The Best Update Nobody Expected

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rndThursday

rndThursday

Күн бұрын

Пікірлер: 198
@rndThursday
@rndThursday 2 күн бұрын
I'm mourning. www.twitch.tv/rndthursday
@sunny3545
@sunny3545 2 күн бұрын
He's dawning
@juuris5838
@juuris5838 2 күн бұрын
Hi mr Mourning
@LindsayHawkes
@LindsayHawkes 2 күн бұрын
and after this update dropped, rndThursday proceeded to use the unlock mod to remove Elusive Antlers from his item log and Vowed to never pick Up Elusive Antlers ever again, even going as far as to close the stream if he sees one even if he's not playing the game, threaten to dox gearbox employees if they don't revert it back to antler shield, and developing a system to replicate having 4 gestures and a Tonic But IRl.
@Skele10bro
@Skele10bro 2 күн бұрын
I knew it; I knew you couldn't truly love antler shield.
@aurora_chart
@aurora_chart 2 күн бұрын
elusive antlers*
@Skele10bro
@Skele10bro 2 күн бұрын
@@aurora_chart it is now.
@RapidProbably
@RapidProbably 2 күн бұрын
Bro dead named the item
@v3lld039
@v3lld039 2 күн бұрын
@@RapidProbably +2
@neetenshi
@neetenshi 2 күн бұрын
To be fair, his point was more about losing unique effects for more widely available stats (reflect for speed) than the item itself being good in its previous iteration. Judging from the rest of the item reworks, the Antler was probably the worst to showcase early in this regard because it is the only one whose essence was completely changed.
@abra_escaped
@abra_escaped 2 күн бұрын
A couple extra things I noticed from the update are that seeker and false son now have keyword descriptions for saving grace, tranquility effects, and growth, and lunar ruin has a display on the health bar to make it more noticeable. I hope they keep up the little polish related things like that in the next updates!
@sisior1238
@sisior1238 2 күн бұрын
🇵🇱
@ThatNerdGuy0
@ThatNerdGuy0 2 күн бұрын
I can’t wait for the new sots item, “makes 1 (+1 per stack) funny noise when you die”
@rndThursday
@rndThursday 2 күн бұрын
this is the final evolution darwin sought
@HugeTotodile
@HugeTotodile 8 сағат бұрын
whoopie cushion pog
@SLASHY_SSB
@SLASHY_SSB 2 күн бұрын
I agree with the power creep comment but I like the new item concepts. I think they just need to tone down some of the numbers. Maybe instead of a 12% boost for each orb elusive antlers only gives 6% per orb so you need a minimum of 2 orbs to outclass a goat hoof or instead of a 20% boost from all sources with breaching fin its a 10% damage increase. And for Unstable Transmitter they should prob remove the blast shower interaction and increase the cooldown to a couple minutes. I feel it wouldn't take much to make these items feel more balanced
@alexanderkosten7611
@alexanderkosten7611 2 күн бұрын
The main reason I would hesitate to nerf Elusive Antlers numbers too much is to encourage the item's use as a team player in co-op. If the numbers get nerfed too much, it could result in situations where your coplayers can accidentally ruin your build by picking up the orb before you can, which seems like it could lead to a bad gameplay experience!
@sauceinmyface9302
@sauceinmyface9302 2 күн бұрын
Their goal was definitely to make these DLC items feel "DLC", as in powerful, more complex, and meaningful when you pick them up compared to a regular old syringe or glasses.
@asimplefarmer6747
@asimplefarmer6747 2 күн бұрын
runic lens actually DID get changed a bit aside from visuals the overspill was changed on it it used to give a 5% proc chance +1% per 100% damage dealt (+1% per stack) and +50% damage (+50% per stack) now it gives 3% proc chance +3% per 100% damage dealt (and +3% per stack), as well as having its damage increased by 150% (+50% per stack) from every 100% damage dealt it was already nice on higher burst damage survivors but like, its REALLY GOOD NOW
@Megastar54
@Megastar54 2 күн бұрын
they made it base damage now though right? before I believe it was total so it is probably just a nerf to survivors like commando and mul-t who dont overspill
@asimplefarmer6747
@asimplefarmer6747 2 күн бұрын
@Megastar54 the item description for og runic lens doesnt specify base vs total damage, but according to the wiki it was base damage before as well. granted, its the ror2 wiki so take it with a grain of salt
@arch_imedes7108
@arch_imedes7108 2 күн бұрын
​@@Megastar54it was base damage before as well, and it kinda sucked on high burst damage survivors. Way better on rapid fire proc survivors, and i think that will remain true now as well, just a bit less so.
@crycatena
@crycatena 2 күн бұрын
You know what, I'm just gonna say it, I did expect this one.
@rndThursday
@rndThursday 2 күн бұрын
well, that was unexpected
@themonadoman116
@themonadoman116 2 күн бұрын
RND IS A DOUBLE AGENT?!?!
@bugjams
@bugjams 2 күн бұрын
"I never really was on your side..."
@0kk4p
@0kk4p 2 күн бұрын
yes all along
@Mr.Monke27
@Mr.Monke27 2 күн бұрын
What you said about power creep is something I completely agree with. Survivors of the Void was already a pretty big jump in power creep (Watch, Mocha, Ignition Tank, Regen Scrap, Shuriken, ICBM, Spare Drone Parts, 90% of the void items, Void Fiend and Rail Gunner, etc etc), so having Seekers turn into another big jump in power compared to Void is something I hope they dial back.
@person_man9882
@person_man9882 2 күн бұрын
A fair point. I feel like the items being so bad on release meant the community probably wouldn’t have been satisfied with any rework that only brought them up to “good enough”; they had to be CRAZY (in a good way). Can’t wait to see future DLC’s without such a weight of expectation.
@CreativelyJake
@CreativelyJake 2 күн бұрын
i kinda wish sotv itself was nerfed but i know im in the minority there
@megasparklegoomba6807
@megasparklegoomba6807 2 күн бұрын
Wait people consider railgunner to be good
@bubbleeater7192
@bubbleeater7192 2 күн бұрын
​@@megasparklegoomba6807 she's generally considered a very high tier charecter
@emilizlim1802
@emilizlim1802 2 күн бұрын
@@megasparklegoomba6807railgunner has the highest raw damage numbers besides diablo strike she is insanely strong
@ceddavis7441
@ceddavis7441 2 күн бұрын
I like it. I know it's not perfect, but this is definitely better than 2 busted items 10 useless items.
@themyster1ous01
@themyster1ous01 2 күн бұрын
Honestly, the items being overtuned isn't the worst thing that could happen. They'll definitely nerf them later, but the items being strong would give people more optimism for the next few updates.
@Megastar54
@Megastar54 2 күн бұрын
How I feel about the power creep stuff. I think that some of the items are totally broken, like bolstering lantern and evasive antlers, BUT, I think that there is a clear item philosophy that was not present at launch. If you look at all of the items (especially the whites) you'll see a pattern of this is kind of like an existing item but has potential to be better if utilized correctly. I think that something like lantern or antlers would work wonderfully as a green item with maybe a little bit higher numbers but as a white item which, remember, are supposed to be fundamentals that are alter mostly base stats of a survivor or add a small mechanic like how elixirs add the low HP healing but what we are seeing here is more similar to the green item philosophy which is that they still usually change fundamentals but typically have harsher prerequisites (ie. on crit, on high damage, etc.)
@GodChaos333
@GodChaos333 2 күн бұрын
I will say the QoL section you go over. Is a big help for the feel of the game now. I’m not worried about overturning them, I’m just glad they aren’t useless anymore.
@jaxxonsee1503
@jaxxonsee1503 2 күн бұрын
10:21 cult of the lamb music is so good
@zombiehead59
@zombiehead59 2 күн бұрын
I knew I was hearing right lmao
@carzdroid
@carzdroid 2 күн бұрын
17:02 i didn't knew player characters could become ghosts with the mask lmao
@fluxxi5289
@fluxxi5289 2 күн бұрын
Great video, and I agree the power creep is kinda crazy. I think it's totally fine to leave the reworked items super broken for now (ie. don't hotfix nerf them) because that way people who don't follow patch notes closely will actually notice how good they are on a conceptual level, and then in the next patch they should definitely nerf a decent amount of them. Nothing crazy for the most part, just numbers probably. I will say that a bunch of the greens could be reds and nobody would bat an eye. Unstable transmitter specifically should be a red now IMO, I don't think any other greens have gameplay impact the way that it does now, while a lot of reds do, it just feels like it would fit better as a red. Noxious thorn also seems like it could be a red, but I don't think it necessarily should be. Breaching fin and luminous shot both seem similar to bands/atg now which I really like, although a damage reduction or cooldown on luminous shot would probably be a good idea. Bands and atg were already kinda the best greens for their strong damage amp effects, so some new options in that area is a really good thing IMO. Regardless of the criticisms, it's a total banger patch and I look forward to the boss fight and character changes
@fuzzypenguinx2858
@fuzzypenguinx2858 2 күн бұрын
this update gives me hope that hopoo wasn't wrong about gearbox
@reedlewis2968
@reedlewis2968 2 күн бұрын
In hindsight rnd must be a really good actor to make a video as convincing as the antler video
@CrimsoniteSP
@CrimsoniteSP 2 күн бұрын
I both really love a lot of the overhauls but also lament the old designs. As much as I advocate for having items that feel great, I can't help but notice some items got rid of their original flavor. Like War Bonds, going from a support item to a damage item, or completely getting rid of the "thorns build" concepts entirely. I love these changes but I can't help but think how we could have expanded upon the old designs. On the flip note, certain items actually became more flavorful. Bolstering Lantern went from a confusing design choice to an item that acts as if you were holding an enchanted lantern. Overall like a 9.5/10 update, I specifically just liked the uniqueness of the older designed items.
@thqwibble
@thqwibble 2 күн бұрын
o the chronic expansion has a little timer on the character as well i was wondering why commandos ass was flashing colors when i was playing him last night
@rndThursday
@rndThursday 2 күн бұрын
throws it back with christmas lights on
@Skele10bro
@Skele10bro 2 күн бұрын
13:24 my man is playing the og Pong.
@superequinox4185
@superequinox4185 Күн бұрын
I really hope we get a follow up where gearbox rolls back some numbers on these items. with how hard fought the roadmap has felt, idk if they will even look back once they finish it. Happy to see gearbox trying to do better, but i hope they are willing to strive for excellence. they owe it to themselves and the game.
@people174
@people174 12 сағат бұрын
these seem super strong
@Bottt08
@Bottt08 11 сағат бұрын
I think you hit the nail on the head regarding Chronic Expansion seeing more appreciation, for me it's definitely not gonna change ranking wise, as I was in the minority believing it to be a really solid item pre-rework, but I'd also bet a bajillion dollars that more people think about and like it more since it's gotten more pizazz, it even had me wowed initially before I read over what it does fully now lol
@Haseltine333
@Haseltine333 2 күн бұрын
Bro not only is ur content very digestible, but ur pretty funny too! Have my sub! 😂
@Villifyable
@Villifyable 2 күн бұрын
I love that so many of the items have a tangible effect that is noticeable instantly/incentivizes you to play different. The items from the base game are iconic but i remember starting ror2 for the first time and not really understanding at all what the items did. Mostly because of the tool tips being unintelligible flavour text, but also because it was hard to see atgs go off and hit something or detect exactly how much faster I run with goat hoofs while also trying to not die. The fin just launching something into the air, and I shoot and it launches again, and it takes more damage is so much cooler of a thing to randomly get and experience
@AlbedoLyre
@AlbedoLyre Күн бұрын
Elusive Antlers feel like an Elden Ring reference now, with the blue VFX and SFX, very reminiscent of the Ancestral Followers in Siofra River and I love it
@iliaslignos
@iliaslignos 2 күн бұрын
rnd being the palpatine in the clone wars during the antler era was not in my bingo card
@rndThursday
@rndThursday Күн бұрын
infinite power
@deeeeniiiiss
@deeeeniiiiss 2 күн бұрын
My absolute favorite rework is Longstanding Solitude. The fact that you keep all of your level up buys between stages makes the item go from nutty to literally a free win. not only can you loot a stage in a 10th of the time you could before, you also get the succulent level up rewards for reaching lvl 94 and it won't interfere with prayer beads at all! I had a run go to lvl 94 and I'd still get prayer beads to go up constantly
@Xeconis
@Xeconis 2 күн бұрын
All the items that got reworked or tweaked generally FEEL much better to use because of polish, design changes (usually simplicity/consistency), or just straight up feedback actually existing at a reasonable level. That's ultimately what matters the most for how the game feels to play, and they did a great job with that. If they don't reel back some of the values to reign in the actual balance of the items, I can see people modding that in but I would rather have strong items that feel like they have a real place in the game instead of a good blend of different powered items that mostly just feel dysfunctional or actively detrimental.
@bopman1578
@bopman1578 Күн бұрын
I like the changes, but I agree with your point about them being very very powerful. Vanilla white items are usually just "10% stat increase", but now all these ones have descriptions that are paragraphs long.
@blanew.2353
@blanew.2353 2 күн бұрын
Cult of the lamb background music going crazy
@brianschulz7833
@brianschulz7833 Күн бұрын
The item functionality changes are great writ-large IMO. A few of them just need to be brought down in number only.
@peteratwood7685
@peteratwood7685 2 күн бұрын
13:18 look at that beetle guard get blasted by his mom, he's even looking at her in disappointment. poor guy :(
@Zelose_Kitsune
@Zelose_Kitsune 2 күн бұрын
Blast shower was already strong with a gesture and bands now add unstable transmitter and then it makes you nearly immortal in about three items
@jackbencivenga6675
@jackbencivenga6675 2 күн бұрын
The new items are so fun. Elusive antlers is genuinely one of my favorite items. The little soul pickups look amazing the speed is always welcome and them is fun.
@flareon2004
@flareon2004 2 күн бұрын
That kill streak detail on chronic expansion... 13:22 EDIT: Oh, about prayer beads, they are removed from printers BUT not from those soup pools on moon
@mailcs06
@mailcs06 2 күн бұрын
They did actually change the numbers on Runic. At least they did for the proc chance. Before it was bas 5% chance, and every 100% damage an attack did gave like +1% proc chance. Now it's 3% base but every 100% damage gives another +3% Also I think they may have lowered the damage a bit but since it procs way more it's overall better.
@BlitzGruen
@BlitzGruen 2 күн бұрын
The update is perfect except I am sad that they turned warped echo into just another opal/safer spaces. its ridiculously strong but I really miss that I actually felt like keeping medkits for the double trigger synergy
@1Randoman
@1Randoman 19 сағат бұрын
Honestly cooked with the "they cooked with this section". Putting to words how an item feels to use affects how much people want to use it/how good they think it is, is such an underrated aspect of a videogame's experience
@ccs8847
@ccs8847 Күн бұрын
genuinely can’t believe they made a dlc so rancid they said “yeah give us time we’re gonna remake literally the entire thing from the ground up”
@elitobin
@elitobin 2 күн бұрын
it is nice that all of the updated items are now items that somebody would want to actually pick up ever
@Tivallia9010
@Tivallia9010 2 күн бұрын
The feedback loop on the newly changed items with chronic's counter beeping and making a different beep at max stacks (the counter still keeps going up as you kill enemies but you are capped at 10 at the first stack thus causing the different beep) and Luminous shots lightning strikes sounds really do it for me. Every item feels strong even if they were released weak
@spork9255
@spork9255 15 сағат бұрын
I feel like a few more of the items might need rarity changes for balance reasons, like trongle to red and antlers to green. antlers as a white is a little absurd when you realize red whip is a green, which is just objectively worse than antlers now. trongle being a recharging elixir is ridiculous and literally better than aegis. i like the new item effects a lot, but if you compare them to the base game they're really really strong for their rarities.
@crangejo
@crangejo 2 күн бұрын
21:02 I can't fucking figure out if you know Antler Shield *DID* make a weird squeaky noise wheneve it procced or if you don't Masterful gambit
@Xerberos542
@Xerberos542 2 күн бұрын
i think part of the War Bonds power comes from the fact that the damage is proportional to the boss' max HP and the fact it can proc. I had a run with it where it just immediately melted Aurelionite when the invincibility went down from missile procs, bands and whatnot
@jaxxonsee1503
@jaxxonsee1503 2 күн бұрын
17:51 okay Matthew cote
@rndThursday
@rndThursday 2 күн бұрын
i wanted to put that clip in there so bad you dont even know
@jaxxonsee1503
@jaxxonsee1503 2 күн бұрын
@rndThursday I've played much dbd and I loved your video on its history ❤️
@yzdsa
@yzdsa 2 күн бұрын
lets goooo beautiful voice is back
@MrNoob_2003
@MrNoob_2003 Күн бұрын
Love the video and your opinions on this stuff :)
@sauceinmyface9302
@sauceinmyface9302 2 күн бұрын
The options that come to mind would be something like toggleable DLC. The standard way to play would be only one expansion, because stacking expansions would result in insane powercreep, and maybe an artifact to allow all expansions. Otherwise, their only option would be to add trash filler items in future expansions. Or, maybe just nerfing old strong items. Both of these last two options would especially piss off the community. I don't see making the game that much harder as a possibility. Maybe more difficulties above monsoon? But item scaling is so powerful now that numbers basically don't matter if you get enough levels in. It's a problem that every single live service game kind of has to deal with now, like Helldivers 2 and Destiny 2. Card games and MMOs deal with this problem by removing old cards/items from the rotation/relevant meta, but gamers would definitely hate that.
@TheTylerCathey
@TheTylerCathey 2 күн бұрын
they did the void: now they gonna go heaven. mark my words
@fransam1945
@fransam1945 Күн бұрын
Only thing about chronic is how the beeping basically sounds the same all the way through, would be nice for there to be accelerated beeping as it was about to end.
@ToastyCornFlakes
@ToastyCornFlakes 2 күн бұрын
Played the game a lot post DLC. It was playable, but not as fun as it previously was. Played today post update and I had an absolutely amazing time, but it's nowhere near as much fun as I have while listening to the soothing voice of rndThursday™
@HypeBoyNic
@HypeBoyNic 2 күн бұрын
Honored chat appearance in a video at 3:45
@jasonk1855
@jasonk1855 2 күн бұрын
Not sure how I feel about this honestly, definitely feels great to see that Gearbox is being so open to making updates and fessing up to their mistakes, even Hopoo didnt have this level of updates and the foresight to tell us what the updates will be tackling in advance is so nice honestly. But then it is also like are we going to get big updates every few months? I find part of the joy in Ror2 for me to be not having too many changes and getting used to everything until it feels like second nature for which items to take and such. Anyways, these updated items definitely feel more in the spirit of Ror2 game design now, but I big agree that the new items seem way too strong and I think it is gonna be really fun until it's just really easy and lame. I think we need more meh and a few shitty items honestly. Even though PSG is ass, if they reworked it I would legit riot lmao and we need more meh items like bison steak that don't really make you say "OMG I just got a bison steak!", but they still have some use and a place in the game.
@lordhelix7937
@lordhelix7937 Күн бұрын
You should give breaching fin a try on Rex’s shift, it makes the enemies get launched like 4x as far
@isaacduncan4012
@isaacduncan4012 Күн бұрын
I love the cult of lamb music. Such a vibe
@idkwattobe5131
@idkwattobe5131 2 күн бұрын
I'm glad I didn't believe you about antler shield
@bobguyhuman
@bobguyhuman 2 күн бұрын
try power mode mult with nailgun and saw and then pick up a luminous shot and spam right click on saw while holding down nailgun and you get a lot of dmg
@wollywog
@wollywog 2 күн бұрын
runic lens actually hits enemies in the air now, which is a pretty big change
@mrgenry6055
@mrgenry6055 2 күн бұрын
I think unstable transmitter should have cooldown tripled to be balanced, or maybe dial down percentage to 50% or even less and make it scale with more stacks? Maybe don't change the cooldown but shield is 35% +10% per stack? OR ALTERNATIVELY THEY SHOULD NERF THE WATCHES YEEAHHHHH
@knaltor
@knaltor Күн бұрын
They overcorrected. Happens all the time. Now they just gotta tweak the items slightly back down and we're all set 👌 For example, Antlers really doesn't need the base speed increase on top of the orbs.
@ZeroSleap
@ZeroSleap 2 күн бұрын
The sound design on this update is incredible.
@rndThursday
@rndThursday Күн бұрын
real. the QOL is really nice and unsung hero of the update/patches
@Rubyllim
@Rubyllim 2 күн бұрын
everyone expected it, that was what the roadmap was for
@Balagnugnes
@Balagnugnes Күн бұрын
i am unnecessarily bothered by the fact that viewing anything in the logbook is now way lower quality and blurry i dont know why but i really hope they fix it
@Smallpupp
@Smallpupp 2 күн бұрын
im hoping that they tweek the difficulty a bit, like u said its a bit too easy now compared to before, also the art team has been going CRAZY
@sleeve.3995
@sleeve.3995 2 күн бұрын
agree with almost everything you said but lets be completely honest. chronic expansion is not worse now lmfao. yes, technically there is a capped damage to it which it didnt have before, but previously you had to kill 5 enemies for 10% damage, now you have to kill 1 for 3.5% which is an effective increase. if your chronic expansion dropped anywhere between those 5 kills you lost everything, AND it was bugged so that half of the enemies in the game didnt even let you continue the effect by shooting them. for players who dont loop such as myself, it was nearly impossible to get more than 1 stack until at least stage 4, and even when looping youd often become so op that everything on the stage gets nuked instantly making the credits recharge for a while and dropping your stacks. its much better and much more consistent now in almost every situation except fmp builds
@markhumphreys4496
@markhumphreys4496 2 күн бұрын
Me who never learned what the OG items did. Will need an updated item review for ALL items.
@1un4cy
@1un4cy 22 сағат бұрын
Luminous shot is absolutely busted on false son. 1shotting early bosses
@bahencio
@bahencio Күн бұрын
"Best update no one expected" Its just what I expected, big update that changes most items and makes em good
@LateKnightUploads
@LateKnightUploads 19 сағат бұрын
I swear to god if the new dlc survivors do t get the primer meridian skins imma be pissed
@expakun
@expakun 2 күн бұрын
Why would it be bad to scrap Prayer Beads? Isn't that how you activate it's effect?
@ghosterino
@ghosterino 16 сағат бұрын
Unstable transmitter is definitely too strong to be a green item, they should upgrade the tier, much like they did to Knockback Fin.
@baileynightshade617
@baileynightshade617 2 күн бұрын
honestly, I like easy more than hard. it feels like a fun sandbox game for me to just test random crap, thats what I love about ROR2
@rndThursday
@rndThursday Күн бұрын
AYO PAUSE
@ClassicBeatBox
@ClassicBeatBox 2 күн бұрын
Gonna miss old Chronic Expansion with Forgive Me Please build. For some reason the doll going off counted as kills and if you got Soulbound Catalyst, it was infinite scaling damage.
@ArgumentStarterr
@ArgumentStarterr 2 күн бұрын
“For some reason” like it isn’t fmps entire thing 😭
@ClassicBeatBox
@ClassicBeatBox 2 күн бұрын
@@ArgumentStarterr ig my confusion came from it seeming like an oversight. Finding one was easy enough since it was a common and chronic having infinite scaling dmg and finding a fgmp it wasn’t difficult to get that combo going. Get a few newt altars and get gotd and fuel cells if u could find them. Doesn’t even need SBC but it’d help if u happen to pick it up early.
@Mootsssssssssssssssssssss
@Mootsssssssssssssssssssss Күн бұрын
me and my friend got a war bond each, and we had a ton of gold...it one shot the voidling everytime it spawned.
@LloydGodOfVoid
@LloydGodOfVoid 2 күн бұрын
It's great for single player, but it seems to have completely destroyed multiplayer. Butload of glitches came about with this, making multiplayer unplayable for any person that's not the host
@kingdog69
@kingdog69 10 сағат бұрын
I only picked up the antlers prior to update just for cosmetic 😂
@Vepzzzzz
@Vepzzzzz Күн бұрын
Powercreep certainly is a gearbox classic. Next it'll be back to how it was: one or two stupidly good items, everything else hyper useless.
@doublesystem9790
@doublesystem9790 2 күн бұрын
antlers is objectively better now, but movement speed should not change so frequently. It's the same problem as harpoon, to a slightly lesser degree but still noticeable, going from 1 to 100 then suddenly slowing down is annoying. Growth nectar also has this issue.
@dmanzawsome
@dmanzawsome 23 сағат бұрын
Its kinda funny, i was finally getting used to these whack ass items. And figured out how to use em and have fun in my runs again. But still welcome the update.
@bugjams
@bugjams 2 күн бұрын
Not sure how I feel about balancing decisions being taken from what is essentially a handful of players (albeit, good ones whose opinions I tend to agree with) instead of like, the whole community. I've seen this trend in other games where dev communication has been a key part of their model. I know this may sound contrarian and that maybe I shouldn't try to find the fault in something seemingly beneficial for the game, but the way dev studios have been doing this lately concerns me. It reminds me of how influencers and celebrities can affect politics, which they ought to be completely neutral on with how much sway they have over people. I don't think I have an issue with game devs listening to popular content creators as long as they act as faithful spokespeople for the playerbase, but I'd prefer they did surveys and stuff too, to get a larger sample size of opinions from people who otherwise wouldn't have a voice. Just my 2 cents, and this is nothing against rnd or any other big Ror2ber.
@thedarter
@thedarter Күн бұрын
Content creators are literally the worst people to listen to for balance suggestions for a game, 95% of the time. Most of them really fail to consider new players in their balance discussions and quite often have very strong biases (Longstanding Solitude fundamentally sucks as an item, fight me), as they often play at higher skill levels than the average player. Eclipse 8 purists have different balance ideas than Rainstorm players, and Gearbox should absolutely prioritize the Rainstorm players because Eclipse is an alternative game mode. Also Eclipse is terribly designed (specifically the modifiers on 5 and 8) and items absolutely should never be balanced around it. Fight me, again.
@bugjams
@bugjams Күн бұрын
​@@thedarter based opinion.
@MrNoob_2003
@MrNoob_2003 Күн бұрын
​@@thedarterxD that I am taking the time to even try to argue against your factually wrong "arguments". Longstanding Solitude is an S tier item. There is no discussion needed. You auto win with that item if you played the game for more than 100hours and have basic understanding of it. Looping or not. Content creators are literally one of the best people game Devs can and should listen to since their WHOLE (exaggeration--50-80% probably) community supports their opinion or even that of other content creators. They have the best game knowledge because it is literally their job to play this game, entertaining their viewers which usually are players of the game. Multiple different factors why this game definitely isn't balanced around the "new players" is because there are thousands and thousands of people having less than 50hour playtime with Artifacts enabled on easy/normal difficulty. Our content creators are aware of that.
@MrNoob_2003
@MrNoob_2003 Күн бұрын
​@@thedarterHad to stop comment because i had to read your last "arguments" again. Not a single soul, in my 3 years of enjoying and playing this game actively, has ever said they wanted something changed (buffed/nerfed) for eclipse specifically. If you think that Eclipse players are like a type of "Elite" players that don't understand the beginners in this game you are just wrong. Every player started as a random nobody dying to a beetle/beetle guard at some point of their start in this game. They just didn't stop playing it like others do after beating the game 5 times.
@thedarter
@thedarter Күн бұрын
@@MrNoob_2003 1. I never said Longstanding was underpowered, but it's poorly designed and incredibly boring. It's a failure of an item. It being so strong while simultaneously so unbelievably boring is the exact antithesis of what a lunar should be. 2. Skilled players don't actually know what's best for the game. Ever. It's a pretty hard rule. They know what's good for *skilled players* like themselves, but once you hit a certain hour mark, you lose touch with the newer players. That's just how experience works. Experienced players will tell you that Monsoon is too easy, and Eclipse is the only way to play the game. They completely forget that they themselves were likely once so bad at the game, that they didn't even *reach* the moon for their first few Drizzle runs, let alone beat Mithrix, or god forbid Voidling, Twisted Scav, and False Son. Trickle down balance is not real, you NEED to include new players in your balance discussions, or you WILL stop growing as a community.
@TheMakerFC
@TheMakerFC 18 сағат бұрын
Could you send us the entire Benthic Run where you picked up SFP?
@rndThursday
@rndThursday 17 сағат бұрын
yessir
@ghosterino
@ghosterino 16 сағат бұрын
I wonder if Blight Acrid is good now thanks to Noxious Torn...
@Nebukanezzer
@Nebukanezzer 22 сағат бұрын
People might scoff at the idea of nerfing things in a single-player game, but this game is meant to be brutal and challenging, but where the tools of survival are given to you and death is always your fault. In fact, I'd even say that if there was a perfectly optimal item strength level, it'd be better to err slightly on the weak side of things, as that would also increase the effect of character mastery, whereas if they're stronger than optimal, you're then picking characters in order to abuse certain items.
@crossedgator
@crossedgator 21 сағат бұрын
Well that's nice and the only way I could beat false son with railgunner is by spending 2 hours with artifact of command so idk maybe im just bad
@whoopre
@whoopre Күн бұрын
Salestar my beloved
@User92742
@User92742 12 сағат бұрын
I hope they go back and change some thing in the void dlc and add a skin with dlc
@andro_king
@andro_king 2 күн бұрын
Honestly at this point I think just slightly nerfing some item stats should be enough to make them perfect
@Willlll29
@Willlll29 2 күн бұрын
Since warbonds is missile based does icbm work on it?
@shortfuse9443
@shortfuse9443 Күн бұрын
Maybe they should make a new teir above red to make really good stuff super rare
@realnamerealperson5336
@realnamerealperson5336 2 күн бұрын
Never seen the false son character before today since I stopped playing a little before seekers of the storm released, but damn that guy looks like a modded character with janky walk animation
@e.t.anderson9049
@e.t.anderson9049 Күн бұрын
PLEASE tell me that the new war bonds works with ICBM
@lawler197
@lawler197 16 сағат бұрын
Let's not give high fives and applause yet, this is just because they realized they couldn't get away with such a bad release. This could very well be them moving the proverbial Overton window.
@Bigbabki
@Bigbabki 21 сағат бұрын
Uhh is it power creep ? *print 4 longstanding solitude and a broken crown* Yes War bond is also quite uber broken, with Longstanding solitude, you don't get money, you don't stack the warbond and yet it was still murdering boss WTF
@tony9134
@tony9134 2 күн бұрын
Jerks you off till completion 😂
@coinbongo4694
@coinbongo4694 2 күн бұрын
The new items are fun
@cash269
@cash269 7 сағат бұрын
it says the r2mod man code is invalid when i try to import it????
@AGuyNamedBryson
@AGuyNamedBryson 2 күн бұрын
It was all... an elaborate bit??? You madman... I've never felt more betrayed since the time you said you were sleeping with my mom on stream. I will remember this, you fiend. Subsubscribled.
@loganblackblood6713
@loganblackblood6713 2 күн бұрын
Is the acrid gameplay at the start a mod? Never seen that bite ability before Edit: nvm i just never noticed that ability ever existed 😂 carry on
@rndThursday
@rndThursday 2 күн бұрын
lmaooo thats disrespect on ravenous bite 😭
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