Two Methods to Achieve a Wireframe Draw Effect in Cinema 4D

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WINBUSH

WINBUSH

Күн бұрын

Пікірлер: 20
@eyedesyn
@eyedesyn Жыл бұрын
And another one! 🔥 I also just learned not too long ago there’s a wireframe redshift shader but you can’t write it on or off but if you want to render wireframe that’s an easy thing!
@JonathanWinbush
@JonathanWinbush Жыл бұрын
Yea making the wireframe is easy but when asked to have it animate on was where I got stuck
@MarCerezo-bt4ur
@MarCerezo-bt4ur 6 ай бұрын
thank you! this was exactly what i needed for my current project, appreciate you sharing your knowledge 😸
@JonathanWinbush
@JonathanWinbush 6 ай бұрын
Noice happy to help 🤙🏾
@ahmedshakib3883
@ahmedshakib3883 Жыл бұрын
This is nice , I know of an old method that required uv unwrapping then filling the outlines , it was such a hassle this seems a lot more easier .
@JonathanWinbush
@JonathanWinbush Жыл бұрын
Yea the Redshift method here is the most efficient as it can handle higher poly counts but I do remember that UV Unwrapping method now that you say that.
@ahmedshakib3883
@ahmedshakib3883 Жыл бұрын
@@JonathanWinbush I used to use that technique to paint edge wear , it was a trick I learnt from Rich Nosworthy , who is a fantastic motion graphic artist , I later thought that it was also a more less render intensive process , in 2016 I donot think redhshift was that powerful as it is now , I could be wrong.
@JonathanWinbush
@JonathanWinbush Жыл бұрын
@@ahmedshakib3883 yup RS is alot better now but also depending on your gpu specs as well
@hiphopshot1050
@hiphopshot1050 Жыл бұрын
Cant wait to see what you really can do on Unreal with that 4090 🤙
@gabyanto2690
@gabyanto2690 Жыл бұрын
Genial Win! Yo aun no tengo el dinero para activar redshift por lo que utilizo el render estándar y físico.
@JonathanWinbush
@JonathanWinbush Жыл бұрын
Eso está bien, solo trate de asegurarse de que su malla no sea súper densa, ya que podría ralentizarse con muchos polígonos.
@VanWilly
@VanWilly Жыл бұрын
Please WinBush, I know this is not related to this tutorial but I need your help. I have a challenge with mixamo rig and c4d character, noticed at some points after transferring the mesh weight in character, the weights get missing, but the character still follows the animation. Is there a solution for that? I use R23 and 26, but I have experience that over a lot of object meshes. thank you for helping us through.. you ROCK!
@MariaSanchez-ji5ll
@MariaSanchez-ji5ll Жыл бұрын
Saved my life man
@JonathanWinbush
@JonathanWinbush Жыл бұрын
Great to hear! 🤙🏾
@BEST_LUL
@BEST_LUL Жыл бұрын
👍
@JonathanWinbush
@JonathanWinbush Жыл бұрын
🤙🏿
@digitallightning5930
@digitallightning5930 Жыл бұрын
winBush here
@JonathanWinbush
@JonathanWinbush Жыл бұрын
What up what up 🤙🏿
@RonMorrison
@RonMorrison Жыл бұрын
Am I the only one stressed a bit that you only have 5h 52m Left on your licence? 😂
@JonathanWinbush
@JonathanWinbush Жыл бұрын
That's to funny LMAO
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