this video being a great example lmao) but I will not knock them for in the end finally giving the players some actual information on what the fuck is going on in this universe. Through the campaign, side content and world exploration we learn so much information and I love that the game rewards you with this information the more you invest in it. Like if you don’t find all the little traveller symbols you won’t get the lore or dialogue that actually explains how the traveller functions and feels. While on that note the writing we do get with cayde explaining the traveller and the story in general is actually very solid and makes his sacrifice at the end a fitting end for his character and also just a good amount of closure for us and our guardians. It always felt like the biggest thing in forsaken was that cayde as the dlc is aptly named was forsaken by his team and even us and we are hell bent on avenging him because we never got to say goodbye. That feeling is what makes that line of you were always my favorite just hit me harder personally. While outside of the traveller and cayde we get so much context on the witness and after being teased that information for so long it is so nice to finally have bungie just explain what the hell this thing is and what it wants. While through out the story I loved that the witness saw us as a shining trophy to claim as if to say the travelers most powerful ally’s were final shaped or fell to the influence of me and that is worth everything. Like the witness at the very end wanted us to actually join it as a disciple and I loved that shit. The ghost aptly calls it out that it wouldn’t be offering this if it was scared which in the moment reminded me that me and my team have killed so many gods tk this point and even the witness this supposedly all powerful being is recognizing that and is afraid. While it constantly tries to use fear against us it was nice that bungie through gameplay and dialogue made us feel like we’re the ones turning that fear onto the witness. Talk of this just points to liek I said bungie not having perfect dialogue and story beats but still in the last expansion really delivering on things that are core to why I play destiny. They subtly answered some of the biggest questions while still leaving enough out there to provide some mystery and I will give them props for that.
@DanYami10 күн бұрын
"I didn't like it" isn't that because you just don't pay attention to the story at all lmao
@snoobcraft114811 күн бұрын
My biggest gripe with the final shape campaign was that the witness spent so little time trying to recruit the guardian, y'know the literal godkiller (and even says this in the trailer with 0 elaboration in the campaign), and instead spends 100% of its time distracting our little buddies and then when we finally reach the final mission it starts swooning over us
@Xenmaru0011 күн бұрын
i feel like that was a case of him trying to slowly "win" us by depriving us of our seeming source of strength: our allies. Remember the analogies, "the safe space lined by spears". The Witness, to me at least, seemed like he was attempting to remove not so much the spears but what allowed those spears to be in place. If we were Humanity's Spear, and our strength was the many hands that held us, then by removing those hands, he could defeat/convert us. Because flat-out destroying us entirely in one go, was never his goal.
@jackr.t.44597 күн бұрын
I mean, Rhulk tried too, even addressed us nicely as children of light instead of trashing us or whatever for like 3/4 of the raid And Stasis was The Witnes' first attempt at trying to recruit us, if one or most powerful assets was not enough to sway us, I dont think him just trying to talk more about it would of done anything more than what Rhulk accomplished
@-HezSEs-12 сағат бұрын
The Witness has been trying to recruit us long before FS. Hell, Beyond Light's stasis and Europa's pyramid where supposed to be gifts for us to tempt us.
@IcyCryce11 күн бұрын
How did he spent X many hours writing this video only to put together a surface level "I hate ghost, cayde good" critique of the final shape? How did we go from his lightfall critique video to this? I only blame myself for expecting an actually good critique considering this guy can't stand a single datto explaination. Never cook again. PS: I still love your videos Jez, just not this one.
@SuperBartHole8 күн бұрын
Great video, really hoped that you’d talk about how ridiculous it is that tinnitus is a debuf from the screechers. I couldn’t take this enemy type seriously after the tinnitus debut.
@Pork-Chop-Suey11 күн бұрын
I'm pretty sure Byf - God of Lore wrote the Bible.
@JasonColeman0078 күн бұрын
Kay: We'll use pulsar level five, with a subsonic implosion factor. Jay: What? Kay: Just shoot the damn thing! Jez watching Men In Black: Yes, that is exactly what I'm talking about!
@motoxbikrboy10111 күн бұрын
I can't wait for the day he plays kingdom hearts and reviews the plot of that series.....
@WitchofHeart1311 күн бұрын
It’ll be a magical day that, we are always recruiting new members to witness our fave mess.
@Zevox1448 күн бұрын
It's gonna be great when he's actively avoiding the story the whole time before the review too...
@alphtheor.8799 күн бұрын
take up the "too many words" with colleges in America. For no matter how comprehensive your grammar some collage papers have minimum word requirements. so even if you could explain quantum para-causal mechanics in 200 written words a class can fail you for not hitting the 250-650 word requirement.
@astonegargoyle404911 күн бұрын
On the point of the Guardian showing affection for the ghost, it is MY opinion that it is not. Back in the red war, when we lose our light and the ghost falls, our guardian pulls them closer in what is likely an attempt to protect them. And I don't remember it too well, but at the end of beyond light when the ghost is frozen by Eramis?
@nygomi86527 күн бұрын
I actually read both of those instances as a practical decision from the Guardian to protect what is literally keeping them in the narrative. In both instances Ghost is rendered helpless with a major enemy literally right next to them, and we don't want to pull a Cayde where we have our most important vulnerability exposed to the enemy. Nowhere in the entire game's lifespan has there been explicit "affection" from the bystander that is the player Guardian. Remember Thin Line's lore tab?
@aresgodofwar74017 күн бұрын
1:54:48 I have been saying that for so long now, Zavala love him but he should have been the one to give his life for his friends especially after finding redemption for his failures.
@alphaclunk11 күн бұрын
nah L take jeb
@Fusion_Susan8 күн бұрын
Honestly, I think that this campaign is the only good campaign in the Destiny franchise narrative wise. And that makes me sad, because you are completely right, it's not that great at all. Although it has some of the best ideas ever. That's why this game is the best game, but with the most wasted potential. Its lore is the best lore of all time in my opinion. But thanks as always for being the best and silliest but also the smartest Destiny KZbinr of all time! I can't wait to see the direction you take moving forward. God bless, you're super cute as some might say ❤
@sombrashadow001311 күн бұрын
Im sorry, but I dont agree with most of this. Dont get me wrong, I dont think its the most perfect story they've ever done. But this was the only story that got an actual emotional reaction out of me. I feel like as a bookend, it works. My problem is, they should've just ended it there. Everything after Excision feels pointless.
@Xenmaru0011 күн бұрын
everything after TFS should be its own new game, honestly.
@VagrantSoulZ9 күн бұрын
I think you missed the part of the traveler and the darkness entity are partners. Basically 2 side sto one coin, in a life long chess game where they basically sit around and see which civilization is going to embrace (light or dark). When the darkness made the traveler a bet that if it won they would merge. The traveler was like "i think i need to go find a bottle of milk...lol...brb." the only reason darkness has been "chasing" him is cause it wants the traveler to pay what he owes. the veil...aka darkness...showed the ppl how to merge so they might take it to the darkness and the traveler was like...."Waaaaaaaaaat? this is crazy! imagine seeing you here. Gotta get a pack of cigs...brb" Also...i KNOW you didn't ask about the ax the Lord (valus) Saladin gave him!!
@avonthes8 күн бұрын
This is.. completely wrong. The lore of the Nacre ship pretty much definitively states that even the Winnower, which I assume is what you mean by the Darkness, was not vibing with what the Witness was doing. The Final Shape as the Witness envisioned was to cheat the game, not to bring it to its natural conclusion. This was pointed out back in Season of the Witch as well by Immaru. There's also no lore ever stating that part about the Gardener and Winnower merging, or making a bet that would result in it? What's your source for that? I'd be happy to point you to the relevant lore entries, your interpretation is quite wildly off
@ApieceofWoods11 күн бұрын
I get that a lot of people are nit picking what Jez has to say because he isn't the biggest lore guy and some things are explained to us, but this entire review seems very fair from a different kind of perspective. He brought up a lot of very valid criticisms about the narrative (Targe for one) and also praised the moments where the narrative succeeded. It seems like many of the people making these salty comments didn't finish watching the entire thing...
@WitchofHeart1311 күн бұрын
@@hithere5553 that just proves that the comments are partially based in bad faith then.
@ApieceofWoods10 күн бұрын
@@hithere5553 He's reviewing and critiquing the narrative, it's allowed to have a lot of explanation. Exposition dumps are a valid criticism for many types of stories, Destiny is definitely no stranger to that.
@Zevox1448 күн бұрын
He definitely has some valid points regarding the narrative of TFS itself, but even with Byf throwing the textbook at him he misses too much with regard to context leading into the narrative for me to even want to give him the benefit of the doubt regarding the mistakes that would have been easier to avoid when he's historically done his best not to engage with the story.
@daiboy4568 күн бұрын
Ikora said it herself in Forsaken. "I have only ever been a supporting character in your story".
@BulletGD11 күн бұрын
he is zipping around the screen to much great for attention, playing a game of "where is the hot guy" while listening to a yapping session makes me hard as always
@vorpal_exe6 күн бұрын
i tired to watch this but after hearing you say, 3 minutes in, that you don't know what is going on because everyone talks too much, knowing full well that you turn off subtitles and dialogue volume while you play on top of not doing the bare minimum to try to pay attention... i can't take you seriously And for the record, i am sure you have some good points, but this being your opening statement makes it sound, to me, very disningenuous; you don't know what's going on because you do not make an effort to do so, not because characters talk a bunch.
@jesster4025 күн бұрын
Yea he's 3 months early to not knowing anything that happened in any of the seasonal content smh.
@grompgames440911 күн бұрын
Everybody gangsta till Jez starts talking about story and dialogue.
@jaipadv828211 күн бұрын
Looks that way now
@DomBarnes9 күн бұрын
Nailed it. Campaign, some of my issues and a beautiful love letter to Nathan Fillion.
@daimonclarke11 күн бұрын
That's a lot of words used to complain about a lot of words
@Manta_Lore8 күн бұрын
Destiny is a fantasy game Name one fantasy game that speaks the english that we speak now
@Yanxbr8 күн бұрын
tell me the commentors didnt watch past minute one without... you get the idea. title aside this is actually a pretty good objective review of not only final shape's weaknesses in story telling, but it's strengths as well. This isn't a video bashing the expansion, but one explaining where it was weak, where it was strong, and what theoretically could've been improved while providing examples and definitions. Very well done Jez, extremely worth watching all the way through, and i really enjoy this format of video and will be waiting for more!
@GladiusMalus9 күн бұрын
1:08:15 If you think you shouldnt worry about a friend in a wrong headspace (Bro just saw his dead wife and son again) and loses trust/faith in the only thing that he could always rely on... Twisted/getting corrupted by the BB, I can prob end the video right here... Yea sure, trust the mentaly unstable guy that just said he's gonna kill himself: "wElL hE kNoWs WhAt hE's dOinG", wtf are you on about Jez? Yea maybe he want and needs to sacrifice himself sure, but maybe he could use a little help? Because useless sacrifices are well useless ^^. Even your first point "too many words"... if bungie had just complete sounds or the ghost would just say like 2 words to tell me what to do and not explain in "magic words" I and prob many other ppl would say that that kind of dialog is cheap, uninspired and boring. I want to feel immersed, it's what the characters WOULD say, not what you as a player NEED to hear. Yea Jez this ain't it. Most issues you have are issues YOU have. You never cared about the story pre Lightfall, missed a lot of the lore, which shows here. I'm sorry you couldnt enjoy it, but most of thing you didn't like were point that made it special and truly great for me... I care about magic words, being immersed, I know the story and lore pretty well, for me the characters felt pretty justified in their action and the reaction from others made sense (for their characters) as well. Zavala would try to sacrafice himself in this situation, but Ikora could never accept that, I dont get like a single point from your rant there, doesnt make sense. And yea sure, I would have liked to see/hear more about Caydes backstory in the campain, but in lore, if you care about it you get the picture you explained too. I like having things a bit ambiguous and not clearly laid out, thats what make bungies lore fun and still mysterious (prob same point as your first: not your cup of tea). Like FromSoft lore where you have to piece shit together yourself. 2:00:00 I'd rather not, why does it need some kind of plottwist like that? Why thread stuff together that doesnt need to? That just feels like: I like to complain so here is something that could be different for literally no fair reason. And selling Caydes roll short here right after is ridiculous, he's a mentor for Crow (Still hunt quest) and his dialog with Zavala and Ikora are important, he's there so THEY can let got, finally. He's just there because Crow wished so, not because he HAS to be there. Why should he "carry" a campain he himself was just thrown into? He wants to return to Sundance, he is not a guardian, he doesnt have a ghost, his story was mostly explained. He was there for Crow and so the other could let go... and making the final sacrifice suited him so well. I was so happy everytime we got to see and interact with him, giving Crow advice, giving him the Hunter vanguard role, his cloak, apologizing to Ikora, giving Zavala peace... So WHY was Cayde there? Well for all these reasons... 2:02:14 The more you analyse these hundreds of pages long books the richer they get compared to a GAME that you play yourself and they can just tell and show you so much while giving you interesting mechanics and gameplay? You mean the hundreds of lore pieces we got for now ten years? I'm sorry you analysed this to your death and made this video with almost now objective points and mostly "I dont like so many words, but actually I would have liked more words" (while more words are good and there are even more words, you just didnt care about them before). I wish you the best for the future, I'm just sad THIS was the last video for Destiny.
@DrVivekPsyD11 күн бұрын
2 hours? Jez guaranteed to spend 99% of this destroying the Ghost.
@chayarchy9 күн бұрын
1:05:11 my personal theory is that early versions of the story had Zavala sacrificing himself but when we lost Lance they decided to change it but the narrative was too strong for them to drop it completely
@Arcane_Kobold11 күн бұрын
I’m 2:26 into this video and already I can see Jez just wants Destiny to be WoW. The quest step updates, the success sound effect, simple objectives explained simply. Jez, if you want to play an MMO, just go play an MMO. No hate, but like Destiny has always been a series that is very flowery with its language most of the time and is pretty rich with story. The gameplay is I’m sure what you like it for but there hasn’t been one expansion in Destiny 2 that hasn’t used this type of flowery expository language. Beyond Light? Yup. Lightfall? Yup. Witch Queen? Yup. Warmind? Yup. Curse of Osiris? Yup. Forsaken? The entire time we’re in the Dreaming City our ghost is talking like this. If you want a simple quest system with simple objectives and simple instructions, I highly recommend Throne and Liberty. Newest MMO that came out I believe. But you like Destiny for the gameplay, so I know you won’t. Again, no hate, I just can already tell I’m going to fundamentally disagree with this video. Edit: we’ll he just addressed it, but I have to say, the dialogue isn’t really careless. They’re having the characters explain it like so that it doesn’t feel superficial. I can guarantee that if the ghost just said “Guardian shoot the ball.” Everyone, including yourself, would find it annoyingly simple. It would feel like an insult to our intelligence. It would also make the entire expansion feel like it wasn’t well planned, wasn’t fully finished, and wouldn’t make the expansion any good at all. Same goes for every other expansion in the past. I do agree about the Dread intro being pretty lackluster. These are the Witnesses minions, darkness in the form of enemies. Why are they just… there?
@mcswisscheese303111 күн бұрын
Because the Dread were thrown in last minute. He addresses this as well.
@soupgirl187111 күн бұрын
Although I don't exactly disagree, you telling Jez to go play an MMO like Bungie doesn't develop Destiny 2 as an MMO is pretty funny to me, you're practically telling him to go play an MMO by not playing this MMO
@WitchofHeart1311 күн бұрын
Bungo has said several times that the design was aiming towards being an mmo.
@Blanktester6859 күн бұрын
@@soupgirl1871destiny isnt an mmo lmao
@Blanktester6859 күн бұрын
@@WitchofHeart13 aiming towards it and actually being one arent the same
@tired_eevee8 күн бұрын
this is the first time I've heard Keith David Zavala and i am instantly on board. i loved Lance Reddick and am really sad he's passed, but omg Keith David is perfect
@Mr_Smiffy11 күн бұрын
Bungie: Cooks up arguably the best dlc in the entire destiny saga. Jez: hold my bowl of unseasoned mince…
@tsunamie10158 күн бұрын
Y'know, despite how good the DLC is in relation to previous DLC, it's still really sad how it's so weighed down by incredibly basic and idiotic design choices. It feels like Bungie could have made something truly amazing, not just in terms of Destiny 2 but in gaming in general. But then they throw in so many curveballs, odd moments and detrimental design choices that it really just feels like wasted potential.
@ArtDadDraws9 күн бұрын
Jez, I'm glad the Destiny chapter is closing. I'm so excited to see where your channel goes. The video was ok, too, i guess.
@jeaton12248 күн бұрын
Wait monotone complainy guy who doesn’t have audio on and doesn’t read the subtitles DIDN’T like the story? Also: i wonder how Jez thinks of Datto’s raid explains…
@samspin42910 күн бұрын
About Ace and Micah: Isn't the point about Cayde being unsure about Ace's existence because he thinks he can't trust his own journals? The ones that are purportedly from before he was an Exo could actually be from one of his previous resets trying to make sense of their fragmented memories --because he thinks they must be from before he became an Exo when that doesn't have to be the case.
@kin-38779 күн бұрын
yes not only that but micah literally confirms this word for word and its part of the campaign content jez says he skipped
@panicflank11 күн бұрын
I can’t imagine what Jez would say about Genshin Impact. If you think Destiny 2 doesn’t respect your time with dialogue, oh boy, you ain’t seen nothing yet 😂
@WitchofHeart1311 күн бұрын
Good thing we’re talking about Destiny and not a gatcha game full of anime specific tropes.
@ikurojin11 күн бұрын
jez after skiping 20 seasons and never listen to any dialogue, like your content and i im watching the video because its fun, but not accurate, about mara fight with the witness that was explained in season of the wish the last season before the expanstio and the axe of iron banner that was a big story in season 16 , thats why i say you didn't care for 7 years and now you don't like that you don't understand
@Dream14611 күн бұрын
"communicating your views in a clear and concise manner is important." he says at the outset of a two hour monologue..."
@Fibulator11 күн бұрын
It's an 8+ hour campaign... I'd say 2 hours to critique it is generous
@solidfiresolstice650810 күн бұрын
This is probably not the comment that you're expecting to come from someone watching a 2 hour video about The Final Shape (great video by the way, Jez!), but I had that same issue with meat coming from the slow cooker! I've since found a way to make it so the meat isn't dry and it all tastes 10x better. Not sure if the struggle was for the video or if you do have trouble with it, but I'll gladly write a follow-up comment with what I've been doing if you're interested!
@christiannordenstrom667211 күн бұрын
I always hate when Jez gets super intellectual and in-depth about these stories....because it opens my eyes and I realize I'm just an easy-to-please, goofy little goblin who just loves shooting pew-pews and throwing space magic
@BrotherShaw11 күн бұрын
You're allowed to be. It's a video game 😂
@iamfateitself92649 күн бұрын
Hate that we never got to scale the snow wall from the trailer. Yippie Bungo
@CFEKOSMOS11 күн бұрын
13:44 That's Datto btw 😭
@ignorance623010 күн бұрын
“If a game has too much word vomit…. Then less talky-talk means more fun-have.” Brother, this video took a longer runtime than The Banshees of Inisherin to say “Listening to other people talk sucks because lore doesn’t matter to me” 😂
@ignorance623010 күн бұрын
Also: big fan; don’t ever change.
@Fibulator11 күн бұрын
I think this is an incredibly well thought out video with meaningful input and criticisms of what was supposed to be the final big bang for this whole saga. I'm glad I experienced it through this tbh.
@jesster4025 күн бұрын
Its honestly kinda sad to see how conditioned people have been by the seasonal model in the comments section.
@boofhitter214 күн бұрын
I think seasons sucked and should've either stayed ingame or should've been trashed to make expansions instead, but they decided to just tack on a time limit because they wanted people playing, more than half of the Light and Dark saga is completely unplayable and gone and it's cause of those damn suits, if some other company ran this game, they'd do an incredible job just by not doing anything
@jesster4024 күн бұрын
@boofhitter21 100% facts
@jrockz133t11 күн бұрын
Personally, I dislike Zavala's story in this. Make him join the Witness or make him steadfast. Or just give him the hero's sacrificial death. For a final battle story, no one important on our side died. Its hard to have stakes when no one dies. Cayde's sacrifice was dumb. I prefer the original concept of the final cutscene, where you call out to the Traveler to revive your dead ghost. But instead, the Traveler is still silent. Even to its hero, the one who killed the villain of the saga. So you blast darkness and light into your ghost and revive it yourself. We are literally controlling our own destiny, not having our destiny forced on us like the cutscene became.
@jackr.t.44599 күн бұрын
But it's also a great way to end Cayde's story, instead of his life, his destiny if you will, be taken away from his control like in Forsaken, this time, his death IS his own will, he decided his way of going out, and that was giving us, narratively his best friend, a second chance to do what we do best, keep humanity and the Sol coalition at this point, safe. Also what light were we going to snuff in the shell? Ghost IS the connection to our light, no ghost = no light can be wielded, it would be literally impossible for us to even do that because our access/connection has been severed, or in this case, completely cut off
@Zevox1448 күн бұрын
@@jackr.t.4459 I mean if we're still in the heart of the traveler, I assume it would just be ambient light being siphoned into our ghost, but aside from that I just agree with you
@idminister7 күн бұрын
Its fine to use more words than necessary to describe but: Leave technical jargon for journal entries, not main story voiced lines. (optional voiced dialogue at a base is fine) have the extra words be funny: ex. instead of 'shoot the [targets], "use your burger hook on the bang switch to donate lead to that (insult) [target]"