After playing minecraft, seeing a world made of such small cubes makes me feel like you’re just huge. It’s kinda trippy. I gotta get used to that
@omarbenjelloun22712 ай бұрын
Funny enough I felt the opposite where everything seemed massive
@philm5380Ай бұрын
I just feel like it's too busy. Feel like I'm missing a ton of things.
@benjaminschneider9147Ай бұрын
Your right, I thought that when he spawned in he was in a forest but it was just shrubs and bushes😂
@arthurpereira1880Ай бұрын
I felt Both! Not only he was absolutely massive, but also some things like grass where giant too.
@cleverman383Ай бұрын
Just imagine that it's a fun game about playing as a giant
@pichitosmalltown32392 ай бұрын
minecraft has trained my brain to expect 1 cubic meter blocks, so to me it looks like you're towering over mountains and floating around
@philm5380Ай бұрын
At the beginning, I was sure he was in creative and flying.
@putent9623Ай бұрын
Shh 12:30
@MatthewHoffmann-x7qАй бұрын
Noooo I can’t unsee it now
@Greeen3Boi7Ай бұрын
Fr
@pax_orionАй бұрын
i know right? it's super trippy
@SkyHighSpiritsАй бұрын
Game is made by one dude. Its incredibly impressive and he deserves all the attention and praise that he can get as well as tips and feedback on his game
@sairuksbg_102_2Ай бұрын
100 Like! And first comment😎
@tobybllАй бұрын
wasn't MC created by one dude too and then others joined later on?
@cynart6598Ай бұрын
so was cube world, it's nothing to be excited over when content stops flowing
@SkyHighSpiritsАй бұрын
@@cynart6598 These days it seems that no game is exciting when content stops flowing, but it was not allways like that. There are games i still play in its 1.0 version, such as Mount and Blade: Warband, Garrys mod, Portal and more cause its fun, as well as Dark Souls 1 and many other titles. If he can make an experience that keeps feeling original and you can keep becomming better at, the game will be able to stand the test of time :) Thats at least how i view it. Its about expectations i suppose. If you expect the game to constantly get better, you´ll be dissapointed when the final release comes. But its also unreasonable to expect that the dev will work on it forever. Maybe its better to look forward to his next big project after the game is polished, unique, fun and interresting enough to keep peoples attention?
@LoadaNadaHereАй бұрын
And dont harass them.
@Mindstormer2 ай бұрын
This actually looks really good already, doesn’t even look like a Minecraft clone, it has a lot of unique elements to it as well i can appreciate that.
@WibleWobble2 ай бұрын
Its always kinda funny to me how minecraft is considered the quintessential voxel game so much so that almost any other voxel game can be called a "clone" of it, even when it is so far removed from minecraft
@datpotatoes40052 ай бұрын
Maybe people think of Minecraft as the default block game, cuz they haven't played many other games... And I just wanna say, voxel destruction is one of the coolest things ever. I do wish the best for the dev, if he wants to make something cool.
@jamesdodds3195Ай бұрын
This game is the hyundai to minecrafts Honda.
@pickledplumfishcum8779Ай бұрын
@@jamesdodds3195 yeah, this game literally copied EVERYTHING from minecraft. look at the fuckin' stick ffs.
@Tom_QuixoteАй бұрын
It looks exactly like a minecraft clone.
@HM-rz8nv2 ай бұрын
A correction i feel the need to make. Voxel-based games are not just simply about art style, it's absolutely fundamental to gameplay mechanics. The Art Style of Voxels is secondary, but not the primary reason why a develop may choose Voxels over Polygons for their games. Voxels have some major advantages over polygons because it allows a tremendous degree of flexibility in building mechanics, natural generation, physics, and simulations. Minecraft was a great start, and still beloved by many, but 1 cubic meter blocks is just really huge and it was designed with almost no optimization in mind. Seeing this much more granular approach to voxels is going to allow for potentially many more gameplay mechanics that would be impossible is huge-voxel games.
@exosproudmamabear5582 ай бұрын
Watch John lin s version of voxel engine then talk about artstyle but yeah voxels are all about physics ,natural generation and simulation. Minecraft isnt a proper voxel in my opinion since animals and items do not have same voxel size so similation and other stuff is limited as you said.
@ekimolaos2 ай бұрын
@HM-rz8nv A game that has a cubic style and/or gameplay has NOTHING to do with a voxel game engine. Minecraft is NOT developed in a voxel game engine, all its cubes consist of traditional polygons. A voxel game engine would use tiny voxels INSTEAD of polygons, it doesn't have to even be blocky, but it also wouldn't play well with traditional GPUs which are optimised for polygon rendering. If a game was out based on a voxel game engine, then a GPU that was optimised to voxel generation would be needed to support it as well. Even then, unfortunately, voxels would be TOO resource hungry - that's why polygons won a long time ago. All the blocky games you're playing have NOTHING to do with a voxel game engine, ALL of them consist of polygons. This voxel misinformation has gotten out of hand.
@HM-rz8nv2 ай бұрын
@@ekimolaos Your text reads as though you are very angry and for some reason choosing to direct your anger onto me. I don't believe that Voxels are necessarily exclusive to a rendering technique. I'm of the view that Voxels are independent of the rendering technique, so using triangles to create Voxels is perfectly reasonable. Even though there are voxel rendering techniques that would work especially well for Voxels, that doesn't mean that Voxels are exclusively defined by those techniques. I would however be interested in looking at any sources that lead to you having such a very strong and very angry filled conviction on the matter. Even if you want to go the route of tying the concept of Voxels exclusively to specific rendering techniques, It's still not unreasonable for people to talk about blocky games with uniform component blocks made from triangles as synthetic voxels, because they replicate many of the effects of voxels. even if it's not as efficient as a voxel-specific rendering technique, it still accomplishes the same goals. you would still have to acknowledge that at the least. Again, i would be open to reading any sources of information, but you really need to work on how you talk to other people. Even if you believe you have a good point, the worst thing you can do to 'convince' somebody is treat them rudely or with apparent anger.
@ekimolaos2 ай бұрын
@@HM-rz8nv first of all, no anger. Secondly, voxels are NOT efficient, hence we have triangles. They have more capabilities, but are much more energy consuming. Blocky games are Blocky games, talking about voxels is talking about a rendering technique. Both voxels and blocks are cubes, but that doesn't mean voxel = cube. There is a reason they have a specific name given to them. Voxels are literally 3d pixels. It's a name given to a rendering technique that renders 3d worlds by the use of tiny cubes. The idea is the same with a pixel, only in 3d. It's great because it creates fully destructable 3d environments, there are many capabilities and the results are insane. Voxel based games do NOT have to be blocky either, theoretically you could have Cyberpunk-like games rendered through voxels. The problem is the energy consumed, it's just too much to render because voxel objects are almost entirely solid (you can do tricks to mask hollow objects like you do with polygons, but since each voxel is 3d ,it still consumed 3 times more resources). You can learn more about it through the easiest source: googling it, you shouldn't need others to give you easy access to information, we're living in the age of free information, we should be responsible for ourselves on that and not demand others for it. It's so accessible and easy, I don't understand why people refuse to do it themselves. There is no anger, just desperation. People refuse to spend time (10 minutes?) to educate themselves on the matter, yet insist on talking about it with confidence like they know of what they talk about. That's the definition of misinformation and everyone who's spreading it refused to give 10 minutes of their time to do simple googling to educate themselves on the matter. Writing a comment big as yours (and mine) takes more time than using the internet to Google "voxel definition" and read 2 paragraphs about it. Don't ask others to guide you through that kind of stuff, do it before talking about any matter. Again, no anger. Just fed up with misinformation and the denying of self-eduction in the era of information.
@LuaanTi2 ай бұрын
@@ekimolaos Voxels can be used for a variety of things, in a variety of mixes and rendered using a variety of techniques. Your argument sounds as if you were trying to claim that once you rotate a pixel-based image by 13°, it stops being made out of pixels. Minecraft's terrain is made out of voxels. Every point in the 3D space of the world (voxel) has a value saying what it is; sometimes that's a full or empty block, and sometimes it's more complex, like a slab or a stair. Other voxel systems have voxels of varying sizes, for example. It's much the same with pixels - you have things like alpha blending or sub-pixel rendering. There were tons of games even in the DOS era that used a different technique for terrain and for mobiles - including such "unheard of" titles as Duke Nukem 3D or Commanche. Minecraft doesn't use voxels for entities... so what? You can mix techniques. It's also a bit ridiculous to claim that voxels are inherently not efficient. Tell me how you replace medical voxel imaging with polygons and get a higher efficiency :) It's all about what you're trying to do. For example, even in Minecraft, the voxel-based terrain renders itself very well to real-time ambient occlusion. Are those voxels rendered using polygons? Yes, but so what? They're still voxels. Those polygons are also eventually changed into pixels in the rendering pipeline, but that doesn't stop them from being polygons. Would modifying the terrain be more efficient if it were made of polygons? Of course not, that's the whole point of using voxels. Heck, Astroneer's terrain is made out of voxels. Voxels can have more information than just on/off or colour. Even most of the items in the game are ultimately voxel-based, since they just turn the flat 2D pixel image into a thicker, flat 3D voxel data (rendered using polygons). You want to use voxels where it makes sense. Even objects being solid has nothing to do with that - just because you have voxels doesn't mean you can't use things like sparse trees, subdivision etc. Does a pixel-based image stop being made of pixels when you encode it in PNG? Of course not; it's just a more efficient way of encoding the same information. Minecraft's terrain would not take up less space if it were encoded as polygons; it would be much _less_ efficient, even ignoring compression. Are there things that take less memory as polygons than as voxels? Of course. So what? How much information is there about voxels (and endless discussions of what counts as voxels and what doesn't)? Not exactly ten minutes. You can get lost in the depths for ten years and get no further than when you started. Your fairly long comments added what exactly to the information in the thread? You tried to force your idea of what X is and isn't, and complained about people disagreeing with you (or ironically, not learning about the subject before speaking about it).
@Wizi3lizz2 ай бұрын
Probably too late to say this but that's not what happened with Cube World. (FROM MY UNDERSTANDING) When it first came out it was great, but some trolls online started bashing the game. The guy who made Cube World was extremely emotionally unstable, saw the trolls and took it ALL to heart - bringing down the game and it's servers for a complete overhaul. Once that came out the game was much worse the 2nd time around and people overall didn't like it which only made it MUCH worse for the guy. I don't think it has gotten any attention since... I THINK that's what happened with Cube World. It was in no way a cash grab, but instead very poor mental health that did Cube World in.
@SealWithoutHat2 ай бұрын
Poor dude.
@hynnd3232 ай бұрын
He started working on a new version of the game quite recently, the new one is called "Cube World Omega"
@PaulPlay2 ай бұрын
They also attacked his site (hacking attacks)
@Rosseauxe2 ай бұрын
kinda his fault ngl
@alistairhinchliffe90332 ай бұрын
@@Rosseauxe Hope no one holds you so accountable if you are as unstable as he was, mate.
@VolvoghiniАй бұрын
I love how calm this guy is throughout the video, no unnecessary screaming or shouting. Just a calm & enjoyable watch!
And yet the comments section is full of people flinging flaming bags of poop at each other. Oh, the humanity.
@clarkmeyer72112 ай бұрын
The crafting is like enshrouded. Each voxel you pick up will count as a building resource. So when it says 2.9k logs it means 2.9k little block pixels which will be used up fairly quickly since some of the smallest things will take a lot of blocks at a time. Love the mechanic though because it brings a lot of space to specify your design
@Captain_Grogg2 ай бұрын
ye but its should say like an estimated block value or something as no one wants to do math in video game, and then like if you have like just over like 10 blocks worth or something it would say in smaller text the amount of pixels on you before it becomes a block almost like how a bottle might say 1.5 litres it could say 1block 250voxels
@JeronimoStilton14Ай бұрын
@@Captain_Groggoh god not math! The humanity
@Captain_GroggАй бұрын
@@JeronimoStilton14 dude shut the fuck up the point of video games is to get away from everyday life as is any hobby
@justinhernandez611Ай бұрын
@Captain_Grogg don't think there's a standard block size in the game that's why it's counted per voxel.
@Captain_GroggАй бұрын
@justinhernandez611 no but when he was building it came up with a blocked that was like 4 voxell cubed or something
@anthonykf99Ай бұрын
Cube World is not a cash grab. It's created by one developer and his wife. As far as I know, he is still building his dream game behind closed doors, it may never be released to the public. Wollay is a perfectionist and wanted to make his game how he wants, regardless of how the community feels. And that's why it gets so much dislike. Wollay wasn't good at communicating, but he never deserved the hate that people have given him. People were impatient, sent him death threats and other ignorant comments. The community made him resent creating the game in the first place, they rushed him and he gave the world what they wanted; a rushed sand box game. My hope is that the real Cube World will eventually come out, exactly how Wollay saw it. And the released Cube World we got, was an F U to the community that mistreated him.
@Cody_Ramer25 күн бұрын
Uh huh, sure.... That's why nothing was done with it for so many years, right until he needed more money, nothing a steam release can't fix. Only the game was actually worse than the original, he sure worked on it a lot " behind closed doors" for so many years.. Stop lying, it was very clearly a cash grab with almost no communication whatsoever, and when people started asking how everything was going and wondering when there would be an update he disappeared. You can plainly see the dude was not spending much time developing it and when people started asking questions he up and ran away. Look at how quickly stardew valley, lay of the land, and some other single dev games, have actually gotten stuff done, and maintained communication with people. Apparently people can't recognize a clear money scam anymore... It's actually a pretty common thing with startup tech companies, and funnily enough, it's the exact same practices, they make a cool interesting looking product, are involved in communication with people, then they get investors. After they get their money they typically will slowly cut off communication, then shut down because other than looking cool the new product didn't really work well or just did something unnecessary. Business shuts down and everyone leaves quite a bit richer. And the investors and any buyers are left sol..
@Hvedrun5 ай бұрын
Finally someone who plays this game with a basic understanding of audio balance. I remember playing Cube World a lifetime ago but this game already looks more promising, I hope to see more dungeons and underground stuff to explore since it's planned only as a single player game for now, I already like all the points of interest and enemy variety. This semi-realistic artstyle with small voxels for everything looks neat and from what I've seen the building is pretty good.
@Ecllpze5 ай бұрын
I'm Glad you enjoyed the video, I was a big fan of cube world when it first came out as well but yes i do agree with you this game already has a lot more potential than cube world.
@Hvedrun5 ай бұрын
@@EcllpzeCube World was mmo focused and lost everything else in the process, I'm all for this one taking the Minecraft survival route.
@Ecllpze5 ай бұрын
@@Hvedrun Same i think if they add stuff like procedural generated landscaping it could be a really good game
@sadiaarafat23915 ай бұрын
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@j0kxan5154 ай бұрын
Hey, thanks for the discovery. When you say that, you mean the Map isn't procedural ?@@Ecllpze
@GoldPlatedKikimora4 ай бұрын
The thing is with Cube World I think it was more of the dev having a different vision of the game from what the players wanted.
@Ecllpze4 ай бұрын
I'm going to have to disagree with this take XD, While you might be right the cube world dev still released a game that had less features than the alpha and it was almost unplayable at launch. If he wanted to take it in a different direction fine but he should of made that apparent before release. Also after all the drama with the game finished and he made his money i think he deleted his twitter account which is a little sketchy.
@GoldPlatedKikimora4 ай бұрын
@@Ecllpze I see thank you for giving me a wider view of the sins of the dev
@ewg55112 ай бұрын
@@GoldPlatedKikimora Don't listen to this hater, released version objectively has more features than Alpha, it was indeed the change of direction, and the fact that the dev is slow at work that people are mad at. On Cube World discord there are still updates of his twitter page, next update he's actually changing the progression back to the likes of Alpha version, and porting the game to Unreal Engine 5. Last post on twitter was in June, showing different procedural creatures.
@disenchanter2 ай бұрын
man i remember being like in highschool and absolutely wanting cube world to be a better game and to feel more like idk, rpg.since it looked that way. was always bummed and ended up logging out.
@Sandro_de_Vega2 ай бұрын
@@Ecllpze No, but this is exactly what this guy said. Alpha was a different game that what dev released. There was multiple problems with new systems. Like biom locked progression or whatever it was called.
@schakTheNerdАй бұрын
Dude. I'm barely 4 minutes into the video and just seeing the tree cutting mechanic has me SOLD. This looks solid af.
@OlivierLeduc-s8v15 күн бұрын
Voxel is not just a "art style", it means that the game engine represents the world via a fully editable 3d volumetric grid instead of a polygon based world which is typically not editable by the end users.
@datdeerdude51392 ай бұрын
The creators’ videos showing what they’re adding is so cool! It’s fun to see this game’s progression over time
@bakerha37222 ай бұрын
Yup i am buying it reminds me of cube world .
@PyriphlegetonАй бұрын
Cubeworld wasn't a cashgrab. The dev just couldn't cope mentally and functionally abandoned it (although he's allegedly still working on it).
@aadopey8743Ай бұрын
idk why i thought this was a minecraft modpack
@tkairahbrown3295Ай бұрын
It's because of the menu screen. I was confused at first, too. 😅
@mikewilkinson8653Ай бұрын
@@tkairahbrown3295 and all of the assets are at the very least inspired by Minecraft. The wood plank texture and the grass stand out to me. Seems to be a curse of voxel games more than “theft”. Doesn’t help that the common Minecraft shaders make the it look like this game.
@bigbawss3273Ай бұрын
honestly this is why ive given up on MC and looked and been playing Vintage Story its like a more Eldritch themed Voxel Game and i love it
@Frieren_Lienel2 ай бұрын
if minecraft only focused on simplified rendering and garaphics, they wouldve had an entire world of infinite wonders
@the_Dark_Knight_124 ай бұрын
7:22 that was intense lol I love the way it jumped at you and missed and how you finished it off with the ax love the physics
@quickstep2408Ай бұрын
cube world exploration and combat was really fun in its early versions and it really looked like it was going places. enemy ai was actually pretty decent as well which is a huge thing for me and the game looked good with a huge map. my only gripe is that the dev took ppl’s money when the game was nowhere ready - these ppl were mostly ppl who genuinely wanted to support its development but then were let down when he ghosted hard. it was still a hidden gem at the time.
@N4feYTАй бұрын
0:41 cube world. Back in 2012-2013 the site where the game was sold from got DDOS'ed and (idk if it was planned or accidental) but the game was never sold after that. Obviously years later and now its on steam with only half of its original content with game breaking bugs. (this is the story i remember.)
@TheOverseer3034 ай бұрын
This game looks really cool, can't wait to pay it.
@Ecllpze4 ай бұрын
Yea it's a lot of fun i cant wait to see the full release for it
@volkantoleli8131Ай бұрын
Seeing the small detail of taking damage from a falling tree you just chopped down already has me interested in this game.
@inimikal5935Ай бұрын
I feel like trees should be bigger to make the player seem smaller
@illpunchyouintheface9094Ай бұрын
Yea. Have you ever played the twilight forest mode for Minecraft? That mod looks so good because of its massive trees, it makes the world feel so big and vast. This game 100% needs that
@mz009562 ай бұрын
9:12 get a lay of the land xD
@nnneeoooooАй бұрын
as soon as i saw the little fire things on that hill at 0:38 i instantly thought yeah cube world
@ijkdenem2 ай бұрын
game looks more like VINTAGE STORY the CUBE WORLD. i highly recommend getting VINTAGE STORY. its awesome but very challenging.
@Ecllpze2 ай бұрын
Yea i already have a series on it it was a lot of fun
@Jane-ow7sr2 ай бұрын
@@Ecllpze which would you consider as fuller/more engaging, vintage story or lay of the land
@Ecllpze2 ай бұрын
@@Jane-ow7sr I would say vintage story right now but then again it has like 10 years of development behind it this game only has 1 developer and 2 years so cant complain rly
@lucifermorningstar14762 ай бұрын
This is basically Terrafirmacraft and Vintage Story and honestly I'm here for it
@VincentvestBlogspotMintyFresh2 ай бұрын
We really got Minecraft 2 before GTA 6
@Ecllpze2 ай бұрын
Gta 6 cant wait idk if ill make videos on it but ill be playing it i might have to start live streaming
@quakxy_dukxАй бұрын
There are a lot of games that could be considered “minecraft 2” though a recent new one that stands out to me is reforj by 4j studios who were the creators or the original minecraft console edition
@DocGamer992 ай бұрын
The Dev was literally getting death threats from insane players, calling Cube World a cash grab is lazy.
@MrPanGonzoАй бұрын
he lied about ddos attacks
@Glorfindel_117Ай бұрын
I mean didnt he get over 22 THOUSAND dollars from kickstarters, and then shut the game down and never once said anything or gave any warning? And by extension, he never gave anyone their money back for not filling his end of the deal, which for kickstarter, is illegal. So, yes, it is literally a cash grab.
@TheSilentTruthАй бұрын
It's nice to see a game with inspiration from Minecraft without being a complete clone. A game with a similar look and feel so many already love with its own identity. It's refreshing.
@khonsenwright4986Ай бұрын
I love this so much. It's clear the inspiration was heavily drawn from modded Minecraft, but it does so many things differently enough to make the experience completely different. Just hope the Dev will keep updating the game because some aspects still look a bit clunky or take way too long for a video game. For example I can see tree harvesting becoming annoyingly stagnant over time
@PIXEL-29055 күн бұрын
I have been scrolling a bit and didnt see anything yet but I bet someone else has commented this. This basically looks like the breaking physics of teardown with the building mechanisms of the chisel & bits minecraft mod (since you didn't really have 2,9k oak logs but rather 2,9k voxels that that oak log was made of). Absolutely amazing and I cant believe it seems to run this smooth with that world size.
@Berry_Goosey27 күн бұрын
This looks right up my alley. Thank you for the spotlight on this!
@Psaiko_Showcase2 ай бұрын
Could have sworn I was watching a video of the dude making this game
@noursattari9915Ай бұрын
I love thissss, and especially how calm the commentary is and the gameplay despite the mobs❤
@dibyaudhdas19783 күн бұрын
I like these are no longer called minecraft clones, instead they finally recognized my most players as voxel style games.
@artIfactuaI2 ай бұрын
It’s basically teardown with Minecraft
@chickennugget7489Ай бұрын
4:47 oh, OH that music makes me shed tears
@lugubrev24 күн бұрын
Game looks very beautiful.
@lilbop49424 күн бұрын
This feels like it would be amazing in VR
@gljames242 ай бұрын
This feels like a survival version of Teardown.
@atlas_192 ай бұрын
The game has the perfect medieval style, it would be awesome if the dev was able to add medieval towns and cities.
@Group-935Ай бұрын
"Woke up today with the lay of the land, feather in cap, and sun in the sand, it was easy... It was easy to understand." - Tally Hall Sorry, seeing the title name, that song just popped into my head.
@coolbeans7349Ай бұрын
its like the forest, minecraft, valheim, cubeworld combination so cool
@AlchemistTao717Ай бұрын
game looks fun, i am surprised on how well done it is!
@klichemusic2 ай бұрын
I've been watching this project for a long time and it's so nice to see people playing it!
@scrub4dubs990Ай бұрын
The potential of this game is crazy tbh this could be a huge competitive thing for minecraft
@SaxjonАй бұрын
Oh my God... this game has a lot of potential! Please, creators of this game: if you're gonna give me hope, PLEASE DELIVER!!!
@paulopetrone66922 ай бұрын
Imagine this in VR!
@acyned8079Ай бұрын
100% a cube world successor! We've been saved!
@ianh224Ай бұрын
3:00 I 100% agree, not every game should be a race to the end
@Pangeaa1Ай бұрын
Anyone else think he was flying over trees in the beginning until he picked up the stick
@defskape0068Ай бұрын
such a beautiful game! This game most definitely has potential.
@milowalks28 күн бұрын
For some reason this brings a nostalgia feel to how Minecraft used to be
@EdmilsonfsjrАй бұрын
That mob jumping was scary!
@ataractic25 күн бұрын
Wow this is really cool, looks like next generation MC
@kowardlykow12Ай бұрын
Thank you so much for bringing up Cube World. I tried to search for the game months ago but I had completely forgot what the name is. My mind is at peace
@Harli36Ай бұрын
I'm gettin survival craft vibes from this game, I love it!
@TaderSamich2 ай бұрын
Voxel is a bunch of cubes stuck together to make a shape. They can be chonky cubes like Minecraft or fine detailed cubes like Enshrouded. The benefit of this is everything can be destroyed or built. Separated into individual cubes or paced in groups as a larger shape.
@baphnie2 ай бұрын
Thanks for putting this on my radar. Great potential.
@Ecllpze2 ай бұрын
dont thank me thank the dev for this amazing game to come
@Votur7xr18 күн бұрын
Cant wait for a mod that makes these cubes small enough to look like real life. and a realistic shader 😊, It'll make my pc so warm I'll finnaly survive the winter 🔥🙏
@花XOI10 күн бұрын
Similar to the curiosity I've had with/for Vintage Story!
@DivineIntervention-12Ай бұрын
ive watched the devs videos for a while, cant wait for it to come out!
@SpicyMelonYT23 күн бұрын
Anyone who ever tried to make a voxel engine is creaming at this right now
@schuCSАй бұрын
5:55 dudes mic sounds like he's on a 360
@hatman44Ай бұрын
I love the sound design on this game :)
@jonservoАй бұрын
I learned my lesson from Cube World to let a game cook a while. I loved the early Cube World gameplay and was sorry when the game fell into seeming oblivion after changing so many of the core elements (of course that was only after the dev disappeared for over a year it seemed). This looks interesting and I especially love the aesthetic. I hope it gets finished
@YnonoY-p7s2 ай бұрын
Cool video, looking forward to watch more of this game and gameplay. but some issues with the voice recording. but still pretty cool!
@Ecllpze2 ай бұрын
Yea i have it the audio fixed in my other videos sorry about that.
@Ecllpze5 ай бұрын
If you guys liked the video, Please be sure to like subscribe and leave a comment telling me if you have any suggestions on what you would like to see in the future. It really helps the channel out thank you
@djezterplayz5 ай бұрын
Torture villager in Minecraft
@silicon-shamanАй бұрын
6:32 "The combat is actually kinda fun," he says, as he proceeds shooting at an enemy that does absolutely nothing but stare back. This looks like one of those games that'll be basically DOA. Hopefully not, I want it to succeed as much as the next person, but it definitely needs a LOT more work, which is understandable considering it's in alpha.
@wright_fh17 күн бұрын
He says that literally 20 seconds later, yeah.
@pinkiekeen7887Ай бұрын
gives more of a vintage story vibe than MC or cubeland to me with the artstyle and crafting atleast, very pretty
@SixBowlSageАй бұрын
This game looks so cool already and is FILLED with potential to be an all time great like Minecraft.
@effervescentreliefАй бұрын
Not gonna' lie, you on top of the volcano and watching the sky change colors was amazing.
@nulmak1402Ай бұрын
No way bro did the fnaf Jumpscare 7:24
@FlautmanАй бұрын
Looks astonishing!
@CONC3PT3DАй бұрын
The cube world game we all wanted
@SpinOxymАй бұрын
Bro the cubeworld nostalgia is really hitting. I loved that game and it was so sad it didn't go on.
@JessicaLovesFoxesАй бұрын
This game looks really nice! I enjoyed watching this video. It was relaxing watching you play, and your voice is relaxing too. ^^
@MasterientАй бұрын
Dont understand why Minecraft Vanilla doesnt look like that. This is sick i love it
@FundamSrijanАй бұрын
Everyone is saying that due fo minrcraft , fhe world seems huge , but for me , every voxel feels like a minecraft pixel , so it looks like the player is small .
@GothicPhantomZeroАй бұрын
Don't know if it's just me but this reminds me of RLCraft when when you are just starting out. You need flint tools to get stone, etc. Just waiting for a dragon to pop out from the trees...haha.
@scruffles3838Ай бұрын
I've been following this game's development for a while, very nice to see someone able to play a playable version. I wonder how well optimized it is in this early state, cause block games can live and die on how well they run
@Transgurl2 ай бұрын
This is Minecraft x Teardown. I love it
@anthonyiovinella591Ай бұрын
if modding for this game can be as robust as Minecraft this game could be absolutely insane, combat definitely seems to need improvement, that and npc behavior. But the feel, and graphics are beautiful and would definitely play!
@pencil2paper874Ай бұрын
9:13 hE SAID IT- HE SAID THE THING
@HollowBuzzard885 ай бұрын
Thank you so much for this video, because of you I found my game style wich tried to find but never had any ideas for
@Ecllpze5 ай бұрын
i'm Glad i could help
@airment279Ай бұрын
Looks excactly like teardown lol
@electricfox6598Ай бұрын
Just what I was thinking, Minecraft meets Teardown
@necromancerln610624 күн бұрын
I'd love to get access to that, love that genre of games
@seulseulgomАй бұрын
16:03 loved the silly guy throwing the splash and running away lol so funny, i would like to see more of mobs like this one, where they not only attack you, i wanna see their mechanics and how they react in the world, cant wait to see the game finished
@keeganmartin1886Ай бұрын
Looks really promising. I'll give this a try once I can get my hands on it
@donnyking5635Ай бұрын
"i think i want head up to the top of that mountain and kind of see, get like a lay of the land" - Ecllpze , Playing Lay of the Land.
@unaddan5 күн бұрын
the world is so cozy ngl.
@imavairus2 ай бұрын
early minecraft vibes, but next-gen. love it!
@Ecllpze2 ай бұрын
Exactly how i feel about it im loving it so far it just needs more content
@DustinDLuffy10 күн бұрын
Im still not convinced that this isnt just a Minecraft Modpack
@tomgarden2 ай бұрын
This is a very pretty game. I wish them all the best
@filledvoid25 күн бұрын
9:13 He said the thing! :O
@clarkmeyer72112 ай бұрын
Love the crafting system
@robertwatkinsjr7670Ай бұрын
Reminds me of Cube World by Picroma. Really great mashup in any event.