Lord Dominicks without giant slayer passive: hold my beer
@trenchhez4 ай бұрын
wtf was that pyke doing in the background gameplay
@akyumiii4 ай бұрын
Mind controlling
@DoransShield4 ай бұрын
High elo btw
@kennethbunnao43704 ай бұрын
pyke actually triggered my aneurysm
@DoransShield4 ай бұрын
Average Pyke in my team
@prajj194 ай бұрын
Even if its edited I really wish league started to look like this (map revamp). It looks so aesthetic and pleasing
@DoransShield4 ай бұрын
Yes
@SanctusBacchus4 ай бұрын
You want the game to be tinted orange and have a yellow fog? Ok lol
@prajj194 ай бұрын
@@SanctusBacchus fam league is been there for years now with same graphics, client and map. New is always appreciated plus maybe we can config it
@SanctusBacchus4 ай бұрын
@@prajj19 don't be an idiot, you can destroy the game visuals by playing with saturation and contrast in the settings as it is. League could use something new but a piss-colored fog is not it. Seriously, wtf is wrong with you?
@blisswinters25274 ай бұрын
Tbh I think it's weak because other items are stronger, not because it's super useless inherently, a small buff might save it
@DoransShield4 ай бұрын
Yes
@tayriniatsu39334 ай бұрын
bro put an iron IV gameplay in the background
@oishiich.48144 ай бұрын
I play Aphelios, and I almost never build it because its such an expensive item while the passive is almost sad to have. I'd rather build Shieldbow to compensate for Crit or BT for AD instead, much more useful passives. They need to make it 3000 or at least 3100 for me to start considering it. I tried it on Sivir and Zeri and they're both a fat no, so I mean I don't know what they were thinking how game changing that item would be when they added it, but I laugh at people who calls it a second IE... no bro it's not
@oishiich.48144 ай бұрын
If they want it to burn over time, at least makes it more similar to Blackfire's amplifying dmg based on opponents affected or Liandry's HP% dmg, that way it will have more appeal
@DoransShield4 ай бұрын
That's what I am talking about
@roipipi58984 ай бұрын
ngl i've never seen, the item since the bellveth crit thing and it was in the first week of the new season 💀
@DoransShield4 ай бұрын
Same
@onlystamina59324 ай бұрын
The title card, "Why Yun Tai Wildarrows is Useless?" doesn't make grammatical sense. It'd make more sense as "Why Yun Tai Wildarrows is Useless" (without a question mark) or "Why is Yun Tai Wildarrows Useless?"
@DoransShield4 ай бұрын
Sorry, my English is no good
@onlystamina59324 ай бұрын
@@DoransShield Good video though
@DoransShield4 ай бұрын
Appreciate it
@DLSMauu4 ай бұрын
Im gonna be honest, the video is of good quality, but I disagree. You should try it on practice tool, yun tal always does more dmg even with just an auto as long as it crits. So yun tal 3rd item is actually the most amount of dmg on 3 items. Fun fact, severum Q applies yun tal, so a fully applied severum ends up doing almost double dmg with yun tal, check practice tool
@DLSMauu4 ай бұрын
Build to try is, IE--LDR--yun tal vs collector. That has 75% crit, if it crits, yun tal always does more dmg from a single auto, collector does more dmg if it doesn crit. Most abilities apply an auto, so if you do infernum/calibrum and the auto that comes with it, yun tal does always more dmg if the auto crits
@DLSMauu4 ай бұрын
Yun tal also scales with total ad, so gathering storm and absolute focus give even more dmg
@DoransShield4 ай бұрын
Yes, yun tal does more damage than collector. Riot proposed it as alternative to ie, compared to ie it's weak and no one wants to build it as a third item.
@leost1524 ай бұрын
After the nerf of 15% on almost all item patch14.19 it might be a good item to rush for more champions with 70 flat bleed on hit and still at tone of damage.
@DoransShield4 ай бұрын
Maybe
@frosta_vt4 ай бұрын
before the senna healing rework i played her with this + runnans and black cleaver
@DoransShield4 ай бұрын
I've never seen a build like that
@harz6324 ай бұрын
What if abilities had a chance equal to your crit chance to apply the bleed (reduced damage on dot), that way you aren't limited to auto attack champion, maybe even allow it to stack infinitely but with reduced damage for every stack past the first if it was still to weak, so 5 stacks would deal 250% of the damage of 1 stack. Or bleed on all abilities, and the bleed damage scales with crit chance.