A detail Tom missed about Breaker. Their row smash is Uncoverable. That Legionnaire wants to sacrifice himself because he’s knows he’s going down anyway to save someone else? Nope! Row smash scares him so much he can’t jump in front of another ally
@TitaniumLegman4 ай бұрын
Ah, yknow I did mean to mention that, whoops. Thanks for pointing it out!
@raarasunai48964 ай бұрын
@@TitaniumLegman I gotcha fam
@leestrz4153Ай бұрын
Gamblers coin to rolf has been my go single target, with keen eye. I honestly just mixed up a bunch of different squads and with the sheer variety there is often a counter to the enemies. Hope this game gets a sequel. Absolutely incredible game
@derekminna4 ай бұрын
Well organized, edited and informative. Ill say it again: this channel has the best UO coverage by a long shot. I started following for Tactics Ogre content and now Im a huge fan of the channel.
@roymongin88864 ай бұрын
The only way I found sword masters to be consistently useful is to use it as evasion/parry tank and give it the wind sword to be your primary anti-flying.
@mghegotagun4 ай бұрын
Even then, I'd rather have a feathersword/wyvern master do that and bring an archer, a focus sight using sorceress, or Virginia with vertical edge/4 passive points committed to using maiden's hammer to deal with flyers. Every time I try to make swordmasters work, I've been disappointed.
@NekoDavid4 ай бұрын
I needed them so badly in bastorios. The werewolves were eating my normal groups up until I put in a sword master
@yeetkunedo4 ай бұрын
I love how you used DEOXYRIBOSE as BGM.
@chirp100Ай бұрын
Ahh yes! Thanks!
@reysimarpangan37294 ай бұрын
I have been waiting for this ❤ thanks Tom!
@mike91393 ай бұрын
YOU ARE AWESOME! ❤❤❤ THIS GAME IS SO GOOD AND I LOVE YOUR COVERAGE!!! HELP THE DEVELOPERS FEEL MOTIVATED TO MAKE A SEQUAL!!!!!!!!!!!!!!!!! THANKS FOR THE REVIEWS!!
@Abraxxasify4 ай бұрын
Love the Insight! Would be awesome to see some recommended base tactics (no accessories). Wouldn't even spend time on them - just show off the skills on the tactics screen for a quick reference. Like I love bastards cross >= 75% hp
@Karsticles4 ай бұрын
I think you are not understanding Swordmaster value. -Second highest evasion in the game, right behind Rogue. -Auto-parry if they do get hit, which works against true strike attacks. -Solid damage against non-heavy armored opponents. So you have a frontline evasion tank that is more consistent than Rogues, without their weaknesses. Ironically they also hard counter Rogues and will 1-shot them. If you give them a Phantom Sword or Magic Sword then you can use magic attacks against heavy armored opponents when that situation arises. Personally I run the following team, which I highly recommend as it is one of my best: Milesandre Aramis Gilbert Nina Galadmir At the start of the match, Gilbert does Rapid Order, and then Attack Order, buffing all damage by 20%. Galadmir then gives Magic Conferral to Nina. Nina uses Hawk's Eye and usually wipes the front or gets it very low. Then Milesandre and Aramis both go, and they either clean up what is left of the tanks while getting Gambler's Coin buff from Gilbert, or they 1-shot whatever is in the back row. The opponent usually gets 1 attack, which is parried for an additional AP, and then we clean up. If the attack fails, Milesandre and Aramis are pretty much unkillable in a single turn, so you get a second chance. This team even worked before I upgraded it to 5 members and added Nina, because Milesandre and Aramis get so many 100% crit rate true strike attacks thanks to parry that they can beat even Hoplights down with the Magic Conferral buff. I try to find value in every unit in this game. The only unit that really feels terrible to me is Vanguard. You say you like it, but you don't really defend it. Yes, they can stop...1 ranged attack at a time. The ranged attacks that scare me the most hit rows or the whole group, though. If they had a Row Cover like Hoplights I could respect them, but when my Vanguard is only going to protect 1/3 of my back line from a Gryphon Rider I would rather take the Hoplight, since he will protect all 3 and take so little damage he might as well have the Vanguard negation going for him. The Vanguard really adds nothing to the team and is just a crappy Hoplight, which is an already mediocre class. If his Provoke was global like Elgor, I could see at least that being useful, but it's not. His sole justification for existence is the Provoke map skill to lure archers out from their towers. Edit: Oh yeah, Meteor Strike kind of sucks. I never use it.
@badlogic74 ай бұрын
I love using Seargent's keen call with vikings or anyone with good AOE damage
@pocketjedi66754 ай бұрын
Maxim can only wish he was Pepe
@AzureWargbjornАй бұрын
Agreed Pepe has the better drip
@Water_Muse4 ай бұрын
Love these videos thank you for making them
@LiamMacar4 ай бұрын
I have a Team set up that enables Berengaria with alot of dots and other ailments and my Frontline is a Swordmaster with a flame sword and she just hits everything that has no ailments and Berengaria just follows up without end. And my Swordmaster has high evade and even if they get hit they parry and get a new action to put a new dot on an enemy aswell. That team is so funny and tanky aswell
@aureliodeprimus80184 ай бұрын
I have a fun team of Melisandre, Ochlys, Corm, Sharon and Auche. Melisandre and Ochlys dodgetank, Corm protects them from ranged attacks and Auche and Sharon from column attacks and Auche either starts Trinity Rain or if it isn`t worth it uses his regular damage kit.
@taznkid17304 ай бұрын
I mean...the 2nd sword slot DOES let swordmasters punch through tankier targets. You can benefit from both physical and magical sword stats simultaneously, and set your tactics to hit armors with the magic attack. A magic sword crit has this satisfying "splat" noise 😂 Personally, i only really use meteor slash for galerius shield. Keen edge is just more reliable. Breaker's Heavy Counter requires the Breaker to be the attack target, so not nearly as good as Following Slash. It basically requires some sort of tank Breaker, which feels really awkward.
@brawlfan99994 ай бұрын
Dunno about giving Swordmasters a magick sword, their low mag atk sounds like it would still not be enough to get the kill on armors, They are very high maintenance too, they need a lot of resources to get high enough phys atk to start making dents on higher defense enemies, like dews, very strong items and in case of Leah and Melisandre, they desperately want a mirror. Give them that investment, though, and put them in a squad that supports them (something like a a faster druid and/or a viking + Dancer's Bracelet), and they can shred through most anything. Can other classes make better use of those resources though? Yes, absolutely, but through sweat and tears, Swordmasters can be made to work
@taznkid17304 ай бұрын
@@brawlfan9999 it is about use case. like, who else is going to use those Runic Swords? You could give them to another physical class, but that hurts their physical attack. Elves already have magical potency attacks, so can just use the spellsteel or something. Swordmasters just happen to be the best use case for them, since they can use magic swords without any drawback due to having 2 sword slots, both of which will give stats (assuming they are different types). Does it make a swordmaster as good as say, a Breaker? Hell no. But it sure as heck makes them not useless vs armors. As for low magic stat...if I recall, Runic sword has 150 magic potency on its weapon skill, which helps. It is why I use that as opposed to the Phantom sword.
@joelmichaelviado12264 ай бұрын
Sainted Knight. @@taznkid1730
@brawlfan99994 ай бұрын
@@taznkid1730 I give my Runic Swords to Josef/the Radiant Knights generally (unless they are the main tank, then its Zenoiran Knight or Meteorite). They have the mag atk to do big damage with them and it helps their healing, otherwise they have atk comparable to a swordmaster anyways. Mind you, I agree that giving them a magick sword would improve their performance against armors from doing 9-18 damage to doing a respectable amount, but I don't see them killing one. It's an option to make them more all purpose, but if you wanna see your swordmaster kill absolutely anything out there, I'd recommend going full crit. As an (admittedly very long) example: My level 40 Melisandre has, after a mirror (went Offensive/Keen), 5 dews of illusion (relatively easy to get from Colosseum) and given premium gear (included Kingsblade Cornix+), has 80 Atk and 69 Crit (+1 from rapports to make 70), so Meteor Slash has 100% Crit chance. A level 38 enemy General on Expert has 75 Defense, 114 HP and like 70% Guard rate, my Meli would normally deal 9-18 damage to them with Meteor Slash. However, pair her with a (faster) Druid who uses Defensive Curse and a Powerful Call, and we're looking at a much different story, the General's defense is dropped down to 33 (rounded up) and Meli's atk is upped to 104, so the damage calc becomes (104-33)*0.2*1.5 per hit, rounded up, so 22*9 damage goes up to 198 damage, enough to easily one hit kill them and anything else they atk. Best part is they get hit with guard seal, so even if they cover each other, they still die, one by one. Of course, if the General is paired with a Bishop, Meli is walled anyways unless she receives further support from like Gilbert and a Viking. In the scenario we swap the druid for those 2, let's assume Gilbert has a Gambler's Coin and plumes to go first and the second sword is a Wyvern's Razor. Then, we are boosting Meli's atk up to 120 and get +70% crit damage, so the calc becomes (120-75)*0.2*2.2 rounded up gives us 20 damage per hit, putting us at 180 damage total. With the Viking's War Horn, they cannot guard to reduce the damage, so we still go waaaay over their max HP. Of course, they could have a druid, and the whole overkill setup went to hell and we deal only 56 damage, which against armor is still quite decent. Is it practical? Hell no, but is it funny? Absolutely yes
@taznkid17304 ай бұрын
@brawlfan9999 i dont see the point of giving magic weapons to paladins or radiant knights when they have better uses for AP, whether it is healing, mitigating damage, or their basic attacks that just generate PP. I never used Josef so I could be wrong, but they have 1 attack with Mag. Potency, yes? Could just use a hybrid sword then. Paladins and Radiant Knights are tanky supports, so using skills that do not fill that role feels awkward. I guess it works if you need a way to deal with armors, but then you have conflicting interests in terms of AP use; admittedly, this is coming from someone that only builds units based off of rapport, plot significance, and being non-mercs, so i am desperate to make Aramis and Leah useful. Also, remember that swordmasters can frontline with minimal support for true strike ranged attacks. Frankly, I do not need a swordmaster to kill; as long as they chunk better than your average frontline, and can soak hits better than your average backline, that is good enough for me. TLDR: Giving a magic sword to a non-elf hurts the damage of your phys. damage skills. Swordmasters are the only class without this issue, but at the end of the day they are budget landsketchts.
@ninjakittie244 ай бұрын
Love the videos and effort for this niche genre. Loving this game. Wish the game was more dark though
@wiuwiu98204 ай бұрын
Having so many classes to form a single unit formation is a pain in the ass for me 😅 will you please make a detailed guide on team building fundamentals and guides
@BaneGaiety48484 ай бұрын
A little thing I would like to clarify with Landsknecht Bastard Cross. It doesn’t scale with how much hp they have, but that if the foe is at full HP is gonna be a 260% potency attack , potency based on the users attack value. And sadly being 2 hits, each one will be calculated against the enemy armor separately.
@TitaniumLegman4 ай бұрын
... Is that true? I feel like I've definitely been seeing both hits of the attack deal the same damage.
@BaneGaiety48484 ай бұрын
@@TitaniumLegman Yes never said otherwise, the added potency is at the start of the attack, doesn't count for the enemy HP changing during it. Same as with the Werewolf Row Attack, the damage is based on the enemy HP before it so all hits should do the same damage. What i was referring is that both attacks of 130% potency will be reduced by enemy armor, instead of 1 big 260% attack that would only be reduced once.
@TitaniumLegman4 ай бұрын
@@BaneGaiety4848 Ah I see, I wasn't understanding your first comment.
@BaneGaiety48484 ай бұрын
@@TitaniumLegman Sweet. This also part of the reason why sword masters meteor strike sucks so bad. On top that stuff like magic conferrals are distributed trough the Nine attacks instead of flat added to each one. And my recommendation is to just use their starting attack, outside if the final boss were meteor strike have a niche.
@aureliodeprimus80184 ай бұрын
Small correction, Fortress also protects you from mines and traps. It can be an alternative if your Breakers are not nearby.
@rhettmitchell4 ай бұрын
I don’t think it works against the bear trap items though. It does negate the damage, but it will still immobilize the unit for like 20 seconds. Happened to me yesterday lol
@aureliodeprimus80184 ай бұрын
@@rhettmitchell Ah, good to know. I know that you can use it against mines, but wasn`t sure about the traps.
@reforgenarsil4 ай бұрын
Funny how sword masters looked so good in theory initially
@XellosNi4 ай бұрын
THIS IS WHAT A BOSS KILLER LOOKS LIKE: **shoves a Landsknecht to the front** I'm slightly confused by its association with the Sellsword, though. Sure, they're also a mercenary, but if they wanted historical accuracy, a Landsknecht would be holding a spear/halbred. Maybe it's not a strict rule and there are landsknechts who mained swords, but that is what the Landsknecht has been heavily associated with. (I guess it would be a weird promotion for a soldier)
@rabbyd5424 ай бұрын
Landschnecht is literally on every unit in my team. They're too good man. Swordmasters are also up there but using Meteor Slash is useless. They need to use their True Strike attack. The base damage of Meteor Strike isn't even worth two AP.
@chirp100Ай бұрын
Hey Tom, any reason you didn’t use the main characters more? It looks like you promoted your mercenaries. Thanks for the sage-ness!
@TitaniumLegmanАй бұрын
I was doing a run where I used community submitted custom characters.
@normd814 ай бұрын
I dont think sword master is meant to be a dps class. Its an evasion tank with higher psychical dps then its cousin the rogue. Parry contradicts evasion, but its very powerful if the SM doesn't dodge.
@captainziggy824 ай бұрын
Let’s goooooooooo
@brawlfan99994 ай бұрын
Yo, now that the patched has buffed swordmasters so that their second sword actually gives a 50% of it's Phys Atk as well, how does that change your opinion on the class? It's easily a +7 increase as early as drankehold, and by endgame, that's +12-13 (depending on whether it's rounded up or down)
@TitaniumLegman4 ай бұрын
There should be a video out in about an hour that'll answer this very question. 👀
@brawlfan99994 ай бұрын
@@TitaniumLegman watching it now
@Melorific4 ай бұрын
The major issue with vanguards: They are pretty bad tanks if they don't use provoke. All start-of-battle skills are limited. Do I want to make a vanguard capable of fulfilling their role as a frontliner, or do I want to use a stronger start-of-battle skill and run a different frontliner that doesn't need that start-of-battle slot to be viable? Considering how great most start-of-battle skills are (you are seriously underselling rapid order), I find this to be a very easy decision.
@TitaniumLegman4 ай бұрын
I rarely use provoke on my Vanguards, and they tank perfectly fine. When you have four characters to a unit, just leave the vanguard as the sole front liner and watch him tank everything. When you have five, any other dodgy or tanky frontliner can co-tank with the vanguard. Works perfectly fine.
@jakeryan28054 ай бұрын
Still incorrect on the sword masters second sword. The game will calculate the highest stats regardless of which sword slot is holding what. So if your second sword has higher physical attack the game will count that one. If your second sword has higher magic attack. Then you will see a boost to magic ect. And all stat boosts, and special attacks are obviously counted. So you should be holding one high physical attack sword, and one high magic attack sword.
@TitaniumLegman4 ай бұрын
That wasn't the point I was making tho. The point, is that I you don't get a boost to your attack from having the second sword. Sure, if you want to do a mixed physical and magical attacker that works, but that's not what a swordmasters wants to be doing in most cases. You still only get the benefit of the physical attack from one sword.
@threeswordssama4 ай бұрын
I honestly didn't use Vanguard at all in my expert run. I dunno I just couldn't figure out a way to make it work well for my comps
@TitaniumLegman4 ай бұрын
Nothing wrong with that! That's like me not finding a good use for SMs; so long as you find success, it doesn't matter much how you did it. 😁
@alexanderevans67674 ай бұрын
Pepe has more drip
@Shin_Lona4 ай бұрын
The footage on Swordmaster says it all... All misses or 1 damage.
@TheCrimsonSpork4 ай бұрын
Oofmaster
@XellosNi4 ай бұрын
Mellisandre is a gameplay trap. :/
@Karsticles4 ай бұрын
It says everything about TitaniumLegman's inability to make good use of them, for sure. My Swordmasters hit like trucks.
@brawlfan99994 ай бұрын
@@Karsticles They need a lot of investment and/or team support to do that. They absolutely can kill basically anything in the game if given them, but so many more classes can do that but better and with less investment/support. He even admits as much, that if you give the enough support, they can tear everything to shreds
@TheCrimsonSpork4 ай бұрын
@@brawlfan9999 “they need a lot of investment”… never underestimate the lengths men will go for their current Waifu
@disnark4 ай бұрын
The level of pushback on swordmasters is honestly kinda bizarre. I used the fuck out of them in my first playthrough, but it doesn’t take a lot of examining to see that they just aren’t very powerful.
@aureliodeprimus80184 ай бұрын
I mean, i don`t know what people expect of a Duelist Class in a squad-based game. And still it isn`t that hard to make them workable.
@GreatRaijin4 ай бұрын
Maybe theres alot of pushback because people like me made them work, and you just havent figured it out? Kept my 3 sword master squad till the final battle in expert, and they performed well enough
@aureliodeprimus80184 ай бұрын
@@GreatRaijin Yeah, i think that is the problem. Most people are so much in their min-max grindset, that "well enough" is not enough for them....
@GreatRaijin4 ай бұрын
@aureliodeprimus8018 not every class can be as aggro as landschnekts, but swordmasters do more than just "dmg numbers", honestly dont understand what people expect from the class, vanillaware did a pretty gob job at giving most classes their own roles
@aureliodeprimus80184 ай бұрын
@@GreatRaijin Agreed. Two of three of my swordmasters are pretty decent dodgetanks and the third one i made into a late-combat cleaner.
@gj12345678999994 ай бұрын
What about Alcina and Elgor? Not much on internet about them
@aureliodeprimus80184 ай бұрын
Well, they are post-game units, by the time you get them there is only the coliseum left.....
@devashanpillay17384 ай бұрын
24:09 modern society 🤷♂️
@ninjakittie244 ай бұрын
Tier list anywhere?
@TitaniumLegman4 ай бұрын
Two videos back on the channel.
@narkona10844 ай бұрын
Pepe
@TitaniumLegman4 ай бұрын
Nice, someone who was paying attention! And yeah Pepe's drip is pretty damn good.
@ryanbachatarockstar4 ай бұрын
kzbin.info/www/bejne/pn6WY6CXpLt3qM0 How to pronounce Landsknecht
@BeefinOut4 ай бұрын
Not even close lmao
@XellosNi4 ай бұрын
...tha'ts the same as how the OP pronounced it. @_@