Unreal engine 5 Canyon (Quixel Megascan) Speed Level Design || Eagle Speed Level Design

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Eagle Speed Level Design

Eagle Speed Level Design

Күн бұрын

Unreal engine 5 Canyon (Quixel) Speed Level Design || Eagle Speed Level Design
Artstation: www.artstation...
Music by Meydän: / @mey

Пікірлер: 18
@clipkino
@clipkino 3 жыл бұрын
Artist 🤩
@Canyobility
@Canyobility Жыл бұрын
You really appreciate the end result if you watch through it instead of skipping to the end.
@SanOcelotl
@SanOcelotl 3 жыл бұрын
Nice video, do you know the difference between highest quality and nanite quality in bridge assetrs?
@eaglespeedleveldesign
@eaglespeedleveldesign 3 жыл бұрын
Thanks, the "highest" quality one is usually the LOD0 Asset(ue4 game ready Asset) and the "nanite" one is the high poly version with millions of polygons.
@chinchillaturtle7121
@chinchillaturtle7121 Жыл бұрын
What's the color picker thing you're doing to the asset at around 1:10? That looks super interesting!
@chinchillaturtle7121
@chinchillaturtle7121 Жыл бұрын
I figured it out, you can double click on your material for your mesh and check out the tint option, if anyone else is wondering
@BROCKSGAMING
@BROCKSGAMING 2 жыл бұрын
hi , one reqeuest can you make a environment for racing games , natrual enviurments where we can run cars , you can use the car templete from advance vehicle of ue5 , basically i need a reference of how to make such enviourments
@Gamer-sv2mz
@Gamer-sv2mz 3 жыл бұрын
Hello . You are using a skydome mesh for it . Can you tell me where did you get it please ? And i see a kind of white reflection on your canyon surfaces as if the light was bright . This makes your lighting very natural . How is it possible ?
@eaglespeedleveldesign
@eaglespeedleveldesign Жыл бұрын
I was using the default Unreal Engine 5 volumetric template and I achieved the "white reflection" by using a directional light with a high intensity. Hope this Helps 😃
@Gamer-sv2mz
@Gamer-sv2mz Жыл бұрын
@@eaglespeedleveldesign high intensity , do you mean : physical value or simply increase the lighting intensity ?
@BROCKSGAMING
@BROCKSGAMING 2 жыл бұрын
Is there a way to download specific envirment assets at once from quixel like , canyons of utah whole pack in one click
@eaglespeedleveldesign
@eaglespeedleveldesign Жыл бұрын
Sadly this is currently not possible
@rysone3173
@rysone3173 3 жыл бұрын
I thought lumen and landscapes are not compatible yet, no?
@eaglespeedleveldesign
@eaglespeedleveldesign 3 жыл бұрын
Yes, Landscapes are not with lumen compatible yet, but it doesn't matter because I only used the landscape as a rough layout to place the nanite assets on top
@ericarmstrong4984
@ericarmstrong4984 2 жыл бұрын
Unreal 5 framerate is crap.... UE4 is much better, 3 times faster FPS and without nanite and lumen's horrible shadows.
@9d176
@9d176 3 жыл бұрын
Can you tell me all the assets name so i can easily download it?😍😁
@eaglespeedleveldesign
@eaglespeedleveldesign 3 жыл бұрын
That would be kinda difficult. I mostly used Megascan Assets from the "CANYONS OF UTAH" Collection
@9d176
@9d176 3 жыл бұрын
@@eaglespeedleveldesign nah it’s ok
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