I noticed that if you make one connection, it is permissible to attach only two things in this way, then it works without bugs, but if you make a chain, it works only in the simulation and then bugs when quickly moved, and when it is pushed by a collision of the player, the chain seems to explode, scatters randomly and spins along strange axes. I wrote this comment because I am grateful to the author and so that people know that this is not a useless thing, but you can simply cover two subjects. I will test again, maybe three will work without bugs or more.
@Topvq10 ай бұрын
yeah and i wasted my time :(
@arcanep10 ай бұрын
@@Topvq no you didnt change the mass on all chain mashes not the connection to like 20 ish works for me
@Topvq10 ай бұрын
@@arcanep thx for the info
@Mr_Wilfred9 ай бұрын
@@Topvq do you know why the guy adds a number to each string? If he connects it by number, why does he add a 3 and an eight out of nowhere? 3:37 I do not understand that part
@Topvq9 ай бұрын
@@Mr_Wilfred I am not sure but I think the first number is the first chain and the,second the second chain you try to connect
@caelumspartas9 Жыл бұрын
i turned the mass kg to 200 for all the chains then i turned on slerp and checked swing. then i added a constraint to the bottom chain on z axis and now its much better then it was before
@REE-Animation Жыл бұрын
YES!!! Thank you!!!! Flawless Tutorial
@bloghoarder Жыл бұрын
Great vid! Thank you. I was spending too much time in blender for the type of chain I need and the whole time I could of done it in unreal. Very very cool tutorial. Thanks again!!!
@Frits_Mulder5 ай бұрын
Thanks you so much for this! This taught me the basics so fast.
@MdMahmudulHaque-fj1zm Жыл бұрын
what collision setup did you use for the chain mesh?
@dogamer2389 ай бұрын
SImple
@Romeo615Videos Жыл бұрын
hey alex how would i make it curve like a necklace... thats my end goal is to make a necklace with physics for the metahumans
@grossimatte8 ай бұрын
For some reason my chain is stretching vertically. Any idea why?
@777redhood Жыл бұрын
So i am not able to see the axis gizmo during simulated play, also if i use transform in detail panel to rotate(since i cant see rotation gizmo) the second chain mesh just falls down on the ground. Please help
@stephenyoung256511 ай бұрын
hey, bro. can you tell me how to show Transform Tool and using it to move actor when playing?
@arcanep10 ай бұрын
he is in simulation mode , 3dots under eachother next to start button :D
@A.Jackson28485 ай бұрын
alt+s gets you into the simulation mode with transform tools
@lonewolf-vw9wf Жыл бұрын
TEHRE IS ERROR AS WE ARE NOT ABLE TO ENABLE STIMULATE PHYSISCS FOR STATIC MESH,
@spynorbays Жыл бұрын
One of those: 1- The Mesh doesn not have its collisions enabled. 2- The Mesh doesn not have Simulate Physics enabled. 3- The Mesh transform is not set to movable. 4- The Mesh doesn't have a Simple Collision generated for it.
@juaxix Жыл бұрын
The links get loose if you move fast, how do you set it to be more stable ?
@RPGMITRA Жыл бұрын
You are right, I also noticed during the first test that when moving quickly, or if the character touches the chain in the game, it seems to break and starts to spin quickly and chaotically
@juaxix Жыл бұрын
I think it is better to use a geometry collection instead ,there is a sample in the samples of the engine
@RPGMITRA Жыл бұрын
@@juaxix Thanks, I'll google it to learn more about it. I used the knowledge from this lesson to attach lighting to the ceiling, like a chandelier or an oil lamp. Through one connection. One connection does not cause an error and works correctly.
@sleonhart Жыл бұрын
@@juaxix I tried geometry collection and it was also unstable unless using large meshes
@karimoh315410 ай бұрын
great stuff , thank you!
@stefbracke6 ай бұрын
I've managed to procedurally generate physical constraints, let me know if you are still interested.
@joseignacio7895 Жыл бұрын
I don't know what's going on, every tutorial that I follow to the letter doesn't work for me. damn it
@TheHamt Жыл бұрын
YOur are amazzziiiing Bro!Thanks!
@CreateGamez-tr4el Жыл бұрын
How to make it 2D only?
@CreateGamez-tr4el Жыл бұрын
I Found it out, you have to select all meshes and go to Physics > Constraints > tick Lock Position X or Y
@YOGESHKUMAR-ry1fz2 жыл бұрын
nicee tutorial thanks for sharing
@ghostinhell666 Жыл бұрын
Wow thanks so much for this!
@curiousity271 Жыл бұрын
Thanks for your tutorial vid. 👍👌
@threedai2 жыл бұрын
Nice channel, very clean and smooth !
@tomhikon10 ай бұрын
Nice!
@liamtal3324 Жыл бұрын
Song is really good though
@alanhamilton378911 ай бұрын
Instructions would've been nice. I'm working on learning Unreal and just trying to follow along without instructions is very difficult when you're new.
@gvn9085 Жыл бұрын
i solved the procedural physical constraints if u still need.
@A1exHuang Жыл бұрын
Wow, that's great. Could you make a video tutorial for it?
@jimaki_37 Жыл бұрын
I'm also interested at this. it would be apreciated!
@markcarey5810 Жыл бұрын
Please tell us!!!
@GameDevAraz Жыл бұрын
What is it?
@gvn9085 Жыл бұрын
@@GameDevAraz i posted my github link with the files in the comments but it got deleted somehow :(