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@Squirrel_Alt_Delete2 ай бұрын
2:26 to skip the adspace
@L1m3r2 ай бұрын
Hi Bellular News, YT already recommended your other video about Sony's Concord and I would have watched it if the title wasn't clickbait garbage. Why don't you directly name the other "party" we don't know about? How is anyone supposed to find this video from memory in a few months? Text search for Sony + Concord + Failure will return hundreds of results. Searching for Sony + Concord + Failure + "name of other party" won't return your video. Please don't use this garbage clickbait techniques like "uhhhh I know something you don't but you need to watch this video to find out what's it even about..." Just put all relevant information in the title in a concise form. The whole world would be a better place without clickbait....
@X862go2 ай бұрын
@@BellularNews Wild
@X862go2 ай бұрын
Oh wait, they made outerwilds ok they're ok with me 👌
@thelightsilent2 ай бұрын
this is pointless when even current AI is doing this better then devs
@LoveLearnShareGrow2 ай бұрын
I don't know why but every source, including this video, fails to focus on the central point of interest (in my opinion). "Why did all the devs quit?" It's touched on so briefly in this video that I had to go back and listen to that part of the story twice. THE DEV TEAM WANTED TO REMAIN INDIE, WHILE THE BILLIONAIRE WANTED TO MAKE THEM TRIPLE-A. That's the core of the story, and I don't understand why it's not the focus of reporting!
@Runeknight1012 ай бұрын
Yeah basically the Nepo kid wanted to do AAA movie and TV tie-in games but the interactive team wanted to keep publishing niche and cool stuff and not turn into Disneyfied Starwars-style slop.
@hughlion18172 ай бұрын
because the average person isn't typically interested in the core subject
@reiniermoreno16532 ай бұрын
I don't know if we watched the same video because that's exactly what's told at the end lol
@hughlion18172 ай бұрын
@@reiniermoreno1653 its burying the lead
@reiniermoreno16532 ай бұрын
@@hughlion1817 what does mean?
@blueredingreen2 ай бұрын
I'd be surprised if this isn't a Second Wind type of situation, where everyone leaves to form a new team that does basically the same thing, just without the problematic leadership.
@altcenter49442 ай бұрын
@@blueredingreen I think they went to the "problematic leadership" and said, let us leave or we'll leave. The problem is what the team that Left was doing, was giving out massive amounts of money as a publisher. I don't think they can do the same thing as a new company
@KarlHeinzRom2 ай бұрын
Oof, does anyone wants to tell him about the Frost - Second Wind situation?
@icravedeath.12002 ай бұрын
@@KarlHeinzRom that's ultimately a blip on their so far spotless record.
@Radicalbeast2 ай бұрын
@@icravedeath.1200 but it does have problematic implications
@icravedeath.12002 ай бұрын
@@Radicalbeast I don't disagree with that, I'm just saying if they properly learn from this fuck up then the chance of it happening again is lessened.
@ytivarg53712 ай бұрын
I'm gonna start calling the AAA games industry what it really is: the corporate games industry
@TheBlargMarg2 ай бұрын
AAA/AA games: MICROTRANSACTIONS AND TONS OF DLC.
@Athasin2 ай бұрын
You know what? I'll join you!
@themikead992 ай бұрын
This is always what it's been lol. Realistically there's no firm definition of AAA games, but the only companies that produce them are big corporations. That's why we see lots of indie games reach similar quality standards but arent called AAA games.
@JayDamaso782 ай бұрын
And the journos are state-run media
@Athasin2 ай бұрын
@@themikead99 But that's not what they've been called. They've been called triple A and it would be refreshing if gaming sites and shows started calling them "corporate games" instead.
@adas34972 ай бұрын
So the annapurna devs and the teams associated all left and can now do their own thing? free of corpo bullshit? Sounds like a great deal for them to have walked away. Hope the people who left actually win big!
@Wonzling08152 ай бұрын
I hope they will find a way to do their own thing. Otherwise "free of corpo bullshit" would just be a side effect of "being unemployed" :)
@fenix8492 ай бұрын
The biggest issue is likely to be money, but if they can win a couple of their first games backed they might be alright.
@Rafofshadows2 ай бұрын
Except they are publishers, not developers. Corporate bullshit is exactly what they do. And I bet, it would be really hard to publish something without money.
@Wonzling08152 ай бұрын
@@Rafofshadows It IS possible, but rare sadly, to be corporate without engaging in corporate bullshit (CB). CB happens when the actions of a publisher as well as the people engaging in them are completely disconnected from the work of the developers.
@Greippi102 ай бұрын
@@fenix849 They must have at least some money secured, otherwise it would be a very bold call to just walk away onto nothing. But really, they don't need a whole lot, just a small egg to nurture. Indie games are pretty "cheap", and their industry connections are worth as much as the capital they can secure. They have priority among all the small devs.
@PowderedToastMan32 ай бұрын
Whoa another nepobaby ruining a media company? Color me surprised.
@r.i.petika8292 ай бұрын
@@PowderedToastMan3 eh, it’s grey and not black and white. You can see the appeal in allowing the films department to make shows and movies about games. And you can see the appeal in her using her capital to be hands off and allow 25 developers create some of the most beautiful and artistic indie games to date; which is indeed a risk. The fact that a game like outer wilds was so good was probably due to the fact that the leadership was so hands off. Regardless, shit happens, deals fall through; and mistakes were made.
@SolDizZo2 ай бұрын
@@r.i.petika829 Mistakes are still being made
@housemana2 ай бұрын
@@SolDizZo mistakes are literally where the growth is. don't be so obtuse. it's not about being a perfect person. it's about being a person with purpose, and being able to own up to our mistakes, and most importantly.. to use them to grow.
@SolDizZo2 ай бұрын
@@housemana We're on the same side... Growth also refers to holding yourself to a higher standard than anyone expects of you. If you didn't have someone else to hold your feet to the fire, how would you grow? You'd have to hold yourself accountable. Not all stress is positive but some growths are cancerous. The closest thing to perfection is near-unyielding aspiration. When you have little to lose but you're not yet desperate. I can balance this dynamic tension by remembering that happiness is not taking oneself so seriously.
@thomasneal92912 ай бұрын
@@housemana very wanktastic.
@cyprienmaccamley1262 ай бұрын
I think it's apparent that the AAA game industry seems to be suffering the same fate of hollywood: soulless, and corporate and the general audience are finally starting to realize it's all a scam. I'm optimistic though as this means developer mentality will realize the efficiency and increased creative freedom that an indie studio brings, if Larian can do it, others can.
@mechanical_chaos2 ай бұрын
The triples As are struggle bussing but my gaming experience hasn't been better than the last year or so since BG3 dropped. The indie studios are just knocking it out of the park over and over ever since. I love having endless fun while also getting to ignore big soulless companies that have zero creativity or heart. 😊
@Big_Toe_212 ай бұрын
Would be nice. But most people won’t listen. It’s the rule of I know what I know even when I don’t know. Which is just about everyone on this weird thing called the internet 😂
@relo9992 ай бұрын
A lot of "indie" games are really used to be called "single A games" with a gargantuan marketing budget relative to development cost and actual indie is just Russian roulette. And on the AAA side of things it's really not the soullessness that's the issue, it still sells enough in most cases. The issue is scale, development cost and risk, something created to meet consumer demand over decades. Or to put it bluntly, expect less technical and content to trade for design and risk from AAA games or pay more.
@ShaneJoshua19802 ай бұрын
I'd prefer smaller indie studios that are leaner and focused. They just need to make sure they hire the right people.
@cromcccxvi37872 ай бұрын
Everything Corporate
@kanojo19692 ай бұрын
The ellison kids venture into film and entertainment has been predictably weird. It seems like megan really loves film but hasn't been able to turn a profit despite plenty of successful films. Meanwhile she's not a gamer, but the game studio she started just because it seemed like a good way to offset film losses has turned into a big earner. But she doesn't like games, doesn't like developers, isn't a nerd of any sort. And the money, while important as a measure of success, doesn't actually mean anything when you've spent your whole life marinating in daddy's billions. So she's actively hostile to the game company that has actually been successful.
@thomasneal92912 ай бұрын
yeah, that's a pretty good summary. Seriously, with a dad like hers, it's a wonder she isn't a complete sociopath.
@ReelityEngine2 ай бұрын
She's just another creatively bankrupt corporate philistine
@PigDogBay2 ай бұрын
That's my read of it to
@Spencer-wc6ew2 ай бұрын
To me that just sounds like she has nothing to offer but money. Projects she participated in didn't profit. But projects she funded and left alone did.
@wolfumz2 ай бұрын
you'd have to be really bad for 100% of your company to resign.
@Klatchan2 ай бұрын
IGN doing actual journalism? Must be chilly in hell.
@defaulted94852 ай бұрын
Isn't hell already have a frozen pit called Cocytus already? Even if its just for one (two if you count the tongue) dude?
@Marinealver2 ай бұрын
❄️ 😈 🔱❄️
@ricky_pigeon2 ай бұрын
If they are not doing that they are rigging votes in GOTY.
@PhantomHarlock782 ай бұрын
When this affect someone they are friends...
@ricky_pigeon2 ай бұрын
when they are not rigging GOTY i guess.
@SloMoMonday2 ай бұрын
So, a nepo-exec that has a chip on their shoulder and no idea how to publish a game, grabbing control of the company through slimy tactics. Genuinely believing the force of their ambition and strategic genius could put everyone in line and drive the company to AAA greatness. Seriously, she could have had the best of both worlds, if she just didn't two time the people she was in active negotiations with. For people who justify their worth by their decision making skills, a lot of them don't understand consequences.
@Dnote_Z52 ай бұрын
She owns the whole company, why would she give up part of it by letting them create a joint venture? I fully believe they all quit because they didn't want to deal with the parent company's interference, but at the end of the day, if the owner wants to interfere, that's their right, they're funding everything.
@ma.20892 ай бұрын
I wish these ppl with these ideals would let ppl do their job. They think way too highly of themselves. Her willigness to finance creative projects was a genuinely unique attribute most rich ppl don’t have. She lost the plot.
@nathanabel81692 ай бұрын
It's not that they don't understand consequences, it's just the classic "man I'm bad at math" meme.
@Dnote_Z52 ай бұрын
@@ma.2089 She might've lost the plot, wouldn't be surprised if she's trying to one-up her brother, who's foray into games has been less than stellar in comparison.
@jokerledger54002 ай бұрын
@@Dnote_Z5 No one is disputing their rights, people are just pointing out they are abusing it and reap the consquences.
@DAC9362 ай бұрын
“She’s really gutsy with the billions of dollars her family earned and made me a bunch of money supporting my horrible movie idea. “
@KaiHouston-m6j2 ай бұрын
"She is erratic, sometimes that works in your favor"
@housemana2 ай бұрын
@@KaiHouston-m6j lmao actually tho
@mintparfait2 ай бұрын
Judging by the comments, you may need to make a video explaining what a publisher is compared to developers next.
@balsalmalberto80862 ай бұрын
It's pretty easy. Developers are like movie directors,writers and on the set talent. Publishers are like movie studios/producers they provide funding, advertising, and connections to right people but they can "pull the strings / rug " so to speak. We're seeing some studios cut out the middleman publishers(Tripwire, Techland, IO Interactive. It doesn't really make sense to get a publishers that is just going to f you over if you can self publish on steam. R.I.P Spicy horse, and so many others.
@cy-one2 ай бұрын
@@balsalmalberto8086 However, in this case people are rooting for the publisher. ;)
@Jabarri742 ай бұрын
Seems to me it's like an unneccessary middle man who just takes a slice from the pie
@mintparfait2 ай бұрын
@Jabarri74 It can be. But a lot of development studios simply don't have enough money to make a game. Even low-cost indie ones. So they can be a necessary evil. So it's especially sad to potentially lose good ones like annapurna
@Jabarri742 ай бұрын
@@mintparfait I still see them as another level of leeches. I loved stray but never played it, I loved it so much watching the trailer i pinged the money to my daughter to play it as she grew up with a ginger tomcat
@MakeDoor2 ай бұрын
AAA has lost its meaning long time ago.
@ytivarg53712 ай бұрын
Lets start calling it the corporate games industry then
@rabbit26862 ай бұрын
@@ytivarg5371 'The Corporate Games Industry' flows off the tongue surprisingly well.
@imarobobot87952 ай бұрын
We up to AAAA nowadays, baby
@wcjerky2 ай бұрын
AAA has meaning only when applied to bonds, and AAA are the best.
@IamJustA2 ай бұрын
It's lost it's meaning and has gained a new one Corporate gaming
@rd-um4sp2 ай бұрын
Larry Ellison? The same Larry Ellison that said that "AI is on the verge of ushering in a new era of mass surveillance" Those applications including keeping everyone "on their best behavior" through the use of constant real-time machine-learning-powered monitoring? That Larry Ellison?
@claybford2 ай бұрын
@@rd-um4sp yep, that Larry Ellison, who also somehow straight-up owns one of the Hawaiian islands!
@whydidyoutubeaddthis2 ай бұрын
@@rd-um4sp that's gonna happen
@null66342 ай бұрын
It doesn't sound like he's wrong.
@KaneYork2 ай бұрын
Larry Ellison, of the famous quote "Do not make the mistake of anthropomorphizing Larry Ellison, CEO of Oracle"
@LSB0012 ай бұрын
There are no moral billionaires. It's impossible to control that kind of money and not be a psychopath.
@rakly3472 ай бұрын
This video is really hard to follow. I'm actually more confused now than before watching it.
@trax722 ай бұрын
The background music doesn't help, it's pretty distracting IMO
@lesterchua26772 ай бұрын
Agreed. All over the place and full of fluff instead of getting to the point.
@Tustin21212 ай бұрын
I think it’s his style of presentation. It feels like his sentences don’t end and everything is equally as urgent as everything else. If he had more ebb and flow and less “everything in italics”, it might help people follow along. It was only halfway through the outro when I realized he was done with the topic and promoting another video.
@luipaardprint2 ай бұрын
Completely agree, I mostly zoned out with the endless string of people doing things.
@mariusvanc2 ай бұрын
I genuinely think most of it was written by AI.
@numberyellow2 ай бұрын
Since you used the cat from Stray in your thumbnail, i think it's absolutely worth pointing out that Stray was DEVELOPED by BlueTwelve, and PUBLISHED by Annapurna..
@josh___something2 ай бұрын
I think it was plenty clear that they were publishing games, and not developing, yes. I don't think the video even implied that Anna Purna Interactive was anything other than a publisher for most of those games (except the bladerunner one).
@numberyellow2 ай бұрын
@@josh___something But you can see how people might get the wrong idea, without knowing better beforehand, right?
@atomicgames91502 ай бұрын
@@numberyellow you are completely right, I actually got worried that they were the team behind stray lol
@TheClanAdventures2 ай бұрын
I thought they were developers doesn't make it clear at all they are only publishers in this video.
@numberyellow2 ай бұрын
@@atomicgames9150 🙄
@kenzorman2 ай бұрын
I've met far too many film prodjucers who think they'll make great game producers even though they don't play games. They utterly fail to understand the software developement process , and try to make it a film developement process.
@ScottHess2 ай бұрын
@@kenzorman To be fair, games-only studios also don’t understand the software development process.
@whahala5552 ай бұрын
@@ScottHess Video games are a type of software. So, they very much understand a type of software development process.
@kenzorman2 ай бұрын
@@ScottHess I've spent 15 years working in game dev, and 15 years working in film
@ScottHess2 ай бұрын
@@kenzorman Great! My point is more that people don't understand the software development process, even among the most elite software-only companies. In the 80's and early 90's, there was a sense that it was a tractable topic. These days, we've pretty much just defaulted to aiming in the right direction and using quick-reaction systems like agile to prevent getting too far off track. We still have little predictive power, and routinely just grind developers into a paste attempting to provide deliverables which were never plausible in the first place.
@PostNoteIt2 ай бұрын
When comparing AAA to AA games think about batteries.
@FuzedBox2 ай бұрын
18650 master race... which is more or less indy.
@felisconcolori2 ай бұрын
Lost, mistaken identity far too often, dead, dead and surrounded with the ends leaking so they can take the power input system with them. When they are the right battery for the occasion, they can still be difficult to place. And hopefully it wasn't dead but placed dead into new packaging.
@felisconcolori2 ай бұрын
@DPH_Psychosis@FuzedBox Please don't unite... no one needs two unstoppable fires. So if you stay separated, that's still both of them burning uncontrollably but not at the same time in the same place. And your juices probably don't mix together well either.
@boomkruncher325zzshred52 ай бұрын
@@PostNoteIt So where’s the C and D publishers? 1.5V Publisher Gang, where u at?
@ZeroXSEED2 ай бұрын
AAA, smaller, less capacity, yet more expensive. Seems legit.
@midegola56232 ай бұрын
ima be honest. you had me thinking they developed all these games. you gave so much credit to annapurna on all these games, most ppl wont know they were just the publisher and not the developer.
@reiniermoreno16532 ай бұрын
Publishers gave the devs all the possibilities to make their product real, while there's publishers with more or less participation in game development their still part of it, even if their only role was to put the money, and because most of traditional publishers will not give you money for these risky concepts you have to gave credit to annapurna game's division at least for trust in developers and gave them money, this gave opportunity to developments we wouldn't see otherwise
@gorilladisco91082 ай бұрын
They are the ones who finance the games.
@midegola56232 ай бұрын
@@reiniermoreno1653 I understand that, but he gave 0 credit to the devs. He didn't even say the devs names. If you were to listen to this video without watching it, you would think they made every game he listed off.
@josh___something2 ай бұрын
@@midegola5623 Plenty of the video implied they weren't on the active side of developing (e.g. the dozen mentions of "Taste making"). It wasn't explicitly stated that they were NOT the developers... But it's literally one step removed if you listen to the rest of the descriptions of what Anna Purna does.
@SovietReunionYT2 ай бұрын
@@josh___something Normally I'm the one who calls out people for crediting publishers instead of developers, but in this case I agree with you, the video made it sufficiently clear that what the Annapurna team does is pick projects and developers to invest in, and that they're good enough at that job to deserve some credit.
@arthurdent62562 ай бұрын
When the cooks leave the kitchen, all you have are some expensive facilities.
@Beatle12832 ай бұрын
The original team left and they are hiring anyone and everyone just to fulfill the contractual obligations. This sounds like Annapurna will be making shovelwere of the "gollum" type for the foreseeable future.
@168original72 ай бұрын
Anpura are publishers not game developers. Man it is wild how you don't know the difference.
@JetBalrog2 ай бұрын
@@168original7 The thing is, there's *two* teams with that name. One of which is a game developer, the other the publisher. That's why it's confusing.
@168original72 ай бұрын
@@JetBalrog no they are both publishers, one of them is movies, the other one is games. The games side do not make the games themeselves they just publish indie games like stray. The people who walked out are the people who were hand picking games to publish.
@satsubatsu3472 ай бұрын
@@168original7 Why are they are scrambling for an entire team to make Blade Runner then? Did you not watch the video? Publishers can and do have 1st and 2nd party dev teams as well as the more familiar 3rd party dev teams. To answer my previous question: They are looking for a team because Blade Runner is an INTERNAL project as stated by Anna Purna Interactive's CURRENT job listings. Jeez SMH.
@JetBalrog2 ай бұрын
@@168original7 Mm. Fair enough! I'm not super familiar with the whole thing as it is actually. Not that I have to say it for you to know.
@SotNist2 ай бұрын
They obviously wanted to keep doing a wide range of creative indie and AA esque games, instead of getting completely monopolized by the AAA sandbag that is Remedy and all the culture creep that would have come with all the wannabe TV / movie stuff.
@SomnusLucisCaelum2 ай бұрын
It's all on Megan, not Remedy.She started the movie branch, not them
@SotNist2 ай бұрын
@@SomnusLucisCaelum didn't mean to imply that, just state that both things are occurring in tandem. ie: a big AAA injection kinda necessitates consolidation of publishing resources with greater need for ROI and the movie / TV stuff would just completely overtake the staff's curatorial sensibilities.
@icravedeath.12002 ай бұрын
That's not really remedy's fault, they could've always just said no. Btw what do you mean AAA sandbag, from what I know remedy's solo games are nothing but utter bangers and they don't always sell that great.
@icravedeath.12002 ай бұрын
@@SotNistI still don't see why you're putting the blame on remedy when Annapurna's horrendous mismanagement isn't their fault. They could've just said no.
@takeachance58812 ай бұрын
Remedy, AAA sandbag, yeah, dude i don't think you know anything about what you are talking about. Remedy has been in financial crap for a long time before this, while making AA games.
@Deificus2 ай бұрын
Take the entire staff, keep them at Annapurna Interactive which is going to be going into AAA gaming... meanwhile, you tell your wayward executives that you want to spin the company off from Annapurna _Pictures_ into its own entity. They think Verset is about to start taking off where Annapurna Interactive left off... meanwhile Annapurna Interactive takes off without them. This was likely Ellison's attempt to spin her execs out and leave them with a worthless shell. She underestimated the staff's loyalty to successful leadership over empty promises.
@MadsterV2 ай бұрын
I think it was omitted from this video that he people who resigned were looking to unionize and more.
@kirbyjoe74842 ай бұрын
You are leaving out the driving force behind all of these sweeping changes and the orchestrator of the merger between the pictures and games divisions, Hector Sanchez. It is no coincidence that everything went to Hell right after he showed up at the studio and started making the sweeping changes to combine the games and pictures divisions. It is also no coincidence that he is the sole remaining employee of Annapurna. I think Ellison wanted to insulate herself from the ugliness of the hands on task of restructuring the pictures and games divisions which was likely something she promised to those she was indebted to. She went to Hector and used him as the blunt instrument to fix her problems and he proceeded to do a load of very sneaky and unpopular restructuring behind everyone's back while whispering sweet promises of the future to Ellison. Once the deals were done behind closed doors, he sprung it on everyone at the studio and the entire staff was not cool with it. Annapurna tried to negotiate with Elison, but she wanted to stay hands off and let Sanchez deal with the entire mess which is why nobody could get ahold of her at this point. Sanchez then did whatever he could to gain and remain in complete control over the new studio/pictures mishmash which are now combined, at least on paper. In the end, if that meant the entire staff quitting, then so be it.
@staggerlee93622 ай бұрын
As an addendum to this video please note that Annapurna is a publisher not a developer. Basically they are money that comes from money. If you're going to mention a game under their umbrella then do the right thing and give credit to the developers not the cash hound.
@kordelas25142 ай бұрын
Yes and no. They are the both. Their first game which is in development is Blade Runner 2033: Labyrinth. Also it owns a studio called 24 Bit Games.
@FrancescoSeppia2 ай бұрын
You need a compressor on your vocal chain to control volume drops when you don't speak directly in the mic
@jamesstaley56112 ай бұрын
He does that a lot. It has become a chore to listen to him.
@Umbra_TuSlayer2 ай бұрын
This seems worse than normal
@lotus_flower20002 ай бұрын
Dear god I thought I was crazy or sensitive to sound. Glad I'm not the only one.
@gottagowork2 ай бұрын
Compressor with more gain, or push back the microphone with more gain so that it's not so sensitive to direction/closeness. Yeah, this was friggin intolerable. And youtubers do the oral sex with mike thing for "better sound quality"? Gimme a break.
@Byzz20772 ай бұрын
dude I thought my headset might be at the end of its lifetime
@Weicho12 ай бұрын
@bellularnews May I offer some constructive criticism? I have a solution for your audio. I wanted very badly to hear this video, and I'm sure it was a lot of work, but I was so distracted by the audio, I caught maybe 30%. 1. It's probably not your mic. Most people falsely blame this, but what you need is a compressor limiter. It will boost low volume and limit peaks to smooth out the roller-coaster of amplitudes here. 2. Peaking, the mic is going into the red a lot. This causes uncomfortable distortion. Also solved with a few tweaks using a compressor limiter. 3. I think you are using some kind of EQ. The mids are dropped to almost oblivion and the highs are at mount everest. The midst need to come up and the highs (mainly where you hear "s" and "t" sounds) needs to come down just a tad. 4. You have great inflection in your voice but it's being used against you right now. You tend to turn toward the mic when emphasizing and away when speaking softly. This causes a massive rift in amplitude making it extremely difficult to hear what you are saying. Compressor limiter will fix this but in the meantime, you can just reverse your head movements. 5. Compressor limiters can be expensive but can be found for less than $100 bucks. There are digital ones as well, and - it's been a while - but I think OBS had one built in. I'm not saying these things to be rude or picky. Just trying to help. Many people just stop watching video with poor audio, or blame the mic. Not many know about the right tool for the job, so I thought I'd share for the benefit of you and your channel. I believe you make great content deserving of quality audio. If you need assistance in setting it up, by all means reach out and I'll do my best to assist. Take care.
@RNG-esus2 ай бұрын
It sounds totally fine in my headphones, so I wonder if his audio setup is similar to mine so he doesn't hear what you hear.
@midgematic86592 ай бұрын
@@Weicho1 genuinely good constructive criticism here man! You’re awesome
@prophecynineАй бұрын
was looking for a comment mentioning the audio. Good constructive feedback. centering the mic would also go a long way.
@Satook2 ай бұрын
I think Megan confused ownership with leadership…
@doxy662 ай бұрын
Omg, I didn't ever hear that these guys closed. Annapurna was kind of the A24 of video game studios. Some of the best games. What a shame!!
@Shinkajo2 ай бұрын
Not. A. Studio.
@PopcornMax1792 ай бұрын
@@doxy66 11bit is the real AA A24 publisher now
@listrahtes2 ай бұрын
The consequence of nepotism. A "boss" that basically has zero leadership quality but money. She has no connection at all to games and looks down on it. Thats the core dilemma
@gorilladisco91082 ай бұрын
You just envy her ability to spend millions with abandon. 😌
@bfwebster2 ай бұрын
Great journalism. 👍 Nearly 30 years ago, I observed the phenomenon of mismanaged tech organizations driving away their best people, leaving less qualified people behind. I coined the phrase “the Dead Sea effect” to describe it. I wrote a blog post on it back in 2008, which drew enough attention (via Slashdot and elsewhere) that caused the phrase to enter into common use. This is perhaps the most extreme example of the Dead Sea effect I’ve run across. 🤣 I plan to share it with my software engineering students,
@fransmith32552 ай бұрын
That's every mismanaged company, tech companies are just one kind of company. They're all the same, and always with this same result.
@KaoKacique2 ай бұрын
That is a very good phrase. It definitely can be applied to several companies in the games industry. (Bioware, DICE, Blizzard, etc)
@zacharywilhelm24622 ай бұрын
Do people with money just completely forget about the Goose that lays golden eggs and how you AREN'T supposed to kill it?
@arcticafrostbite6172 ай бұрын
Good god @Bellular News You need to equalize your audio, you fade between quiet and loud all through this video
@MaxIV772 ай бұрын
For real, this episode was horrid to listen to.
@ringsystemmusic2 ай бұрын
ok so what he needs is a compressor not an equalizer - musician
@lotus_flower20002 ай бұрын
It's kinda annoying to be honest.
@OGMacGee2 ай бұрын
Annapurna will never be the same, or do the same games. A company is the product of the people working there, not the other way around.
@angelindenile2 ай бұрын
It feels like what annapurna is trying to do is what some usual companies (think grocery or homestuffs) will do with smaller companies after buying them-- they'll fire everyone uninportant, restructure to conform to the buyer company standards and profit margins, then still use the old name because the name had it's own social fame. This doesnt work in the gaming scwne because games allow their media to be that much more intimate with their end user, and the end user can usually feel it, even if they don't notice. "Man, so and so used to be so good, but this one just sucks." Movies and shows are in a similar boat-- the name may stay the same but we can definitely feel the difference in quality. The recent live action disney movies (especially Star Wars) are a great example of this almost everyone who had the creative vision of them are different, and you can really feel they had different goals than the original people heading those peices of art.
@TheClanAdventures2 ай бұрын
I've watched some messes up stuff on KZbin but this video is the first time I've been left knowing less than I started with. Now that's an achievement 😁
@KryyssTV2 ай бұрын
First time AAA game development caused a studio to implode prior to any game being released. Can we all agree now that AAA games are just not a healthy goal for the industry?
@roneon42 ай бұрын
It is and is being like this for at least 2 decades now. I call it the "if it does not work i still get you IP".
@KryyssTV2 ай бұрын
@@roneon4 Funny this is though, while the corporate influence has been around for about 20 years and is clearly detrimental to the innovation and financial stability it was the non-corporate way of making games that grew the industry from nothing over the 20 years prior to corporate dominance. If you look at the quality and innovation of games prior to the start of the 21sr century you'll notice not only a greater number of iconic and innovative IPs than today but also see that there was a higher ratio of quality games despite the more limited number of releases each year. My point being that just because something has been the same for a long gime doesn't mean it cannot change and in the case if the games industry we have decades of evidence now showing what works and what doesn't so now we just need to wait for the people with the big bucks to grow from equally big brains and balls to take the smart risks.
@gorilladisco91082 ай бұрын
You are confusing Annapurna with Firewalk.
@Triforcebro2 ай бұрын
So.....what happened? I got lost in this video
@16-BitGuy2 ай бұрын
16min video for a small amount of the actual information that has been adressed for just a moment
@starhaven18812 ай бұрын
If she quit, And everyone walked with her. She had total trust and respect of the whole work force. thats a boss who is worthy of their name.
@Luvutoo2 ай бұрын
Great content- I'd suggest keeping the distance between you and the mic minimal as that mic is intended for either close up or loud vocals. Makes it distracting trying to follow when the dynamics of your vocals dip up and down; compression in post can also help keep it consistent. Subbed and looking for more of your vids!
@Milaaq3022 ай бұрын
Small bit of feedback - I was listening only, and the difference in audio when you move or turn your head slightly is actually noticeable and distracting. I started to think you were rocking back and forth :)
@willichtenstein70712 ай бұрын
The Outer Wilds would of become a mega hit indie darling even without Anna Purna Interactive.
@Rainlitnight2 ай бұрын
@@willichtenstein7071 while I agree, they DID need money, which is what Annapurna provided. It probably would have been found anyway but what would it have looked like or how crowdfunded would it have had to have been? (I am excited about whatever the team does next though.)
@Prence2 ай бұрын
It’s a shame, I really love Stray.
@handsoaphandsoap2 ай бұрын
You can still love Stray. Annapurna didn’t make the game, they just published it. Stray was developed by BlueTwelve.
@Prence2 ай бұрын
@@handsoaphandsoap oh.. thank you.
@ADreamingTraveler2 ай бұрын
The devs who made it still exist and are making games thankfully.
@mrrootytooty57972 ай бұрын
Oh thats good! I loved that game too, hope the devs do well!
@GSBarlev2 ай бұрын
Annapurna Interactive had built up some real cred for having amazing taste in games. From another publisher, I would have been skeptical that a game like _Cocoon_ would meet its ambitions, but seeing their name gave me the confidence to buy it (and I'm glad I did!). The only other publisher that's earned that kind of reputation with me is Devolver Digital.
@sopa14102 ай бұрын
STOP MOVING AWAY FROM THE MICROPHONE PLEAAAASE
@ahettinger5252 ай бұрын
I strongly suspect the _people_ from Annapurna will all end up in the same, newly founded, entity.
@Volvary2 ай бұрын
Questionable. A publisher without capital is a hollow entity. Unless they can get someone to invest in them.
@ahettinger5252 ай бұрын
@@Volvary Given this group's track record, VCs would likely be tripping over themselves to write cheques.
@snekysneks2 ай бұрын
@@Volvary With their track record I can easily seeing them crowdfunding off kickstarter
@Volvary2 ай бұрын
@@snekysneks If you think Kickstarter is going to get them started capital wise, I have bad news for you. But a successful campaign can bring a lot of attention from VC to them.
@gunm8082 ай бұрын
It's always the ego-centric/narcissist VC who has to come in F up a good thing smdfh. Greed is destroying everything good/fun in our lives.
@metalmanexetreme2 ай бұрын
Capitalism, capatalism is the brain rot that made these peoples head get shoved so far up their own backend that they see the dollar signs circling round their brain. Capitalism literally says ‘what, that can’t be free, it must make profit’ because it is an insatiable spirit of mammon, which will consume the whole world it people let it.
@Galloway172 ай бұрын
Not a venture capitalist -- she's the person who created the company in the first place. Big difference.
@Sharpie3602 ай бұрын
Bro the microphone, speak into it consistently. My lord.
@balsalmalberto80862 ай бұрын
Damn. That's too bad. Are all their in progress projects dead now? Blade Runner game is dead? Hopefully someone can revive the projects like what happened with Walking Dead.
@asdfasdfasdfsfds2 ай бұрын
@@balsalmalberto8086 there was going to be a blade runner game!? Oh man I hope its made. I love those movies/genre soooo much
@Lordrockerkiller2 ай бұрын
@asdfasdfasdfsfds it is a contractual obligation to make it. So it can not be canceled unless they wanna pay out a huge ammount to the blade runner owners, so expect it to be akin to Gollum or the king Kong game.
@Nawer_Rapter2 ай бұрын
the audio fluctuates a lot, your microphone needs you to be really close and constant to it otherwise it keeps going on and out. Maybe it's just a me, sound technician, thing, but a multiband compressor would also do some wonders in post (I assume) to make it less of a 10db difference sometimes on some quite important for intelligibility frequencies. Good channel I discovered just today tho, is just that thing that makes me really annoyed to listen even if the news are appealing to me.
@Pallethands2 ай бұрын
7:47 Patty O'Chair
@SimuLord2 ай бұрын
Sounds like Megan Ellison turned into Caligula somewhere along the line there.
@henryglennon38642 ай бұрын
@@SimuLord she married a 🐎?!
@treek10k2 ай бұрын
Jesus Christ died for your sins on the cross. Repent and believe in him or you will be separated from God The Father for all eternity and face hell forever, for all eternity, never ending.
@Redmanticore2 ай бұрын
she should have just stayed on the movie side of Annapurna. Margaret Elizabeth Ellison (born January 31, 1986)[1] is an American film producer, entrepreneur, and daughter of multibillionaire Larry Ellison. She is the founder of Annapurna Pictures, established in 2011. She produced the films Zero Dark Thirty (2012), Her (2013), American Hustle (2013), and Phantom Thread (2017), all of which have earned her Oscar nominations. In 2014, Ellison was included in the annual Time 100 list of the most influential people in the world.[2] She also received a Tony Award for Best Musical as a producer for the musical A Strange Loop.[3] After a series of underperforming productions, in 2019 Ellison had grown secluded from Hollywood, leaving Annapurna to be mostly ran by Nathan Gary, who led Annapurna Interactive before being promoted to president. She left to Lanai, a Hawaiian island owned by her father, and remained there as the COVID-19 pandemic forced people to remain isolated. In early 2021, her former chief of distribution Erik Lomis approached Ellison regarding purchasing Nimona, a project about to be cancelled with the closure of its production company Blue Sky Studios. She liked the footage and the film's LGBT elements, and agreed to acquire the project, estabilishing an Annapurna Animation division and hiring studio Digital Negative to complete Nimona, eventually released by Netflix in 2023.[23] In September 2024, Nathan Gary along with around 25 employees of Annapurna - its entire video games unit - left the company after Ellison withdrew from negotiations over spinning off its gaming division as an independent firm.[24]
@xXYannuschXx2 ай бұрын
Imagine you are the corpo who had the brilliant idea to make the studio non-indie and your ENTIRE workforce just gives you the middle finger and quits. The blow to that guys ego must have hurt, but we know someone like that wont learn.
@Mauaka2 ай бұрын
I wish the audio of this video is better. :( If you would be bobbing your head left and right, you would want to have your mic in the center. Either that, or maybe use some kinda app to help with volume moderation.
@akenon59012 ай бұрын
That mic might be a bit too directional for your way of speaking, the volume just disappears when you turn to the other side.
@Squirrel_Alt_Delete2 ай бұрын
2:26 to skip the adspace
@nerdydrew68182 ай бұрын
I loved playing stray ❤ it’s short but extremely well done
@blitzemfive65972 ай бұрын
You need a different type of mic or audio processor. Every time you turn even slightly away from main axis of the mic, the sound level drops.
@sumdud232 ай бұрын
shame, some of my fav games were published by annapurna
@jcole16792 ай бұрын
A sequel to control being lost is the true tragedy here.
@ito27892 ай бұрын
Let the AAA gaming crash continue!
@uw0h...5802 ай бұрын
Does someone else felt the audio a little strange. Like the s sounds?
@KrmSnty922 ай бұрын
audio very peaky
@ericgraham81502 ай бұрын
Was really bummed to hear about this. Nathan Gary and I both started are video game obsession together in high school, and I’ve enjoyed seeing his journey through the games industry.
@brianpwnsjustin2 ай бұрын
Your sound quality is bad
@WebCamCartmell2 ай бұрын
the multiple thumbnails legit got me. i saw the one with the woman on earlier and i didn't give it a second thought. as soon as I saw the cat from stray though i clicked without thinking. bravo.
@andreant8622 ай бұрын
This really made me cry, as a cat lover I absolutely LOVED Stray. It was heartwarming, well made and inventive, a work of passion that is missing from most of the established industry. They wanted their independence to make more projects like this and I fully respect them for that, but the Parasite said NO and tried to put it's greedy hands on the studio. I hope they can found a new studio and deliver more works of art
@whitedragemАй бұрын
Stray is already launched and sold well and reviewed well. Pretty sure if they (BlueTwelve) wanted to make a Stray 2, they might not need be reliant on 'being found' etc... in fact if they went to kickstarter et al they'd probably get enough funding to make another game.. ('internet' and 'cats' being "a thing")
@cpuuk2 ай бұрын
I've seen bosses throw a wobbly; I've seen them lie through their teeth- they are human after all. I've seen whole departments walk, and that's always been hubris driven. To understand Ms Ellison, you have to understand her dad, as she will have learnt everything from him. She's from a family who likes to rule, not manage.
@kieranwhoriskey72702 ай бұрын
"The AVERAGE salary is 100 grand and OFTEN is more"
@treek10k2 ай бұрын
Jesus Christ died for your sins on the cross. Repent and believe in him or you will be separated from God The Father for all eternity and face hell forever, for all eternity, never ending.
@kieranwhoriskey72702 ай бұрын
@@treek10k fine
@ADreamingTraveler2 ай бұрын
@@treek10k These christian bots are getting out of hand lol
@nullpoint33462 ай бұрын
@@ADreamingTraveler Don't reply to them, just report spam and move on.
@kieranwhoriskey72702 ай бұрын
@@nullpoint3346 I'm a pro Russian bot
@icleave2 ай бұрын
This is just like how Blizzard isn't Blizzard any more except the core Blizzard people didn't all leave
@TheChaosTheory2 ай бұрын
With all the selling out to the Epic Game Store, good.
@lightingthief44822 ай бұрын
Crap opinion
@treek10k2 ай бұрын
Jesus Christ died for your sins on the cross. Repent and believe in him or you will be separated from God The Father for all eternity and face hell forever, for all eternity, never ending.
@niko50082 ай бұрын
@@treek10k 😱😱😱
@TheChaosTheory2 ай бұрын
@@treek10k already living through hell, cant be any worse.
@daaara2 ай бұрын
the reason studios take those deals is bc epic pays them with that sweet sweet fortnite money. Devs gotta make rent
@darthdead972 ай бұрын
Could you try to keep the same distance to the mic? your soundquality varies strong and frequent between crisp and muffled.
@davidbwa2 ай бұрын
Youl listed some good titles so I was surprised to see Sausage Party in the mix. I felt it was horribly uncreative and predictable. And full of jokes that might have seemed funny when I was in grade school.
@gorilladisco91082 ай бұрын
She's known to have "guts" to take risk on weird movies. Some successful, some don't. On the other end of spectrum, her brother is the one who is careful in his investment. Somehow their gender roles are switched.
@housemana2 ай бұрын
you guys are hitting your stride on the journalism front man. not to be a glazer but i've really been enjoying the past couple.
@bathsaltshero2 ай бұрын
mate, whenever you tilt your head away from your mic i cant hear shit.
@gammaphonic2 ай бұрын
@@bathsaltshero needs higher gain with a touch of compression.
@Maddin13132 ай бұрын
>indie-powerhouse >let's go AAA! It was a good company, what a rotten way to die.
@AviusL2 ай бұрын
Sooo much talk and I still feel like I learned nothing about why the staff quit.
@KillerGween2 ай бұрын
Annapurna has always been a company I've respected due to the content they have put out, but the fact that the people who made it great have all quit, it really scares me for Annapurna future content
@DevMeloy2 ай бұрын
Bummer... Stray is an amazing game, truly novel idea.
@planescaped2 ай бұрын
Breaking story: Nepo baby ruins things with incompetence. Stay tuned for our next story about how it gets wet outside when it rains.
@mururoa70242 ай бұрын
1:18 those numbers are fake at best. You can potentially reach that level of compensation by the end of your career if you work in California. In the beginning of your career you'll make 1/3 of that. It's going to greatly depend on where you live too.
@breezyillo21012 ай бұрын
As a designer for one of the larger well-known tech companies, I can attest to this. I live in one of the least affordable cities and make around $70k. It's nothing to turn your nose up at - I'm grateful that it affords me an apartment and a usually full fridge, but these numbers are greatly inflated.
@MaxHaydenChiz2 ай бұрын
If the entire team showed up to just about any investor asking for funding to reboot and continue on, it'd be crazy to turn that deal down. So I hope we will hear good news about the entire team soon.
@AppleBiscuits2 ай бұрын
Cat's out of the bag now.
@XerrolAvengerII2 ай бұрын
you win the internet for today
@LiFancier2 ай бұрын
10:07 "In exchange for media rights" Subtitles: "In exchange for meteorites"
@StegoAqua2 ай бұрын
It was a shock to me
@treek10k2 ай бұрын
Jesus Christ died for your sins on the cross. Repent and believe in him or you will be separated from God The Father for all eternity and face hell forever, for all eternity, never ending.
@DatsWhatHeSaid2 ай бұрын
@@treek10k Religion is like having a "peanits": It's okay to have one. It's fine to be proud of it. But _don't_ just pull it out in public, and _never_ shove it into anybody's face without being asked to.
@jraulc2 ай бұрын
People who run companies today are simply narcissistic, they truly believe that any company success it's solely because of themself and nothing to do with the people who get the things done, then they try to outsource and sub contract important part of their projects assuming that the quality of their products will remain the same, in this case if the whole team leave it must be because they are ready to start their own company, something that the gaming community will welcome.
@Grafvitni2 ай бұрын
Maybe I’m misunderstanding something, but it sounds to me like the folk who left were going to get exactly what they wanted just under the name Verset instead of Annapurna, so what was even the problem?
@kokorochacarero80032 ай бұрын
20 hours in and we're already on the second thumbnail
@mrm70582 ай бұрын
Sad - I looked forward to a Stray 2 😢
@Jon7172 ай бұрын
There might still be a Stray 2. Stray was developed by BlueTwelve Studio. Annapurna Interactive was just the publisher.
@ralseithelonely2 ай бұрын
Don't lose hope! Annapurna is the publisher, and I highly doubt BlueTwelve Studio will just kick the bucket.
@Jaaj20092 ай бұрын
No idea how you guys have the time to do this much research lol great vid
@CarpeCerebrum2 ай бұрын
your MICROphone sounds like you're TALKING LIKE this the entire TIME, it's very distRACTING.
@emmaarrpee99122 ай бұрын
Thanks for the video. It could've been short. May be 10 mins max.
@Fourside__2 ай бұрын
deaths on Annapurna arent that shocking, has actually the highest fatality rate. ill see myself out
@jmarino7152 ай бұрын
If I was developing a game and the entire staff of my publisher suddenly quit their jobs, my first phone call would have been to a lawyer asking to help me break my contract with them.
@Sirlocksmane2 ай бұрын
Bro audio levels all over the place, not fun to listen to with headphone's. Can you move the mic to the center? Might help
@TF2CrunchyFrog2 ай бұрын
Annapurna Interactive also made the game _Journey,_ a game that felt like a spiritual journey indeed.
@dundercontrol2 ай бұрын
While all of their games are successful, theyre also niche and saying outer wilds is the best game ever is definitely someones opinion...
@japhy42 ай бұрын
They are all unique games with unique mechanics that were engaging and fun. Since basically every other game released in the last 5 years is a copy or merge of 1 or 2 other games there is an argument that it's the best game in aa while.
@Byzz20772 ай бұрын
those are not "their" games, they just published them and maybe assisted the actual developers of those games
@alargecookie2 ай бұрын
@@Byzz2077 "Just published them" A publisher does so much more - they provide funding (investment), technical expertise if their client needs it and adds accountability to the developers so they don't just code forever (looking at you Chris Roberts, FFS release a game already) - a publisher is the enabler that lets developers... develop.
@Byzz20772 ай бұрын
@alargecookie well that is true(also that chris Roberts joke had me dying, good one), however from Personal experience publishers are really hit or miss, and the majority of publishers really do nothing but act as a minor support role and advertiser in a games development. There are publishers like you described them though and those are the ones that like you said actually enable a lot of devs to actually develop their game
@gregoryshinn98052 ай бұрын
Thanks for the video
@annocraft2 ай бұрын
What is a baffler?
@Ebani2 ай бұрын
Someone who baffles?
@fix0the0spade2 ай бұрын
Well the pegs in a Pachinko board are called Bafllers, because they confuse the movement of the marble.
@Ebani2 ай бұрын
@@fix0the0spade They baffle the movement of the marble*
@harryb129932 ай бұрын
@@Ebani Something that baffles you. Not necessarily a person but can be.
@W0lfenstrike2 ай бұрын
A miserable little pile of secrets!
@dragiel2 ай бұрын
i caught that "interlinked". 9:16
@Crainshaw832 ай бұрын
story sounded interesting but your auddio level with the way you move your head back and forth drives me crazy, i hear nothing and then you blast the mic, mouth to mouth that sucker just to fade away, it's mega irritating