That evil ending though... "I have to try, right?"
@davidjoffe-hunter70168 жыл бұрын
No you can't quote anything or we'll start crying again
@daviss67478 жыл бұрын
"I know"
@martinpurcell38128 жыл бұрын
Half as long...
@Jazz_Jackhammer8 жыл бұрын
+Martin Purcell Twice as bright.
@starshadow54698 жыл бұрын
+Robert Blaze HOW DARE YOU ALL
@RobinHouseChannel10 жыл бұрын
The evil ending almost made me cry because SPOILER ALERT!! You are forced to slowly and brutally kill Zeke. One of the saddest video game deaths ever.
@michaelsoftbinbows4 жыл бұрын
the only time ive ever cried in a game was because of that
@nelly59543 жыл бұрын
not that I care but best practice is to hide the spoiler below the "read more" button
@dorianofdeath54703 жыл бұрын
@@nelly5954 I know it's hypocritical to say this but this was 7 years ago
@arrownoir2 жыл бұрын
I enjoyed it. Zeke was a dipexcrement.
@RobinHouseChannel2 жыл бұрын
@@dorianofdeath5470 Nah it's good, I would also slap me from 7 years ago lmao
@Neoxon6199 жыл бұрын
It's okay, Yahtzee. I also cried during the Good Ending.
@CraftKitty0078 жыл бұрын
come back when you've regrown your y chromosome!
@CraftKitty0078 жыл бұрын
come back when you've regrown your y chromosome!
@cherrybiscottitouille37538 жыл бұрын
+CraftKitty double post.
@CraftKitty0078 жыл бұрын
+PJ Staubach yee, fucking google, get your shit together
@DEMONX628 жыл бұрын
I played this a long time ago, what was the good ending again? I remember Cole does some sort of "selfless act" but I don't remember
@WeaponSycthSoulEvans10 жыл бұрын
I love the Infamous series, they did a good job overall and deserves so much more credit.
@Jgoth42010 жыл бұрын
Only played festivals of blood (partially) it was great until the forced user created content started.
@WeaponSycthSoulEvans10 жыл бұрын
Cone Dron I believe that the user created content wasn't a horrible addition, but didn't exactly help the game at all.
@WeaponSycthSoulEvans10 жыл бұрын
***** Sup bro.
@WeaponSycthSoulEvans9 жыл бұрын
***** shit bro
@baldman77389 жыл бұрын
Sucker punch gets a lot more recognition for the sly Cooper trilogy on the ps2 which are in my opinion better games but they do deserve more credit for infamous.
@RobertAniFreak10 жыл бұрын
Watched 15 videos from this guy already.... Why... cant... I... stop... WATCHING!!! O_O
@maxayson938610 жыл бұрын
I know the feeling, i came to this channel from watching jimquisistion, but this is hilarious as well, escapist rocks!
@aidenmorriss275910 жыл бұрын
IKR
@RobertAniFreak10 жыл бұрын
***** No I still watch Yatze or whats his name because his videos are short, funny and straight to the point Exactly how a good comedy series should be like and not dragged out
@rundevilrun007410 жыл бұрын
I've literally watched 3-7 of these videos a day for the last 5 days.
@NightPonyGaming7 жыл бұрын
Its now hard for me to get to sleep without this.
@actionvolcano9 жыл бұрын
Thank you, someone said it. Many games that give you choices seem to have that problem, i always go in like "ok, im gonna make the choices i would in that situation" and then im given a choice like "theres someone locked in that room who will die very painfully and slowly. Do you save him, or go in there and remove each and every one of his bones with an x acto knife and then watch him die. I want choices that challenge me, not ones that make me go out of my way to be "evil"
@Drakin2928 жыл бұрын
+actionvolcano I wouldn't say it's the best, or even ideal, but Undertale might be a good example of what you're looking for there.
@bookroach67428 жыл бұрын
+Drakin Kovar I agree! Undertale has a nice system when you choose who lives or dies!
@kenkastlekausmo7016 жыл бұрын
So far, the only challenging part, for myself at least, was when said character asked of you to be a 'man of your word' and save the people by activating said micguffin or risk saving the 'Conduits' and lend the world into a 'power' state, ruled mainly to those having powers. That was interesting to me and I agree that giving the karma options was simply not needed because it twisted Cole into something that we could call as not being character of his will.
@nathanclark24245 жыл бұрын
I think these systems forget in their good vs evil ideas to remember to add WHY a player/character would make these choices.
@Robert3995 жыл бұрын
Extra Credits summed that up perfectly with two buttons on a wall labelled GOOD and EVIL that the player can press at their leisure.
@dyldragon19 жыл бұрын
The evil option ending in Infamous 2 is the sad one tho
@ChristianBetzold8 жыл бұрын
it should have been canon. good is sad because now we'll never play as Cole again :'(
@andymontanez568 жыл бұрын
they're both sad imo
@andymontanez568 жыл бұрын
the evil ending was going to be canon but the fans prevented that
@fantasyconnect8 жыл бұрын
+Andy Montanez No, they used the ending that the trophy count indicated was more well received.
@andymontanez568 жыл бұрын
Fantasy Connect Exactly. Mor people went with the good ending
@bewaryofbug10 жыл бұрын
Yeah, he's right about the rewards for being good/evil. Being good gets you ice powers that include a icicle jump that you really get used to and get extra height for your glide. While being evil and getting fire powers gives you a "phoenix charge", as I call it. You can actually hurt people with it, but it comes along as very situational, not like the icicle jump, which can be used pretty much all the time and never lose its usefulness.
@fruitblood10 жыл бұрын
My nitpicky thing about the game would have the be the FINAL good vs. bad "choice." I had played as a "good" Cole for the entirety of the game, but when I was presented with the final evil vs good option to either *(SPOILERS, KIDS)* kill all conduits or kill all non-infected, I thought how interesting it would be for Cole to sort of do a heel turn and go evil right at the very end. Unfortunately, the "choice" wasn't a choice at all seeing as you weren't allowed to choose the "evil" option unless you were all ready evil on the karma meter. Instead, if you wanted to do the evil option and you were all ready "good" on the karma meter, you had to back out of the cutscene ,therefore removing any tension the scene would have had, as well as basically ruining the final big choice for you only for you to basically just go around breaking shit and being a dick for no good damned reason until your karma got evil enough for you to go back, restart the cutscene all over again, and choose the evil option which by this point you all ready know is going to be. It just really ruined the ending choice for me.
@metazoxan24 жыл бұрын
Exactly. Infamous 1 let you choose to kill everyone for power even as a hero and doing so auto booted to you full evil for doing so but that's the thing it still let you choose even if it locked your karma afterwards.
@jvh44384 жыл бұрын
@@metazoxan2 also in the first game the evil choices actually made the game somewhat easier, activating the raysphere to become more powerful for example, whereas in the second game it just makes no sense. Nix is bad kuo is good except for the final mission.
@SmokeyMountainSuccubus3 жыл бұрын
I tried to do a similar last second turn with my Evil playthtough and was similarly disappointed
@lukeie2k89 жыл бұрын
I used to think the Firebird Strike was worthless until I found out that you could just mash R2 to chain it together allowing you practically fly short distances depending on the amount of shards you've collected. If you combine it with Bio-leech Overload then you can travel pretty far, pretty quickly.
@silverdays29094 жыл бұрын
Holy shit really?
@isaackopstein33678 жыл бұрын
The Infamous series really is one of my favourite series go games (the firs two i mean). The bad ending actually got me going, when i had to kill Zeke. Really the first game's moral choice system actual made sense though. In the first game you weren't saving the world, you were just a shmuck who was trying to survive and find food in a city with his best friend and girlfriend. the evil choices were easier and better fro you and you're friends, but they hurt others, while the good choices helped others but lessened your chances of survival.
@gasmoxianslug27376 жыл бұрын
Alpha bolt: I've got nothing much to say asides from its sort of nice to have but drops off really quickly Pincer bolt: early game you either go with alpha bolt or this, I always go for this because it does a lot of damage due to you shooting 3 bolts at once, the only downside is it's slow fire rate Artillery bolt: early game you switch alpha bolt (if you decided to use it instead of pincer) to this because it's fucking obvious why, it's alpha with unlimited range Magnum bolt: no matter what you where using before, you will switch to magnum bolt, it's got super long range, fires the same rate as pincer but does like 100 times more damage, super overpowered for almost the entire game and super fun to use if you can land head shots consistently Skull bolt: a little gimmicky but sort of cool to land head shots with, not as good as magnum bolt, but good overall Bolt stream: my personal favorite, if you go all blast shard crazy and pick up every one that you see, you have a fucking later of stun lock doom on your side, only downsides are energy consumption and the path diversion at long range Scythe bolt: weird, but effective enough, great for big crowds of enemies and can just mow through hordes of militia after they are weakened by something else first, kind of slow fire rate but fun nonetheless Alpha blast: short range but has a big area to boot, nice and fun to spam Detonation blast: why the fuck does this even exist? You would expect some kind of giant explosion and super devastating blast. Nope. It's explosion is embarrassingly weak and it takes way too long to explode, the jump boost you can get from it is way too small and is not rewarding at all. My least favorite thing in the game. Gravitation blast: fun to use and a nice throwback to the first game, and you can get tons of exp for blast and bolt spamming Punch blast, fixes the short range problem of the other blasts but has a smaller area, but that doesn't matter, it's basically the unupgraded shockwave from infamous Shatter blast: it may take longer to use and it may use up more energy, but holy shit is it worth it, spam this into a crowd of enemies and **BOOM** all of them are dead, super deadly and super fucking fun Nightmare blast: I'm not a fan of this, sure stunning enemies for a long time is fun, but I like to blow some dudes back throw them off of buildings. Niche but kinda stupid Alpha grenade: the second you get this you feel like 20 times more powerful, nice and a cool power trip early game Sticky grenades: it is absolutely hilarious watching people fumble around when you stick them, the extra range is amazing and the stick mechanic is super useful Double grenades: I'm gonna say it right now, best evil grenade upgrade, throw out two for the price of one and destroy large crowds Ice grenade: one of the most overpowered things in the game, freeze some bitches and show everyone who is boss Napalm grenade: I don't like this one as much as I should, I find it weird and wonky and not satisfying Cluster grenade: **HOLY SHIT IS THIS AMAZING** YOU THROW OUT ABOUT 9 SYICKY GRENADES FOR THE PRICE OF ONE, I am SO glad that they brung back grenadelets from infamous Alpha rocket: I find the unupgraded rocket to be one of the best rockets, if you're looking to save exp, don't upgrade rockets Redirect rockets: you may think that they bring back the redirect rocket from infamous but made it even more powerful, well yes and no, sure the rockets are more powerful than megawatt hammers sure, but the redirect rockets move in circles in the air. *Big* circles. This is a bad upgrade, hard to land and you almost always have to rely on the redirect gimmick Tripwire rockets: uhhhh... I don't really know about this one, it's good and bad, the tripwire effect can either give you way more accuracy or it can just barely hit a wall and be a huge waste Sticky rockets: I've got almost nothing to say about these. Weird, gimmicky, and kind of fun Freeze rockets: the most overpowered shit in the game, if you have good accuracy you can just blow through ground like a hot knife through butter Hellfire rockets: ... I don't even know, good for big crowds and choppers but kind of wonky Kinetic pulse: this is some weird shit, you can use electromagnetism to pick up objects and throw them at enemies... Even cars Lightning tether: one of the last things you get in the game but it is super useful and really fun to pretend like you're Spider-Man Ice launch: one of the best things in the game and is fun to pair with lightning tether if you use the quick select menu Firebird strike: basically, this is hydrox, and smoke dash in second son is Oreos. Frost shield: it's like polarity wall from infamous, but worse, unupgradable so you can't increase its size and you can't get extra electricity from it. Spikers: no. Just... No. Do not get these, you end up killing your own minions on accident and they do almost no damage Ionic vortex: this is extremely fun to use and is super useful. **SUMMON THE ALMIGHTY THUNDER TORNADO** Ionic freeze: super effective on flat areas and fun overal Ionic drain: the worst ionic ability, if only they made the are of effect bigger then it would be cool Ionic storm: it's the storm from infamous but it uses up an ionic charge and not your entire fucking energy bar Melee: better than InFamous's melee and its cool to chain up attacks. The only downside is that you can't kickflip enemies into oblivion like you could in infamous anymore Megawatt drain: it's nice to have. Faster drain is always better Ionic charge 2: nice to have a second ionic charge on standby. Gigawatt drain: same as megawatt drain but even faster Ionic charge 3: super useful to have and has no downside Precision enhanced: I like precision and having enhanced zoom is amazing to have Blast shard sense: yes. Fucking YES, knowing where the nearest blast shard is at all times no matter what is the best shit ever Civilian safety: sort of nice to have civilians take less damage from your attacks Bystander bonus: getting 1 exp from killing a civilian is weird but stacks up over time Group heal: it just saves time, that's all Bolt chain: nice to have and is kinda useful Bolt recharge: this+bolt stream+decent accuracy=unlimited energy super laser of death Bio leech overload: super fun to have and is a nice throwback to karmic overload from the first infamous. Overall. Good upgrades: some of the most overpowered shit to ever exist Evil upgrades: decent but mostly niche
@adeeb07044 жыл бұрын
gasmoxian slug you have too much time
@MrTombombodil8 жыл бұрын
I don't call you brother just cause I like the way it sounds.
@morgatron463910 жыл бұрын
I was really moved by the good ending, but the evil ending... when you have to kill Zeke... god... I seriously came close to crying. Overall I LOVE this game! Everything about it is just spot on. It's a sandbox game for having fun yet also an emotional and cinematic experience with awesome actors properly shown through great facial animations. (remember infamous 1's facial animations O.O) I would recommend this game to anyone.
@thomastakesatollforthedark22312 жыл бұрын
Best part about the evil ending is that you don't have to do it, yet it really feels like you do
@morgatron46392 жыл бұрын
@@thomastakesatollforthedark2231 Bro I wrote that comment 8 years ago.
@Rexodiak10 жыл бұрын
so he liked it... i think
@Ruzhael9 жыл бұрын
He's never really clear...
@MCHellshit9 жыл бұрын
according to his second son review he really liked it
@NapoleonPicard9 жыл бұрын
It was one of his favorite games of the year actually.
@KicsiSzabi2225 жыл бұрын
It can be measured whether he liked the game or not, by his willingness to spoil the plot, and he avoided spoilers like I do my landlord, so yeah he did. Five years later but still.
@mekullag4 жыл бұрын
@@KicsiSzabi222 Or let me just point out how he literally says he´s having a hard time finding things to criticize, so yeah he did. Ten months later but still.
@Azraelseraphim9 жыл бұрын
Gamer girls with daddy issues.... Why does that put a big fucking smile on my face...
@daydodog8 жыл бұрын
+Azraelseraphim because it's offensive and that makes it funny
@dwgreen1087 жыл бұрын
btw what does that mean? Gamer girls have daddy issues?... so random
@t850terminator10 жыл бұрын
Possibly one of my favorite games of 2011, Superior to its predecessor.... and just plain fun, a fast paced sandbox and I loved the level design, an actual focus and emphasis on traversal and destructive combat...
@grimreminder503811 жыл бұрын
"Oh look an intact thing!" Funny, those were my exact words/thoughts when I was playing the game myself
@Grepp_12 жыл бұрын
i love how in 3:33 when he says "the evil option" he holds up a picture of pennywise from the steven king movie " IT"
@aaronlaluzerne66394 жыл бұрын
Honestly wish they would release a remastered collection of both Infamous 1 and 2 for the Ps4 and Pc.
@CheeriOSPlays11 жыл бұрын
I have to quote that: "Ooh, an intact thing!" Best line ever.
@Bloodgaze8 жыл бұрын
I played this as soon as it came out, so I know I'm pretty late to be saying this, but I felt that the evil ending was the tearjerker. I feel like I'm a minority in this as friends have said "good I'm glad he's dead" but I thought the little talk before and everything leading up had far more weight. I do agree the other ending has the sacrifice aspect and is sad in its own right, but the other one just hit me more.
@craftymasterproductions42185 жыл бұрын
I kinda agree. Also, what, your friends are actually that Cole’s dead.
@EldritchAugur9 жыл бұрын
The way you described the moral choice system sounds Exactly like Mass Effect, except Mass Effect handled it better. Renegade is not evil, renegade doesn't play by the rules, doesn't care about morals or ethics but just gets shit done no matter the cost. Paragon means doing everything morally and encouraging peace above all else. While I don't like Binary moral choice for the most part, Mass Effect handles it the best of any game I've seen, since both paths are rewarding in different ways.
@liam240409 жыл бұрын
the end of ME1 is a good example, sacrifice hundreds to save a few people or fuck those few people to get the job at hand done
@EldritchAugur9 жыл бұрын
Taggart Yeah exactly, ME played with the two paths to great effect. Fallout is another series that does it very well, your choices are still categorized as either good or evil. But all that affects is how others treat you depending on what morals they have. And the ending doesn't completely change depending on your choices, every choice is represented in the ending, it doesn't just force a good or bad ending on you. Binary moral choice can work but it's very difficult to get right.
@liam240409 жыл бұрын
i loved the endings to the fallout games, there's something satisfying about the text screens telling you how you've changed the area with how you've acted and your choices, it was the one thing i didn't like about the ending of ME3, they didn't give you closure on everything you did, i spent years getting invested in this beautifully crafted game world and they didn't tell me what happened to it or the characters i gave a damn about after the war ended. though the first fable is still one that i kinda adore, it's not the best done moral system but it did make me feel like a part of the world and was the first time i ran into the mechanic
@EldritchAugur9 жыл бұрын
Taggart I don't think that every RPG needs to follow that formula though, Mass Effect was always very nontraditional. That kind of closure would have been kind of stupid for Mass Effect in my opinion, I don't want to see a slide that says: "Zaeed retired on Omega" or something like that. Fallout was about the world and how you interact with it, Mass Effect was about your squad and how you interacted with them. I don't really think an epilogue would have fit ME's style.
@Rockymann279 жыл бұрын
***** They barely handle it better honestly.
@ShadyDoorags8 жыл бұрын
It was the good ending I had issue with. Both endings were asking you to do horrible things to a specific set of people, the good ending was just saying there was a chance that less people would suffer for it, and not even a proven chance at that; it was just asking to go on blind faith when the bad ending was a proven working result. Also, all the characters who were for the good ending had selfish reasons. Party A was afraid of his own death and Party B didn't care who lived or who died as long as she got revenge. It's not like Party C who supported the evil ending was being any selfless, but I didn't like that the game tried to hide behind fake reasons to make a choice "good." Honestly, the only Person I felt any sympathy for was The Beast because he actually had good intentions and I'm sure if someone took the time to explain that there was a second option, he would've listened. Still one of my favorite games of all time, but the ending is severely weak imo.
@bookroach67428 жыл бұрын
I think that it would be a good idea if you did the good ending, it turns out the ray sphere doesn't work. All conduits are dead, and everyone has the plague. It would be interesting if you got the bad ending for going the good path.
@MariaIsabellaZNN9 жыл бұрын
Now I feel bad for the T-shaped Tetris block..
@metazoxan24 жыл бұрын
What I hated with the ending was how hypocrytical it felt. I mean the "Hero" ending is basically "sacrifice yourself and EVERYONE ELSE IN THE WORLD WHO CAN EVER DEVELOP POWERS" while the evil ending is "nuke humanity so those who can develop powers will awaken to them and everyone else dies a quick death instead of slowly dying to a plague". Both choices involve genocide so why is one even treated as "hero" while the other is "villain"? Why do none of the conduit lives matter according to this game? Also who is Cole to decide the "right" choice is to sacrifice them all? I don't know about you but if I was a conduit I would be all "hey wait a minute there is there a third option we can consider? I would very much enjoy now having my brain fried for the sake of the rest of humanity. Sure the "evil" ending is the more evil one as there is almost definitely ways to awaken all the conduits without murdering all the normal humans and reducing cities to ruin.... but again why the needless extremes?
@twistedtick27 күн бұрын
InFamous 2, even in 2024, is STILL the definition of underrated. It’s a rock solid 9/10 that everyone skipped for no good reason. Sony, please, remaster this gem.
@ncx123412 жыл бұрын
love and tolerance :D actually, just apologizing pretty much always amazes everyone and kind of dumbs down whoever you're fighting with.
@beaz37847 жыл бұрын
I would like to point out that the second ending option in Infamous, as Yahtzee claims many of the evil options in moral choice system games are, completely irrationally evil. For those of you who haven't played the game, the game's endings come down to either sacrificing yourself and most super-powered peoples to MAYBE save the rest of humanity from a plague caused by the Beast, or you can side with the Beast and DEFINITELY save anyone who has the potential of awaking super-powers. The MAYBE and DEFINITELY parts are important, because they show that the choice isn't strictly good vs. evil. Yes, the second choice is more evil than the second choice, but the fact that the first choice isn't a clear "Yes, this will save everyone" shows that the second choice is just the easier to take option for Cole, particularly because the first choice would mean he dies.
@MysteriousTomJenkins6 жыл бұрын
The evil choice is save all the conduits that are immune to the plague, definetly killing it off but as I recall, there are far less of them than normal humans so you are essentially killing off most of the population to do it, not only that but some of the mutations they'd get could be hinderances or at the very least things they don't want. Cole can't go into cars, go swimming or take baths nor hold anything with gun powder due to his powers and the leader of the militia turned into a giant mutant freak, just imagine what kind of shit the survivors would have when they get powers, powers they may not want after watching their loved ones slowly die from a plague. The options are, use the device to possibly cure the plague at the cost of all currently living conduits but it may not work so it could be needless deaths or activate all the conduits and kill all the humans, greatly diminishing humanity and likely ruining a few survivors lives and/or possibly creating a lot of dangerous, super powered monsters. Both have pros and cons but I think the 'evil' one could possibly fuck humanity a different way than the plague but that's just my opinion.
@wheremybike7 жыл бұрын
the powers you get from nix and kuo are hardly even relevant once you get lightning tether, which is faster, goes further, and costs no energy.
@titanjakob10567 жыл бұрын
whereismybike well ice jump helps a lot getting around and the other one I forgot about
@SuperfieldCrUn7 жыл бұрын
whereismybike That's near the end of the game, though. You get the fire/ice choice a little before the midpoint, and you get and use those powers a lot.
@Kityraz12 жыл бұрын
I literally just checked in after 2 hours of boredom. This made my day.
@LucianTheBlaze12 жыл бұрын
Favorite part of the review: 1:50. "Oooh, an intact thing!"
@intergalactichumanempire97594 жыл бұрын
It’s very relatable
@curtisklemme539510 жыл бұрын
I think the whole reason the Good ability line is so OP compared to Evil is because the Good Cole is the 'true' Cole in the inFAMOUS series.(Second Son takes place after the Good Ending)
@MTdaBlacking10 жыл бұрын
I honestly thought Evil Karma was just as/perhaps even more overpowered than Good Karma in my opinion...I mean, as soon as you get the Bio Leech Overload perk and the first set of Evil powers, the game might as well just roll the credits. And when you get Ionic Drain, NOTHING can stop you...Nothing.
@angeldeb826 жыл бұрын
This is so funny, Cole blasting away the small imps and big imps! And also LOLed at the credits! XD
@TimeBomb014X10 жыл бұрын
Wonder if he'll like Second Son? At the very least I'm sure he'll enjoy the fact Delsin has more of a character than Cole did but he might hate his character but he might enjoy the new powers
@MsSomeone9810 жыл бұрын
Delsin more of a character than Cole? Well, Cole is supposed to be neutral for the whole "Moral choice" system. So, he's either a saint or a warlord. But before that he wasn't a street punk or thug or jerk. He was just a college drop-out average joe. I've only seen a little bit of Delsin from the trailers but he seems like a Jerk. Better to have Cole's predictable personality than to have an unlikable personality.
@taillessboo959910 жыл бұрын
***** Care to put some examples down?
@MsSomeone9810 жыл бұрын
R'Kdairos Zo'dhyac He's likable because he's funny. Infamous isn't a comedy.
@taillessboo959910 жыл бұрын
R'Kdairos Zo'dhyac True, but like Siddiq said, this isn't a comedy. Characters written like jerks are never likeable in games, they come off more as, you know, assholes.
@taillessboo959910 жыл бұрын
***** Thank you Khan! You proved some good examples there. If I could I'd share my pizza with you.
@stefanfr1312 жыл бұрын
Yeah, i remember, i used to play Sly 3 all the time when i was younger, well, younger than i am right now that is :P
@Snickersnek10 жыл бұрын
I.. I'm free. But at what cost to the KZbin comment section? What has Google done?
@Donnerino10 жыл бұрын
Go on tetris block Make those OCD people Pay for putting you at the top instead of the bottom to make some points MAKE US PROUD!
@WMUser33 жыл бұрын
Hey, you're not a T shaped block. Piss off!
@roboat67557 жыл бұрын
Ok I love both prototype and infamous and I wish they would make a new prototype I'm sure I'm not the only one who thinks this
@Dokwart11 жыл бұрын
It happened - an episode I did not know already, or I just started to forget them - nah, definitely one I didn't know.
@ToastyMozart11 жыл бұрын
It did do the "nice but hard/easy but evil" thing a few times, like that bit near the beginning where you can either go around the back-country slum taking out the baddies one by one, or just blow up the oil refinery and save yourself the trouble.
@_rvth_12 жыл бұрын
Yahtzee is like the Encyclopedia Dramatica of videogaming
@NaderAmmar10 жыл бұрын
Hooray, a Vegeta reference!
@austinc626610 жыл бұрын
cool man
@captaindiomedes767810 жыл бұрын
Ka-Me-Ha-Me-REFERENCEEEE
@99sonder10 жыл бұрын
what did youtube do to itself, it now loads 1080p ads, that lag for 1 ficking minute right before the skip button comes up, and i need to load out the site, just so i can write a fucking comment, it's really fucking annoying.
@hyperx7210 жыл бұрын
My phone does that at 720p
@timothycarney96522 жыл бұрын
I like the Karma system in Infamous 2 better than its implementation in the first game- 1 it manages to incorporate whether you were good or evil in the first game for slightly different intro sequences against the beast, and the whole losing against them sets up a convincing reason to either double down or change your perspective so getting the evil ending in 1 but the good ending in 2 makes sense. 2 it uses NPCs that as Yahtzee said, are great, to build on it. 3 the ending moral dilema is far more nuanced then most series I have seen attempt it, for Cole and the NPCs, and it ties up loose ends from the first game Spoilers The Plague mentioned in the first game as the reason Empire City was quarantined, is actually gone into more, and explained as basically superpowered radiation poisoning from the beast, a 50ft magma man that turns out to be JOHN, a npc we see little of in 1 but is very important story wise and in both endings dies from what you do to the ray sphere- only to turn out to have actually gotten powers. Said powers basically make him an immortal living ray sphere- ie the thing that can jumpstart conduit powers and kill normies, and the Plague is his power set on low affecting anywhere he goes. Unfortunately there are only 2 options to deal with the plague, because the first story mission sequence in New Marais ends with the ONE scientist who knows how all of this works, dying, and you spend the rest of the game scavenging his tech. So dealing with the Beast's powers killing everyone only has 2 options, The beasts' where he goes full Ray sphere and turns potential conduits into full conduits, curing them and unlocking their powers, but killing all normies in the area, or using the scientists tech to erase the deadly pseudo radiationn with a cole powered EMP like effect, which also hurts conduits. So you are forced to either side with the Beast, saving conduits and killing normies, because the beast will keep going unless you stop him, or sacrifice yourself and all other conduits to save the far greater numbers of normies that are sick. With the beast as the big weight on the scale, you can't reasonably take a more nuanced approached, The plague is on going, and since the beast followed you accross country the area affeccted is huge, and with the scientist who knew how this all worked dead, there is noone who knows how to work out a better option. And the Npcs swap sides for this part, because it isn't black and white, the more reckless "bad" NPC is pissed at the beast and wants revenge, and the "good" npc is terrified of dying so sides with the beast. Oh and your best friend has the plague so if you take the evil option he not only dies, but you are forced to kill him as he stands up to you for all the innocents you are about to kill. Basically I feel that Infamous 2 does the karma system pretty well, because all the big decisions are more nuanced and not pure black and white. It is better when games give you moral choices and consequences without tying it into a limiting karma framework, but for a game explicitly setting itself up as a superhero comic in game form, it makes sense to be more blatant with all of that.
@xCAPTAINPAINx9 жыл бұрын
I really like the mention of the Romanian judge and it is there for good reason . Good job Yahtzee
@RJNabors2511 жыл бұрын
the flying part alone is why i keep playing it
@TheComedyButchers8 жыл бұрын
Imfamous 1 did the moral choice thing okay at times. I remember a moment where you had to decide to fight the riot police by yourself, or joining up with other weak civilians to take them down.
@DnDorBust7 жыл бұрын
I love the way the game plays, since the first one its a lot more fluid and dynamic, the powers feel great and the fact you can switch back to your original ones is nice too. The only complaint I have is the characters, you're right Zeke is more well thought out compared to Kou and Nix, literally they're the damn little angel and devil on your shoulder and they're very very annoying. You can dress them as pretty as you want but they're just either goody goody or psycho evil. There's no real inbetween and all the evil options are way to damn extreme. All the good options make sense but not that well. Like the medicine, we could give to clinics or something so it's moderated and well spread out but then there's also Nix's idea where it's just murder everyone on sight. There's no damn lukewarm area for them both, and in the end I rather look to Zeke for advice because at this point he makes more sense.
@gittonsxv12610 жыл бұрын
what you said about the evil options in moral choice systems making no sense at all is EXACTLY my problem with mass effect, paragon, the good option, gets you loyalty, favors, money, stuff, discounts all the while being space jesus. renegade, the bad option, gets your team killed, everyone hates you, everyone dies, you waste resources you need and threaten everyone even if they are helping you all the while sounding and acting like a space nazi douche. it should have been that either option gets you pretty much the same stuff but with different endings and rewards, like you can still get loyalty with pure renegade because you convince them to join the dark side or you sacrifice some random ncp for more money and stuff, on the other side some paragon options make no sense, terrorist that was planning to kill billions? let him live because killing is wrong...really? that is my 1 and true problem with mass effect.
@jerkchicken_expertlyseasoned10 жыл бұрын
You have a point, but to be fair you can definitely succeed as a renegade. Your teammates get killed in ME2 if they're not loyal, but there's always a renegade way to complete a loyalty mission. Likewise, there are groups/individuals that approve of renegade actions/like you better if you're renegade.
@s4tchm0j0n3s4 жыл бұрын
I find the question "do you want naan bread" to be utterly redundant. The answer is always yes, irrespective of who's asking and in what setting.
@Inkspeckle12 жыл бұрын
someone who admits that they've been wrong on the internet?...I...I don't know what to think anymore. you sir have restored my faith in humanity. :')
@dead_kennedys78708 жыл бұрын
A) I cried during the good ending, I'm not ashamed, and B) If you already finished the game once you can start out good or evil from the gecko if you want.
@felisasininus17848 жыл бұрын
''from the get-go''.
@dead_kennedys78708 жыл бұрын
Benjamin Woo Gecko, get-go same thing.
@felisasininus17848 жыл бұрын
Zachary mcginness Okay... if you say so. lololol
@dead_kennedys78708 жыл бұрын
Benjamin Woo I don't. Because don't and do are the same.
@felisasininus17848 жыл бұрын
Zachary mcginness Yeah, hope you remember to use the right ones when it matters. Which isn't now. :p
@TheClownsAreThere3 жыл бұрын
While said it's a useless swan dive, the evil power does let you do it infinitely for an infinite distance, basically giving you eternal flight, so that's something
@nikolaslaven12 жыл бұрын
When I heard ''The Militia'' i immediately thought of ''Crackdown 2''. Heh, I guess great mind think alike XD
@NoThanksBossThisIsKindaLame12 жыл бұрын
An intact thing = Lawn Gnomes of Fallout. God I love those gnomes....
@Furyaki1212 жыл бұрын
"Cole McGallant...Cole McGoofus" Holy shit, a Highlights Magazine reference.
@GabeHorn6999 ай бұрын
4:16 infamous 2 does do that though when you had the choice to charge the bridge or explode it
@aballard293910 жыл бұрын
"build his power back to 9000" its over 9000!
@MaskedMask92011 жыл бұрын
I like the carry on cleo joke at the end.
@Joninexamgraduate11 жыл бұрын
loved the very subtle silent hill 2 reference in this episode
@zimman568 жыл бұрын
Christ...Goofus and Gallant...who the hell remembers that shit? That right there is a true 90's kid test.
@davidjuliowang12 жыл бұрын
Thanks for the review Yahtzee. Infamous is my favorite game of all time, but I was dubious about Infamous 2 capturing the same epic feeling. If you admit to actually tearing up over this one, it must truly be captivating. I'd better prepare for a powerful experience.
@legit9512 жыл бұрын
For anyone wondering if you go to the escapistmagazine website you can find more episodes of zero puntuation he uploads every wednesday
@DJRanGdoG10 жыл бұрын
wow i lost it when he changed the sign to brisbane
@borringguy10063 жыл бұрын
I kind of liked that the two very coded characters (ie blue is good and red is bad) kind of do a heel turn that is completely in character (at the very least for Quo) and not all decisions were comically evil like the siege on the plantation, you can either rustle up a huge force of cops that you have to manually free or ram right through the front door with c4 or even just draining the enemies to keep yourself alive either way its only a special type of game like this that can make me binge the whole thing in one weekend all these years later
@SageofStars3 жыл бұрын
I really wish the ending had been allowed to be what it wanted...the choice itself I mean. Cole literally spelling out which one was good and which was evil in dialogue was, according to a Dev, a complete decision of some suit who felt gamers would get confused. That said, I loved it myself. You have Kou, who has been the straight laced cop type, wanting to do everything she can to help people, and Nyx the batshit crazy swamp witch who has a tragic moment in her past she uses to justify her taking revenge upon the world. At the end though, Kou wants to do the wrong thing, for all the right reasons, and Nyx wants to do the right thing, for all the wrong reasons. Kou's right, in universe, they don't know if the RFI would work, or would instead, kill all Conduits, the only people we know can survive the plague. She's really just afraid to die, like anyone else, but otherwise, you can see her terrible option as the good end. Save a small number of people with 100% certainty versus saving a larger number of people with an unknown chance of failure. And then there's Nyx. She's now twice lost her 'family' as she sees the monsters she tamed anyway, and now wants to get revenge. That it might save the world if it works? She doesn't give two craps about that. She wants to kill this Beast thing, and nothing else will work, so turn on the big bomb, and kill this sucker, and if she dies too...all the better really in her mind. That is good writing...and it makes the evil route final boss both the easiest(They can't even fight back), but also hardest(You really, really feel bad doing what you're doing) final boss I've every played in a game with choices like this.
@TheUncomplicator5 жыл бұрын
To answer the final question:very,very,very carefully
@dakotadawn57896 жыл бұрын
You know playing the series and as one of my first video games on my ps3 and enjoying the story the good ending made me legitimately cry
@haltopen1212 жыл бұрын
There's a line of dialogue in the game where they mention cole has to take sponge baths because he cant touch water
@bigredog10010 жыл бұрын
@Teddy Bear really tho. Infamous 2 is by far better than Infamous 1 in everyway. Just the area of New Marais has more life and diversity than Empire City ever did. The fact that you think the ending was "meh" is hilarious. The ending was one of the most deep I've played in videogames.
@Eqvil11 жыл бұрын
I played through this game a week ago, and the "saint" ending DID bring tears to my eyes. There, I said it.
@Aceedwin5312 жыл бұрын
It makes perfect sense. The last decision was honestly difficult, so the supporting characters were not always going to act perfectly in line with the game's idea of right and wrong. A character isn't going to go "Oh, this option requires me to die, but it's labelled as the good option, and I'm the good character so I suppose I'll just go along with it." Or you know, we could just say "PLOT TWIST" and be done with it.
@garstang09711 жыл бұрын
escapist is the channel the reveiwer is called Ben "Yahtzee" Croshaw
@kimhightower49186 жыл бұрын
If you did this video in your first style, I could bet that one of the songs would be "Fame < Infamy" by Fall Out Boy.
@DolanDuking11 жыл бұрын
THE BEAST HAS STOPPED AT THE EXIT 66 SERVICES FOR A SANDWHICH
@Dragon280212 жыл бұрын
there were some moral choices like what yahtzee mentione in Infamous 1. Like forcing people to open the poison pipe in act 1 and blowing up the gas bottle in the final act.
@WeBothAreMonkeys3 жыл бұрын
3:41 literally describes infamous 2s evil side, he's just chaotic for the sake of convenience like the dude bro he always will be
@pennylevel11 жыл бұрын
me too i loved the endings both good and evil and im glad he gave them recongition.
@michaelsoftbinbows4 жыл бұрын
The only time I've ever cried in a video game I'm sorry Zeke
@joshrh70887 жыл бұрын
But Yahtzee, are you sure you don't want any naan bread?
@Zippy17110 жыл бұрын
Galland and goofus so many memories
@JBrodo10 жыл бұрын
Great review! Love Yahtzee's scathing reviews of course, but I always find it heart warming when he actually seems to like a game a lot :-)
@CarbonCipher11 жыл бұрын
yeah, I wish they took that out when you went with the Infamous1 save file option thing XD
@calimanduff12 жыл бұрын
the luck horseshoe is like the mushroom in mario, it lets you get hit twice before losing a life.
@kingofkilps12 жыл бұрын
crash bandcoot and jak was my fav childhood games
@shoestringVA12 жыл бұрын
I actually did cry at the good ending... a bit... maybe one tear
@Mickspad11 жыл бұрын
I burst into tears at infamous 2's good ending
@ncx123412 жыл бұрын
Ooh, collectibles!! Ooh, random encounters!! Ooh, an intact thing!!!
@starburst982 жыл бұрын
At least second son confirms the good ending is the canon one.
@thomasraines1396 Жыл бұрын
Also the writer of the game.
@Montesama3142 жыл бұрын
"...Which makes (Zeke) the love interest." I mean, Kuo and Nix are great, but Zeke has the staying power of a love interest...
@craftyard12 жыл бұрын
"The hollow promise you'll stop any minute now." That sounds strangely familiar...
@Zovioh12 жыл бұрын
I can relate to not wanting to disappoint NPC characters. Every time I play Knights of the Old Republic 1 and 2, I'm determined to be as evil as possible until I meet a specific character (Carth and Mission in KOTOR 1 and Atton and T3-M4 in KOTOR 2) and forget about all that and go pure good.
@sghost25812 жыл бұрын
hope in humanity has been restored
@tehpiezorz11 жыл бұрын
2:27 i tried that...it was quite strange
@thatturkey111 жыл бұрын
Say more Mr. Tetris Block! Say MOOOOORE!
@calvinbatista-malat22110 жыл бұрын
4:38 Sound effect!
@postalbear75766 жыл бұрын
To this day one of the most positive videos ever
@Krusnik669 жыл бұрын
I didn't like the good or bad ending of the game. I kinda wished Cole found a truly good/evil third option, save everyone at the cost of his life or rule everyone as the beast and even play as the beast as the reward.
@mainstream91189 жыл бұрын
1:24 *ITS OVER 9000*
@alldayagain12 жыл бұрын
I actually quite liked "The Beast is (insert number here) miles away" feature. In the first one, you have your antiganist and you know he's there. Thing is, you dont know where he is. He could be stalking you or haveing a cup of tea in london. But the thing with The Beast is you know its the and you know its coming but the dont mention it between Dr Wolfe's death and when hes 1000 feet away. It actually made me fear it more than just an enemy to grind at untill it fell.
@JacobByus8 жыл бұрын
You can actually spam that "Swan Dive" you mentioned and go a good distance.
@AlexMartinez-cu5bw8 жыл бұрын
It ends when either your power meter or your finger is completely gone.